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-rw-r--r-- | src/rocksdb/table/index_builder.h | 411 |
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diff --git a/src/rocksdb/table/index_builder.h b/src/rocksdb/table/index_builder.h new file mode 100644 index 00000000..87d7b7a7 --- /dev/null +++ b/src/rocksdb/table/index_builder.h @@ -0,0 +1,411 @@ +// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). +// +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#pragma once + +#include <assert.h> +#include <inttypes.h> + +#include <list> +#include <string> +#include <unordered_map> + +#include "rocksdb/comparator.h" +#include "table/block_based_table_factory.h" +#include "table/block_builder.h" +#include "table/format.h" + +namespace rocksdb { +// The interface for building index. +// Instruction for adding a new concrete IndexBuilder: +// 1. Create a subclass instantiated from IndexBuilder. +// 2. Add a new entry associated with that subclass in TableOptions::IndexType. +// 3. Add a create function for the new subclass in CreateIndexBuilder. +// Note: we can devise more advanced design to simplify the process for adding +// new subclass, which will, on the other hand, increase the code complexity and +// catch unwanted attention from readers. Given that we won't add/change +// indexes frequently, it makes sense to just embrace a more straightforward +// design that just works. +class IndexBuilder { + public: + static IndexBuilder* CreateIndexBuilder( + BlockBasedTableOptions::IndexType index_type, + const rocksdb::InternalKeyComparator* comparator, + const InternalKeySliceTransform* int_key_slice_transform, + const bool use_value_delta_encoding, + const BlockBasedTableOptions& table_opt); + + // Index builder will construct a set of blocks which contain: + // 1. One primary index block. + // 2. (Optional) a set of metablocks that contains the metadata of the + // primary index. + struct IndexBlocks { + Slice index_block_contents; + std::unordered_map<std::string, Slice> meta_blocks; + }; + explicit IndexBuilder(const InternalKeyComparator* comparator) + : comparator_(comparator) {} + + virtual ~IndexBuilder() {} + + // Add a new index entry to index block. + // To allow further optimization, we provide `last_key_in_current_block` and + // `first_key_in_next_block`, based on which the specific implementation can + // determine the best index key to be used for the index block. + // @last_key_in_current_block: this parameter maybe overridden with the value + // "substitute key". + // @first_key_in_next_block: it will be nullptr if the entry being added is + // the last one in the table + // + // REQUIRES: Finish() has not yet been called. + virtual void AddIndexEntry(std::string* last_key_in_current_block, + const Slice* first_key_in_next_block, + const BlockHandle& block_handle) = 0; + + // This method will be called whenever a key is added. The subclasses may + // override OnKeyAdded() if they need to collect additional information. + virtual void OnKeyAdded(const Slice& /*key*/) {} + + // Inform the index builder that all entries has been written. Block builder + // may therefore perform any operation required for block finalization. + // + // REQUIRES: Finish() has not yet been called. + inline Status Finish(IndexBlocks* index_blocks) { + // Throw away the changes to last_partition_block_handle. It has no effect + // on the first call to Finish anyway. + BlockHandle last_partition_block_handle; + return Finish(index_blocks, last_partition_block_handle); + } + + // This override of Finish can be utilized to build the 2nd level index in + // PartitionIndexBuilder. + // + // index_blocks will be filled with the resulting index data. If the return + // value is Status::InComplete() then it means that the index is partitioned + // and the callee should keep calling Finish until Status::OK() is returned. + // In that case, last_partition_block_handle is pointer to the block written + // with the result of the last call to Finish. This can be utilized to build + // the second level index pointing to each block of partitioned indexes. The + // last call to Finish() that returns Status::OK() populates index_blocks with + // the 2nd level index content. + virtual Status Finish(IndexBlocks* index_blocks, + const BlockHandle& last_partition_block_handle) = 0; + + // Get the size for index block. Must be called after ::Finish. + virtual size_t IndexSize() const = 0; + + virtual bool seperator_is_key_plus_seq() { return true; } + + protected: + const InternalKeyComparator* comparator_; + // Set after ::Finish is called + size_t index_size_ = 0; +}; + +// This index builder builds space-efficient index block. +// +// Optimizations: +// 1. Made block's `block_restart_interval` to be 1, which will avoid linear +// search when doing index lookup (can be disabled by setting +// index_block_restart_interval). +// 2. Shorten the key length for index block. Other than honestly using the +// last key in the data block as the index key, we instead find a shortest +// substitute key that serves the same function. +class ShortenedIndexBuilder : public IndexBuilder { + public: + explicit ShortenedIndexBuilder(const InternalKeyComparator* comparator, + const int index_block_restart_interval, + const uint32_t format_version, + const bool use_value_delta_encoding) + : IndexBuilder(comparator), + index_block_builder_(index_block_restart_interval, + true /*use_delta_encoding*/, + use_value_delta_encoding), + index_block_builder_without_seq_(index_block_restart_interval, + true /*use_delta_encoding*/, + use_value_delta_encoding) { + // Making the default true will disable the feature for old versions + seperator_is_key_plus_seq_ = (format_version <= 2); + } + + virtual void AddIndexEntry(std::string* last_key_in_current_block, + const Slice* first_key_in_next_block, + const BlockHandle& block_handle) override { + if (first_key_in_next_block != nullptr) { + comparator_->FindShortestSeparator(last_key_in_current_block, + *first_key_in_next_block); + if (!seperator_is_key_plus_seq_ && + comparator_->user_comparator()->Compare( + ExtractUserKey(*last_key_in_current_block), + ExtractUserKey(*first_key_in_next_block)) == 0) { + seperator_is_key_plus_seq_ = true; + } + } else { + comparator_->FindShortSuccessor(last_key_in_current_block); + } + auto sep = Slice(*last_key_in_current_block); + + std::string handle_encoding; + block_handle.EncodeTo(&handle_encoding); + std::string handle_delta_encoding; + PutVarsignedint64(&handle_delta_encoding, + block_handle.size() - last_encoded_handle_.size()); + assert(handle_delta_encoding.size() != 0); + last_encoded_handle_ = block_handle; + const Slice handle_delta_encoding_slice(handle_delta_encoding); + index_block_builder_.Add(sep, handle_encoding, + &handle_delta_encoding_slice); + if (!seperator_is_key_plus_seq_) { + index_block_builder_without_seq_.Add(ExtractUserKey(sep), handle_encoding, + &handle_delta_encoding_slice); + } + } + + using IndexBuilder::Finish; + virtual Status Finish( + IndexBlocks* index_blocks, + const BlockHandle& /*last_partition_block_handle*/) override { + if (seperator_is_key_plus_seq_) { + index_blocks->index_block_contents = index_block_builder_.Finish(); + } else { + index_blocks->index_block_contents = + index_block_builder_without_seq_.Finish(); + } + index_size_ = index_blocks->index_block_contents.size(); + return Status::OK(); + } + + virtual size_t IndexSize() const override { return index_size_; } + + virtual bool seperator_is_key_plus_seq() override { + return seperator_is_key_plus_seq_; + } + + friend class PartitionedIndexBuilder; + + private: + BlockBuilder index_block_builder_; + BlockBuilder index_block_builder_without_seq_; + bool seperator_is_key_plus_seq_; + BlockHandle last_encoded_handle_; +}; + +// HashIndexBuilder contains a binary-searchable primary index and the +// metadata for secondary hash index construction. +// The metadata for hash index consists two parts: +// - a metablock that compactly contains a sequence of prefixes. All prefixes +// are stored consectively without any metadata (like, prefix sizes) being +// stored, which is kept in the other metablock. +// - a metablock contains the metadata of the prefixes, including prefix size, +// restart index and number of block it spans. The format looks like: +// +// +-----------------+---------------------------+---------------------+ +// <=prefix 1 +// | length: 4 bytes | restart interval: 4 bytes | num-blocks: 4 bytes | +// +-----------------+---------------------------+---------------------+ +// <=prefix 2 +// | length: 4 bytes | restart interval: 4 bytes | num-blocks: 4 bytes | +// +-----------------+---------------------------+---------------------+ +// | | +// | .... | +// | | +// +-----------------+---------------------------+---------------------+ +// <=prefix n +// | length: 4 bytes | restart interval: 4 bytes | num-blocks: 4 bytes | +// +-----------------+---------------------------+---------------------+ +// +// The reason of separating these two metablocks is to enable the efficiently +// reuse the first metablock during hash index construction without unnecessary +// data copy or small heap allocations for prefixes. +class HashIndexBuilder : public IndexBuilder { + public: + explicit HashIndexBuilder(const InternalKeyComparator* comparator, + const SliceTransform* hash_key_extractor, + int index_block_restart_interval, + int format_version, bool use_value_delta_encoding) + : IndexBuilder(comparator), + primary_index_builder_(comparator, index_block_restart_interval, + format_version, use_value_delta_encoding), + hash_key_extractor_(hash_key_extractor) {} + + virtual void AddIndexEntry(std::string* last_key_in_current_block, + const Slice* first_key_in_next_block, + const BlockHandle& block_handle) override { + ++current_restart_index_; + primary_index_builder_.AddIndexEntry(last_key_in_current_block, + first_key_in_next_block, block_handle); + } + + virtual void OnKeyAdded(const Slice& key) override { + auto key_prefix = hash_key_extractor_->Transform(key); + bool is_first_entry = pending_block_num_ == 0; + + // Keys may share the prefix + if (is_first_entry || pending_entry_prefix_ != key_prefix) { + if (!is_first_entry) { + FlushPendingPrefix(); + } + + // need a hard copy otherwise the underlying data changes all the time. + // TODO(kailiu) ToString() is expensive. We may speed up can avoid data + // copy. + pending_entry_prefix_ = key_prefix.ToString(); + pending_block_num_ = 1; + pending_entry_index_ = static_cast<uint32_t>(current_restart_index_); + } else { + // entry number increments when keys share the prefix reside in + // different data blocks. + auto last_restart_index = pending_entry_index_ + pending_block_num_ - 1; + assert(last_restart_index <= current_restart_index_); + if (last_restart_index != current_restart_index_) { + ++pending_block_num_; + } + } + } + + virtual Status Finish( + IndexBlocks* index_blocks, + const BlockHandle& last_partition_block_handle) override { + if (pending_block_num_ != 0) { + FlushPendingPrefix(); + } + primary_index_builder_.Finish(index_blocks, last_partition_block_handle); + index_blocks->meta_blocks.insert( + {kHashIndexPrefixesBlock.c_str(), prefix_block_}); + index_blocks->meta_blocks.insert( + {kHashIndexPrefixesMetadataBlock.c_str(), prefix_meta_block_}); + return Status::OK(); + } + + virtual size_t IndexSize() const override { + return primary_index_builder_.IndexSize() + prefix_block_.size() + + prefix_meta_block_.size(); + } + + virtual bool seperator_is_key_plus_seq() override { + return primary_index_builder_.seperator_is_key_plus_seq(); + } + + private: + void FlushPendingPrefix() { + prefix_block_.append(pending_entry_prefix_.data(), + pending_entry_prefix_.size()); + PutVarint32Varint32Varint32( + &prefix_meta_block_, + static_cast<uint32_t>(pending_entry_prefix_.size()), + pending_entry_index_, pending_block_num_); + } + + ShortenedIndexBuilder primary_index_builder_; + const SliceTransform* hash_key_extractor_; + + // stores a sequence of prefixes + std::string prefix_block_; + // stores the metadata of prefixes + std::string prefix_meta_block_; + + // The following 3 variables keeps unflushed prefix and its metadata. + // The details of block_num and entry_index can be found in + // "block_hash_index.{h,cc}" + uint32_t pending_block_num_ = 0; + uint32_t pending_entry_index_ = 0; + std::string pending_entry_prefix_; + + uint64_t current_restart_index_ = 0; +}; + +/** + * IndexBuilder for two-level indexing. Internally it creates a new index for + * each partition and Finish then in order when Finish is called on it + * continiously until Status::OK() is returned. + * + * The format on the disk would be I I I I I I IP where I is block containing a + * partition of indexes built using ShortenedIndexBuilder and IP is a block + * containing a secondary index on the partitions, built using + * ShortenedIndexBuilder. + */ +class PartitionedIndexBuilder : public IndexBuilder { + public: + static PartitionedIndexBuilder* CreateIndexBuilder( + const rocksdb::InternalKeyComparator* comparator, + const bool use_value_delta_encoding, + const BlockBasedTableOptions& table_opt); + + explicit PartitionedIndexBuilder(const InternalKeyComparator* comparator, + const BlockBasedTableOptions& table_opt, + const bool use_value_delta_encoding); + + virtual ~PartitionedIndexBuilder(); + + virtual void AddIndexEntry(std::string* last_key_in_current_block, + const Slice* first_key_in_next_block, + const BlockHandle& block_handle) override; + + virtual Status Finish( + IndexBlocks* index_blocks, + const BlockHandle& last_partition_block_handle) override; + + virtual size_t IndexSize() const override { return index_size_; } + size_t TopLevelIndexSize(uint64_t) const { return top_level_index_size_; } + size_t NumPartitions() const; + + inline bool ShouldCutFilterBlock() { + // Current policy is to align the partitions of index and filters + if (cut_filter_block) { + cut_filter_block = false; + return true; + } + return false; + } + + std::string& GetPartitionKey() { return sub_index_last_key_; } + + // Called when an external entity (such as filter partition builder) request + // cutting the next partition + void RequestPartitionCut(); + + virtual bool seperator_is_key_plus_seq() override { + return seperator_is_key_plus_seq_; + } + + bool get_use_value_delta_encoding() { return use_value_delta_encoding_; } + + private: + // Set after ::Finish is called + size_t top_level_index_size_ = 0; + // Set after ::Finish is called + size_t partition_cnt_ = 0; + + void MakeNewSubIndexBuilder(); + + struct Entry { + std::string key; + std::unique_ptr<ShortenedIndexBuilder> value; + }; + std::list<Entry> entries_; // list of partitioned indexes and their keys + BlockBuilder index_block_builder_; // top-level index builder + BlockBuilder index_block_builder_without_seq_; // same for user keys + // the active partition index builder + ShortenedIndexBuilder* sub_index_builder_; + // the last key in the active partition index builder + std::string sub_index_last_key_; + std::unique_ptr<FlushBlockPolicy> flush_policy_; + // true if Finish is called once but not complete yet. + bool finishing_indexes = false; + const BlockBasedTableOptions& table_opt_; + bool seperator_is_key_plus_seq_; + bool use_value_delta_encoding_; + // true if an external entity (such as filter partition builder) request + // cutting the next partition + bool partition_cut_requested_ = true; + // true if it should cut the next filter partition block + bool cut_filter_block = false; + BlockHandle last_encoded_handle_; +}; +} // namespace rocksdb |