summaryrefslogtreecommitdiffstats
path: root/src/rapidjson/doc/sax.md
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/rapidjson/doc/sax.md486
1 files changed, 486 insertions, 0 deletions
diff --git a/src/rapidjson/doc/sax.md b/src/rapidjson/doc/sax.md
new file mode 100644
index 00000000..1d4fc2ae
--- /dev/null
+++ b/src/rapidjson/doc/sax.md
@@ -0,0 +1,486 @@
+# SAX
+
+The term "SAX" originated from [Simple API for XML](http://en.wikipedia.org/wiki/Simple_API_for_XML). We borrowed this term for JSON parsing and generation.
+
+In RapidJSON, `Reader` (typedef of `GenericReader<...>`) is the SAX-style parser for JSON, and `Writer` (typedef of `GenericWriter<...>`) is the SAX-style generator for JSON.
+
+[TOC]
+
+# Reader {#Reader}
+
+`Reader` parses a JSON from a stream. While it reads characters from the stream, it analyze the characters according to the syntax of JSON, and publish events to a handler.
+
+For example, here is a JSON.
+
+~~~~~~~~~~js
+{
+ "hello": "world",
+ "t": true ,
+ "f": false,
+ "n": null,
+ "i": 123,
+ "pi": 3.1416,
+ "a": [1, 2, 3, 4]
+}
+~~~~~~~~~~
+
+While a `Reader` parses this JSON, it publishes the following events to the handler sequentially:
+
+~~~~~~~~~~
+StartObject()
+Key("hello", 5, true)
+String("world", 5, true)
+Key("t", 1, true)
+Bool(true)
+Key("f", 1, true)
+Bool(false)
+Key("n", 1, true)
+Null()
+Key("i")
+UInt(123)
+Key("pi")
+Double(3.1416)
+Key("a")
+StartArray()
+Uint(1)
+Uint(2)
+Uint(3)
+Uint(4)
+EndArray(4)
+EndObject(7)
+~~~~~~~~~~
+
+These events can be easily matched with the JSON, except some event parameters need further explanation. Let's see the `simplereader` example which produces exactly the same output as above:
+
+~~~~~~~~~~cpp
+#include "rapidjson/reader.h"
+#include <iostream>
+
+using namespace rapidjson;
+using namespace std;
+
+struct MyHandler : public BaseReaderHandler<UTF8<>, MyHandler> {
+ bool Null() { cout << "Null()" << endl; return true; }
+ bool Bool(bool b) { cout << "Bool(" << boolalpha << b << ")" << endl; return true; }
+ bool Int(int i) { cout << "Int(" << i << ")" << endl; return true; }
+ bool Uint(unsigned u) { cout << "Uint(" << u << ")" << endl; return true; }
+ bool Int64(int64_t i) { cout << "Int64(" << i << ")" << endl; return true; }
+ bool Uint64(uint64_t u) { cout << "Uint64(" << u << ")" << endl; return true; }
+ bool Double(double d) { cout << "Double(" << d << ")" << endl; return true; }
+ bool String(const char* str, SizeType length, bool copy) {
+ cout << "String(" << str << ", " << length << ", " << boolalpha << copy << ")" << endl;
+ return true;
+ }
+ bool StartObject() { cout << "StartObject()" << endl; return true; }
+ bool Key(const char* str, SizeType length, bool copy) {
+ cout << "Key(" << str << ", " << length << ", " << boolalpha << copy << ")" << endl;
+ return true;
+ }
+ bool EndObject(SizeType memberCount) { cout << "EndObject(" << memberCount << ")" << endl; return true; }
+ bool StartArray() { cout << "StartArray()" << endl; return true; }
+ bool EndArray(SizeType elementCount) { cout << "EndArray(" << elementCount << ")" << endl; return true; }
+};
+
+void main() {
+ const char json[] = " { \"hello\" : \"world\", \"t\" : true , \"f\" : false, \"n\": null, \"i\":123, \"pi\": 3.1416, \"a\":[1, 2, 3, 4] } ";
+
+ MyHandler handler;
+ Reader reader;
+ StringStream ss(json);
+ reader.Parse(ss, handler);
+}
+~~~~~~~~~~
+
+Note that, RapidJSON uses template to statically bind the `Reader` type and the handler type, instead of using class with virtual functions. This paradigm can improve the performance by inlining functions.
+
+## Handler {#Handler}
+
+As the previous example showed, user needs to implement a handler, which consumes the events (function calls) from `Reader`. The handler must contain the following member functions.
+
+~~~~~~~~~~cpp
+class Handler {
+ bool Null();
+ bool Bool(bool b);
+ bool Int(int i);
+ bool Uint(unsigned i);
+ bool Int64(int64_t i);
+ bool Uint64(uint64_t i);
+ bool Double(double d);
+ bool RawNumber(const Ch* str, SizeType length, bool copy);
+ bool String(const Ch* str, SizeType length, bool copy);
+ bool StartObject();
+ bool Key(const Ch* str, SizeType length, bool copy);
+ bool EndObject(SizeType memberCount);
+ bool StartArray();
+ bool EndArray(SizeType elementCount);
+};
+~~~~~~~~~~
+
+`Null()` is called when the `Reader` encounters a JSON null value.
+
+`Bool(bool)` is called when the `Reader` encounters a JSON true or false value.
+
+When the `Reader` encounters a JSON number, it chooses a suitable C++ type mapping. And then it calls *one* function out of `Int(int)`, `Uint(unsigned)`, `Int64(int64_t)`, `Uint64(uint64_t)` and `Double(double)`. If `kParseNumbersAsStrings` is enabled, `Reader` will always calls `RawNumber()` instead.
+
+`String(const char* str, SizeType length, bool copy)` is called when the `Reader` encounters a string. The first parameter is pointer to the string. The second parameter is the length of the string (excluding the null terminator). Note that RapidJSON supports null character `'\0'` inside a string. If such situation happens, `strlen(str) < length`. The last `copy` indicates whether the handler needs to make a copy of the string. For normal parsing, `copy = true`. Only when *insitu* parsing is used, `copy = false`. And beware that, the character type depends on the target encoding, which will be explained later.
+
+When the `Reader` encounters the beginning of an object, it calls `StartObject()`. An object in JSON is a set of name-value pairs. If the object contains members it first calls `Key()` for the name of member, and then calls functions depending on the type of the value. These calls of name-value pairs repeats until calling `EndObject(SizeType memberCount)`. Note that the `memberCount` parameter is just an aid for the handler, user may not need this parameter.
+
+Array is similar to object but simpler. At the beginning of an array, the `Reader` calls `BeginArary()`. If there is elements, it calls functions according to the types of element. Similarly, in the last call `EndArray(SizeType elementCount)`, the parameter `elementCount` is just an aid for the handler.
+
+Every handler functions returns a `bool`. Normally it should returns `true`. If the handler encounters an error, it can return `false` to notify event publisher to stop further processing.
+
+For example, when we parse a JSON with `Reader` and the handler detected that the JSON does not conform to the required schema, then the handler can return `false` and let the `Reader` stop further parsing. And the `Reader` will be in error state with error code `kParseErrorTermination`.
+
+## GenericReader {#GenericReader}
+
+As mentioned before, `Reader` is a typedef of a template class `GenericReader`:
+
+~~~~~~~~~~cpp
+namespace rapidjson {
+
+template <typename SourceEncoding, typename TargetEncoding, typename Allocator = MemoryPoolAllocator<> >
+class GenericReader {
+ // ...
+};
+
+typedef GenericReader<UTF8<>, UTF8<> > Reader;
+
+} // namespace rapidjson
+~~~~~~~~~~
+
+The `Reader` uses UTF-8 as both source and target encoding. The source encoding means the encoding in the JSON stream. The target encoding means the encoding of the `str` parameter in `String()` calls. For example, to parse a UTF-8 stream and outputs UTF-16 string events, you can define a reader by:
+
+~~~~~~~~~~cpp
+GenericReader<UTF8<>, UTF16<> > reader;
+~~~~~~~~~~
+
+Note that, the default character type of `UTF16` is `wchar_t`. So this `reader`needs to call `String(const wchar_t*, SizeType, bool)` of the handler.
+
+The third template parameter `Allocator` is the allocator type for internal data structure (actually a stack).
+
+## Parsing {#SaxParsing}
+
+The one and only one function of `Reader` is to parse JSON.
+
+~~~~~~~~~~cpp
+template <unsigned parseFlags, typename InputStream, typename Handler>
+bool Parse(InputStream& is, Handler& handler);
+
+// with parseFlags = kDefaultParseFlags
+template <typename InputStream, typename Handler>
+bool Parse(InputStream& is, Handler& handler);
+~~~~~~~~~~
+
+If an error occurs during parsing, it will return `false`. User can also calls `bool HasParseEror()`, `ParseErrorCode GetParseErrorCode()` and `size_t GetErrorOffset()` to obtain the error states. Actually `Document` uses these `Reader` functions to obtain parse errors. Please refer to [DOM](doc/dom.md) for details about parse error.
+
+# Writer {#Writer}
+
+`Reader` converts (parses) JSON into events. `Writer` does exactly the opposite. It converts events into JSON.
+
+`Writer` is very easy to use. If your application only need to converts some data into JSON, it may be a good choice to use `Writer` directly, instead of building a `Document` and then stringifying it with a `Writer`.
+
+In `simplewriter` example, we do exactly the reverse of `simplereader`.
+
+~~~~~~~~~~cpp
+#include "rapidjson/writer.h"
+#include "rapidjson/stringbuffer.h"
+#include <iostream>
+
+using namespace rapidjson;
+using namespace std;
+
+void main() {
+ StringBuffer s;
+ Writer<StringBuffer> writer(s);
+
+ writer.StartObject();
+ writer.Key("hello");
+ writer.String("world");
+ writer.Key("t");
+ writer.Bool(true);
+ writer.Key("f");
+ writer.Bool(false);
+ writer.Key("n");
+ writer.Null();
+ writer.Key("i");
+ writer.Uint(123);
+ writer.Key("pi");
+ writer.Double(3.1416);
+ writer.Key("a");
+ writer.StartArray();
+ for (unsigned i = 0; i < 4; i++)
+ writer.Uint(i);
+ writer.EndArray();
+ writer.EndObject();
+
+ cout << s.GetString() << endl;
+}
+~~~~~~~~~~
+
+~~~~~~~~~~
+{"hello":"world","t":true,"f":false,"n":null,"i":123,"pi":3.1416,"a":[0,1,2,3]}
+~~~~~~~~~~
+
+There are two `String()` and `Key()` overloads. One is the same as defined in handler concept with 3 parameters. It can handle string with null characters. Another one is the simpler version used in the above example.
+
+Note that, the example code does not pass any parameters in `EndArray()` and `EndObject()`. An `SizeType` can be passed but it will be simply ignored by `Writer`.
+
+You may doubt that, why not just using `sprintf()` or `std::stringstream` to build a JSON?
+
+There are various reasons:
+1. `Writer` must output a well-formed JSON. If there is incorrect event sequence (e.g. `Int()` just after `StartObject()`), it generates assertion fail in debug mode.
+2. `Writer::String()` can handle string escaping (e.g. converting code point `U+000A` to `\n`) and Unicode transcoding.
+3. `Writer` handles number output consistently.
+4. `Writer` implements the event handler concept. It can be used to handle events from `Reader`, `Document` or other event publisher.
+5. `Writer` can be optimized for different platforms.
+
+Anyway, using `Writer` API is even simpler than generating a JSON by ad hoc methods.
+
+## Template {#WriterTemplate}
+
+`Writer` has a minor design difference to `Reader`. `Writer` is a template class, not a typedef. There is no `GenericWriter`. The following is the declaration.
+
+~~~~~~~~~~cpp
+namespace rapidjson {
+
+template<typename OutputStream, typename SourceEncoding = UTF8<>, typename TargetEncoding = UTF8<>, typename Allocator = CrtAllocator<>, unsigned writeFlags = kWriteDefaultFlags>
+class Writer {
+public:
+ Writer(OutputStream& os, Allocator* allocator = 0, size_t levelDepth = kDefaultLevelDepth)
+// ...
+};
+
+} // namespace rapidjson
+~~~~~~~~~~
+
+The `OutputStream` template parameter is the type of output stream. It cannot be deduced and must be specified by user.
+
+The `SourceEncoding` template parameter specifies the encoding to be used in `String(const Ch*, ...)`.
+
+The `TargetEncoding` template parameter specifies the encoding in the output stream.
+
+The `Allocator` is the type of allocator, which is used for allocating internal data structure (a stack).
+
+The `writeFlags` are combination of the following bit-flags:
+
+Parse flags | Meaning
+------------------------------|-----------------------------------
+`kWriteNoFlags` | No flag is set.
+`kWriteDefaultFlags` | Default write flags. It is equal to macro `RAPIDJSON_WRITE_DEFAULT_FLAGS`, which is defined as `kWriteNoFlags`.
+`kWriteValidateEncodingFlag` | Validate encoding of JSON strings.
+`kWriteNanAndInfFlag` | Allow writing of `Infinity`, `-Infinity` and `NaN`.
+
+Besides, the constructor of `Writer` has a `levelDepth` parameter. This parameter affects the initial memory allocated for storing information per hierarchy level.
+
+## PrettyWriter {#PrettyWriter}
+
+While the output of `Writer` is the most condensed JSON without white-spaces, suitable for network transfer or storage, it is not easily readable by human.
+
+Therefore, RapidJSON provides a `PrettyWriter`, which adds indentation and line feeds in the output.
+
+The usage of `PrettyWriter` is exactly the same as `Writer`, expect that `PrettyWriter` provides a `SetIndent(Ch indentChar, unsigned indentCharCount)` function. The default is 4 spaces.
+
+## Completeness and Reset {#CompletenessReset}
+
+A `Writer` can only output a single JSON, which can be any JSON type at the root. Once the singular event for root (e.g. `String()`), or the last matching `EndObject()` or `EndArray()` event, is handled, the output JSON is well-formed and complete. User can detect this state by calling `Writer::IsComplete()`.
+
+When a JSON is complete, the `Writer` cannot accept any new events. Otherwise the output will be invalid (i.e. having more than one root). To reuse the `Writer` object, user can call `Writer::Reset(OutputStream& os)` to reset all internal states of the `Writer` with a new output stream.
+
+# Techniques {#SaxTechniques}
+
+## Parsing JSON to Custom Data Structure {#CustomDataStructure}
+
+`Document`'s parsing capability is completely based on `Reader`. Actually `Document` is a handler which receives events from a reader to build a DOM during parsing.
+
+User may uses `Reader` to build other data structures directly. This eliminates building of DOM, thus reducing memory and improving performance.
+
+In the following `messagereader` example, `ParseMessages()` parses a JSON which should be an object with key-string pairs.
+
+~~~~~~~~~~cpp
+#include "rapidjson/reader.h"
+#include "rapidjson/error/en.h"
+#include <iostream>
+#include <string>
+#include <map>
+
+using namespace std;
+using namespace rapidjson;
+
+typedef map<string, string> MessageMap;
+
+struct MessageHandler
+ : public BaseReaderHandler<UTF8<>, MessageHandler> {
+ MessageHandler() : state_(kExpectObjectStart) {
+ }
+
+ bool StartObject() {
+ switch (state_) {
+ case kExpectObjectStart:
+ state_ = kExpectNameOrObjectEnd;
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ bool String(const char* str, SizeType length, bool) {
+ switch (state_) {
+ case kExpectNameOrObjectEnd:
+ name_ = string(str, length);
+ state_ = kExpectValue;
+ return true;
+ case kExpectValue:
+ messages_.insert(MessageMap::value_type(name_, string(str, length)));
+ state_ = kExpectNameOrObjectEnd;
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ bool EndObject(SizeType) { return state_ == kExpectNameOrObjectEnd; }
+
+ bool Default() { return false; } // All other events are invalid.
+
+ MessageMap messages_;
+ enum State {
+ kExpectObjectStart,
+ kExpectNameOrObjectEnd,
+ kExpectValue,
+ }state_;
+ std::string name_;
+};
+
+void ParseMessages(const char* json, MessageMap& messages) {
+ Reader reader;
+ MessageHandler handler;
+ StringStream ss(json);
+ if (reader.Parse(ss, handler))
+ messages.swap(handler.messages_); // Only change it if success.
+ else {
+ ParseErrorCode e = reader.GetParseErrorCode();
+ size_t o = reader.GetErrorOffset();
+ cout << "Error: " << GetParseError_En(e) << endl;;
+ cout << " at offset " << o << " near '" << string(json).substr(o, 10) << "...'" << endl;
+ }
+}
+
+int main() {
+ MessageMap messages;
+
+ const char* json1 = "{ \"greeting\" : \"Hello!\", \"farewell\" : \"bye-bye!\" }";
+ cout << json1 << endl;
+ ParseMessages(json1, messages);
+
+ for (MessageMap::const_iterator itr = messages.begin(); itr != messages.end(); ++itr)
+ cout << itr->first << ": " << itr->second << endl;
+
+ cout << endl << "Parse a JSON with invalid schema." << endl;
+ const char* json2 = "{ \"greeting\" : \"Hello!\", \"farewell\" : \"bye-bye!\", \"foo\" : {} }";
+ cout << json2 << endl;
+ ParseMessages(json2, messages);
+
+ return 0;
+}
+~~~~~~~~~~
+
+~~~~~~~~~~
+{ "greeting" : "Hello!", "farewell" : "bye-bye!" }
+farewell: bye-bye!
+greeting: Hello!
+
+Parse a JSON with invalid schema.
+{ "greeting" : "Hello!", "farewell" : "bye-bye!", "foo" : {} }
+Error: Terminate parsing due to Handler error.
+ at offset 59 near '} }...'
+~~~~~~~~~~
+
+The first JSON (`json1`) was successfully parsed into `MessageMap`. Since `MessageMap` is a `std::map`, the printing order are sorted by the key. This order is different from the JSON's order.
+
+In the second JSON (`json2`), `foo`'s value is an empty object. As it is an object, `MessageHandler::StartObject()` will be called. However, at that moment `state_ = kExpectValue`, so that function returns `false` and cause the parsing process be terminated. The error code is `kParseErrorTermination`.
+
+## Filtering of JSON {#Filtering}
+
+As mentioned earlier, `Writer` can handle the events published by `Reader`. `condense` example simply set a `Writer` as handler of a `Reader`, so it can remove all white-spaces in JSON. `pretty` example uses the same relationship, but replacing `Writer` by `PrettyWriter`. So `pretty` can be used to reformat a JSON with indentation and line feed.
+
+Actually, we can add intermediate layer(s) to filter the contents of JSON via these SAX-style API. For example, `capitalize` example capitalize all strings in a JSON.
+
+~~~~~~~~~~cpp
+#include "rapidjson/reader.h"
+#include "rapidjson/writer.h"
+#include "rapidjson/filereadstream.h"
+#include "rapidjson/filewritestream.h"
+#include "rapidjson/error/en.h"
+#include <vector>
+#include <cctype>
+
+using namespace rapidjson;
+
+template<typename OutputHandler>
+struct CapitalizeFilter {
+ CapitalizeFilter(OutputHandler& out) : out_(out), buffer_() {
+ }
+
+ bool Null() { return out_.Null(); }
+ bool Bool(bool b) { return out_.Bool(b); }
+ bool Int(int i) { return out_.Int(i); }
+ bool Uint(unsigned u) { return out_.Uint(u); }
+ bool Int64(int64_t i) { return out_.Int64(i); }
+ bool Uint64(uint64_t u) { return out_.Uint64(u); }
+ bool Double(double d) { return out_.Double(d); }
+ bool RawNumber(const char* str, SizeType length, bool copy) { return out_.RawNumber(str, length, copy); }
+ bool String(const char* str, SizeType length, bool) {
+ buffer_.clear();
+ for (SizeType i = 0; i < length; i++)
+ buffer_.push_back(std::toupper(str[i]));
+ return out_.String(&buffer_.front(), length, true); // true = output handler need to copy the string
+ }
+ bool StartObject() { return out_.StartObject(); }
+ bool Key(const char* str, SizeType length, bool copy) { return String(str, length, copy); }
+ bool EndObject(SizeType memberCount) { return out_.EndObject(memberCount); }
+ bool StartArray() { return out_.StartArray(); }
+ bool EndArray(SizeType elementCount) { return out_.EndArray(elementCount); }
+
+ OutputHandler& out_;
+ std::vector<char> buffer_;
+};
+
+int main(int, char*[]) {
+ // Prepare JSON reader and input stream.
+ Reader reader;
+ char readBuffer[65536];
+ FileReadStream is(stdin, readBuffer, sizeof(readBuffer));
+
+ // Prepare JSON writer and output stream.
+ char writeBuffer[65536];
+ FileWriteStream os(stdout, writeBuffer, sizeof(writeBuffer));
+ Writer<FileWriteStream> writer(os);
+
+ // JSON reader parse from the input stream and let writer generate the output.
+ CapitalizeFilter<Writer<FileWriteStream> > filter(writer);
+ if (!reader.Parse(is, filter)) {
+ fprintf(stderr, "\nError(%u): %s\n", (unsigned)reader.GetErrorOffset(), GetParseError_En(reader.GetParseErrorCode()));
+ return 1;
+ }
+
+ return 0;
+}
+~~~~~~~~~~
+
+Note that, it is incorrect to simply capitalize the JSON as a string. For example:
+~~~~~~~~~~
+["Hello\nWorld"]
+~~~~~~~~~~
+
+Simply capitalizing the whole JSON would contain incorrect escape character:
+~~~~~~~~~~
+["HELLO\NWORLD"]
+~~~~~~~~~~
+
+The correct result by `capitalize`:
+~~~~~~~~~~
+["HELLO\nWORLD"]
+~~~~~~~~~~
+
+More complicated filters can be developed. However, since SAX-style API can only provide information about a single event at a time, user may need to book-keeping the contextual information (e.g. the path from root value, storage of other related values). Some processing may be easier to be implemented in DOM than SAX.