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+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
+// vim: ts=8 sw=2 smarttab
+/*
+ * Ceph - scalable distributed file system
+ *
+ * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
+ *
+ * This is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software
+ * Foundation. See file COPYING.
+ *
+ */
+#ifndef CEPH_MONCLIENT_H
+#define CEPH_MONCLIENT_H
+
+#include <memory>
+
+#include "msg/Messenger.h"
+
+#include "MonMap.h"
+#include "MonSub.h"
+
+#include "common/Timer.h"
+#include "common/Finisher.h"
+#include "common/config.h"
+
+#include "auth/AuthClient.h"
+#include "auth/AuthServer.h"
+
+class MMonMap;
+class MConfig;
+class MMonGetVersionReply;
+struct MMonSubscribeAck;
+class MMonCommandAck;
+struct MAuthReply;
+class LogClient;
+class AuthAuthorizer;
+class AuthClientHandler;
+class AuthMethodList;
+class AuthRegistry;
+class KeyRing;
+class RotatingKeyRing;
+
+class MonConnection {
+public:
+ MonConnection(CephContext *cct,
+ ConnectionRef conn,
+ uint64_t global_id,
+ AuthRegistry *auth_registry);
+ ~MonConnection();
+ MonConnection(MonConnection&& rhs) = default;
+ MonConnection& operator=(MonConnection&&) = default;
+ MonConnection(const MonConnection& rhs) = delete;
+ MonConnection& operator=(const MonConnection&) = delete;
+ int handle_auth(MAuthReply *m,
+ const EntityName& entity_name,
+ uint32_t want_keys,
+ RotatingKeyRing* keyring);
+ int authenticate(MAuthReply *m);
+ void start(epoch_t epoch,
+ const EntityName& entity_name);
+ bool have_session() const;
+ uint64_t get_global_id() const {
+ return global_id;
+ }
+ ConnectionRef get_con() {
+ return con;
+ }
+ std::unique_ptr<AuthClientHandler>& get_auth() {
+ return auth;
+ }
+
+ int get_auth_request(
+ uint32_t *method,
+ std::vector<uint32_t> *preferred_modes,
+ bufferlist *out,
+ const EntityName& entity_name,
+ uint32_t want_keys,
+ RotatingKeyRing* keyring);
+ int handle_auth_reply_more(
+ AuthConnectionMeta *auth_meta,
+ const bufferlist& bl,
+ bufferlist *reply);
+ int handle_auth_done(
+ AuthConnectionMeta *auth_meta,
+ uint64_t global_id,
+ const bufferlist& bl,
+ CryptoKey *session_key,
+ std::string *connection_secret);
+ int handle_auth_bad_method(
+ uint32_t old_auth_method,
+ int result,
+ const std::vector<uint32_t>& allowed_methods,
+ const std::vector<uint32_t>& allowed_modes);
+
+ bool is_con(Connection *c) const {
+ return con.get() == c;
+ }
+
+private:
+ int _negotiate(MAuthReply *m,
+ const EntityName& entity_name,
+ uint32_t want_keys,
+ RotatingKeyRing* keyring);
+ int _init_auth(uint32_t method,
+ const EntityName& entity_name,
+ uint32_t want_keys,
+ RotatingKeyRing* keyring,
+ bool msgr2);
+
+private:
+ CephContext *cct;
+ enum class State {
+ NONE,
+ NEGOTIATING, // v1 only
+ AUTHENTICATING, // v1 and v2
+ HAVE_SESSION,
+ };
+ State state = State::NONE;
+ ConnectionRef con;
+ int auth_method = -1;
+ utime_t auth_start;
+
+ std::unique_ptr<AuthClientHandler> auth;
+ uint64_t global_id;
+
+ AuthRegistry *auth_registry;
+};
+
+
+struct MonClientPinger : public Dispatcher,
+ public AuthClient {
+
+ Mutex lock;
+ Cond ping_recvd_cond;
+ string *result;
+ bool done;
+ RotatingKeyRing *keyring;
+ std::unique_ptr<MonConnection> mc;
+
+ MonClientPinger(CephContext *cct_,
+ RotatingKeyRing *keyring,
+ string *res_) :
+ Dispatcher(cct_),
+ lock("MonClientPinger::lock"),
+ result(res_),
+ done(false),
+ keyring(keyring)
+ { }
+
+ int wait_for_reply(double timeout = 0.0) {
+ utime_t until = ceph_clock_now();
+ until += (timeout > 0 ? timeout : cct->_conf->client_mount_timeout);
+ done = false;
+
+ int ret = 0;
+ while (!done) {
+ ret = ping_recvd_cond.WaitUntil(lock, until);
+ if (ret == ETIMEDOUT)
+ break;
+ }
+ return ret;
+ }
+
+ bool ms_dispatch(Message *m) override {
+ std::lock_guard l(lock);
+ if (m->get_type() != CEPH_MSG_PING)
+ return false;
+
+ bufferlist &payload = m->get_payload();
+ if (result && payload.length() > 0) {
+ auto p = std::cbegin(payload);
+ decode(*result, p);
+ }
+ done = true;
+ ping_recvd_cond.SignalAll();
+ m->put();
+ return true;
+ }
+ bool ms_handle_reset(Connection *con) override {
+ std::lock_guard l(lock);
+ done = true;
+ ping_recvd_cond.SignalAll();
+ return true;
+ }
+ void ms_handle_remote_reset(Connection *con) override {}
+ bool ms_handle_refused(Connection *con) override {
+ return false;
+ }
+
+ // AuthClient
+ int get_auth_request(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ uint32_t *auth_method,
+ std::vector<uint32_t> *preferred_modes,
+ bufferlist *bl) override {
+ return mc->get_auth_request(auth_method, preferred_modes, bl,
+ cct->_conf->name, 0, keyring);
+ }
+ int handle_auth_reply_more(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ const bufferlist& bl,
+ bufferlist *reply) override {
+ return mc->handle_auth_reply_more(auth_meta, bl, reply);
+ }
+ int handle_auth_done(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ uint64_t global_id,
+ uint32_t con_mode,
+ const bufferlist& bl,
+ CryptoKey *session_key,
+ std::string *connection_secret) override {
+ return mc->handle_auth_done(auth_meta, global_id, bl,
+ session_key, connection_secret);
+ }
+ int handle_auth_bad_method(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ uint32_t old_auth_method,
+ int result,
+ const std::vector<uint32_t>& allowed_methods,
+ const std::vector<uint32_t>& allowed_modes) override {
+ return mc->handle_auth_bad_method(old_auth_method, result,
+ allowed_methods, allowed_modes);
+ }
+};
+
+
+class MonClient : public Dispatcher,
+ public AuthClient,
+ public AuthServer /* for mgr, osd, mds */ {
+public:
+ MonMap monmap;
+ map<string,string> config_mgr;
+
+private:
+ Messenger *messenger;
+
+ std::unique_ptr<MonConnection> active_con;
+ std::map<entity_addrvec_t, MonConnection> pending_cons;
+
+ EntityName entity_name;
+
+ mutable Mutex monc_lock;
+ SafeTimer timer;
+ Finisher finisher;
+
+ bool initialized;
+ bool stopping = false;
+
+ LogClient *log_client;
+ bool more_log_pending;
+
+ void send_log(bool flush = false);
+
+ bool ms_dispatch(Message *m) override;
+ bool ms_handle_reset(Connection *con) override;
+ void ms_handle_remote_reset(Connection *con) override {}
+ bool ms_handle_refused(Connection *con) override { return false; }
+
+ void handle_monmap(MMonMap *m);
+ void handle_config(MConfig *m);
+
+ void handle_auth(MAuthReply *m);
+
+ // monitor session
+ void tick();
+ void schedule_tick();
+
+ // monclient
+ bool want_monmap;
+ Cond map_cond;
+ bool passthrough_monmap = false;
+ bool got_config = false;
+
+ // authenticate
+ std::unique_ptr<AuthClientHandler> auth;
+ uint32_t want_keys = 0;
+ uint64_t global_id = 0;
+ Cond auth_cond;
+ int authenticate_err = 0;
+ bool authenticated = false;
+
+ list<Message*> waiting_for_session;
+ utime_t last_rotating_renew_sent;
+ std::unique_ptr<Context> session_established_context;
+ bool had_a_connection;
+ double reopen_interval_multiplier;
+
+ Dispatcher *handle_authentication_dispatcher = nullptr;
+
+ bool _opened() const;
+ bool _hunting() const;
+ void _start_hunting();
+ void _finish_hunting(int auth_err);
+ void _finish_auth(int auth_err);
+ void _reopen_session(int rank = -1);
+ MonConnection& _add_conn(unsigned rank);
+ void _add_conns();
+ void _un_backoff();
+ void _send_mon_message(Message *m);
+
+ std::map<entity_addrvec_t, MonConnection>::iterator _find_pending_con(
+ const ConnectionRef& con) {
+ for (auto i = pending_cons.begin(); i != pending_cons.end(); ++i) {
+ if (i->second.get_con() == con) {
+ return i;
+ }
+ }
+ return pending_cons.end();
+ }
+
+public:
+ // AuthClient
+ int get_auth_request(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ uint32_t *method,
+ std::vector<uint32_t> *preferred_modes,
+ bufferlist *bl) override;
+ int handle_auth_reply_more(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ const bufferlist& bl,
+ bufferlist *reply) override;
+ int handle_auth_done(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ uint64_t global_id,
+ uint32_t con_mode,
+ const bufferlist& bl,
+ CryptoKey *session_key,
+ std::string *connection_secret) override;
+ int handle_auth_bad_method(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ uint32_t old_auth_method,
+ int result,
+ const std::vector<uint32_t>& allowed_methods,
+ const std::vector<uint32_t>& allowed_modes) override;
+ // AuthServer
+ int handle_auth_request(
+ Connection *con,
+ AuthConnectionMeta *auth_meta,
+ bool more,
+ uint32_t auth_method,
+ const bufferlist& bl,
+ bufferlist *reply);
+
+ void set_entity_name(EntityName name) { entity_name = name; }
+ void set_handle_authentication_dispatcher(Dispatcher *d) {
+ handle_authentication_dispatcher = d;
+ }
+ int _check_auth_tickets();
+ int _check_auth_rotating();
+ int wait_auth_rotating(double timeout);
+
+ int authenticate(double timeout=0.0);
+ bool is_authenticated() const {return authenticated;}
+
+ bool is_connected() const { return active_con != nullptr; }
+
+ /**
+ * Try to flush as many log messages as we can in a single
+ * message. Use this before shutting down to transmit your
+ * last message.
+ */
+ void flush_log();
+
+private:
+ // mon subscriptions
+ MonSub sub;
+ void _renew_subs();
+ void handle_subscribe_ack(MMonSubscribeAck* m);
+
+public:
+ void renew_subs() {
+ std::lock_guard l(monc_lock);
+ _renew_subs();
+ }
+ bool sub_want(string what, version_t start, unsigned flags) {
+ std::lock_guard l(monc_lock);
+ return sub.want(what, start, flags);
+ }
+ void sub_got(string what, version_t have) {
+ std::lock_guard l(monc_lock);
+ sub.got(what, have);
+ }
+ void sub_unwant(string what) {
+ std::lock_guard l(monc_lock);
+ sub.unwant(what);
+ }
+ bool sub_want_increment(string what, version_t start, unsigned flags) {
+ std::lock_guard l(monc_lock);
+ return sub.inc_want(what, start, flags);
+ }
+
+ std::unique_ptr<KeyRing> keyring;
+ std::unique_ptr<RotatingKeyRing> rotating_secrets;
+
+ public:
+ explicit MonClient(CephContext *cct_);
+ MonClient(const MonClient &) = delete;
+ MonClient& operator=(const MonClient &) = delete;
+ ~MonClient() override;
+
+ int init();
+ void shutdown();
+
+ void set_log_client(LogClient *clog) {
+ log_client = clog;
+ }
+
+ int build_initial_monmap();
+ int get_monmap();
+ int get_monmap_and_config();
+ /**
+ * If you want to see MonMap messages, set this and
+ * the MonClient will tell the Messenger it hasn't
+ * dealt with it.
+ * Note that if you do this, *you* are of course responsible for
+ * putting the message reference!
+ */
+ void set_passthrough_monmap() {
+ std::lock_guard l(monc_lock);
+ passthrough_monmap = true;
+ }
+ void unset_passthrough_monmap() {
+ std::lock_guard l(monc_lock);
+ passthrough_monmap = false;
+ }
+ /**
+ * Ping monitor with ID @p mon_id and record the resulting
+ * reply in @p result_reply.
+ *
+ * @param[in] mon_id Target monitor's ID
+ * @param[out] result_reply reply from mon.ID, if param != NULL
+ * @returns 0 in case of success; < 0 in case of error,
+ * -ETIMEDOUT if monitor didn't reply before timeout
+ * expired (default: conf->client_mount_timeout).
+ */
+ int ping_monitor(const string &mon_id, string *result_reply);
+
+ void send_mon_message(Message *m) {
+ std::lock_guard l(monc_lock);
+ _send_mon_message(m);
+ }
+ /**
+ * If you specify a callback, you should not call
+ * reopen_session() again until it has been triggered. The MonClient
+ * will behave, but the first callback could be triggered after
+ * the session has been killed and the MonClient has started trying
+ * to reconnect to another monitor.
+ */
+ void reopen_session(Context *cb=NULL) {
+ std::lock_guard l(monc_lock);
+ if (cb) {
+ session_established_context.reset(cb);
+ }
+ _reopen_session();
+ }
+
+ const uuid_d& get_fsid() const {
+ return monmap.fsid;
+ }
+
+ entity_addrvec_t get_mon_addrs(unsigned i) const {
+ std::lock_guard l(monc_lock);
+ if (i < monmap.size())
+ return monmap.get_addrs(i);
+ return entity_addrvec_t();
+ }
+ int get_num_mon() const {
+ std::lock_guard l(monc_lock);
+ return monmap.size();
+ }
+
+ uint64_t get_global_id() const {
+ std::lock_guard l(monc_lock);
+ return global_id;
+ }
+
+ void set_messenger(Messenger *m) { messenger = m; }
+ entity_addrvec_t get_myaddrs() const { return messenger->get_myaddrs(); }
+ AuthAuthorizer* build_authorizer(int service_id) const;
+
+ void set_want_keys(uint32_t want) {
+ want_keys = want;
+ }
+
+ // admin commands
+private:
+ uint64_t last_mon_command_tid;
+
+ struct MonCommand {
+ string target_name;
+ int target_rank;
+ unsigned send_attempts = 0;
+ uint64_t tid;
+ vector<string> cmd;
+ bufferlist inbl;
+ bufferlist *poutbl;
+ string *prs;
+ int *prval;
+ Context *onfinish, *ontimeout;
+
+ explicit MonCommand(uint64_t t)
+ : target_rank(-1),
+ tid(t),
+ poutbl(NULL), prs(NULL), prval(NULL), onfinish(NULL), ontimeout(NULL)
+ {}
+ };
+ map<uint64_t,MonCommand*> mon_commands;
+
+ void _send_command(MonCommand *r);
+ void _resend_mon_commands();
+ int _cancel_mon_command(uint64_t tid);
+ void _finish_command(MonCommand *r, int ret, string rs);
+ void _finish_auth();
+ void handle_mon_command_ack(MMonCommandAck *ack);
+
+public:
+ void start_mon_command(const vector<string>& cmd, const bufferlist& inbl,
+ bufferlist *outbl, string *outs,
+ Context *onfinish);
+ void start_mon_command(int mon_rank,
+ const vector<string>& cmd, const bufferlist& inbl,
+ bufferlist *outbl, string *outs,
+ Context *onfinish);
+ void start_mon_command(const string &mon_name, ///< mon name, with mon. prefix
+ const vector<string>& cmd, const bufferlist& inbl,
+ bufferlist *outbl, string *outs,
+ Context *onfinish);
+
+ // version requests
+public:
+ /**
+ * get latest known version(s) of cluster map
+ *
+ * @param map string name of map (e.g., 'osdmap')
+ * @param newest pointer where newest map version will be stored
+ * @param oldest pointer where oldest map version will be stored
+ * @param onfinish context that will be triggered on completion
+ * @return (via context) 0 on success, -EAGAIN if we need to resubmit our request
+ */
+ void get_version(string map, version_t *newest, version_t *oldest, Context *onfinish);
+ /**
+ * Run a callback within our lock, with a reference
+ * to the MonMap
+ */
+ template<typename Callback, typename...Args>
+ auto with_monmap(Callback&& cb, Args&&...args) const ->
+ decltype(cb(monmap, std::forward<Args>(args)...)) {
+ std::lock_guard l(monc_lock);
+ return std::forward<Callback>(cb)(monmap, std::forward<Args>(args)...);
+ }
+
+ void register_config_callback(md_config_t::config_callback fn);
+ void register_config_notify_callback(std::function<void(void)> f) {
+ config_notify_cb = f;
+ }
+ md_config_t::config_callback get_config_callback();
+
+private:
+ struct version_req_d {
+ Context *context;
+ version_t *newest, *oldest;
+ version_req_d(Context *con, version_t *n, version_t *o) : context(con),newest(n), oldest(o) {}
+ };
+
+ map<ceph_tid_t, version_req_d*> version_requests;
+ ceph_tid_t version_req_id;
+ void handle_get_version_reply(MMonGetVersionReply* m);
+
+ md_config_t::config_callback config_cb;
+ std::function<void(void)> config_notify_cb;
+};
+
+#endif