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diff --git a/src/osd/OSD.h b/src/osd/OSD.h
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+// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
+// vim: ts=8 sw=2 smarttab
+/*
+ * Ceph - scalable distributed file system
+ *
+ * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
+ *
+ * This is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software
+ * Foundation. See file COPYING.
+ *
+ */
+
+#ifndef CEPH_OSD_H
+#define CEPH_OSD_H
+
+#include "PG.h"
+
+#include "msg/Dispatcher.h"
+
+#include "common/Mutex.h"
+#include "common/RWLock.h"
+#include "common/Timer.h"
+#include "common/WorkQueue.h"
+#include "common/AsyncReserver.h"
+#include "common/ceph_context.h"
+#include "common/config_cacher.h"
+#include "common/zipkin_trace.h"
+
+#include "mgr/MgrClient.h"
+
+#include "os/ObjectStore.h"
+#include "OSDCap.h"
+
+#include "auth/KeyRing.h"
+
+#include "osd/ClassHandler.h"
+
+#include "include/CompatSet.h"
+
+#include "OpRequest.h"
+#include "Session.h"
+
+#include "osd/OpQueueItem.h"
+
+#include <atomic>
+#include <map>
+#include <memory>
+#include <string>
+
+#include "include/unordered_map.h"
+
+#include "common/shared_cache.hpp"
+#include "common/simple_cache.hpp"
+#include "common/sharedptr_registry.hpp"
+#include "common/WeightedPriorityQueue.h"
+#include "common/PrioritizedQueue.h"
+#include "osd/mClockOpClassQueue.h"
+#include "osd/mClockClientQueue.h"
+#include "messages/MOSDOp.h"
+#include "common/EventTrace.h"
+
+#define CEPH_OSD_PROTOCOL 10 /* cluster internal */
+
+/*
+
+ lock ordering for pg map
+
+ PG::lock
+ ShardData::lock
+ OSD::pg_map_lock
+
+ */
+
+enum {
+ l_osd_first = 10000,
+ l_osd_op_wip,
+ l_osd_op,
+ l_osd_op_inb,
+ l_osd_op_outb,
+ l_osd_op_lat,
+ l_osd_op_process_lat,
+ l_osd_op_prepare_lat,
+ l_osd_op_r,
+ l_osd_op_r_outb,
+ l_osd_op_r_lat,
+ l_osd_op_r_lat_outb_hist,
+ l_osd_op_r_process_lat,
+ l_osd_op_r_prepare_lat,
+ l_osd_op_w,
+ l_osd_op_w_inb,
+ l_osd_op_w_lat,
+ l_osd_op_w_lat_inb_hist,
+ l_osd_op_w_process_lat,
+ l_osd_op_w_prepare_lat,
+ l_osd_op_rw,
+ l_osd_op_rw_inb,
+ l_osd_op_rw_outb,
+ l_osd_op_rw_lat,
+ l_osd_op_rw_lat_inb_hist,
+ l_osd_op_rw_lat_outb_hist,
+ l_osd_op_rw_process_lat,
+ l_osd_op_rw_prepare_lat,
+
+ l_osd_op_before_queue_op_lat,
+ l_osd_op_before_dequeue_op_lat,
+
+ l_osd_sop,
+ l_osd_sop_inb,
+ l_osd_sop_lat,
+ l_osd_sop_w,
+ l_osd_sop_w_inb,
+ l_osd_sop_w_lat,
+ l_osd_sop_pull,
+ l_osd_sop_pull_lat,
+ l_osd_sop_push,
+ l_osd_sop_push_inb,
+ l_osd_sop_push_lat,
+
+ l_osd_pull,
+ l_osd_push,
+ l_osd_push_outb,
+
+ l_osd_rop,
+ l_osd_rbytes,
+
+ l_osd_loadavg,
+ l_osd_cached_crc,
+ l_osd_cached_crc_adjusted,
+ l_osd_missed_crc,
+
+ l_osd_pg,
+ l_osd_pg_primary,
+ l_osd_pg_replica,
+ l_osd_pg_stray,
+ l_osd_pg_removing,
+ l_osd_hb_to,
+ l_osd_map,
+ l_osd_mape,
+ l_osd_mape_dup,
+
+ l_osd_waiting_for_map,
+
+ l_osd_map_cache_hit,
+ l_osd_map_cache_miss,
+ l_osd_map_cache_miss_low,
+ l_osd_map_cache_miss_low_avg,
+ l_osd_map_bl_cache_hit,
+ l_osd_map_bl_cache_miss,
+
+ l_osd_stat_bytes,
+ l_osd_stat_bytes_used,
+ l_osd_stat_bytes_avail,
+
+ l_osd_copyfrom,
+
+ l_osd_tier_promote,
+ l_osd_tier_flush,
+ l_osd_tier_flush_fail,
+ l_osd_tier_try_flush,
+ l_osd_tier_try_flush_fail,
+ l_osd_tier_evict,
+ l_osd_tier_whiteout,
+ l_osd_tier_dirty,
+ l_osd_tier_clean,
+ l_osd_tier_delay,
+ l_osd_tier_proxy_read,
+ l_osd_tier_proxy_write,
+
+ l_osd_agent_wake,
+ l_osd_agent_skip,
+ l_osd_agent_flush,
+ l_osd_agent_evict,
+
+ l_osd_object_ctx_cache_hit,
+ l_osd_object_ctx_cache_total,
+
+ l_osd_op_cache_hit,
+ l_osd_tier_flush_lat,
+ l_osd_tier_promote_lat,
+ l_osd_tier_r_lat,
+
+ l_osd_pg_info,
+ l_osd_pg_fastinfo,
+ l_osd_pg_biginfo,
+
+ l_osd_last,
+};
+
+// RecoveryState perf counters
+enum {
+ rs_first = 20000,
+ rs_initial_latency,
+ rs_started_latency,
+ rs_reset_latency,
+ rs_start_latency,
+ rs_primary_latency,
+ rs_peering_latency,
+ rs_backfilling_latency,
+ rs_waitremotebackfillreserved_latency,
+ rs_waitlocalbackfillreserved_latency,
+ rs_notbackfilling_latency,
+ rs_repnotrecovering_latency,
+ rs_repwaitrecoveryreserved_latency,
+ rs_repwaitbackfillreserved_latency,
+ rs_reprecovering_latency,
+ rs_activating_latency,
+ rs_waitlocalrecoveryreserved_latency,
+ rs_waitremoterecoveryreserved_latency,
+ rs_recovering_latency,
+ rs_recovered_latency,
+ rs_clean_latency,
+ rs_active_latency,
+ rs_replicaactive_latency,
+ rs_stray_latency,
+ rs_getinfo_latency,
+ rs_getlog_latency,
+ rs_waitactingchange_latency,
+ rs_incomplete_latency,
+ rs_down_latency,
+ rs_getmissing_latency,
+ rs_waitupthru_latency,
+ rs_notrecovering_latency,
+ rs_last,
+};
+
+class Messenger;
+class Message;
+class MonClient;
+class PerfCounters;
+class ObjectStore;
+class FuseStore;
+class OSDMap;
+class MLog;
+class Objecter;
+class KeyStore;
+
+class Watch;
+class PrimaryLogPG;
+
+class TestOpsSocketHook;
+struct C_FinishSplits;
+struct C_OpenPGs;
+class LogChannel;
+class CephContext;
+class MOSDOp;
+
+class MOSDPGCreate2;
+class MOSDPGQuery;
+class MOSDPGNotify;
+class MOSDPGInfo;
+class MOSDPGRemove;
+class MOSDForceRecovery;
+
+class OSD;
+
+class OSDService {
+public:
+ OSD *osd;
+ CephContext *cct;
+ ObjectStore::CollectionHandle meta_ch;
+ const int whoami;
+ ObjectStore *&store;
+ LogClient &log_client;
+ LogChannelRef clog;
+ PGRecoveryStats &pg_recovery_stats;
+private:
+ Messenger *&cluster_messenger;
+ Messenger *&client_messenger;
+public:
+ PerfCounters *&logger;
+ PerfCounters *&recoverystate_perf;
+ MonClient *&monc;
+ ClassHandler *&class_handler;
+
+ md_config_cacher_t<Option::size_t> osd_max_object_size;
+ md_config_cacher_t<bool> osd_skip_data_digest;
+
+ void enqueue_back(OpQueueItem&& qi);
+ void enqueue_front(OpQueueItem&& qi);
+
+ void maybe_inject_dispatch_delay() {
+ if (g_conf()->osd_debug_inject_dispatch_delay_probability > 0) {
+ if (rand() % 10000 <
+ g_conf()->osd_debug_inject_dispatch_delay_probability * 10000) {
+ utime_t t;
+ t.set_from_double(g_conf()->osd_debug_inject_dispatch_delay_duration);
+ t.sleep();
+ }
+ }
+ }
+
+private:
+ // -- superblock --
+ ceph::mutex publish_lock, pre_publish_lock; // pre-publish orders before publish
+ OSDSuperblock superblock;
+
+public:
+ OSDSuperblock get_superblock() {
+ std::lock_guard l(publish_lock);
+ return superblock;
+ }
+ void publish_superblock(const OSDSuperblock &block) {
+ std::lock_guard l(publish_lock);
+ superblock = block;
+ }
+
+ int get_nodeid() const { return whoami; }
+
+ std::atomic<epoch_t> max_oldest_map;
+private:
+ OSDMapRef osdmap;
+
+public:
+ OSDMapRef get_osdmap() {
+ std::lock_guard l(publish_lock);
+ return osdmap;
+ }
+ epoch_t get_osdmap_epoch() {
+ std::lock_guard l(publish_lock);
+ return osdmap ? osdmap->get_epoch() : 0;
+ }
+ void publish_map(OSDMapRef map) {
+ std::lock_guard l(publish_lock);
+ osdmap = map;
+ }
+
+ /*
+ * osdmap - current published map
+ * next_osdmap - pre_published map that is about to be published.
+ *
+ * We use the next_osdmap to send messages and initiate connections,
+ * but only if the target is the same instance as the one in the map
+ * epoch the current user is working from (i.e., the result is
+ * equivalent to what is in next_osdmap).
+ *
+ * This allows the helpers to start ignoring osds that are about to
+ * go down, and let OSD::handle_osd_map()/note_down_osd() mark them
+ * down, without worrying about reopening connections from threads
+ * working from old maps.
+ */
+private:
+ OSDMapRef next_osdmap;
+ ceph::condition_variable pre_publish_cond;
+
+public:
+ void pre_publish_map(OSDMapRef map) {
+ std::lock_guard l(pre_publish_lock);
+ next_osdmap = std::move(map);
+ }
+
+ void activate_map();
+ /// map epochs reserved below
+ map<epoch_t, unsigned> map_reservations;
+
+ /// gets ref to next_osdmap and registers the epoch as reserved
+ OSDMapRef get_nextmap_reserved() {
+ std::lock_guard l(pre_publish_lock);
+ if (!next_osdmap)
+ return OSDMapRef();
+ epoch_t e = next_osdmap->get_epoch();
+ map<epoch_t, unsigned>::iterator i =
+ map_reservations.insert(make_pair(e, 0)).first;
+ i->second++;
+ return next_osdmap;
+ }
+ /// releases reservation on map
+ void release_map(OSDMapRef osdmap) {
+ std::lock_guard l(pre_publish_lock);
+ map<epoch_t, unsigned>::iterator i =
+ map_reservations.find(osdmap->get_epoch());
+ ceph_assert(i != map_reservations.end());
+ ceph_assert(i->second > 0);
+ if (--(i->second) == 0) {
+ map_reservations.erase(i);
+ }
+ pre_publish_cond.notify_all();
+ }
+ /// blocks until there are no reserved maps prior to next_osdmap
+ void await_reserved_maps() {
+ std::unique_lock l{pre_publish_lock};
+ ceph_assert(next_osdmap);
+ pre_publish_cond.wait(l, [this] {
+ auto i = map_reservations.cbegin();
+ return (i == map_reservations.cend() ||
+ i->first >= next_osdmap->get_epoch());
+ });
+ }
+ OSDMapRef get_next_osdmap() {
+ std::lock_guard l(pre_publish_lock);
+ if (!next_osdmap)
+ return OSDMapRef();
+ return next_osdmap;
+ }
+
+private:
+ Mutex peer_map_epoch_lock;
+ map<int, epoch_t> peer_map_epoch;
+public:
+ epoch_t get_peer_epoch(int p);
+ epoch_t note_peer_epoch(int p, epoch_t e);
+ void forget_peer_epoch(int p, epoch_t e);
+
+ void send_map(class MOSDMap *m, Connection *con);
+ void send_incremental_map(epoch_t since, Connection *con, const OSDMapRef& osdmap);
+ MOSDMap *build_incremental_map_msg(epoch_t from, epoch_t to,
+ OSDSuperblock& superblock);
+ bool should_share_map(entity_name_t name, Connection *con, epoch_t epoch,
+ const OSDMapRef& osdmap, const epoch_t *sent_epoch_p);
+ void share_map(entity_name_t name, Connection *con, epoch_t epoch,
+ OSDMapRef& osdmap, epoch_t *sent_epoch_p);
+ void share_map_peer(int peer, Connection *con,
+ OSDMapRef map = OSDMapRef());
+
+ ConnectionRef get_con_osd_cluster(int peer, epoch_t from_epoch);
+ pair<ConnectionRef,ConnectionRef> get_con_osd_hb(int peer, epoch_t from_epoch); // (back, front)
+ void send_message_osd_cluster(int peer, Message *m, epoch_t from_epoch);
+ void send_message_osd_cluster(Message *m, Connection *con) {
+ con->send_message(m);
+ }
+ void send_message_osd_cluster(Message *m, const ConnectionRef& con) {
+ con->send_message(m);
+ }
+ void send_message_osd_client(Message *m, Connection *con) {
+ con->send_message(m);
+ }
+ void send_message_osd_client(Message *m, const ConnectionRef& con) {
+ con->send_message(m);
+ }
+ entity_name_t get_cluster_msgr_name() const;
+
+private:
+ // -- scrub scheduling --
+ Mutex sched_scrub_lock;
+ int scrubs_local;
+ int scrubs_remote;
+
+public:
+ struct ScrubJob {
+ CephContext* cct;
+ /// pg to be scrubbed
+ spg_t pgid;
+ /// a time scheduled for scrub. but the scrub could be delayed if system
+ /// load is too high or it fails to fall in the scrub hours
+ utime_t sched_time;
+ /// the hard upper bound of scrub time
+ utime_t deadline;
+ ScrubJob() : cct(nullptr) {}
+ explicit ScrubJob(CephContext* cct, const spg_t& pg,
+ const utime_t& timestamp,
+ double pool_scrub_min_interval = 0,
+ double pool_scrub_max_interval = 0, bool must = true);
+ /// order the jobs by sched_time
+ bool operator<(const ScrubJob& rhs) const;
+ };
+ set<ScrubJob> sched_scrub_pg;
+
+ /// @returns the scrub_reg_stamp used for unregister the scrub job
+ utime_t reg_pg_scrub(spg_t pgid, utime_t t, double pool_scrub_min_interval,
+ double pool_scrub_max_interval, bool must) {
+ ScrubJob scrub(cct, pgid, t, pool_scrub_min_interval, pool_scrub_max_interval,
+ must);
+ std::lock_guard l(sched_scrub_lock);
+ sched_scrub_pg.insert(scrub);
+ return scrub.sched_time;
+ }
+ void unreg_pg_scrub(spg_t pgid, utime_t t) {
+ std::lock_guard l(sched_scrub_lock);
+ size_t removed = sched_scrub_pg.erase(ScrubJob(cct, pgid, t));
+ ceph_assert(removed);
+ }
+ bool first_scrub_stamp(ScrubJob *out) {
+ std::lock_guard l(sched_scrub_lock);
+ if (sched_scrub_pg.empty())
+ return false;
+ set<ScrubJob>::iterator iter = sched_scrub_pg.begin();
+ *out = *iter;
+ return true;
+ }
+ bool next_scrub_stamp(const ScrubJob& next,
+ ScrubJob *out) {
+ std::lock_guard l(sched_scrub_lock);
+ if (sched_scrub_pg.empty())
+ return false;
+ set<ScrubJob>::const_iterator iter = sched_scrub_pg.lower_bound(next);
+ if (iter == sched_scrub_pg.cend())
+ return false;
+ ++iter;
+ if (iter == sched_scrub_pg.cend())
+ return false;
+ *out = *iter;
+ return true;
+ }
+
+ void dumps_scrub(Formatter *f) {
+ ceph_assert(f != nullptr);
+ std::lock_guard l(sched_scrub_lock);
+
+ f->open_array_section("scrubs");
+ for (const auto &i: sched_scrub_pg) {
+ f->open_object_section("scrub");
+ f->dump_stream("pgid") << i.pgid;
+ f->dump_stream("sched_time") << i.sched_time;
+ f->dump_stream("deadline") << i.deadline;
+ f->dump_bool("forced", i.sched_time == PG::Scrubber::scrub_must_stamp());
+ f->close_section();
+ }
+ f->close_section();
+ }
+
+ bool can_inc_scrubs();
+ bool inc_scrubs_local();
+ void dec_scrubs_local();
+ bool inc_scrubs_remote();
+ void dec_scrubs_remote();
+ void dump_scrub_reservations(Formatter *f);
+
+ void reply_op_error(OpRequestRef op, int err);
+ void reply_op_error(OpRequestRef op, int err, eversion_t v, version_t uv);
+ void handle_misdirected_op(PG *pg, OpRequestRef op);
+
+
+private:
+ // -- agent shared state --
+ Mutex agent_lock;
+ Cond agent_cond;
+ map<uint64_t, set<PGRef> > agent_queue;
+ set<PGRef>::iterator agent_queue_pos;
+ bool agent_valid_iterator;
+ int agent_ops;
+ int flush_mode_high_count; //once have one pg with FLUSH_MODE_HIGH then flush objects with high speed
+ set<hobject_t> agent_oids;
+ bool agent_active;
+ struct AgentThread : public Thread {
+ OSDService *osd;
+ explicit AgentThread(OSDService *o) : osd(o) {}
+ void *entry() override {
+ osd->agent_entry();
+ return NULL;
+ }
+ } agent_thread;
+ bool agent_stop_flag;
+ Mutex agent_timer_lock;
+ SafeTimer agent_timer;
+
+public:
+ void agent_entry();
+ void agent_stop();
+
+ void _enqueue(PG *pg, uint64_t priority) {
+ if (!agent_queue.empty() &&
+ agent_queue.rbegin()->first < priority)
+ agent_valid_iterator = false; // inserting higher-priority queue
+ set<PGRef>& nq = agent_queue[priority];
+ if (nq.empty())
+ agent_cond.Signal();
+ nq.insert(pg);
+ }
+
+ void _dequeue(PG *pg, uint64_t old_priority) {
+ set<PGRef>& oq = agent_queue[old_priority];
+ set<PGRef>::iterator p = oq.find(pg);
+ ceph_assert(p != oq.end());
+ if (p == agent_queue_pos)
+ ++agent_queue_pos;
+ oq.erase(p);
+ if (oq.empty()) {
+ if (agent_queue.rbegin()->first == old_priority)
+ agent_valid_iterator = false;
+ agent_queue.erase(old_priority);
+ }
+ }
+
+ /// enable agent for a pg
+ void agent_enable_pg(PG *pg, uint64_t priority) {
+ std::lock_guard l(agent_lock);
+ _enqueue(pg, priority);
+ }
+
+ /// adjust priority for an enagled pg
+ void agent_adjust_pg(PG *pg, uint64_t old_priority, uint64_t new_priority) {
+ std::lock_guard l(agent_lock);
+ ceph_assert(new_priority != old_priority);
+ _enqueue(pg, new_priority);
+ _dequeue(pg, old_priority);
+ }
+
+ /// disable agent for a pg
+ void agent_disable_pg(PG *pg, uint64_t old_priority) {
+ std::lock_guard l(agent_lock);
+ _dequeue(pg, old_priority);
+ }
+
+ /// note start of an async (evict) op
+ void agent_start_evict_op() {
+ std::lock_guard l(agent_lock);
+ ++agent_ops;
+ }
+
+ /// note finish or cancellation of an async (evict) op
+ void agent_finish_evict_op() {
+ std::lock_guard l(agent_lock);
+ ceph_assert(agent_ops > 0);
+ --agent_ops;
+ agent_cond.Signal();
+ }
+
+ /// note start of an async (flush) op
+ void agent_start_op(const hobject_t& oid) {
+ std::lock_guard l(agent_lock);
+ ++agent_ops;
+ ceph_assert(agent_oids.count(oid) == 0);
+ agent_oids.insert(oid);
+ }
+
+ /// note finish or cancellation of an async (flush) op
+ void agent_finish_op(const hobject_t& oid) {
+ std::lock_guard l(agent_lock);
+ ceph_assert(agent_ops > 0);
+ --agent_ops;
+ ceph_assert(agent_oids.count(oid) == 1);
+ agent_oids.erase(oid);
+ agent_cond.Signal();
+ }
+
+ /// check if we are operating on an object
+ bool agent_is_active_oid(const hobject_t& oid) {
+ std::lock_guard l(agent_lock);
+ return agent_oids.count(oid);
+ }
+
+ /// get count of active agent ops
+ int agent_get_num_ops() {
+ std::lock_guard l(agent_lock);
+ return agent_ops;
+ }
+
+ void agent_inc_high_count() {
+ std::lock_guard l(agent_lock);
+ flush_mode_high_count ++;
+ }
+
+ void agent_dec_high_count() {
+ std::lock_guard l(agent_lock);
+ flush_mode_high_count --;
+ }
+
+private:
+ /// throttle promotion attempts
+ std::atomic<unsigned int> promote_probability_millis{1000}; ///< probability thousands. one word.
+ PromoteCounter promote_counter;
+ utime_t last_recalibrate;
+ unsigned long promote_max_objects, promote_max_bytes;
+
+public:
+ bool promote_throttle() {
+ // NOTE: lockless! we rely on the probability being a single word.
+ promote_counter.attempt();
+ if ((unsigned)rand() % 1000 > promote_probability_millis)
+ return true; // yes throttle (no promote)
+ if (promote_max_objects &&
+ promote_counter.objects > promote_max_objects)
+ return true; // yes throttle
+ if (promote_max_bytes &&
+ promote_counter.bytes > promote_max_bytes)
+ return true; // yes throttle
+ return false; // no throttle (promote)
+ }
+ void promote_finish(uint64_t bytes) {
+ promote_counter.finish(bytes);
+ }
+ void promote_throttle_recalibrate();
+
+ // -- Objecter, for tiering reads/writes from/to other OSDs --
+ Objecter *objecter;
+ int m_objecter_finishers;
+ vector<Finisher*> objecter_finishers;
+
+ // -- Watch --
+ Mutex watch_lock;
+ SafeTimer watch_timer;
+ uint64_t next_notif_id;
+ uint64_t get_next_id(epoch_t cur_epoch) {
+ std::lock_guard l(watch_lock);
+ return (((uint64_t)cur_epoch) << 32) | ((uint64_t)(next_notif_id++));
+ }
+
+ // -- Recovery/Backfill Request Scheduling --
+ Mutex recovery_request_lock;
+ SafeTimer recovery_request_timer;
+
+ // For async recovery sleep
+ bool recovery_needs_sleep = true;
+ utime_t recovery_schedule_time = utime_t();
+
+ // For recovery & scrub & snap
+ Mutex sleep_lock;
+ SafeTimer sleep_timer;
+
+ // -- tids --
+ // for ops i issue
+ std::atomic<unsigned int> last_tid{0};
+ ceph_tid_t get_tid() {
+ return (ceph_tid_t)last_tid++;
+ }
+
+ // -- backfill_reservation --
+ Finisher reserver_finisher;
+ AsyncReserver<spg_t> local_reserver;
+ AsyncReserver<spg_t> remote_reserver;
+
+ // -- pg merge --
+ Mutex merge_lock = {"OSD::merge_lock"};
+ map<pg_t,eversion_t> ready_to_merge_source; // pg -> version
+ map<pg_t,std::tuple<eversion_t,epoch_t,epoch_t>> ready_to_merge_target; // pg -> (version,les,lec)
+ set<pg_t> not_ready_to_merge_source;
+ map<pg_t,pg_t> not_ready_to_merge_target;
+ set<pg_t> sent_ready_to_merge_source;
+
+ void set_ready_to_merge_source(PG *pg,
+ eversion_t version);
+ void set_ready_to_merge_target(PG *pg,
+ eversion_t version,
+ epoch_t last_epoch_started,
+ epoch_t last_epoch_clean);
+ void set_not_ready_to_merge_source(pg_t source);
+ void set_not_ready_to_merge_target(pg_t target, pg_t source);
+ void clear_ready_to_merge(PG *pg);
+ void send_ready_to_merge();
+ void _send_ready_to_merge();
+ void clear_sent_ready_to_merge();
+ void prune_sent_ready_to_merge(const OSDMapRef& osdmap);
+
+ // -- pg_temp --
+private:
+ Mutex pg_temp_lock;
+ struct pg_temp_t {
+ vector<int> acting;
+ bool forced = false;
+ };
+ map<pg_t, pg_temp_t> pg_temp_wanted;
+ map<pg_t, pg_temp_t> pg_temp_pending;
+ void _sent_pg_temp();
+ friend std::ostream& operator<<(std::ostream&, const pg_temp_t&);
+public:
+ void queue_want_pg_temp(pg_t pgid, const vector<int>& want,
+ bool forced = false);
+ void remove_want_pg_temp(pg_t pgid);
+ void requeue_pg_temp();
+ void send_pg_temp();
+
+ ceph::mutex pg_created_lock = ceph::make_mutex("OSDService::pg_created_lock");
+ set<pg_t> pg_created;
+ void send_pg_created(pg_t pgid);
+ void prune_pg_created();
+ void send_pg_created();
+
+ AsyncReserver<spg_t> snap_reserver;
+ void queue_recovery_context(PG *pg, GenContext<ThreadPool::TPHandle&> *c);
+ void queue_for_snap_trim(PG *pg);
+ void queue_for_scrub(PG *pg, bool with_high_priority);
+ void queue_for_pg_delete(spg_t pgid, epoch_t e);
+ bool try_finish_pg_delete(PG *pg, unsigned old_pg_num);
+
+private:
+ // -- pg recovery and associated throttling --
+ Mutex recovery_lock;
+ list<pair<epoch_t, PGRef> > awaiting_throttle;
+
+ utime_t defer_recovery_until;
+ uint64_t recovery_ops_active;
+ uint64_t recovery_ops_reserved;
+ bool recovery_paused;
+#ifdef DEBUG_RECOVERY_OIDS
+ map<spg_t, set<hobject_t> > recovery_oids;
+#endif
+ bool _recover_now(uint64_t *available_pushes);
+ void _maybe_queue_recovery();
+ void _queue_for_recovery(
+ pair<epoch_t, PGRef> p, uint64_t reserved_pushes);
+public:
+ void start_recovery_op(PG *pg, const hobject_t& soid);
+ void finish_recovery_op(PG *pg, const hobject_t& soid, bool dequeue);
+ bool is_recovery_active();
+ void release_reserved_pushes(uint64_t pushes);
+ void defer_recovery(float defer_for) {
+ defer_recovery_until = ceph_clock_now();
+ defer_recovery_until += defer_for;
+ }
+ void pause_recovery() {
+ std::lock_guard l(recovery_lock);
+ recovery_paused = true;
+ }
+ bool recovery_is_paused() {
+ std::lock_guard l(recovery_lock);
+ return recovery_paused;
+ }
+ void unpause_recovery() {
+ std::lock_guard l(recovery_lock);
+ recovery_paused = false;
+ _maybe_queue_recovery();
+ }
+ void kick_recovery_queue() {
+ std::lock_guard l(recovery_lock);
+ _maybe_queue_recovery();
+ }
+ void clear_queued_recovery(PG *pg) {
+ std::lock_guard l(recovery_lock);
+ awaiting_throttle.remove_if(
+ [pg](decltype(awaiting_throttle)::const_reference awaiting ) {
+ return awaiting.second.get() == pg;
+ });
+ }
+ // delayed pg activation
+ void queue_for_recovery(PG *pg) {
+ std::lock_guard l(recovery_lock);
+
+ if (pg->is_forced_recovery_or_backfill()) {
+ awaiting_throttle.push_front(make_pair(pg->get_osdmap()->get_epoch(), pg));
+ } else {
+ awaiting_throttle.push_back(make_pair(pg->get_osdmap()->get_epoch(), pg));
+ }
+ _maybe_queue_recovery();
+ }
+ void queue_recovery_after_sleep(PG *pg, epoch_t queued, uint64_t reserved_pushes) {
+ std::lock_guard l(recovery_lock);
+ _queue_for_recovery(make_pair(queued, pg), reserved_pushes);
+ }
+
+ // osd map cache (past osd maps)
+ Mutex map_cache_lock;
+ SharedLRU<epoch_t, const OSDMap> map_cache;
+ SimpleLRU<epoch_t, bufferlist> map_bl_cache;
+ SimpleLRU<epoch_t, bufferlist> map_bl_inc_cache;
+
+ /// final pg_num values for recently deleted pools
+ map<int64_t,int> deleted_pool_pg_nums;
+
+ OSDMapRef try_get_map(epoch_t e);
+ OSDMapRef get_map(epoch_t e) {
+ OSDMapRef ret(try_get_map(e));
+ ceph_assert(ret);
+ return ret;
+ }
+ OSDMapRef add_map(OSDMap *o) {
+ std::lock_guard l(map_cache_lock);
+ return _add_map(o);
+ }
+ OSDMapRef _add_map(OSDMap *o);
+
+ void add_map_bl(epoch_t e, bufferlist& bl) {
+ std::lock_guard l(map_cache_lock);
+ return _add_map_bl(e, bl);
+ }
+ void _add_map_bl(epoch_t e, bufferlist& bl);
+ bool get_map_bl(epoch_t e, bufferlist& bl) {
+ std::lock_guard l(map_cache_lock);
+ return _get_map_bl(e, bl);
+ }
+ bool _get_map_bl(epoch_t e, bufferlist& bl);
+
+ void add_map_inc_bl(epoch_t e, bufferlist& bl) {
+ std::lock_guard l(map_cache_lock);
+ return _add_map_inc_bl(e, bl);
+ }
+ void _add_map_inc_bl(epoch_t e, bufferlist& bl);
+ bool get_inc_map_bl(epoch_t e, bufferlist& bl);
+
+ /// get last pg_num before a pool was deleted (if any)
+ int get_deleted_pool_pg_num(int64_t pool);
+
+ void store_deleted_pool_pg_num(int64_t pool, int pg_num) {
+ std::lock_guard l(map_cache_lock);
+ deleted_pool_pg_nums[pool] = pg_num;
+ }
+
+ /// get pgnum from newmap or, if pool was deleted, last map pool existed in
+ int get_possibly_deleted_pool_pg_num(OSDMapRef newmap,
+ int64_t pool) {
+ if (newmap->have_pg_pool(pool)) {
+ return newmap->get_pg_num(pool);
+ }
+ return get_deleted_pool_pg_num(pool);
+ }
+
+ /// identify split child pgids over a osdmap interval
+ void identify_splits_and_merges(
+ OSDMapRef old_map,
+ OSDMapRef new_map,
+ spg_t pgid,
+ set<pair<spg_t,epoch_t>> *new_children,
+ set<pair<spg_t,epoch_t>> *merge_pgs);
+
+ void need_heartbeat_peer_update();
+
+ void init();
+ void final_init();
+ void start_shutdown();
+ void shutdown_reserver();
+ void shutdown();
+
+ // -- stats --
+ Mutex stat_lock;
+ osd_stat_t osd_stat;
+ uint32_t seq = 0;
+
+ void set_statfs(const struct store_statfs_t &stbuf,
+ osd_alert_list_t& alerts);
+ osd_stat_t set_osd_stat(vector<int>& hb_peers, int num_pgs);
+ void inc_osd_stat_repaired(void);
+ void set_osd_stat_repaired(int64_t);
+ float compute_adjusted_ratio(osd_stat_t new_stat, float *pratio, uint64_t adjust_used = 0);
+ osd_stat_t get_osd_stat() {
+ std::lock_guard l(stat_lock);
+ ++seq;
+ osd_stat.up_from = up_epoch;
+ osd_stat.seq = ((uint64_t)osd_stat.up_from << 32) + seq;
+ return osd_stat;
+ }
+ uint64_t get_osd_stat_seq() {
+ std::lock_guard l(stat_lock);
+ return osd_stat.seq;
+ }
+ void get_hb_pingtime(map<int, osd_stat_t::Interfaces> *pp)
+ {
+ std::lock_guard l(stat_lock);
+ *pp = osd_stat.hb_pingtime;
+ return;
+ }
+
+ // -- OSD Full Status --
+private:
+ friend TestOpsSocketHook;
+ mutable Mutex full_status_lock;
+ enum s_names { INVALID = -1, NONE, NEARFULL, BACKFILLFULL, FULL, FAILSAFE } cur_state; // ascending
+ const char *get_full_state_name(s_names s) const {
+ switch (s) {
+ case NONE: return "none";
+ case NEARFULL: return "nearfull";
+ case BACKFILLFULL: return "backfillfull";
+ case FULL: return "full";
+ case FAILSAFE: return "failsafe";
+ default: return "???";
+ }
+ }
+ s_names get_full_state(string type) const {
+ if (type == "none")
+ return NONE;
+ else if (type == "failsafe")
+ return FAILSAFE;
+ else if (type == "full")
+ return FULL;
+ else if (type == "backfillfull")
+ return BACKFILLFULL;
+ else if (type == "nearfull")
+ return NEARFULL;
+ else
+ return INVALID;
+ }
+ double cur_ratio, physical_ratio; ///< current utilization
+ mutable int64_t injectfull = 0;
+ s_names injectfull_state = NONE;
+ float get_failsafe_full_ratio();
+ bool _check_inject_full(DoutPrefixProvider *dpp, s_names type) const;
+ bool _check_full(DoutPrefixProvider *dpp, s_names type) const;
+public:
+ void check_full_status(float ratio, float pratio);
+ s_names recalc_full_state(float ratio, float pratio, string &inject);
+ bool _tentative_full(DoutPrefixProvider *dpp, s_names type, uint64_t adjust_used, osd_stat_t);
+ bool check_failsafe_full(DoutPrefixProvider *dpp) const;
+ bool check_full(DoutPrefixProvider *dpp) const;
+ bool tentative_backfill_full(DoutPrefixProvider *dpp, uint64_t adjust_used, osd_stat_t);
+ bool check_backfill_full(DoutPrefixProvider *dpp) const;
+ bool check_nearfull(DoutPrefixProvider *dpp) const;
+ bool is_failsafe_full() const;
+ bool is_full() const;
+ bool is_backfillfull() const;
+ bool is_nearfull() const;
+ bool need_fullness_update(); ///< osdmap state needs update
+ void set_injectfull(s_names type, int64_t count);
+ bool check_osdmap_full(const set<pg_shard_t> &missing_on);
+
+
+ // -- epochs --
+private:
+ mutable Mutex epoch_lock; // protects access to boot_epoch, up_epoch, bind_epoch
+ epoch_t boot_epoch; // _first_ epoch we were marked up (after this process started)
+ epoch_t up_epoch; // _most_recent_ epoch we were marked up
+ epoch_t bind_epoch; // epoch we last did a bind to new ip:ports
+public:
+ /**
+ * Retrieve the boot_, up_, and bind_ epochs the OSD has set. The params
+ * can be NULL if you don't care about them.
+ */
+ void retrieve_epochs(epoch_t *_boot_epoch, epoch_t *_up_epoch,
+ epoch_t *_bind_epoch) const;
+ /**
+ * Set the boot, up, and bind epochs. Any NULL params will not be set.
+ */
+ void set_epochs(const epoch_t *_boot_epoch, const epoch_t *_up_epoch,
+ const epoch_t *_bind_epoch);
+ epoch_t get_boot_epoch() const {
+ epoch_t ret;
+ retrieve_epochs(&ret, NULL, NULL);
+ return ret;
+ }
+ epoch_t get_up_epoch() const {
+ epoch_t ret;
+ retrieve_epochs(NULL, &ret, NULL);
+ return ret;
+ }
+ epoch_t get_bind_epoch() const {
+ epoch_t ret;
+ retrieve_epochs(NULL, NULL, &ret);
+ return ret;
+ }
+
+ void request_osdmap_update(epoch_t e);
+
+ // -- stopping --
+ Mutex is_stopping_lock;
+ Cond is_stopping_cond;
+ enum {
+ NOT_STOPPING,
+ PREPARING_TO_STOP,
+ STOPPING };
+ std::atomic<int> state{NOT_STOPPING};
+ int get_state() const {
+ return state;
+ }
+ void set_state(int s) {
+ state = s;
+ }
+ bool is_stopping() const {
+ return state == STOPPING;
+ }
+ bool is_preparing_to_stop() const {
+ return state == PREPARING_TO_STOP;
+ }
+ bool prepare_to_stop();
+ void got_stop_ack();
+
+
+#ifdef PG_DEBUG_REFS
+ Mutex pgid_lock;
+ map<spg_t, int> pgid_tracker;
+ map<spg_t, PG*> live_pgs;
+ void add_pgid(spg_t pgid, PG *pg);
+ void remove_pgid(spg_t pgid, PG *pg);
+ void dump_live_pgids();
+#endif
+
+ explicit OSDService(OSD *osd);
+ ~OSDService();
+};
+
+
+enum class io_queue {
+ prioritized,
+ weightedpriority,
+ mclock_opclass,
+ mclock_client,
+};
+
+
+/*
+
+ Each PG slot includes queues for events that are processing and/or waiting
+ for a PG to be materialized in the slot.
+
+ These are the constraints:
+
+ - client ops must remained ordered by client, regardless of map epoch
+ - peering messages/events from peers must remain ordered by peer
+ - peering messages and client ops need not be ordered relative to each other
+
+ - some peering events can create a pg (e.g., notify)
+ - the query peering event can proceed when a PG doesn't exist
+
+ Implementation notes:
+
+ - everybody waits for split. If the OSD has the parent PG it will instantiate
+ the PGSlot early and mark it waiting_for_split. Everything will wait until
+ the parent is able to commit the split operation and the child PG's are
+ materialized in the child slots.
+
+ - every event has an epoch property and will wait for the OSDShard to catch
+ up to that epoch. For example, if we get a peering event from a future
+ epoch, the event will wait in the slot until the local OSD has caught up.
+ (We should be judicious in specifying the required epoch [by, e.g., setting
+ it to the same_interval_since epoch] so that we don't wait for epochs that
+ don't affect the given PG.)
+
+ - we maintain two separate wait lists, *waiting* and *waiting_peering*. The
+ OpQueueItem has an is_peering() bool to determine which we use. Waiting
+ peering events are queued up by epoch required.
+
+ - when we wake a PG slot (e.g., we finished split, or got a newer osdmap, or
+ materialized the PG), we wake *all* waiting items. (This could be optimized,
+ probably, but we don't bother.) We always requeue peering items ahead of
+ client ops.
+
+ - some peering events are marked !peering_requires_pg (PGQuery). if we do
+ not have a PG these are processed immediately (under the shard lock).
+
+ - we do not have a PG present, we check if the slot maps to the current host.
+ if so, we either queue the item and wait for the PG to materialize, or
+ (if the event is a pg creating event like PGNotify), we materialize the PG.
+
+ - when we advance the osdmap on the OSDShard, we scan pg slots and
+ discard any slots with no pg (and not waiting_for_split) that no
+ longer map to the current host.
+
+ */
+
+struct OSDShardPGSlot {
+ PGRef pg; ///< pg reference
+ deque<OpQueueItem> to_process; ///< order items for this slot
+ int num_running = 0; ///< _process threads doing pg lookup/lock
+
+ deque<OpQueueItem> waiting; ///< waiting for pg (or map + pg)
+
+ /// waiting for map (peering evt)
+ map<epoch_t,deque<OpQueueItem>> waiting_peering;
+
+ /// incremented by wake_pg_waiters; indicates racing _process threads
+ /// should bail out (their op has been requeued)
+ uint64_t requeue_seq = 0;
+
+ /// waiting for split child to materialize in these epoch(s)
+ set<epoch_t> waiting_for_split;
+
+ epoch_t epoch = 0;
+ boost::intrusive::set_member_hook<> pg_epoch_item;
+
+ /// waiting for a merge (source or target) by this epoch
+ epoch_t waiting_for_merge_epoch = 0;
+};
+
+struct OSDShard {
+ const unsigned shard_id;
+ CephContext *cct;
+ OSD *osd;
+
+ string shard_name;
+
+ string sdata_wait_lock_name;
+ ceph::mutex sdata_wait_lock;
+ ceph::condition_variable sdata_cond;
+
+ string osdmap_lock_name;
+ ceph::mutex osdmap_lock; ///< protect shard_osdmap updates vs users w/o shard_lock
+ OSDMapRef shard_osdmap;
+
+ OSDMapRef get_osdmap() {
+ std::lock_guard l(osdmap_lock);
+ return shard_osdmap;
+ }
+
+ string shard_lock_name;
+ ceph::mutex shard_lock; ///< protects remaining members below
+
+ /// map of slots for each spg_t. maintains ordering of items dequeued
+ /// from pqueue while _process thread drops shard lock to acquire the
+ /// pg lock. stale slots are removed by consume_map.
+ unordered_map<spg_t,unique_ptr<OSDShardPGSlot>> pg_slots;
+
+ struct pg_slot_compare_by_epoch {
+ bool operator()(const OSDShardPGSlot& l, const OSDShardPGSlot& r) const {
+ return l.epoch < r.epoch;
+ }
+ };
+
+ /// maintain an ordering of pg slots by pg epoch
+ boost::intrusive::multiset<
+ OSDShardPGSlot,
+ boost::intrusive::member_hook<
+ OSDShardPGSlot,
+ boost::intrusive::set_member_hook<>,
+ &OSDShardPGSlot::pg_epoch_item>,
+ boost::intrusive::compare<pg_slot_compare_by_epoch>> pg_slots_by_epoch;
+ int waiting_for_min_pg_epoch = 0;
+ ceph::condition_variable min_pg_epoch_cond;
+
+ /// priority queue
+ std::unique_ptr<OpQueue<OpQueueItem, uint64_t>> pqueue;
+
+ bool stop_waiting = false;
+
+ ContextQueue context_queue;
+
+ void _enqueue_front(OpQueueItem&& item, unsigned cutoff) {
+ unsigned priority = item.get_priority();
+ unsigned cost = item.get_cost();
+ if (priority >= cutoff)
+ pqueue->enqueue_strict_front(
+ item.get_owner(),
+ priority, std::move(item));
+ else
+ pqueue->enqueue_front(
+ item.get_owner(),
+ priority, cost, std::move(item));
+ }
+
+ void _attach_pg(OSDShardPGSlot *slot, PG *pg);
+ void _detach_pg(OSDShardPGSlot *slot);
+
+ void update_pg_epoch(OSDShardPGSlot *slot, epoch_t epoch);
+ epoch_t get_min_pg_epoch();
+ void wait_min_pg_epoch(epoch_t need);
+
+ /// return newest epoch we are waiting for
+ epoch_t get_max_waiting_epoch();
+
+ /// push osdmap into shard
+ void consume_map(
+ const OSDMapRef& osdmap,
+ unsigned *pushes_to_free);
+
+ void _wake_pg_slot(spg_t pgid, OSDShardPGSlot *slot);
+
+ void identify_splits_and_merges(
+ const OSDMapRef& as_of_osdmap,
+ set<pair<spg_t,epoch_t>> *split_children,
+ set<pair<spg_t,epoch_t>> *merge_pgs);
+ void _prime_splits(set<pair<spg_t,epoch_t>> *pgids);
+ void prime_splits(const OSDMapRef& as_of_osdmap,
+ set<pair<spg_t,epoch_t>> *pgids);
+ void prime_merges(const OSDMapRef& as_of_osdmap,
+ set<pair<spg_t,epoch_t>> *merge_pgs);
+ void register_and_wake_split_child(PG *pg);
+ void unprime_split_children(spg_t parent, unsigned old_pg_num);
+
+ OSDShard(
+ int id,
+ CephContext *cct,
+ OSD *osd,
+ uint64_t max_tok_per_prio, uint64_t min_cost,
+ io_queue opqueue)
+ : shard_id(id),
+ cct(cct),
+ osd(osd),
+ shard_name(string("OSDShard.") + stringify(id)),
+ sdata_wait_lock_name(shard_name + "::sdata_wait_lock"),
+ sdata_wait_lock{make_mutex(sdata_wait_lock_name)},
+ osdmap_lock_name(shard_name + "::osdmap_lock"),
+ osdmap_lock{make_mutex(osdmap_lock_name)},
+ shard_lock_name(shard_name + "::shard_lock"),
+ shard_lock{make_mutex(shard_lock_name)},
+ context_queue(sdata_wait_lock, sdata_cond) {
+ if (opqueue == io_queue::weightedpriority) {
+ pqueue = std::make_unique<
+ WeightedPriorityQueue<OpQueueItem,uint64_t>>(
+ max_tok_per_prio, min_cost);
+ } else if (opqueue == io_queue::prioritized) {
+ pqueue = std::make_unique<
+ PrioritizedQueue<OpQueueItem,uint64_t>>(
+ max_tok_per_prio, min_cost);
+ } else if (opqueue == io_queue::mclock_opclass) {
+ pqueue = std::make_unique<ceph::mClockOpClassQueue>(cct);
+ } else if (opqueue == io_queue::mclock_client) {
+ pqueue = std::make_unique<ceph::mClockClientQueue>(cct);
+ }
+ }
+};
+
+class OSD : public Dispatcher,
+ public md_config_obs_t {
+ /** OSD **/
+ Mutex osd_lock; // global lock
+ SafeTimer tick_timer; // safe timer (osd_lock)
+
+ // Tick timer for those stuff that do not need osd_lock
+ Mutex tick_timer_lock;
+ SafeTimer tick_timer_without_osd_lock;
+ std::string gss_ktfile_client{};
+
+public:
+ // config observer bits
+ const char** get_tracked_conf_keys() const override;
+ void handle_conf_change(const ConfigProxy& conf,
+ const std::set <std::string> &changed) override;
+ void update_log_config();
+ void check_config();
+
+protected:
+
+ const double OSD_TICK_INTERVAL = { 1.0 };
+ double get_tick_interval() const;
+
+ Messenger *cluster_messenger;
+ Messenger *client_messenger;
+ Messenger *objecter_messenger;
+ MonClient *monc; // check the "monc helpers" list before accessing directly
+ MgrClient mgrc;
+ PerfCounters *logger;
+ PerfCounters *recoverystate_perf;
+ ObjectStore *store;
+#ifdef HAVE_LIBFUSE
+ FuseStore *fuse_store = nullptr;
+#endif
+ LogClient log_client;
+ LogChannelRef clog;
+
+ int whoami;
+ std::string dev_path, journal_path;
+
+ int last_require_osd_release = 0;
+
+ int numa_node = -1;
+ size_t numa_cpu_set_size = 0;
+ cpu_set_t numa_cpu_set;
+
+ bool store_is_rotational = true;
+ bool journal_is_rotational = true;
+
+ ZTracer::Endpoint trace_endpoint;
+ void create_logger();
+ void create_recoverystate_perf();
+ void tick();
+ void tick_without_osd_lock();
+ void _dispatch(Message *m);
+ void dispatch_op(OpRequestRef op);
+
+ void check_osdmap_features();
+
+ // asok
+ friend class OSDSocketHook;
+ class OSDSocketHook *asok_hook;
+ bool asok_command(std::string_view admin_command, const cmdmap_t& cmdmap,
+ std::string_view format, std::ostream& ss);
+
+public:
+ ClassHandler *class_handler = nullptr;
+ int get_nodeid() { return whoami; }
+
+ static ghobject_t get_osdmap_pobject_name(epoch_t epoch) {
+ char foo[20];
+ snprintf(foo, sizeof(foo), "osdmap.%d", epoch);
+ return ghobject_t(hobject_t(sobject_t(object_t(foo), 0)));
+ }
+ static ghobject_t get_inc_osdmap_pobject_name(epoch_t epoch) {
+ char foo[22];
+ snprintf(foo, sizeof(foo), "inc_osdmap.%d", epoch);
+ return ghobject_t(hobject_t(sobject_t(object_t(foo), 0)));
+ }
+
+ static ghobject_t make_snapmapper_oid() {
+ return ghobject_t(hobject_t(
+ sobject_t(
+ object_t("snapmapper"),
+ 0)));
+ }
+
+ static ghobject_t make_pg_log_oid(spg_t pg) {
+ stringstream ss;
+ ss << "pglog_" << pg;
+ string s;
+ getline(ss, s);
+ return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0)));
+ }
+
+ static ghobject_t make_pg_biginfo_oid(spg_t pg) {
+ stringstream ss;
+ ss << "pginfo_" << pg;
+ string s;
+ getline(ss, s);
+ return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0)));
+ }
+ static ghobject_t make_infos_oid() {
+ hobject_t oid(sobject_t("infos", CEPH_NOSNAP));
+ return ghobject_t(oid);
+ }
+
+ static ghobject_t make_final_pool_info_oid(int64_t pool) {
+ return ghobject_t(
+ hobject_t(
+ sobject_t(
+ object_t(string("final_pool_") + stringify(pool)),
+ CEPH_NOSNAP)));
+ }
+
+ static ghobject_t make_pg_num_history_oid() {
+ return ghobject_t(hobject_t(sobject_t("pg_num_history", CEPH_NOSNAP)));
+ }
+
+ static void recursive_remove_collection(CephContext* cct,
+ ObjectStore *store,
+ spg_t pgid,
+ coll_t tmp);
+
+ /**
+ * get_osd_initial_compat_set()
+ *
+ * Get the initial feature set for this OSD. Features
+ * here are automatically upgraded.
+ *
+ * Return value: Initial osd CompatSet
+ */
+ static CompatSet get_osd_initial_compat_set();
+
+ /**
+ * get_osd_compat_set()
+ *
+ * Get all features supported by this OSD
+ *
+ * Return value: CompatSet of all supported features
+ */
+ static CompatSet get_osd_compat_set();
+
+
+private:
+ class C_Tick;
+ class C_Tick_WithoutOSDLock;
+
+ // -- config settings --
+ float m_osd_pg_epoch_max_lag_factor;
+
+ // -- superblock --
+ OSDSuperblock superblock;
+
+ void write_superblock();
+ void write_superblock(ObjectStore::Transaction& t);
+ int read_superblock();
+
+ void clear_temp_objects();
+
+ CompatSet osd_compat;
+
+ // -- state --
+public:
+ typedef enum {
+ STATE_INITIALIZING = 1,
+ STATE_PREBOOT,
+ STATE_BOOTING,
+ STATE_ACTIVE,
+ STATE_STOPPING,
+ STATE_WAITING_FOR_HEALTHY
+ } osd_state_t;
+
+ static const char *get_state_name(int s) {
+ switch (s) {
+ case STATE_INITIALIZING: return "initializing";
+ case STATE_PREBOOT: return "preboot";
+ case STATE_BOOTING: return "booting";
+ case STATE_ACTIVE: return "active";
+ case STATE_STOPPING: return "stopping";
+ case STATE_WAITING_FOR_HEALTHY: return "waiting_for_healthy";
+ default: return "???";
+ }
+ }
+
+private:
+ std::atomic<int> state{STATE_INITIALIZING};
+
+public:
+ int get_state() const {
+ return state;
+ }
+ void set_state(int s) {
+ state = s;
+ }
+ bool is_initializing() const {
+ return state == STATE_INITIALIZING;
+ }
+ bool is_preboot() const {
+ return state == STATE_PREBOOT;
+ }
+ bool is_booting() const {
+ return state == STATE_BOOTING;
+ }
+ bool is_active() const {
+ return state == STATE_ACTIVE;
+ }
+ bool is_stopping() const {
+ return state == STATE_STOPPING;
+ }
+ bool is_waiting_for_healthy() const {
+ return state == STATE_WAITING_FOR_HEALTHY;
+ }
+
+private:
+
+ ShardedThreadPool osd_op_tp;
+ ThreadPool command_tp;
+
+ void get_latest_osdmap();
+
+ // -- sessions --
+private:
+ void dispatch_session_waiting(SessionRef session, OSDMapRef osdmap);
+ void maybe_share_map(Session *session, OpRequestRef op, OSDMapRef osdmap);
+
+ Mutex session_waiting_lock;
+ set<SessionRef> session_waiting_for_map;
+
+ /// Caller assumes refs for included Sessions
+ void get_sessions_waiting_for_map(set<SessionRef> *out) {
+ std::lock_guard l(session_waiting_lock);
+ out->swap(session_waiting_for_map);
+ }
+ void register_session_waiting_on_map(SessionRef session) {
+ std::lock_guard l(session_waiting_lock);
+ session_waiting_for_map.insert(session);
+ }
+ void clear_session_waiting_on_map(SessionRef session) {
+ std::lock_guard l(session_waiting_lock);
+ session_waiting_for_map.erase(session);
+ }
+ void dispatch_sessions_waiting_on_map() {
+ set<SessionRef> sessions_to_check;
+ get_sessions_waiting_for_map(&sessions_to_check);
+ for (auto i = sessions_to_check.begin();
+ i != sessions_to_check.end();
+ sessions_to_check.erase(i++)) {
+ std::lock_guard l{(*i)->session_dispatch_lock};
+ dispatch_session_waiting(*i, get_osdmap());
+ }
+ }
+ void session_handle_reset(SessionRef session) {
+ std::lock_guard l(session->session_dispatch_lock);
+ clear_session_waiting_on_map(session);
+
+ session->clear_backoffs();
+
+ /* Messages have connection refs, we need to clear the
+ * connection->session->message->connection
+ * cycles which result.
+ * Bug #12338
+ */
+ session->waiting_on_map.clear_and_dispose(TrackedOp::Putter());
+ }
+
+private:
+ /**
+ * @defgroup monc helpers
+ * @{
+ * Right now we only have the one
+ */
+
+ /**
+ * Ask the Monitors for a sequence of OSDMaps.
+ *
+ * @param epoch The epoch to start with when replying
+ * @param force_request True if this request forces a new subscription to
+ * the monitors; false if an outstanding request that encompasses it is
+ * sufficient.
+ */
+ void osdmap_subscribe(version_t epoch, bool force_request);
+ /** @} monc helpers */
+
+ Mutex osdmap_subscribe_lock;
+ epoch_t latest_subscribed_epoch{0};
+
+ // -- heartbeat --
+ /// information about a heartbeat peer
+ struct HeartbeatInfo {
+ int peer; ///< peer
+ ConnectionRef con_front; ///< peer connection (front)
+ ConnectionRef con_back; ///< peer connection (back)
+ utime_t first_tx; ///< time we sent our first ping request
+ utime_t last_tx; ///< last time we sent a ping request
+ utime_t last_rx_front; ///< last time we got a ping reply on the front side
+ utime_t last_rx_back; ///< last time we got a ping reply on the back side
+ epoch_t epoch; ///< most recent epoch we wanted this peer
+ /// number of connections we send and receive heartbeat pings/replies
+ static constexpr int HEARTBEAT_MAX_CONN = 2;
+ /// history of inflight pings, arranging by timestamp we sent
+ /// send time -> deadline -> remaining replies
+ map<utime_t, pair<utime_t, int>> ping_history;
+
+ utime_t hb_interval_start;
+ uint32_t hb_average_count = 0;
+ uint32_t hb_index = 0;
+
+ uint32_t hb_total_back = 0;
+ uint32_t hb_min_back = UINT_MAX;
+ uint32_t hb_max_back = 0;
+ vector<uint32_t> hb_back_pingtime;
+ vector<uint32_t> hb_back_min;
+ vector<uint32_t> hb_back_max;
+
+ uint32_t hb_total_front = 0;
+ uint32_t hb_min_front = UINT_MAX;
+ uint32_t hb_max_front = 0;
+ vector<uint32_t> hb_front_pingtime;
+ vector<uint32_t> hb_front_min;
+ vector<uint32_t> hb_front_max;
+
+ bool is_stale(utime_t stale) {
+ if (ping_history.empty()) {
+ return false;
+ }
+ utime_t oldest_deadline = ping_history.begin()->second.first;
+ return oldest_deadline <= stale;
+ }
+
+ bool is_unhealthy(utime_t now) {
+ if (ping_history.empty()) {
+ /// we haven't sent a ping yet or we have got all replies,
+ /// in either way we are safe and healthy for now
+ return false;
+ }
+
+ utime_t oldest_deadline = ping_history.begin()->second.first;
+ return now > oldest_deadline;
+ }
+
+ bool is_healthy(utime_t now) {
+ if (last_rx_front == utime_t() || last_rx_back == utime_t()) {
+ // only declare to be healthy until we have received the first
+ // replies from both front/back connections
+ return false;
+ }
+ return !is_unhealthy(now);
+ }
+ };
+ /// state attached to outgoing heartbeat connections
+ struct HeartbeatSession : public RefCountedObject {
+ int peer;
+ explicit HeartbeatSession(int p) : peer(p) {}
+ };
+ Mutex heartbeat_lock;
+ map<int, int> debug_heartbeat_drops_remaining;
+ Cond heartbeat_cond;
+ bool heartbeat_stop;
+ std::atomic<bool> heartbeat_need_update;
+ map<int,HeartbeatInfo> heartbeat_peers; ///< map of osd id to HeartbeatInfo
+ utime_t last_mon_heartbeat;
+ Messenger *hb_front_client_messenger;
+ Messenger *hb_back_client_messenger;
+ Messenger *hb_front_server_messenger;
+ Messenger *hb_back_server_messenger;
+ utime_t last_heartbeat_resample; ///< last time we chose random peers in waiting-for-healthy state
+ double daily_loadavg;
+
+ // Track ping repsonse times using vector as a circular buffer
+ // MUST BE A POWER OF 2
+ const uint32_t hb_vector_size = 16;
+
+ void _add_heartbeat_peer(int p);
+ void _remove_heartbeat_peer(int p);
+ bool heartbeat_reset(Connection *con);
+ void maybe_update_heartbeat_peers();
+ void reset_heartbeat_peers(bool all);
+ bool heartbeat_peers_need_update() {
+ return heartbeat_need_update.load();
+ }
+ void heartbeat_set_peers_need_update() {
+ heartbeat_need_update.store(true);
+ }
+ void heartbeat_clear_peers_need_update() {
+ heartbeat_need_update.store(false);
+ }
+ void heartbeat();
+ void heartbeat_check();
+ void heartbeat_entry();
+ void need_heartbeat_peer_update();
+
+ void heartbeat_kick() {
+ std::lock_guard l(heartbeat_lock);
+ heartbeat_cond.Signal();
+ }
+
+ struct T_Heartbeat : public Thread {
+ OSD *osd;
+ explicit T_Heartbeat(OSD *o) : osd(o) {}
+ void *entry() override {
+ osd->heartbeat_entry();
+ return 0;
+ }
+ } heartbeat_thread;
+
+public:
+ bool heartbeat_dispatch(Message *m);
+
+ struct HeartbeatDispatcher : public Dispatcher {
+ OSD *osd;
+ explicit HeartbeatDispatcher(OSD *o) : Dispatcher(o->cct), osd(o) {}
+
+ bool ms_can_fast_dispatch_any() const override { return true; }
+ bool ms_can_fast_dispatch(const Message *m) const override {
+ switch (m->get_type()) {
+ case CEPH_MSG_PING:
+ case MSG_OSD_PING:
+ return true;
+ default:
+ return false;
+ }
+ }
+ void ms_fast_dispatch(Message *m) override {
+ osd->heartbeat_dispatch(m);
+ }
+ bool ms_dispatch(Message *m) override {
+ return osd->heartbeat_dispatch(m);
+ }
+ bool ms_handle_reset(Connection *con) override {
+ return osd->heartbeat_reset(con);
+ }
+ void ms_handle_remote_reset(Connection *con) override {}
+ bool ms_handle_refused(Connection *con) override {
+ return osd->ms_handle_refused(con);
+ }
+ int ms_handle_authentication(Connection *con) override {
+ return true;
+ }
+ bool ms_get_authorizer(int dest_type, AuthAuthorizer **authorizer) override {
+ // some pre-nautilus OSDs get confused if you include an
+ // authorizer but they are not expecting it. do not try to authorize
+ // heartbeat connections until all OSDs are nautilus.
+ if (osd->get_osdmap()->require_osd_release >= CEPH_RELEASE_NAUTILUS) {
+ return osd->ms_get_authorizer(dest_type, authorizer);
+ }
+ return false;
+ }
+ KeyStore *ms_get_auth1_authorizer_keystore() override {
+ return osd->ms_get_auth1_authorizer_keystore();
+ }
+ } heartbeat_dispatcher;
+
+private:
+ // -- waiters --
+ list<OpRequestRef> finished;
+
+ void take_waiters(list<OpRequestRef>& ls) {
+ ceph_assert(osd_lock.is_locked());
+ finished.splice(finished.end(), ls);
+ }
+ void do_waiters();
+
+ // -- op tracking --
+ OpTracker op_tracker;
+ void test_ops(std::string command, std::string args, ostream& ss);
+ friend class TestOpsSocketHook;
+ TestOpsSocketHook *test_ops_hook;
+ friend struct C_FinishSplits;
+ friend struct C_OpenPGs;
+
+ // -- op queue --
+ friend std::ostream& operator<<(std::ostream& out, const io_queue& q);
+
+ const io_queue op_queue;
+public:
+ const unsigned int op_prio_cutoff;
+protected:
+
+ /*
+ * The ordered op delivery chain is:
+ *
+ * fast dispatch -> pqueue back
+ * pqueue front <-> to_process back
+ * to_process front -> RunVis(item)
+ * <- queue_front()
+ *
+ * The pqueue is per-shard, and to_process is per pg_slot. Items can be
+ * pushed back up into to_process and/or pqueue while order is preserved.
+ *
+ * Multiple worker threads can operate on each shard.
+ *
+ * Under normal circumstances, num_running == to_process.size(). There are
+ * two times when that is not true: (1) when waiting_for_pg == true and
+ * to_process is accumulating requests that are waiting for the pg to be
+ * instantiated; in that case they will all get requeued together by
+ * wake_pg_waiters, and (2) when wake_pg_waiters just ran, waiting_for_pg
+ * and already requeued the items.
+ */
+ friend class PGOpItem;
+ friend class PGPeeringItem;
+ friend class PGRecovery;
+ friend class PGDelete;
+
+ class ShardedOpWQ
+ : public ShardedThreadPool::ShardedWQ<OpQueueItem>
+ {
+ OSD *osd;
+
+ public:
+ ShardedOpWQ(OSD *o,
+ time_t ti,
+ time_t si,
+ ShardedThreadPool* tp)
+ : ShardedThreadPool::ShardedWQ<OpQueueItem>(ti, si, tp),
+ osd(o) {
+ }
+
+ void _add_slot_waiter(
+ spg_t token,
+ OSDShardPGSlot *slot,
+ OpQueueItem&& qi);
+
+ /// try to do some work
+ void _process(uint32_t thread_index, heartbeat_handle_d *hb) override;
+
+ /// enqueue a new item
+ void _enqueue(OpQueueItem&& item) override;
+
+ /// requeue an old item (at the front of the line)
+ void _enqueue_front(OpQueueItem&& item) override;
+
+ void return_waiting_threads() override {
+ for(uint32_t i = 0; i < osd->num_shards; i++) {
+ OSDShard* sdata = osd->shards[i];
+ assert (NULL != sdata);
+ std::scoped_lock l{sdata->sdata_wait_lock};
+ sdata->stop_waiting = true;
+ sdata->sdata_cond.notify_all();
+ }
+ }
+
+ void stop_return_waiting_threads() override {
+ for(uint32_t i = 0; i < osd->num_shards; i++) {
+ OSDShard* sdata = osd->shards[i];
+ assert (NULL != sdata);
+ std::scoped_lock l{sdata->sdata_wait_lock};
+ sdata->stop_waiting = false;
+ }
+ }
+
+ void dump(Formatter *f) {
+ for(uint32_t i = 0; i < osd->num_shards; i++) {
+ auto &&sdata = osd->shards[i];
+
+ char queue_name[32] = {0};
+ snprintf(queue_name, sizeof(queue_name), "%s%" PRIu32, "OSD:ShardedOpWQ:", i);
+ ceph_assert(NULL != sdata);
+
+ std::scoped_lock l{sdata->shard_lock};
+ f->open_object_section(queue_name);
+ sdata->pqueue->dump(f);
+ f->close_section();
+ }
+ }
+
+ bool is_shard_empty(uint32_t thread_index) override {
+ uint32_t shard_index = thread_index % osd->num_shards;
+ auto &&sdata = osd->shards[shard_index];
+ ceph_assert(sdata);
+ std::lock_guard l(sdata->shard_lock);
+ if (thread_index < osd->num_shards) {
+ return sdata->pqueue->empty() && sdata->context_queue.empty();
+ } else {
+ return sdata->pqueue->empty();
+ }
+ }
+
+ void handle_oncommits(list<Context*>& oncommits) {
+ for (auto p : oncommits) {
+ p->complete(0);
+ }
+ }
+ } op_shardedwq;
+
+
+ void enqueue_op(spg_t pg, OpRequestRef&& op, epoch_t epoch);
+ void dequeue_op(
+ PGRef pg, OpRequestRef op,
+ ThreadPool::TPHandle &handle);
+
+ void enqueue_peering_evt(
+ spg_t pgid,
+ PGPeeringEventRef ref);
+ void enqueue_peering_evt_front(
+ spg_t pgid,
+ PGPeeringEventRef ref);
+ void dequeue_peering_evt(
+ OSDShard *sdata,
+ PG *pg,
+ PGPeeringEventRef ref,
+ ThreadPool::TPHandle& handle);
+
+ void dequeue_delete(
+ OSDShard *sdata,
+ PG *pg,
+ epoch_t epoch,
+ ThreadPool::TPHandle& handle);
+
+ friend class PG;
+ friend class OSDShard;
+ friend class PrimaryLogPG;
+
+
+ protected:
+
+ // -- osd map --
+ // TODO: switch to std::atomic<OSDMapRef> when C++20 will be available.
+ OSDMapRef _osdmap;
+ void set_osdmap(OSDMapRef osdmap) {
+ std::atomic_store(&_osdmap, osdmap);
+ }
+ OSDMapRef get_osdmap() const {
+ return std::atomic_load(&_osdmap);
+ }
+ epoch_t get_osdmap_epoch() const {
+ // XXX: performance?
+ auto osdmap = get_osdmap();
+ return osdmap ? osdmap->get_epoch() : 0;
+ }
+
+ pool_pg_num_history_t pg_num_history;
+
+ utime_t had_map_since;
+ RWLock map_lock;
+ list<OpRequestRef> waiting_for_osdmap;
+ deque<utime_t> osd_markdown_log;
+
+ friend struct send_map_on_destruct;
+
+ void wait_for_new_map(OpRequestRef op);
+ void handle_osd_map(class MOSDMap *m);
+ void _committed_osd_maps(epoch_t first, epoch_t last, class MOSDMap *m);
+ void trim_maps(epoch_t oldest, int nreceived, bool skip_maps);
+ void note_down_osd(int osd);
+ void note_up_osd(int osd);
+ friend class C_OnMapCommit;
+
+ bool advance_pg(
+ epoch_t advance_to,
+ PG *pg,
+ ThreadPool::TPHandle &handle,
+ PG::RecoveryCtx *rctx);
+ void consume_map();
+ void activate_map();
+
+ // osd map cache (past osd maps)
+ OSDMapRef get_map(epoch_t e) {
+ return service.get_map(e);
+ }
+ OSDMapRef add_map(OSDMap *o) {
+ return service.add_map(o);
+ }
+ void add_map_bl(epoch_t e, bufferlist& bl) {
+ return service.add_map_bl(e, bl);
+ }
+ bool get_map_bl(epoch_t e, bufferlist& bl) {
+ return service.get_map_bl(e, bl);
+ }
+ void add_map_inc_bl(epoch_t e, bufferlist& bl) {
+ return service.add_map_inc_bl(e, bl);
+ }
+
+public:
+ // -- shards --
+ vector<OSDShard*> shards;
+ uint32_t num_shards = 0;
+
+ void inc_num_pgs() {
+ ++num_pgs;
+ }
+ void dec_num_pgs() {
+ --num_pgs;
+ }
+ int get_num_pgs() const {
+ return num_pgs;
+ }
+
+protected:
+ Mutex merge_lock = {"OSD::merge_lock"};
+ /// merge epoch -> target pgid -> source pgid -> pg
+ map<epoch_t,map<spg_t,map<spg_t,PGRef>>> merge_waiters;
+
+ bool add_merge_waiter(OSDMapRef nextmap, spg_t target, PGRef source,
+ unsigned need);
+
+ // -- placement groups --
+ std::atomic<size_t> num_pgs = {0};
+
+ std::mutex pending_creates_lock;
+ using create_from_osd_t = std::pair<pg_t, bool /* is primary*/>;
+ std::set<create_from_osd_t> pending_creates_from_osd;
+ unsigned pending_creates_from_mon = 0;
+
+ PGRecoveryStats pg_recovery_stats;
+
+ PGRef _lookup_pg(spg_t pgid);
+ PGRef _lookup_lock_pg(spg_t pgid);
+ void register_pg(PGRef pg);
+ bool try_finish_pg_delete(PG *pg, unsigned old_pg_num);
+
+ void _get_pgs(vector<PGRef> *v, bool clear_too=false);
+ void _get_pgids(vector<spg_t> *v);
+
+public:
+ PGRef lookup_lock_pg(spg_t pgid);
+
+ std::set<int64_t> get_mapped_pools();
+
+protected:
+ PG* _make_pg(OSDMapRef createmap, spg_t pgid);
+
+ bool maybe_wait_for_max_pg(const OSDMapRef& osdmap,
+ spg_t pgid, bool is_mon_create);
+ void resume_creating_pg();
+
+ void load_pgs();
+
+ /// build initial pg history and intervals on create
+ void build_initial_pg_history(
+ spg_t pgid,
+ epoch_t created,
+ utime_t created_stamp,
+ pg_history_t *h,
+ PastIntervals *pi);
+
+ epoch_t last_pg_create_epoch;
+
+ void handle_pg_create(OpRequestRef op);
+
+ void split_pgs(
+ PG *parent,
+ const set<spg_t> &childpgids, set<PGRef> *out_pgs,
+ OSDMapRef curmap,
+ OSDMapRef nextmap,
+ PG::RecoveryCtx *rctx);
+ void _finish_splits(set<PGRef>& pgs);
+
+ // == monitor interaction ==
+ Mutex mon_report_lock;
+ utime_t last_mon_report;
+ Finisher boot_finisher;
+
+ // -- boot --
+ void start_boot();
+ void _got_mon_epochs(epoch_t oldest, epoch_t newest);
+ void _preboot(epoch_t oldest, epoch_t newest);
+ void _send_boot();
+ void _collect_metadata(map<string,string> *pmeta);
+
+ void start_waiting_for_healthy();
+ bool _is_healthy();
+
+ void send_full_update();
+
+ friend struct C_OSD_GetVersion;
+
+ // -- alive --
+ epoch_t up_thru_wanted;
+
+ void queue_want_up_thru(epoch_t want);
+ void send_alive();
+
+ // -- full map requests --
+ epoch_t requested_full_first, requested_full_last;
+
+ void request_full_map(epoch_t first, epoch_t last);
+ void rerequest_full_maps() {
+ epoch_t first = requested_full_first;
+ epoch_t last = requested_full_last;
+ requested_full_first = 0;
+ requested_full_last = 0;
+ request_full_map(first, last);
+ }
+ void got_full_map(epoch_t e);
+
+ // -- failures --
+ map<int,utime_t> failure_queue;
+ map<int,pair<utime_t,entity_addrvec_t> > failure_pending;
+
+ void requeue_failures();
+ void send_failures();
+ void send_still_alive(epoch_t epoch, int osd, const entity_addrvec_t &addrs);
+ void cancel_pending_failures();
+
+ ceph::coarse_mono_clock::time_point last_sent_beacon;
+ Mutex min_last_epoch_clean_lock{"OSD::min_last_epoch_clean_lock"};
+ epoch_t min_last_epoch_clean = 0;
+ // which pgs were scanned for min_lec
+ std::vector<pg_t> min_last_epoch_clean_pgs;
+ void send_beacon(const ceph::coarse_mono_clock::time_point& now);
+
+ ceph_tid_t get_tid() {
+ return service.get_tid();
+ }
+
+ // -- generic pg peering --
+ PG::RecoveryCtx create_context();
+ void dispatch_context(PG::RecoveryCtx &ctx, PG *pg, OSDMapRef curmap,
+ ThreadPool::TPHandle *handle = NULL);
+ void dispatch_context_transaction(PG::RecoveryCtx &ctx, PG *pg,
+ ThreadPool::TPHandle *handle = NULL);
+ void discard_context(PG::RecoveryCtx &ctx);
+ void do_notifies(map<int,
+ vector<pair<pg_notify_t, PastIntervals> > >&
+ notify_list,
+ OSDMapRef map);
+ void do_queries(map<int, map<spg_t,pg_query_t> >& query_map,
+ OSDMapRef map);
+ void do_infos(map<int,
+ vector<pair<pg_notify_t, PastIntervals> > >& info_map,
+ OSDMapRef map);
+
+ bool require_mon_peer(const Message *m);
+ bool require_mon_or_mgr_peer(const Message *m);
+ bool require_osd_peer(const Message *m);
+ /***
+ * Verifies that we were alive in the given epoch, and that
+ * still are.
+ */
+ bool require_self_aliveness(const Message *m, epoch_t alive_since);
+ /**
+ * Verifies that the OSD who sent the given op has the same
+ * address as in the given map.
+ * @pre op was sent by an OSD using the cluster messenger
+ */
+ bool require_same_peer_instance(const Message *m, const OSDMapRef& map,
+ bool is_fast_dispatch);
+
+ bool require_same_or_newer_map(OpRequestRef& op, epoch_t e,
+ bool is_fast_dispatch);
+
+ void handle_fast_pg_create(MOSDPGCreate2 *m);
+ void handle_fast_pg_query(MOSDPGQuery *m);
+ void handle_pg_query_nopg(const MQuery& q);
+ void handle_fast_pg_notify(MOSDPGNotify *m);
+ void handle_pg_notify_nopg(const MNotifyRec& q);
+ void handle_fast_pg_info(MOSDPGInfo *m);
+ void handle_fast_pg_remove(MOSDPGRemove *m);
+
+public:
+ // used by OSDShard
+ PGRef handle_pg_create_info(const OSDMapRef& osdmap, const PGCreateInfo *info);
+protected:
+
+ void handle_fast_force_recovery(MOSDForceRecovery *m);
+
+ // -- commands --
+ struct Command {
+ vector<string> cmd;
+ ceph_tid_t tid;
+ bufferlist indata;
+ ConnectionRef con;
+
+ Command(vector<string>& c, ceph_tid_t t, bufferlist& bl, Connection *co)
+ : cmd(c), tid(t), indata(bl), con(co) {}
+ };
+ list<Command*> command_queue;
+ struct CommandWQ : public ThreadPool::WorkQueue<Command> {
+ OSD *osd;
+ CommandWQ(OSD *o, time_t ti, time_t si, ThreadPool *tp)
+ : ThreadPool::WorkQueue<Command>("OSD::CommandWQ", ti, si, tp), osd(o) {}
+
+ bool _empty() override {
+ return osd->command_queue.empty();
+ }
+ bool _enqueue(Command *c) override {
+ osd->command_queue.push_back(c);
+ return true;
+ }
+ void _dequeue(Command *pg) override {
+ ceph_abort();
+ }
+ Command *_dequeue() override {
+ if (osd->command_queue.empty())
+ return NULL;
+ Command *c = osd->command_queue.front();
+ osd->command_queue.pop_front();
+ return c;
+ }
+ void _process(Command *c, ThreadPool::TPHandle &) override {
+ osd->osd_lock.lock();
+ if (osd->is_stopping()) {
+ osd->osd_lock.unlock();
+ delete c;
+ return;
+ }
+ osd->do_command(c->con.get(), c->tid, c->cmd, c->indata);
+ osd->osd_lock.unlock();
+ delete c;
+ }
+ void _clear() override {
+ while (!osd->command_queue.empty()) {
+ Command *c = osd->command_queue.front();
+ osd->command_queue.pop_front();
+ delete c;
+ }
+ }
+ } command_wq;
+
+ void handle_command(class MMonCommand *m);
+ void handle_command(class MCommand *m);
+ void do_command(Connection *con, ceph_tid_t tid, vector<string>& cmd, bufferlist& data);
+ int _do_command(
+ Connection *con, cmdmap_t& cmdmap, ceph_tid_t tid, bufferlist& data,
+ bufferlist& odata, stringstream& ss, stringstream& ds);
+
+
+ // -- pg recovery --
+ void do_recovery(PG *pg, epoch_t epoch_queued, uint64_t pushes_reserved,
+ ThreadPool::TPHandle &handle);
+
+
+ // -- scrubbing --
+ void sched_scrub();
+ void resched_all_scrubs();
+ bool scrub_random_backoff();
+ bool scrub_load_below_threshold();
+ bool scrub_time_permit(utime_t now);
+
+ // -- status reporting --
+ MPGStats *collect_pg_stats();
+ std::vector<DaemonHealthMetric> get_health_metrics();
+
+
+private:
+ bool ms_can_fast_dispatch_any() const override { return true; }
+ bool ms_can_fast_dispatch(const Message *m) const override {
+ switch (m->get_type()) {
+ case CEPH_MSG_PING:
+ case CEPH_MSG_OSD_OP:
+ case CEPH_MSG_OSD_BACKOFF:
+ case MSG_OSD_SCRUB2:
+ case MSG_OSD_FORCE_RECOVERY:
+ case MSG_MON_COMMAND:
+ case MSG_OSD_PG_CREATE2:
+ case MSG_OSD_PG_QUERY:
+ case MSG_OSD_PG_INFO:
+ case MSG_OSD_PG_NOTIFY:
+ case MSG_OSD_PG_LOG:
+ case MSG_OSD_PG_TRIM:
+ case MSG_OSD_PG_REMOVE:
+ case MSG_OSD_BACKFILL_RESERVE:
+ case MSG_OSD_RECOVERY_RESERVE:
+ case MSG_OSD_REPOP:
+ case MSG_OSD_REPOPREPLY:
+ case MSG_OSD_PG_PUSH:
+ case MSG_OSD_PG_PULL:
+ case MSG_OSD_PG_PUSH_REPLY:
+ case MSG_OSD_PG_SCAN:
+ case MSG_OSD_PG_BACKFILL:
+ case MSG_OSD_PG_BACKFILL_REMOVE:
+ case MSG_OSD_EC_WRITE:
+ case MSG_OSD_EC_WRITE_REPLY:
+ case MSG_OSD_EC_READ:
+ case MSG_OSD_EC_READ_REPLY:
+ case MSG_OSD_SCRUB_RESERVE:
+ case MSG_OSD_REP_SCRUB:
+ case MSG_OSD_REP_SCRUBMAP:
+ case MSG_OSD_PG_UPDATE_LOG_MISSING:
+ case MSG_OSD_PG_UPDATE_LOG_MISSING_REPLY:
+ case MSG_OSD_PG_RECOVERY_DELETE:
+ case MSG_OSD_PG_RECOVERY_DELETE_REPLY:
+ return true;
+ default:
+ return false;
+ }
+ }
+ void ms_fast_dispatch(Message *m) override;
+ bool ms_dispatch(Message *m) override;
+ bool ms_get_authorizer(int dest_type, AuthAuthorizer **authorizer) override;
+ void ms_handle_connect(Connection *con) override;
+ void ms_handle_fast_connect(Connection *con) override;
+ void ms_handle_fast_accept(Connection *con) override;
+ int ms_handle_authentication(Connection *con) override;
+ KeyStore *ms_get_auth1_authorizer_keystore() override;
+ bool ms_handle_reset(Connection *con) override;
+ void ms_handle_remote_reset(Connection *con) override {}
+ bool ms_handle_refused(Connection *con) override;
+
+ io_queue get_io_queue() const {
+ if (cct->_conf->osd_op_queue == "debug_random") {
+ static io_queue index_lookup[] = { io_queue::prioritized,
+ io_queue::weightedpriority,
+ io_queue::mclock_opclass,
+ io_queue::mclock_client };
+ srand(time(NULL));
+ unsigned which = rand() % (sizeof(index_lookup) / sizeof(index_lookup[0]));
+ return index_lookup[which];
+ } else if (cct->_conf->osd_op_queue == "prioritized") {
+ return io_queue::prioritized;
+ } else if (cct->_conf->osd_op_queue == "mclock_opclass") {
+ return io_queue::mclock_opclass;
+ } else if (cct->_conf->osd_op_queue == "mclock_client") {
+ return io_queue::mclock_client;
+ } else {
+ // default / catch-all is 'wpq'
+ return io_queue::weightedpriority;
+ }
+ }
+
+ unsigned int get_io_prio_cut() const {
+ if (cct->_conf->osd_op_queue_cut_off == "debug_random") {
+ srand(time(NULL));
+ return (rand() % 2 < 1) ? CEPH_MSG_PRIO_HIGH : CEPH_MSG_PRIO_LOW;
+ } else if (cct->_conf->osd_op_queue_cut_off == "high") {
+ return CEPH_MSG_PRIO_HIGH;
+ } else {
+ // default / catch-all is 'low'
+ return CEPH_MSG_PRIO_LOW;
+ }
+ }
+
+ public:
+ /* internal and external can point to the same messenger, they will still
+ * be cleaned up properly*/
+ OSD(CephContext *cct_,
+ ObjectStore *store_,
+ int id,
+ Messenger *internal,
+ Messenger *external,
+ Messenger *hb_front_client,
+ Messenger *hb_back_client,
+ Messenger *hb_front_server,
+ Messenger *hb_back_server,
+ Messenger *osdc_messenger,
+ MonClient *mc, const std::string &dev, const std::string &jdev);
+ ~OSD() override;
+
+ // static bits
+ static int mkfs(CephContext *cct, ObjectStore *store, uuid_d fsid, int whoami);
+
+ /* remove any non-user xattrs from a map of them */
+ void filter_xattrs(map<string, bufferptr>& attrs) {
+ for (map<string, bufferptr>::iterator iter = attrs.begin();
+ iter != attrs.end();
+ ) {
+ if (('_' != iter->first.at(0)) || (iter->first.size() == 1))
+ attrs.erase(iter++);
+ else ++iter;
+ }
+ }
+
+private:
+ int mon_cmd_maybe_osd_create(string &cmd);
+ int update_crush_device_class();
+ int update_crush_location();
+
+ static int write_meta(CephContext *cct,
+ ObjectStore *store,
+ uuid_d& cluster_fsid, uuid_d& osd_fsid, int whoami);
+
+ void handle_scrub(struct MOSDScrub *m);
+ void handle_fast_scrub(struct MOSDScrub2 *m);
+ void handle_osd_ping(class MOSDPing *m);
+
+ int init_op_flags(OpRequestRef& op);
+
+ int get_num_op_shards();
+ int get_num_op_threads();
+
+ float get_osd_recovery_sleep();
+ float get_osd_delete_sleep();
+ float get_osd_snap_trim_sleep();
+
+ void probe_smart(const string& devid, ostream& ss);
+
+public:
+ static int peek_meta(ObjectStore *store,
+ string *magic,
+ uuid_d *cluster_fsid,
+ uuid_d *osd_fsid,
+ int *whoami,
+ int *min_osd_release);
+
+
+ // startup/shutdown
+ int pre_init();
+ int init();
+ void final_init();
+
+ int enable_disable_fuse(bool stop);
+ int set_numa_affinity();
+
+ void suicide(int exitcode);
+ int shutdown();
+
+ void handle_signal(int signum);
+
+ /// check if we can throw out op from a disconnected client
+ static bool op_is_discardable(const MOSDOp *m);
+
+public:
+ OSDService service;
+ friend class OSDService;
+
+private:
+ void set_perf_queries(
+ const std::map<OSDPerfMetricQuery, OSDPerfMetricLimits> &queries);
+ void get_perf_reports(
+ std::map<OSDPerfMetricQuery, OSDPerfMetricReport> *reports);
+
+ Mutex m_perf_queries_lock = {"OSD::m_perf_queries_lock"};
+ std::list<OSDPerfMetricQuery> m_perf_queries;
+ std::map<OSDPerfMetricQuery, OSDPerfMetricLimits> m_perf_limits;
+};
+
+
+std::ostream& operator<<(std::ostream& out, const io_queue& q);
+
+
+//compatibility of the executable
+extern const CompatSet::Feature ceph_osd_feature_compat[];
+extern const CompatSet::Feature ceph_osd_feature_ro_compat[];
+extern const CompatSet::Feature ceph_osd_feature_incompat[];
+
+#endif // CEPH_OSD_H