From 483eb2f56657e8e7f419ab1a4fab8dce9ade8609 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sat, 27 Apr 2024 20:24:20 +0200 Subject: Adding upstream version 14.2.21. Signed-off-by: Daniel Baumann --- .../libs/poly_collection/example/rolegame.hpp | 78 ++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 src/boost/libs/poly_collection/example/rolegame.hpp (limited to 'src/boost/libs/poly_collection/example/rolegame.hpp') diff --git a/src/boost/libs/poly_collection/example/rolegame.hpp b/src/boost/libs/poly_collection/example/rolegame.hpp new file mode 100644 index 00000000..cb1e9b1f --- /dev/null +++ b/src/boost/libs/poly_collection/example/rolegame.hpp @@ -0,0 +1,78 @@ +/* Copyright 2016-2017 Joaquin M Lopez Munoz. + * Distributed under the Boost Software License, Version 1.0. + * (See accompanying file LICENSE_1_0.txt or copy at + * http://www.boost.org/LICENSE_1_0.txt) + * + * See http://www.boost.org/libs/poly_collection for library home page. + */ + +#ifndef BOOST_POLY_COLLECTION_EXAMPLE_ROLEGAME_HPP +#define BOOST_POLY_COLLECTION_EXAMPLE_ROLEGAME_HPP + +#if defined(_MSC_VER) +#pragma once +#endif + +/* entities of a purported role game used in the examples */ + +#include +#include +#include + +//[rolegame_1 +struct sprite +{ + sprite(int id):id{id}{} + virtual ~sprite()=default; + virtual void render(std::ostream& os)const=0; + + int id; +}; +//] + +//[rolegame_2 +struct warrior:sprite +{ + using sprite::sprite; + warrior(std::string rank,int id):sprite{id},rank{std::move(rank)}{} + + void render(std::ostream& os)const override{os<