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-rw-r--r--src/rocksdb/db/range_tombstone_fragmenter.cc438
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diff --git a/src/rocksdb/db/range_tombstone_fragmenter.cc b/src/rocksdb/db/range_tombstone_fragmenter.cc
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+// Copyright (c) 2018-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+
+#include "db/range_tombstone_fragmenter.h"
+
+#include <algorithm>
+#include <functional>
+#include <set>
+
+#include <inttypes.h>
+#include <stdio.h>
+
+#include "util/autovector.h"
+#include "util/kv_map.h"
+#include "util/vector_iterator.h"
+
+namespace rocksdb {
+
+FragmentedRangeTombstoneList::FragmentedRangeTombstoneList(
+ std::unique_ptr<InternalIterator> unfragmented_tombstones,
+ const InternalKeyComparator& icmp, bool for_compaction,
+ const std::vector<SequenceNumber>& snapshots) {
+ if (unfragmented_tombstones == nullptr) {
+ return;
+ }
+ bool is_sorted = true;
+ int num_tombstones = 0;
+ InternalKey pinned_last_start_key;
+ Slice last_start_key;
+ for (unfragmented_tombstones->SeekToFirst(); unfragmented_tombstones->Valid();
+ unfragmented_tombstones->Next(), num_tombstones++) {
+ if (num_tombstones > 0 &&
+ icmp.Compare(last_start_key, unfragmented_tombstones->key()) > 0) {
+ is_sorted = false;
+ break;
+ }
+ if (unfragmented_tombstones->IsKeyPinned()) {
+ last_start_key = unfragmented_tombstones->key();
+ } else {
+ pinned_last_start_key.DecodeFrom(unfragmented_tombstones->key());
+ last_start_key = pinned_last_start_key.Encode();
+ }
+ }
+ if (is_sorted) {
+ FragmentTombstones(std::move(unfragmented_tombstones), icmp, for_compaction,
+ snapshots);
+ return;
+ }
+
+ // Sort the tombstones before fragmenting them.
+ std::vector<std::string> keys, values;
+ keys.reserve(num_tombstones);
+ values.reserve(num_tombstones);
+ for (unfragmented_tombstones->SeekToFirst(); unfragmented_tombstones->Valid();
+ unfragmented_tombstones->Next()) {
+ keys.emplace_back(unfragmented_tombstones->key().data(),
+ unfragmented_tombstones->key().size());
+ values.emplace_back(unfragmented_tombstones->value().data(),
+ unfragmented_tombstones->value().size());
+ }
+ // VectorIterator implicitly sorts by key during construction.
+ auto iter = std::unique_ptr<VectorIterator>(
+ new VectorIterator(std::move(keys), std::move(values), &icmp));
+ FragmentTombstones(std::move(iter), icmp, for_compaction, snapshots);
+}
+
+void FragmentedRangeTombstoneList::FragmentTombstones(
+ std::unique_ptr<InternalIterator> unfragmented_tombstones,
+ const InternalKeyComparator& icmp, bool for_compaction,
+ const std::vector<SequenceNumber>& snapshots) {
+ Slice cur_start_key(nullptr, 0);
+ auto cmp = ParsedInternalKeyComparator(&icmp);
+
+ // Stores the end keys and sequence numbers of range tombstones with a start
+ // key less than or equal to cur_start_key. Provides an ordering by end key
+ // for use in flush_current_tombstones.
+ std::set<ParsedInternalKey, ParsedInternalKeyComparator> cur_end_keys(cmp);
+
+ // Given the next start key in unfragmented_tombstones,
+ // flush_current_tombstones writes every tombstone fragment that starts
+ // and ends with a key before next_start_key, and starts with a key greater
+ // than or equal to cur_start_key.
+ auto flush_current_tombstones = [&](const Slice& next_start_key) {
+ auto it = cur_end_keys.begin();
+ bool reached_next_start_key = false;
+ for (; it != cur_end_keys.end() && !reached_next_start_key; ++it) {
+ Slice cur_end_key = it->user_key;
+ if (icmp.user_comparator()->Compare(cur_start_key, cur_end_key) == 0) {
+ // Empty tombstone.
+ continue;
+ }
+ if (icmp.user_comparator()->Compare(next_start_key, cur_end_key) <= 0) {
+ // All of the end keys in [it, cur_end_keys.end()) are after
+ // next_start_key, so the tombstones they represent can be used in
+ // fragments that start with keys greater than or equal to
+ // next_start_key. However, the end keys we already passed will not be
+ // used in any more tombstone fragments.
+ //
+ // Remove the fully fragmented tombstones and stop iteration after a
+ // final round of flushing to preserve the tombstones we can create more
+ // fragments from.
+ reached_next_start_key = true;
+ cur_end_keys.erase(cur_end_keys.begin(), it);
+ cur_end_key = next_start_key;
+ }
+
+ // Flush a range tombstone fragment [cur_start_key, cur_end_key), which
+ // should not overlap with the last-flushed tombstone fragment.
+ assert(tombstones_.empty() ||
+ icmp.user_comparator()->Compare(tombstones_.back().end_key,
+ cur_start_key) <= 0);
+
+ // Sort the sequence numbers of the tombstones being fragmented in
+ // descending order, and then flush them in that order.
+ autovector<SequenceNumber> seqnums_to_flush;
+ for (auto flush_it = it; flush_it != cur_end_keys.end(); ++flush_it) {
+ seqnums_to_flush.push_back(flush_it->sequence);
+ }
+ std::sort(seqnums_to_flush.begin(), seqnums_to_flush.end(),
+ std::greater<SequenceNumber>());
+
+ size_t start_idx = tombstone_seqs_.size();
+ size_t end_idx = start_idx + seqnums_to_flush.size();
+
+ if (for_compaction) {
+ // Drop all tombstone seqnums that are not preserved by a snapshot.
+ SequenceNumber next_snapshot = kMaxSequenceNumber;
+ for (auto seq : seqnums_to_flush) {
+ if (seq <= next_snapshot) {
+ // This seqnum is visible by a lower snapshot.
+ tombstone_seqs_.push_back(seq);
+ seq_set_.insert(seq);
+ auto upper_bound_it =
+ std::lower_bound(snapshots.begin(), snapshots.end(), seq);
+ if (upper_bound_it == snapshots.begin()) {
+ // This seqnum is the topmost one visible by the earliest
+ // snapshot. None of the seqnums below it will be visible, so we
+ // can skip them.
+ break;
+ }
+ next_snapshot = *std::prev(upper_bound_it);
+ }
+ }
+ end_idx = tombstone_seqs_.size();
+ } else {
+ // The fragmentation is being done for reads, so preserve all seqnums.
+ tombstone_seqs_.insert(tombstone_seqs_.end(), seqnums_to_flush.begin(),
+ seqnums_to_flush.end());
+ seq_set_.insert(seqnums_to_flush.begin(), seqnums_to_flush.end());
+ }
+
+ assert(start_idx < end_idx);
+ tombstones_.emplace_back(cur_start_key, cur_end_key, start_idx, end_idx);
+
+ cur_start_key = cur_end_key;
+ }
+ if (!reached_next_start_key) {
+ // There is a gap between the last flushed tombstone fragment and
+ // the next tombstone's start key. Remove all the end keys in
+ // the working set, since we have fully fragmented their corresponding
+ // tombstones.
+ cur_end_keys.clear();
+ }
+ cur_start_key = next_start_key;
+ };
+
+ pinned_iters_mgr_.StartPinning();
+
+ bool no_tombstones = true;
+ for (unfragmented_tombstones->SeekToFirst(); unfragmented_tombstones->Valid();
+ unfragmented_tombstones->Next()) {
+ const Slice& ikey = unfragmented_tombstones->key();
+ Slice tombstone_start_key = ExtractUserKey(ikey);
+ SequenceNumber tombstone_seq = GetInternalKeySeqno(ikey);
+ if (!unfragmented_tombstones->IsKeyPinned()) {
+ pinned_slices_.emplace_back(tombstone_start_key.data(),
+ tombstone_start_key.size());
+ tombstone_start_key = pinned_slices_.back();
+ }
+ no_tombstones = false;
+
+ Slice tombstone_end_key = unfragmented_tombstones->value();
+ if (!unfragmented_tombstones->IsValuePinned()) {
+ pinned_slices_.emplace_back(tombstone_end_key.data(),
+ tombstone_end_key.size());
+ tombstone_end_key = pinned_slices_.back();
+ }
+ if (!cur_end_keys.empty() && icmp.user_comparator()->Compare(
+ cur_start_key, tombstone_start_key) != 0) {
+ // The start key has changed. Flush all tombstones that start before
+ // this new start key.
+ flush_current_tombstones(tombstone_start_key);
+ }
+ cur_start_key = tombstone_start_key;
+
+ cur_end_keys.emplace(tombstone_end_key, tombstone_seq, kTypeRangeDeletion);
+ }
+ if (!cur_end_keys.empty()) {
+ ParsedInternalKey last_end_key = *std::prev(cur_end_keys.end());
+ flush_current_tombstones(last_end_key.user_key);
+ }
+
+ if (!no_tombstones) {
+ pinned_iters_mgr_.PinIterator(unfragmented_tombstones.release(),
+ false /* arena */);
+ }
+}
+
+bool FragmentedRangeTombstoneList::ContainsRange(SequenceNumber lower,
+ SequenceNumber upper) const {
+ auto seq_it = seq_set_.lower_bound(lower);
+ return seq_it != seq_set_.end() && *seq_it <= upper;
+}
+
+FragmentedRangeTombstoneIterator::FragmentedRangeTombstoneIterator(
+ const FragmentedRangeTombstoneList* tombstones,
+ const InternalKeyComparator& icmp, SequenceNumber _upper_bound,
+ SequenceNumber _lower_bound)
+ : tombstone_start_cmp_(icmp.user_comparator()),
+ tombstone_end_cmp_(icmp.user_comparator()),
+ icmp_(&icmp),
+ ucmp_(icmp.user_comparator()),
+ tombstones_(tombstones),
+ upper_bound_(_upper_bound),
+ lower_bound_(_lower_bound) {
+ assert(tombstones_ != nullptr);
+ Invalidate();
+}
+
+FragmentedRangeTombstoneIterator::FragmentedRangeTombstoneIterator(
+ const std::shared_ptr<const FragmentedRangeTombstoneList>& tombstones,
+ const InternalKeyComparator& icmp, SequenceNumber _upper_bound,
+ SequenceNumber _lower_bound)
+ : tombstone_start_cmp_(icmp.user_comparator()),
+ tombstone_end_cmp_(icmp.user_comparator()),
+ icmp_(&icmp),
+ ucmp_(icmp.user_comparator()),
+ tombstones_ref_(tombstones),
+ tombstones_(tombstones_ref_.get()),
+ upper_bound_(_upper_bound),
+ lower_bound_(_lower_bound) {
+ assert(tombstones_ != nullptr);
+ Invalidate();
+}
+
+void FragmentedRangeTombstoneIterator::SeekToFirst() {
+ pos_ = tombstones_->begin();
+ seq_pos_ = tombstones_->seq_begin();
+}
+
+void FragmentedRangeTombstoneIterator::SeekToTopFirst() {
+ if (tombstones_->empty()) {
+ Invalidate();
+ return;
+ }
+ pos_ = tombstones_->begin();
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+ ScanForwardToVisibleTombstone();
+}
+
+void FragmentedRangeTombstoneIterator::SeekToLast() {
+ pos_ = std::prev(tombstones_->end());
+ seq_pos_ = std::prev(tombstones_->seq_end());
+}
+
+void FragmentedRangeTombstoneIterator::SeekToTopLast() {
+ if (tombstones_->empty()) {
+ Invalidate();
+ return;
+ }
+ pos_ = std::prev(tombstones_->end());
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+ ScanBackwardToVisibleTombstone();
+}
+
+void FragmentedRangeTombstoneIterator::Seek(const Slice& target) {
+ if (tombstones_->empty()) {
+ Invalidate();
+ return;
+ }
+ SeekToCoveringTombstone(target);
+ ScanForwardToVisibleTombstone();
+}
+
+void FragmentedRangeTombstoneIterator::SeekForPrev(const Slice& target) {
+ if (tombstones_->empty()) {
+ Invalidate();
+ return;
+ }
+ SeekForPrevToCoveringTombstone(target);
+ ScanBackwardToVisibleTombstone();
+}
+
+void FragmentedRangeTombstoneIterator::SeekToCoveringTombstone(
+ const Slice& target) {
+ pos_ = std::upper_bound(tombstones_->begin(), tombstones_->end(), target,
+ tombstone_end_cmp_);
+ if (pos_ == tombstones_->end()) {
+ // All tombstones end before target.
+ seq_pos_ = tombstones_->seq_end();
+ return;
+ }
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+}
+
+void FragmentedRangeTombstoneIterator::SeekForPrevToCoveringTombstone(
+ const Slice& target) {
+ if (tombstones_->empty()) {
+ Invalidate();
+ return;
+ }
+ pos_ = std::upper_bound(tombstones_->begin(), tombstones_->end(), target,
+ tombstone_start_cmp_);
+ if (pos_ == tombstones_->begin()) {
+ // All tombstones start after target.
+ Invalidate();
+ return;
+ }
+ --pos_;
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+}
+
+void FragmentedRangeTombstoneIterator::ScanForwardToVisibleTombstone() {
+ while (pos_ != tombstones_->end() &&
+ (seq_pos_ == tombstones_->seq_iter(pos_->seq_end_idx) ||
+ *seq_pos_ < lower_bound_)) {
+ ++pos_;
+ if (pos_ == tombstones_->end()) {
+ Invalidate();
+ return;
+ }
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+ }
+}
+
+void FragmentedRangeTombstoneIterator::ScanBackwardToVisibleTombstone() {
+ while (pos_ != tombstones_->end() &&
+ (seq_pos_ == tombstones_->seq_iter(pos_->seq_end_idx) ||
+ *seq_pos_ < lower_bound_)) {
+ if (pos_ == tombstones_->begin()) {
+ Invalidate();
+ return;
+ }
+ --pos_;
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+ }
+}
+
+void FragmentedRangeTombstoneIterator::Next() {
+ ++seq_pos_;
+ if (seq_pos_ == tombstones_->seq_iter(pos_->seq_end_idx)) {
+ ++pos_;
+ }
+}
+
+void FragmentedRangeTombstoneIterator::TopNext() {
+ ++pos_;
+ if (pos_ == tombstones_->end()) {
+ return;
+ }
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+ ScanForwardToVisibleTombstone();
+}
+
+void FragmentedRangeTombstoneIterator::Prev() {
+ if (seq_pos_ == tombstones_->seq_begin()) {
+ Invalidate();
+ return;
+ }
+ --seq_pos_;
+ if (pos_ == tombstones_->end() ||
+ seq_pos_ == tombstones_->seq_iter(pos_->seq_start_idx - 1)) {
+ --pos_;
+ }
+}
+
+void FragmentedRangeTombstoneIterator::TopPrev() {
+ if (pos_ == tombstones_->begin()) {
+ Invalidate();
+ return;
+ }
+ --pos_;
+ seq_pos_ = std::lower_bound(tombstones_->seq_iter(pos_->seq_start_idx),
+ tombstones_->seq_iter(pos_->seq_end_idx),
+ upper_bound_, std::greater<SequenceNumber>());
+ ScanBackwardToVisibleTombstone();
+}
+
+bool FragmentedRangeTombstoneIterator::Valid() const {
+ return tombstones_ != nullptr && pos_ != tombstones_->end();
+}
+
+SequenceNumber FragmentedRangeTombstoneIterator::MaxCoveringTombstoneSeqnum(
+ const Slice& user_key) {
+ SeekToCoveringTombstone(user_key);
+ return ValidPos() && ucmp_->Compare(start_key(), user_key) <= 0 ? seq() : 0;
+}
+
+std::map<SequenceNumber, std::unique_ptr<FragmentedRangeTombstoneIterator>>
+FragmentedRangeTombstoneIterator::SplitBySnapshot(
+ const std::vector<SequenceNumber>& snapshots) {
+ std::map<SequenceNumber, std::unique_ptr<FragmentedRangeTombstoneIterator>>
+ splits;
+ SequenceNumber lower = 0;
+ SequenceNumber upper;
+ for (size_t i = 0; i <= snapshots.size(); i++) {
+ if (i >= snapshots.size()) {
+ upper = kMaxSequenceNumber;
+ } else {
+ upper = snapshots[i];
+ }
+ if (tombstones_->ContainsRange(lower, upper)) {
+ splits.emplace(upper, std::unique_ptr<FragmentedRangeTombstoneIterator>(
+ new FragmentedRangeTombstoneIterator(
+ tombstones_, *icmp_, upper, lower)));
+ }
+ lower = upper + 1;
+ }
+ return splits;
+}
+
+} // namespace rocksdb