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+Zstandard library files
+================================
+
+The __lib__ directory is split into several sub-directories,
+in order to make it easier to select or exclude specific features.
+
+
+#### Building
+
+`Makefile` script is provided, supporting the standard set of commands,
+directories, and variables (see https://www.gnu.org/prep/standards/html_node/Command-Variables.html).
+- `make` : generates both static and dynamic libraries
+- `make install` : install libraries in default system directories
+
+
+#### API
+
+Zstandard's stable API is exposed within [lib/zstd.h](zstd.h).
+
+
+#### Advanced API
+
+Optional advanced features are exposed via :
+
+- `lib/common/zstd_errors.h` : translates `size_t` function results
+ into an `ZSTD_ErrorCode`, for accurate error handling.
+- `ZSTD_STATIC_LINKING_ONLY` : if this macro is defined _before_ including `zstd.h`,
+ it unlocks access to advanced experimental API,
+ exposed in second part of `zstd.h`.
+ These APIs shall ___never be used with dynamic library___ !
+ They are not "stable", their definition may change in the future.
+ Only static linking is allowed.
+
+
+#### Modular build
+
+- Directory `lib/common` is always required, for all variants.
+- Compression source code lies in `lib/compress`
+- Decompression source code lies in `lib/decompress`
+- It's possible to include only `compress` or only `decompress`, they don't depend on each other.
+- `lib/dictBuilder` : makes it possible to generate dictionaries from a set of samples.
+ The API is exposed in `lib/dictBuilder/zdict.h`.
+ This module depends on both `lib/common` and `lib/compress` .
+- `lib/legacy` : source code to decompress older zstd formats, starting from `v0.1`.
+ This module depends on `lib/common` and `lib/decompress`.
+ To enable this feature, it's necessary to define `ZSTD_LEGACY_SUPPORT = 1` during compilation.
+ Typically, with `gcc`, add argument `-DZSTD_LEGACY_SUPPORT=1`.
+ Using higher number limits the number of version supported.
+ For example, `ZSTD_LEGACY_SUPPORT=2` means : "support legacy formats starting from v0.2+".
+ The API is exposed in `lib/legacy/zstd_legacy.h`.
+ Each version also provides a (dedicated) set of advanced API.
+ For example, advanced API for version `v0.4` is exposed in `lib/legacy/zstd_v04.h` .
+
+
+#### Multithreading support
+
+Multithreading is disabled by default when building with `make`.
+Enabling multithreading requires 2 conditions :
+- set macro `ZSTD_MULTITHREAD`
+- on POSIX systems : compile with pthread (`-pthread` compilation flag for `gcc` for example)
+
+Both conditions are automatically triggered by invoking `make lib-mt` target.
+Note that, when linking a POSIX program with a multithreaded version of `libzstd`,
+it's necessary to trigger `-pthread` flag during link stage.
+
+Multithreading capabilities are exposed via :
+- private API `lib/compress/zstdmt_compress.h`.
+ Symbols defined in this header are currently exposed in `libzstd`, hence usable.
+ Note however that this API is planned to be locked and remain strictly internal in the future.
+- advanced API `ZSTD_compress_generic()`, defined in `lib/zstd.h`, experimental section.
+ This API is still considered experimental, but is designed to be labelled "stable" at some point in the future.
+ It's the recommended entry point for multi-threading operations.
+
+
+#### Windows : using MinGW+MSYS to create DLL
+
+DLL can be created using MinGW+MSYS with the `make libzstd` command.
+This command creates `dll\libzstd.dll` and the import library `dll\libzstd.lib`.
+The import library is only required with Visual C++.
+The header file `zstd.h` and the dynamic library `dll\libzstd.dll` are required to
+compile a project using gcc/MinGW.
+The dynamic library has to be added to linking options.
+It means that if a project that uses ZSTD consists of a single `test-dll.c`
+file it should be linked with `dll\libzstd.dll`. For example:
+```
+ gcc $(CFLAGS) -Iinclude/ test-dll.c -o test-dll dll\libzstd.dll
+```
+The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
+
+
+#### Deprecated API
+
+Obsolete API on their way out are stored in directory `lib/deprecated`.
+At this stage, it contains older streaming prototypes, in `lib/deprecated/zbuff.h`.
+Presence in this directory is temporary.
+These prototypes will be removed in some future version.
+Consider migrating code towards supported streaming API exposed in `zstd.h`.
+
+
+#### Miscellaneous
+
+The other files are not source code. There are :
+
+ - `LICENSE` : contains the BSD license text
+ - `Makefile` : `make` script to build and install zstd library (static and dynamic)
+ - `BUCK` : support for `buck` build system (https://buckbuild.com/)
+ - `libzstd.pc.in` : for `pkg-config` (used in `make install`)
+ - `README.md` : this file