diff options
Diffstat (limited to '')
-rw-r--r-- | src/os/filestore/HashIndex.cc | 1195 |
1 files changed, 1195 insertions, 0 deletions
diff --git a/src/os/filestore/HashIndex.cc b/src/os/filestore/HashIndex.cc new file mode 100644 index 00000000..ab56b43c --- /dev/null +++ b/src/os/filestore/HashIndex.cc @@ -0,0 +1,1195 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab +/* + * Ceph - scalable distributed file system + * + * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net> + * + * This is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software + * Foundation. See file COPYING. + * + */ + +#include "include/compat.h" +#include "include/types.h" +#include "include/buffer.h" +#include "osd/osd_types.h" +#include <errno.h> + +#include "HashIndex.h" + +#include "common/errno.h" +#include "common/debug.h" +#define dout_context cct +#define dout_subsys ceph_subsys_filestore + +const string HashIndex::SUBDIR_ATTR = "contents"; +const string HashIndex::SETTINGS_ATTR = "settings"; +const string HashIndex::IN_PROGRESS_OP_TAG = "in_progress_op"; + +/// hex digit to integer value +int hex_to_int(char c) +{ + if (c >= '0' && c <= '9') + return c - '0'; + if (c >= 'A' && c <= 'F') + return c - 'A' + 10; + ceph_abort(); +} + +/// int value to hex digit +char int_to_hex(int v) +{ + ceph_assert(v < 16); + if (v < 10) + return '0' + v; + return 'A' + v - 10; +} + +/// reverse bits in a nibble (0..15) +int reverse_nibble_bits(int in) +{ + ceph_assert(in < 16); + return + ((in & 8) >> 3) | + ((in & 4) >> 1) | + ((in & 2) << 1) | + ((in & 1) << 3); +} + +/// reverse nibble bits in a hex digit +char reverse_hexdigit_bits(char c) +{ + return int_to_hex(reverse_nibble_bits(hex_to_int(c))); +} + +/// reverse nibble bits in a hex string +string reverse_hexdigit_bits_string(string s) +{ + for (unsigned i=0; i<s.size(); ++i) + s[i] = reverse_hexdigit_bits(s[i]); + return s; +} + +/// compare hex digit (as length 1 string) bitwise +bool cmp_hexdigit_bitwise(const string& l, const string& r) +{ + ceph_assert(l.length() == 1 && r.length() == 1); + int lv = hex_to_int(l[0]); + int rv = hex_to_int(r[0]); + ceph_assert(lv < 16); + ceph_assert(rv < 16); + return reverse_nibble_bits(lv) < reverse_nibble_bits(rv); +} + +/// compare hex digit string bitwise +bool cmp_hexdigit_string_bitwise(const string& l, const string& r) +{ + string ll = reverse_hexdigit_bits_string(l); + string rr = reverse_hexdigit_bits_string(r); + return ll < rr; +} + +int HashIndex::cleanup() { + bufferlist bl; + int r = get_attr_path(vector<string>(), IN_PROGRESS_OP_TAG, bl); + if (r < 0) { + // No in progress operations! + return 0; + } + auto i = bl.cbegin(); + InProgressOp in_progress(i); + subdir_info_s info; + r = get_info(in_progress.path, &info); + if (r == -ENOENT) { + return end_split_or_merge(in_progress.path); + } else if (r < 0) { + return r; + } + + if (in_progress.is_split()) + return complete_split(in_progress.path, info); + else if (in_progress.is_merge()) + return complete_merge(in_progress.path, info); + else if (in_progress.is_col_split()) { + for (vector<string>::iterator i = in_progress.path.begin(); + i != in_progress.path.end(); + ++i) { + vector<string> path(in_progress.path.begin(), i); + int r = reset_attr(path); + if (r < 0) + return r; + } + return 0; + } + else + return -EINVAL; +} + +int HashIndex::reset_attr( + const vector<string> &path) +{ + int exists = 0; + int r = path_exists(path, &exists); + if (r < 0) + return r; + if (!exists) + return 0; + map<string, ghobject_t> objects; + vector<string> subdirs; + r = list_objects(path, 0, 0, &objects); + if (r < 0) + return r; + r = list_subdirs(path, &subdirs); + if (r < 0) + return r; + + subdir_info_s info; + info.hash_level = path.size(); + info.objs = objects.size(); + info.subdirs = subdirs.size(); + return set_info(path, info); +} + +int HashIndex::col_split_level( + HashIndex &from, + HashIndex &to, + const vector<string> &path, + uint32_t inbits, + uint32_t match, + unsigned *mkdirred) +{ + /* For each subdir, move, recurse, or ignore based on comparing the low order + * bits of the hash represented by the subdir path with inbits, match passed + * in. + */ + vector<string> subdirs; + int r = from.list_subdirs(path, &subdirs); + if (r < 0) + return r; + map<string, ghobject_t> objects; + r = from.list_objects(path, 0, 0, &objects); + if (r < 0) + return r; + + set<string> to_move; + for (vector<string>::iterator i = subdirs.begin(); + i != subdirs.end(); + ++i) { + uint32_t bits = 0; + uint32_t hash = 0; + vector<string> sub_path(path.begin(), path.end()); + sub_path.push_back(*i); + path_to_hobject_hash_prefix(sub_path, &bits, &hash); + if (bits < inbits) { + if (hobject_t::match_hash(hash, bits, match)) { + r = col_split_level( + from, + to, + sub_path, + inbits, + match, + mkdirred); + if (r < 0) + return r; + if (*mkdirred > path.size()) + *mkdirred = path.size(); + } // else, skip, doesn't need to be moved or recursed into + } else { + if (hobject_t::match_hash(hash, inbits, match)) { + to_move.insert(*i); + } + } // else, skip, doesn't need to be moved or recursed into + } + + /* Then, do the same for each object */ + map<string, ghobject_t> objs_to_move; + for (map<string, ghobject_t>::iterator i = objects.begin(); + i != objects.end(); + ++i) { + if (i->second.match(inbits, match)) { + objs_to_move.insert(*i); + } + } + + if (objs_to_move.empty() && to_move.empty()) + return 0; + + // Make parent directories as needed + while (*mkdirred < path.size()) { + ++*mkdirred; + int exists = 0; + vector<string> creating_path(path.begin(), path.begin()+*mkdirred); + r = to.path_exists(creating_path, &exists); + if (r < 0) + return r; + if (exists) + continue; + subdir_info_s info; + info.objs = 0; + info.subdirs = 0; + info.hash_level = creating_path.size(); + if (*mkdirred < path.size() - 1) + info.subdirs = 1; + r = to.start_col_split(creating_path); + if (r < 0) + return r; + r = to.create_path(creating_path); + if (r < 0) + return r; + r = to.set_info(creating_path, info); + if (r < 0) + return r; + r = to.end_split_or_merge(creating_path); + if (r < 0) + return r; + } + + subdir_info_s from_info; + subdir_info_s to_info; + r = from.get_info(path, &from_info); + if (r < 0) + return r; + r = to.get_info(path, &to_info); + if (r < 0) + return r; + + from.start_col_split(path); + to.start_col_split(path); + + // Do subdir moves + for (set<string>::iterator i = to_move.begin(); + i != to_move.end(); + ++i) { + from_info.subdirs--; + to_info.subdirs++; + r = move_subdir(from, to, path, *i); + if (r < 0) + return r; + } + + for (map<string, ghobject_t>::iterator i = objs_to_move.begin(); + i != objs_to_move.end(); + ++i) { + from_info.objs--; + to_info.objs++; + r = move_object(from, to, path, *i); + if (r < 0) + return r; + } + + + r = to.set_info(path, to_info); + if (r < 0) + return r; + r = from.set_info(path, from_info); + if (r < 0) + return r; + from.end_split_or_merge(path); + to.end_split_or_merge(path); + return 0; +} + +int HashIndex::_merge( + uint32_t bits, + CollectionIndex* dest) { + dout(20) << __func__ << " bits " << bits << dendl; + ceph_assert(collection_version() == dest->collection_version()); + + vector<string> emptypath; + + // pre-split to common/target level so that any shared prefix DIR_? + // directories already exist at the destination. Since each + // directory is a nibble (4 bits), + unsigned shared = bits / 4; + dout(20) << __func__ << " pre-splitting to shared level " << shared << dendl; + if (shared) { + split_dirs(emptypath, shared); + ((HashIndex*)dest)->split_dirs(emptypath, shared); + } + + // now merge the contents + _merge_dirs(*this, *(HashIndex*)dest, emptypath); + + return 0; +} + +int HashIndex::_merge_dirs( + HashIndex& from, + HashIndex& to, + const vector<string>& path) +{ + dout(20) << __func__ << " path " << path << dendl; + int r; + + vector<string> src_subs, dst_subs; + r = from.list_subdirs(path, &src_subs); + if (r < 0) { + lgeneric_subdout(g_ceph_context,filestore,20) << __func__ + << " r " << r << " from " + << "from.list_subdirs" + << dendl; + return r; + } + r = to.list_subdirs(path, &dst_subs); + if (r < 0) { + lgeneric_subdout(g_ceph_context,filestore,20) << __func__ + << " r " << r << " from " + << "to.list_subdirs" + << dendl; + return r; + } + + for (auto& i : src_subs) { + if (std::find(dst_subs.begin(), dst_subs.end(), i) == dst_subs.end()) { + // move it + r = move_subdir(from, to, path, i); + if (r < 0) { + lgeneric_subdout(g_ceph_context,filestore,20) << __func__ + << " r " << r << " from " + << "move_subdir(...," + << path << "," << i << ")" + << dendl; + return r; + } + } else { + // common, recurse! + vector<string> nested = path; + nested.push_back(i); + r = _merge_dirs(from, to, nested); + if (r < 0) { + lgeneric_subdout(g_ceph_context,filestore,20) << __func__ + << " r " << r << " from " + << "rec _merge_dirs" + << dendl; + return r; + } + + // now remove it + r = remove_path(nested); + if (r < 0) { + lgeneric_subdout(g_ceph_context,filestore,20) << __func__ + << " r " << r << " from " + << "remove_path " + << nested + << dendl; + return r; + } + } + } + + // objects + map<string, ghobject_t> objects; + r = from.list_objects(path, 0, 0, &objects); + if (r < 0) { + lgeneric_subdout(g_ceph_context,filestore,20) << __func__ + << " r " << r << " from " + << "from.list_objects" + << dendl; + return r; + } + + for (auto& i : objects) { + r = move_object(from, to, path, i); + if (r < 0) { + lgeneric_subdout(g_ceph_context,filestore,20) << __func__ + << " r " << r << " from " + << "move_object(...," + << path << "," << i << ")" + << dendl; + return r; + } + } + + return 0; +} + + +int HashIndex::_split( + uint32_t match, + uint32_t bits, + CollectionIndex* dest) { + ceph_assert(collection_version() == dest->collection_version()); + unsigned mkdirred = 0; + + return col_split_level( + *this, + *static_cast<HashIndex*>(dest), + vector<string>(), + bits, + match, + &mkdirred); +} + +int HashIndex::split_dirs(const vector<string> &path, int target_level) { + dout(20) << __func__ << " " << path << " target level: " + << target_level << dendl; + subdir_info_s info; + int r = get_info(path, &info); + if (r < 0) { + dout(10) << "error looking up info for " << path << ": " + << cpp_strerror(r) << dendl; + return r; + } + + if (must_split(info, target_level)) { + dout(1) << __func__ << " " << path << " has " << info.objs + << " objects, " << info.hash_level + << " level, starting split in pg " << coll() << "." << dendl; + r = initiate_split(path, info); + if (r < 0) { + dout(10) << "error initiating split on " << path << ": " + << cpp_strerror(r) << dendl; + return r; + } + + r = complete_split(path, info); + dout(1) << __func__ << " " << path << " split completed in pg " << coll() << "." + << dendl; + if (r < 0) { + dout(10) << "error completing split on " << path << ": " + << cpp_strerror(r) << dendl; + return r; + } + } + + vector<string> subdirs; + r = list_subdirs(path, &subdirs); + if (r < 0) { + dout(10) << "error listing subdirs of " << path << ": " + << cpp_strerror(r) << dendl; + return r; + } + for (vector<string>::const_iterator it = subdirs.begin(); + it != subdirs.end(); ++it) { + vector<string> subdir_path(path); + subdir_path.push_back(*it); + r = split_dirs(subdir_path, target_level); + if (r < 0) { + return r; + } + } + + return r; +} + +int HashIndex::apply_layout_settings(int target_level) { + vector<string> path; + dout(10) << __func__ << " split multiple = " << split_multiplier + << " merge threshold = " << merge_threshold + << " split rand factor = " << cct->_conf->filestore_split_rand_factor + << " target level = " << target_level + << dendl; + int r = write_settings(); + if (r < 0) + return r; + return split_dirs(path, target_level); +} + +int HashIndex::_init() { + subdir_info_s info; + vector<string> path; + int r = set_info(path, info); + if (r < 0) + return r; + return write_settings(); +} + +int HashIndex::write_settings() { + if (cct->_conf->filestore_split_rand_factor > 0) { + settings.split_rand_factor = rand() % cct->_conf->filestore_split_rand_factor; + } else { + settings.split_rand_factor = 0; + } + vector<string> path; + bufferlist bl; + settings.encode(bl); + return add_attr_path(path, SETTINGS_ATTR, bl); +} + +int HashIndex::read_settings() { + vector<string> path; + bufferlist bl; + int r = get_attr_path(path, SETTINGS_ATTR, bl); + if (r == -ENODATA) + return 0; + if (r < 0) { + derr << __func__ << " error reading settings: " << cpp_strerror(r) << dendl; + return r; + } + auto it = bl.cbegin(); + settings.decode(it); + dout(20) << __func__ << " split_rand_factor = " << settings.split_rand_factor << dendl; + return 0; +} + +/* LFNIndex virtual method implementations */ +int HashIndex::_created(const vector<string> &path, + const ghobject_t &oid, + const string &mangled_name) { + subdir_info_s info; + int r; + r = get_info(path, &info); + if (r < 0) + return r; + info.objs++; + r = set_info(path, info); + if (r < 0) + return r; + + if (must_split(info)) { + dout(1) << __func__ << " " << path << " has " << info.objs + << " objects, starting split in pg " << coll() << "." << dendl; + int r = initiate_split(path, info); + if (r < 0) + return r; + r = complete_split(path, info); + dout(1) << __func__ << " " << path << " split completed in pg " << coll() << "." + << dendl; + return r; + } else { + return 0; + } +} + +int HashIndex::_remove(const vector<string> &path, + const ghobject_t &oid, + const string &mangled_name) { + int r; + r = remove_object(path, oid); + if (r < 0) + return r; + subdir_info_s info; + r = get_info(path, &info); + if (r < 0) + return r; + info.objs--; + r = set_info(path, info); + if (r < 0) + return r; + if (must_merge(info)) { + r = initiate_merge(path, info); + if (r < 0) + return r; + return complete_merge(path, info); + } else { + return 0; + } +} + +int HashIndex::_lookup(const ghobject_t &oid, + vector<string> *path, + string *mangled_name, + int *hardlink) { + vector<string> path_comp; + get_path_components(oid, &path_comp); + vector<string>::iterator next = path_comp.begin(); + int exists; + while (1) { + int r = path_exists(*path, &exists); + if (r < 0) + return r; + if (!exists) { + if (path->empty()) + return -ENOENT; + path->pop_back(); + break; + } + if (next == path_comp.end()) + break; + path->push_back(*(next++)); + } + return get_mangled_name(*path, oid, mangled_name, hardlink); +} + +int HashIndex::_collection_list_partial(const ghobject_t &start, + const ghobject_t &end, + int max_count, + vector<ghobject_t> *ls, + ghobject_t *next) { + vector<string> path; + ghobject_t _next; + if (!next) + next = &_next; + *next = start; + dout(20) << __func__ << " start:" << start << " end:" << end << "-" << max_count << " ls.size " << ls->size() << dendl; + return list_by_hash(path, end, max_count, next, ls); +} + +int HashIndex::prep_delete() { + return recursive_remove(vector<string>()); +} + +int HashIndex::_pre_hash_collection(uint32_t pg_num, uint64_t expected_num_objs) { + int ret; + vector<string> path; + subdir_info_s root_info; + // Make sure there is neither objects nor sub-folders + // in this collection + ret = get_info(path, &root_info); + if (ret < 0) + return ret; + + // Do the folder splitting first + ret = pre_split_folder(pg_num, expected_num_objs); + if (ret < 0) + return ret; + // Initialize the folder info starting from root + return init_split_folder(path, 0); +} + +int HashIndex::pre_split_folder(uint32_t pg_num, uint64_t expected_num_objs) +{ + // If folder merging is enabled (by setting the threshold positive), + // no need to split + if (merge_threshold > 0) + return 0; + const coll_t c = coll(); + // Do not split if the expected number of objects in this collection is zero (by default) + if (expected_num_objs == 0) + return 0; + + // Calculate the number of leaf folders (which actually store files) + // need to be created + const uint64_t objs_per_folder = ((uint64_t)(abs(merge_threshold)) * (uint64_t)split_multiplier + settings.split_rand_factor) * 16; + uint64_t leavies = expected_num_objs / objs_per_folder ; + // No need to split + if (leavies == 0 || expected_num_objs == objs_per_folder) + return 0; + + spg_t spgid; + if (!c.is_pg_prefix(&spgid)) + return -EINVAL; + const ps_t ps = spgid.pgid.ps(); + + // the most significant bits of pg_num + const int pg_num_bits = calc_num_bits(pg_num - 1); + ps_t tmp_id = ps; + // calculate the number of levels we only create one sub folder + int num = pg_num_bits / 4; + // pg num's hex value is like 1xxx,xxxx,xxxx but not 1111,1111,1111, + // so that splitting starts at level 3 + if (pg_num_bits % 4 == 0 && pg_num < ((uint32_t)1 << pg_num_bits)) { + --num; + } + + int ret; + // Start with creation that only has one subfolder + vector<string> paths; + int dump_num = num; + while (num-- > 0) { + ps_t v = tmp_id & 0x0000000f; + paths.push_back(to_hex(v)); + ret = create_path(paths); + if (ret < 0 && ret != -EEXIST) + return ret; + tmp_id = tmp_id >> 4; + } + + // Starting from here, we can split by creating multiple subfolders + const int left_bits = pg_num_bits - dump_num * 4; + // this variable denotes how many bits (for this level) that can be + // used for sub folder splitting + int split_bits = 4 - left_bits; + // the below logic is inspired by rados.h#ceph_stable_mod, + // it basically determines how many sub-folders should we + // create for splitting + ceph_assert(pg_num_bits > 0); // otherwise BAD_SHIFT + if (((1 << (pg_num_bits - 1)) | ps) >= pg_num) { + ++split_bits; + } + const uint32_t subs = (1 << split_bits); + // Calculate how many levels we create starting from here + int level = 0; + int level_limit = MAX_HASH_LEVEL - dump_num - 1; + uint64_t actual_leaves = subs; + while (actual_leaves < leavies && level < level_limit) { + ++level; + actual_leaves <<= 4; + } + for (uint32_t i = 0; i < subs; ++i) { + ceph_assert(split_bits <= 4); // otherwise BAD_SHIFT + int v = tmp_id | (i << ((4 - split_bits) % 4)); + paths.push_back(to_hex(v)); + ret = create_path(paths); + if (ret < 0 && ret != -EEXIST) + return ret; + ret = recursive_create_path(paths, level); + if (ret < 0) + return ret; + paths.pop_back(); + } + return 0; +} + +int HashIndex::init_split_folder(vector<string> &path, uint32_t hash_level) +{ + // Get the number of sub directories for the current path + vector<string> subdirs; + int ret = list_subdirs(path, &subdirs); + if (ret < 0) + return ret; + subdir_info_s info; + info.subdirs = subdirs.size(); + info.hash_level = hash_level; + ret = set_info(path, info); + if (ret < 0) + return ret; + ret = fsync_dir(path); + if (ret < 0) + return ret; + + // Do the same for subdirs + vector<string>::const_iterator iter; + for (iter = subdirs.begin(); iter != subdirs.end(); ++iter) { + path.push_back(*iter); + ret = init_split_folder(path, hash_level + 1); + if (ret < 0) + return ret; + path.pop_back(); + } + return 0; +} + +int HashIndex::recursive_create_path(vector<string>& path, int level) +{ + if (level == 0) + return 0; + for (int i = 0; i < 16; ++i) { + path.push_back(to_hex(i)); + int ret = create_path(path); + if (ret < 0 && ret != -EEXIST) + return ret; + ret = recursive_create_path(path, level - 1); + if (ret < 0) + return ret; + path.pop_back(); + } + return 0; +} + +int HashIndex::recursive_remove(const vector<string> &path) { + return _recursive_remove(path, true); +} + +int HashIndex::_recursive_remove(const vector<string> &path, bool top) { + vector<string> subdirs; + dout(20) << __func__ << " path=" << path << dendl; + int r = list_subdirs(path, &subdirs); + if (r < 0) + return r; + map<string, ghobject_t> objects; + r = list_objects(path, 0, 0, &objects); + if (r < 0) + return r; + if (!objects.empty()) + return -ENOTEMPTY; + vector<string> subdir(path); + for (vector<string>::iterator i = subdirs.begin(); + i != subdirs.end(); + ++i) { + subdir.push_back(*i); + r = _recursive_remove(subdir, false); + if (r < 0) + return r; + subdir.pop_back(); + } + if (top) + return 0; + else + return remove_path(path); +} + +int HashIndex::start_col_split(const vector<string> &path) { + bufferlist bl; + InProgressOp op_tag(InProgressOp::COL_SPLIT, path); + op_tag.encode(bl); + int r = add_attr_path(vector<string>(), IN_PROGRESS_OP_TAG, bl); + if (r < 0) + return r; + return fsync_dir(vector<string>()); +} + +int HashIndex::start_split(const vector<string> &path) { + bufferlist bl; + InProgressOp op_tag(InProgressOp::SPLIT, path); + op_tag.encode(bl); + int r = add_attr_path(vector<string>(), IN_PROGRESS_OP_TAG, bl); + if (r < 0) + return r; + return fsync_dir(vector<string>()); +} + +int HashIndex::start_merge(const vector<string> &path) { + bufferlist bl; + InProgressOp op_tag(InProgressOp::MERGE, path); + op_tag.encode(bl); + int r = add_attr_path(vector<string>(), IN_PROGRESS_OP_TAG, bl); + if (r < 0) + return r; + return fsync_dir(vector<string>()); +} + +int HashIndex::end_split_or_merge(const vector<string> &path) { + return remove_attr_path(vector<string>(), IN_PROGRESS_OP_TAG); +} + +int HashIndex::get_info(const vector<string> &path, subdir_info_s *info) { + bufferlist buf; + int r = get_attr_path(path, SUBDIR_ATTR, buf); + if (r < 0) + return r; + auto bufiter = buf.cbegin(); + info->decode(bufiter); + ceph_assert(path.size() == (unsigned)info->hash_level); + return 0; +} + +int HashIndex::set_info(const vector<string> &path, const subdir_info_s &info) { + bufferlist buf; + ceph_assert(path.size() == (unsigned)info.hash_level); + info.encode(buf); + return add_attr_path(path, SUBDIR_ATTR, buf); +} + +bool HashIndex::must_merge(const subdir_info_s &info) { + return (info.hash_level > 0 && + merge_threshold > 0 && + info.objs < (unsigned)merge_threshold && + info.subdirs == 0); +} + +bool HashIndex::must_split(const subdir_info_s &info, int target_level) { + // target_level is used for ceph-objectstore-tool to split dirs offline. + // if it is set (defalult is 0) and current hash level < target_level, + // this dir would be split no matters how many objects it has. + return (info.hash_level < (unsigned)MAX_HASH_LEVEL && + ((target_level > 0 && info.hash_level < (unsigned)target_level) || + (info.objs > ((unsigned)(abs(merge_threshold) * split_multiplier + settings.split_rand_factor) * 16)))); +} + +int HashIndex::initiate_merge(const vector<string> &path, subdir_info_s info) { + return start_merge(path); +} + +int HashIndex::complete_merge(const vector<string> &path, subdir_info_s info) { + vector<string> dst = path; + dst.pop_back(); + subdir_info_s dstinfo; + int r, exists; + r = path_exists(path, &exists); + if (r < 0) + return r; + r = get_info(dst, &dstinfo); + if (r < 0) + return r; + if (exists) { + r = move_objects(path, dst); + if (r < 0) + return r; + r = reset_attr(dst); + if (r < 0) + return r; + r = remove_path(path); + if (r < 0) + return r; + } + if (must_merge(dstinfo)) { + r = initiate_merge(dst, dstinfo); + if (r < 0) + return r; + r = fsync_dir(dst); + if (r < 0) + return r; + return complete_merge(dst, dstinfo); + } + r = fsync_dir(dst); + if (r < 0) + return r; + return end_split_or_merge(path); +} + +int HashIndex::initiate_split(const vector<string> &path, subdir_info_s info) { + return start_split(path); +} + +int HashIndex::complete_split(const vector<string> &path, subdir_info_s info) { + int level = info.hash_level; + map<string, ghobject_t> objects; + vector<string> dst = path; + int r; + dst.push_back(""); + r = list_objects(path, 0, 0, &objects); + if (r < 0) + return r; + vector<string> subdirs_vec; + r = list_subdirs(path, &subdirs_vec); + if (r < 0) + return r; + set<string> subdirs; + subdirs.insert(subdirs_vec.begin(), subdirs_vec.end()); + map<string, map<string, ghobject_t> > mapped; + map<string, ghobject_t> moved; + int num_moved = 0; + for (map<string, ghobject_t>::iterator i = objects.begin(); + i != objects.end(); + ++i) { + vector<string> new_path; + get_path_components(i->second, &new_path); + mapped[new_path[level]][i->first] = i->second; + } + for (map<string, map<string, ghobject_t> >::iterator i = mapped.begin(); + i != mapped.end(); + ) { + dst[level] = i->first; + /* If the info already exists, it must be correct, + * we may be picking up a partially finished split */ + subdir_info_s temp; + // subdir has already been fully copied + if (subdirs.count(i->first) && !get_info(dst, &temp)) { + for (map<string, ghobject_t>::iterator j = i->second.begin(); + j != i->second.end(); + ++j) { + moved[j->first] = j->second; + num_moved++; + objects.erase(j->first); + } + ++i; + continue; + } + + subdir_info_s info_new; + info_new.objs = i->second.size(); + info_new.subdirs = 0; + info_new.hash_level = level + 1; + if (must_merge(info_new) && !subdirs.count(i->first)) { + mapped.erase(i++); + continue; + } + + // Subdir doesn't yet exist + if (!subdirs.count(i->first)) { + info.subdirs += 1; + r = create_path(dst); + if (r < 0) + return r; + } // else subdir has been created but only partially copied + + for (map<string, ghobject_t>::iterator j = i->second.begin(); + j != i->second.end(); + ++j) { + moved[j->first] = j->second; + num_moved++; + objects.erase(j->first); + r = link_object(path, dst, j->second, j->first); + // May be a partially finished split + if (r < 0 && r != -EEXIST) { + return r; + } + } + + r = fsync_dir(dst); + if (r < 0) + return r; + + // Presence of info must imply that all objects have been copied + r = set_info(dst, info_new); + if (r < 0) + return r; + + r = fsync_dir(dst); + if (r < 0) + return r; + + ++i; + } + r = remove_objects(path, moved, &objects); + if (r < 0) + return r; + info.objs = objects.size(); + r = reset_attr(path); + if (r < 0) + return r; + r = fsync_dir(path); + if (r < 0) + return r; + return end_split_or_merge(path); +} + +void HashIndex::get_path_components(const ghobject_t &oid, + vector<string> *path) { + char buf[MAX_HASH_LEVEL + 1]; + snprintf(buf, sizeof(buf), "%.*X", MAX_HASH_LEVEL, (uint32_t)oid.hobj.get_nibblewise_key()); + + // Path components are the hex characters of oid.hobj.hash, least + // significant first + for (int i = 0; i < MAX_HASH_LEVEL; ++i) { + path->push_back(string(&buf[i], 1)); + } +} + +string HashIndex::get_hash_str(uint32_t hash) { + char buf[MAX_HASH_LEVEL + 1]; + snprintf(buf, sizeof(buf), "%.*X", MAX_HASH_LEVEL, hash); + string retval; + for (int i = 0; i < MAX_HASH_LEVEL; ++i) { + retval.push_back(buf[MAX_HASH_LEVEL - 1 - i]); + } + return retval; +} + +string HashIndex::get_path_str(const ghobject_t &oid) { + ceph_assert(!oid.is_max()); + return get_hash_str(oid.hobj.get_hash()); +} + +uint32_t HashIndex::hash_prefix_to_hash(string prefix) { + while (prefix.size() < sizeof(uint32_t) * 2) { + prefix.push_back('0'); + } + uint32_t hash; + sscanf(prefix.c_str(), "%x", &hash); + // nibble reverse + hash = ((hash & 0x0f0f0f0f) << 4) | ((hash & 0xf0f0f0f0) >> 4); + hash = ((hash & 0x00ff00ff) << 8) | ((hash & 0xff00ff00) >> 8); + hash = ((hash & 0x0000ffff) << 16) | ((hash & 0xffff0000) >> 16); + return hash; +} + +int HashIndex::get_path_contents_by_hash_bitwise( + const vector<string> &path, + const ghobject_t *next_object, + set<string, CmpHexdigitStringBitwise> *hash_prefixes, + set<pair<string, ghobject_t>, CmpPairBitwise> *objects) +{ + map<string, ghobject_t> rev_objects; + int r; + r = list_objects(path, 0, 0, &rev_objects); + if (r < 0) + return r; + // bitwise sort + for (map<string, ghobject_t>::iterator i = rev_objects.begin(); + i != rev_objects.end(); + ++i) { + if (next_object && i->second < *next_object) + continue; + string hash_prefix = get_path_str(i->second); + hash_prefixes->insert(hash_prefix); + objects->insert(pair<string, ghobject_t>(hash_prefix, i->second)); + } + vector<string> subdirs; + r = list_subdirs(path, &subdirs); + if (r < 0) + return r; + + // sort subdirs bitwise (by reversing hex digit nibbles) + std::sort(subdirs.begin(), subdirs.end(), cmp_hexdigit_bitwise); + + // Local to this function, we will convert the prefix strings + // (previously simply the reversed hex digits) to also have each + // digit's nibbles reversed. This will make the strings sort + // bitwise. + string cur_prefix; + for (vector<string>::const_iterator i = path.begin(); + i != path.end(); + ++i) { + cur_prefix.append(reverse_hexdigit_bits_string(*i)); + } + string next_object_string; + if (next_object) + next_object_string = reverse_hexdigit_bits_string(get_path_str(*next_object)); + for (vector<string>::iterator i = subdirs.begin(); + i != subdirs.end(); + ++i) { + string candidate = cur_prefix + reverse_hexdigit_bits_string(*i); + if (next_object) { + if (next_object->is_max()) + continue; + if (candidate < next_object_string.substr(0, candidate.size())) + continue; + } + // re-reverse the hex digit nibbles for the caller + hash_prefixes->insert(reverse_hexdigit_bits_string(candidate)); + } + return 0; +} + +int HashIndex::list_by_hash(const vector<string> &path, + const ghobject_t &end, + int max_count, + ghobject_t *next, + vector<ghobject_t> *out) +{ + ceph_assert(out); + return list_by_hash_bitwise(path, end, max_count, next, out); +} + +int HashIndex::list_by_hash_bitwise( + const vector<string> &path, + const ghobject_t& end, + int max_count, + ghobject_t *next, + vector<ghobject_t> *out) +{ + vector<string> next_path = path; + next_path.push_back(""); + set<string, CmpHexdigitStringBitwise> hash_prefixes; + set<pair<string, ghobject_t>, CmpPairBitwise> objects; + int r = get_path_contents_by_hash_bitwise(path, + next, + &hash_prefixes, + &objects); + if (r < 0) + return r; + for (set<string, CmpHexdigitStringBitwise>::iterator i = hash_prefixes.begin(); + i != hash_prefixes.end(); + ++i) { + dout(20) << __func__ << " prefix " << *i << dendl; + set<pair<string, ghobject_t>, CmpPairBitwise>::iterator j = objects.lower_bound( + make_pair(*i, ghobject_t())); + if (j == objects.end() || j->first != *i) { + *(next_path.rbegin()) = *(i->rbegin()); + ghobject_t next_recurse; + if (next) + next_recurse = *next; + r = list_by_hash_bitwise(next_path, + end, + max_count, + &next_recurse, + out); + + if (r < 0) + return r; + if (!next_recurse.is_max()) { + if (next) + *next = next_recurse; + return 0; + } + } else { + while (j != objects.end() && j->first == *i) { + if (max_count > 0 && out->size() == (unsigned)max_count) { + if (next) + *next = j->second; + return 0; + } + if (j->second >= end) { + if (next) + *next = j->second; + return 0; + } + if (!next || j->second >= *next) { + dout(20) << __func__ << " prefix " << *i << " ob " << j->second << dendl; + out->push_back(j->second); + } + ++j; + } + } + } + if (next) + *next = ghobject_t::get_max(); + return 0; +} + + |