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#include "chained_dispatchers.h"
#include "crimson/net/Connection.h"
seastar::future<>
ChainedDispatchers::ms_dispatch(ceph::net::ConnectionRef conn,
MessageRef m) {
return seastar::do_for_each(dispatchers, [conn, m](Dispatcher* dispatcher) {
return dispatcher->ms_dispatch(conn, m);
});
}
seastar::future<>
ChainedDispatchers::ms_handle_accept(ceph::net::ConnectionRef conn) {
return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
return dispatcher->ms_handle_accept(conn);
});
}
seastar::future<>
ChainedDispatchers::ms_handle_connect(ceph::net::ConnectionRef conn) {
return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
return dispatcher->ms_handle_connect(conn);
});
}
seastar::future<>
ChainedDispatchers::ms_handle_reset(ceph::net::ConnectionRef conn) {
return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
return dispatcher->ms_handle_reset(conn);
});
}
seastar::future<>
ChainedDispatchers::ms_handle_remote_reset(ceph::net::ConnectionRef conn) {
return seastar::do_for_each(dispatchers, [conn](Dispatcher* dispatcher) {
return dispatcher->ms_handle_remote_reset(conn);
});
}
seastar::future<std::unique_ptr<AuthAuthorizer>>
ChainedDispatchers::ms_get_authorizer(peer_type_t peer_type)
{
// since dispatcher returns a nullptr if it does not have the authorizer,
// let's use the chain-of-responsibility pattern here.
struct Params {
peer_type_t peer_type;
std::deque<Dispatcher*>::iterator first, last;
} params = {peer_type, dispatchers.begin(), dispatchers.end()};
return seastar::do_with(Params{params}, [this] (Params& params) {
using result_t = std::unique_ptr<AuthAuthorizer>;
return seastar::repeat_until_value([&] () {
auto& first = params.first;
if (first == params.last) {
// just give up
return seastar::make_ready_future<std::optional<result_t>>(result_t{});
} else {
return (*first)->ms_get_authorizer(params.peer_type)
.then([&] (auto&& auth)-> std::optional<result_t> {
if (auth) {
// hooray!
return std::move(auth);
} else {
// try next one
++first;
return {};
}
});
}
});
});
}
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