// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:nil -*- // vim: ts=8 sw=2 smarttab #pragma once #include #include "crimson/net/Dispatcher.h" // in existing Messenger, dispatchers are put into a chain as described by // chain-of-responsibility pattern. we could do the same to stop processing // the message once any of the dispatchers claims this message, and prevent // other dispatchers from reading it. but this change is more involved as // it requires changing the ms_ methods to return a bool. so as an intermediate // solution, we are using an observer dispatcher to notify all the interested // or unintersted parties. class ChainedDispatchers : public ceph::net::Dispatcher { std::deque dispatchers; public: void push_front(Dispatcher* dispatcher) { dispatchers.push_front(dispatcher); } void push_back(Dispatcher* dispatcher) { dispatchers.push_back(dispatcher); } seastar::future<> ms_dispatch(ceph::net::ConnectionRef conn, MessageRef m) override; seastar::future<> ms_handle_accept(ceph::net::ConnectionRef conn) override; seastar::future<> ms_handle_connect(ceph::net::ConnectionRef conn) override; seastar::future<> ms_handle_reset(ceph::net::ConnectionRef conn) override; seastar::future<> ms_handle_remote_reset(ceph::net::ConnectionRef conn) override; seastar::future> ms_get_authorizer(peer_type_t peer_type) override; };