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|
// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2014 UnitedStack <haomai@unitedstack.com>
*
* Author: Haomai Wang <haomaiwang@gmail.com>
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#include <unistd.h>
#include "include/Context.h"
#include "include/random.h"
#include "common/errno.h"
#include "AsyncMessenger.h"
#include "AsyncConnection.h"
#include "ProtocolV1.h"
#include "ProtocolV2.h"
#include "messages/MOSDOp.h"
#include "messages/MOSDOpReply.h"
#include "common/EventTrace.h"
// Constant to limit starting sequence number to 2^31. Nothing special about it, just a big number. PLR
#define SEQ_MASK 0x7fffffff
#define dout_subsys ceph_subsys_ms
#undef dout_prefix
#define dout_prefix _conn_prefix(_dout)
ostream& AsyncConnection::_conn_prefix(std::ostream *_dout) {
return *_dout << "-- " << async_msgr->get_myaddrs() << " >> "
<< *peer_addrs << " conn(" << this
<< (msgr2 ? " msgr2=" : " legacy=")
<< protocol.get()
<< " " << ceph_con_mode_name(protocol->auth_meta->con_mode)
<< " :" << port
<< " s=" << get_state_name(state)
<< " l=" << policy.lossy
<< ").";
}
// Notes:
// 1. Don't dispatch any event when closed! It may cause AsyncConnection alive even if AsyncMessenger dead
const uint32_t AsyncConnection::TCP_PREFETCH_MIN_SIZE = 512;
class C_time_wakeup : public EventCallback {
AsyncConnectionRef conn;
public:
explicit C_time_wakeup(AsyncConnectionRef c): conn(c) {}
void do_request(uint64_t fd_or_id) override {
conn->wakeup_from(fd_or_id);
}
};
class C_handle_read : public EventCallback {
AsyncConnectionRef conn;
public:
explicit C_handle_read(AsyncConnectionRef c): conn(c) {}
void do_request(uint64_t fd_or_id) override {
conn->process();
}
};
class C_handle_write : public EventCallback {
AsyncConnectionRef conn;
public:
explicit C_handle_write(AsyncConnectionRef c): conn(c) {}
void do_request(uint64_t fd) override {
conn->handle_write();
}
};
class C_handle_write_callback : public EventCallback {
AsyncConnectionRef conn;
public:
explicit C_handle_write_callback(AsyncConnectionRef c) : conn(c) {}
void do_request(uint64_t fd) override { conn->handle_write_callback(); }
};
class C_clean_handler : public EventCallback {
AsyncConnectionRef conn;
public:
explicit C_clean_handler(AsyncConnectionRef c): conn(c) {}
void do_request(uint64_t id) override {
conn->cleanup();
delete this;
}
};
class C_tick_wakeup : public EventCallback {
AsyncConnectionRef conn;
public:
explicit C_tick_wakeup(AsyncConnectionRef c): conn(c) {}
void do_request(uint64_t fd_or_id) override {
conn->tick(fd_or_id);
}
};
AsyncConnection::AsyncConnection(CephContext *cct, AsyncMessenger *m, DispatchQueue *q,
Worker *w, bool m2, bool local)
: Connection(cct, m), delay_state(NULL), async_msgr(m), conn_id(q->get_id()),
logger(w->get_perf_counter()),
state(STATE_NONE), port(-1),
dispatch_queue(q), recv_buf(NULL),
recv_max_prefetch(std::max<int64_t>(msgr->cct->_conf->ms_tcp_prefetch_max_size, TCP_PREFETCH_MIN_SIZE)),
recv_start(0), recv_end(0),
last_active(ceph::coarse_mono_clock::now()),
connect_timeout_us(cct->_conf->ms_connection_ready_timeout*1000*1000),
inactive_timeout_us(cct->_conf->ms_connection_idle_timeout*1000*1000),
msgr2(m2), state_offset(0),
worker(w), center(&w->center),read_buffer(nullptr)
{
#ifdef UNIT_TESTS_BUILT
this->interceptor = m->interceptor;
#endif
read_handler = new C_handle_read(this);
write_handler = new C_handle_write(this);
write_callback_handler = new C_handle_write_callback(this);
wakeup_handler = new C_time_wakeup(this);
tick_handler = new C_tick_wakeup(this);
// double recv_max_prefetch see "read_until"
recv_buf = new char[2*recv_max_prefetch];
if (local) {
protocol = std::unique_ptr<Protocol>(new LoopbackProtocolV1(this));
} else if (m2) {
protocol = std::unique_ptr<Protocol>(new ProtocolV2(this));
} else {
protocol = std::unique_ptr<Protocol>(new ProtocolV1(this));
}
logger->inc(l_msgr_created_connections);
}
AsyncConnection::~AsyncConnection()
{
if (recv_buf)
delete[] recv_buf;
ceph_assert(!delay_state);
}
int AsyncConnection::get_con_mode() const {
return protocol->get_con_mode();
}
void AsyncConnection::maybe_start_delay_thread()
{
if (!delay_state) {
async_msgr->cct->_conf.with_val<std::string>(
"ms_inject_delay_type",
[this](const string& s) {
if (s.find(ceph_entity_type_name(peer_type)) != string::npos) {
ldout(msgr->cct, 1) << __func__ << " setting up a delay queue"
<< dendl;
delay_state = new DelayedDelivery(async_msgr, center, dispatch_queue,
conn_id);
}
});
}
}
ssize_t AsyncConnection::read(unsigned len, char *buffer,
std::function<void(char *, ssize_t)> callback) {
ldout(async_msgr->cct, 20) << __func__
<< (pendingReadLen ? " continue" : " start")
<< " len=" << len << dendl;
ssize_t r = read_until(len, buffer);
if (r > 0) {
readCallback = callback;
pendingReadLen = len;
read_buffer = buffer;
}
return r;
}
// Because this func will be called multi times to populate
// the needed buffer, so the passed in bufferptr must be the same.
// Normally, only "read_message" will pass existing bufferptr in
//
// And it will uses readahead method to reduce small read overhead,
// "recv_buf" is used to store read buffer
//
// return the remaining bytes, 0 means this buffer is finished
// else return < 0 means error
ssize_t AsyncConnection::read_until(unsigned len, char *p)
{
ldout(async_msgr->cct, 25) << __func__ << " len is " << len << " state_offset is "
<< state_offset << dendl;
if (async_msgr->cct->_conf->ms_inject_socket_failures && cs) {
if (rand() % async_msgr->cct->_conf->ms_inject_socket_failures == 0) {
ldout(async_msgr->cct, 0) << __func__ << " injecting socket failure" << dendl;
cs.shutdown();
}
}
ssize_t r = 0;
uint64_t left = len - state_offset;
if (recv_end > recv_start) {
uint64_t to_read = std::min<uint64_t>(recv_end - recv_start, left);
memcpy(p, recv_buf+recv_start, to_read);
recv_start += to_read;
left -= to_read;
ldout(async_msgr->cct, 25) << __func__ << " got " << to_read << " in buffer "
<< " left is " << left << " buffer still has "
<< recv_end - recv_start << dendl;
if (left == 0) {
return 0;
}
state_offset += to_read;
}
recv_end = recv_start = 0;
/* nothing left in the prefetch buffer */
if (left > (uint64_t)recv_max_prefetch) {
/* this was a large read, we don't prefetch for these */
do {
r = read_bulk(p+state_offset, left);
ldout(async_msgr->cct, 25) << __func__ << " read_bulk left is " << left << " got " << r << dendl;
if (r < 0) {
ldout(async_msgr->cct, 1) << __func__ << " read failed" << dendl;
return -1;
} else if (r == static_cast<int>(left)) {
state_offset = 0;
return 0;
}
state_offset += r;
left -= r;
} while (r > 0);
} else {
do {
r = read_bulk(recv_buf+recv_end, recv_max_prefetch);
ldout(async_msgr->cct, 25) << __func__ << " read_bulk recv_end is " << recv_end
<< " left is " << left << " got " << r << dendl;
if (r < 0) {
ldout(async_msgr->cct, 1) << __func__ << " read failed" << dendl;
return -1;
}
recv_end += r;
if (r >= static_cast<int>(left)) {
recv_start = len - state_offset;
memcpy(p+state_offset, recv_buf, recv_start);
state_offset = 0;
return 0;
}
left -= r;
} while (r > 0);
memcpy(p+state_offset, recv_buf, recv_end-recv_start);
state_offset += (recv_end - recv_start);
recv_end = recv_start = 0;
}
ldout(async_msgr->cct, 25) << __func__ << " need len " << len << " remaining "
<< len - state_offset << " bytes" << dendl;
return len - state_offset;
}
/* return -1 means `fd` occurs error or closed, it should be closed
* return 0 means EAGAIN or EINTR */
ssize_t AsyncConnection::read_bulk(char *buf, unsigned len)
{
ssize_t nread;
again:
nread = cs.read(buf, len);
if (nread < 0) {
if (nread == -EAGAIN) {
nread = 0;
} else if (nread == -EINTR) {
goto again;
} else {
ldout(async_msgr->cct, 1) << __func__ << " reading from fd=" << cs.fd()
<< " : "<< strerror(nread) << dendl;
return -1;
}
} else if (nread == 0) {
ldout(async_msgr->cct, 1) << __func__ << " peer close file descriptor "
<< cs.fd() << dendl;
return -1;
}
return nread;
}
ssize_t AsyncConnection::write(bufferlist &bl,
std::function<void(ssize_t)> callback,
bool more) {
std::unique_lock<std::mutex> l(write_lock);
outgoing_bl.claim_append(bl);
ssize_t r = _try_send(more);
if (r > 0) {
writeCallback = callback;
}
return r;
}
// return the remaining bytes, it may larger than the length of ptr
// else return < 0 means error
ssize_t AsyncConnection::_try_send(bool more)
{
if (async_msgr->cct->_conf->ms_inject_socket_failures && cs) {
if (rand() % async_msgr->cct->_conf->ms_inject_socket_failures == 0) {
ldout(async_msgr->cct, 0) << __func__ << " injecting socket failure" << dendl;
cs.shutdown();
}
}
ceph_assert(center->in_thread());
ldout(async_msgr->cct, 25) << __func__ << " cs.send " << outgoing_bl.length()
<< " bytes" << dendl;
ssize_t r = cs.send(outgoing_bl, more);
if (r < 0) {
ldout(async_msgr->cct, 1) << __func__ << " send error: " << cpp_strerror(r) << dendl;
return r;
}
ldout(async_msgr->cct, 10) << __func__ << " sent bytes " << r
<< " remaining bytes " << outgoing_bl.length() << dendl;
if (!open_write && is_queued()) {
center->create_file_event(cs.fd(), EVENT_WRITABLE, write_handler);
open_write = true;
}
if (open_write && !is_queued()) {
center->delete_file_event(cs.fd(), EVENT_WRITABLE);
open_write = false;
if (writeCallback) {
center->dispatch_event_external(write_callback_handler);
}
}
return outgoing_bl.length();
}
void AsyncConnection::inject_delay() {
if (async_msgr->cct->_conf->ms_inject_internal_delays) {
ldout(async_msgr->cct, 10) << __func__ << " sleep for " <<
async_msgr->cct->_conf->ms_inject_internal_delays << dendl;
utime_t t;
t.set_from_double(async_msgr->cct->_conf->ms_inject_internal_delays);
t.sleep();
}
}
void AsyncConnection::process() {
std::lock_guard<std::mutex> l(lock);
last_active = ceph::coarse_mono_clock::now();
recv_start_time = ceph::mono_clock::now();
ldout(async_msgr->cct, 20) << __func__ << dendl;
switch (state) {
case STATE_NONE: {
ldout(async_msgr->cct, 20) << __func__ << " enter none state" << dendl;
return;
}
case STATE_CLOSED: {
ldout(async_msgr->cct, 20) << __func__ << " socket closed" << dendl;
return;
}
case STATE_CONNECTING: {
ceph_assert(!policy.server);
// clear timer (if any) since we are connecting/re-connecting
if (last_tick_id) {
center->delete_time_event(last_tick_id);
last_tick_id = 0;
}
if (cs) {
center->delete_file_event(cs.fd(), EVENT_READABLE | EVENT_WRITABLE);
cs.close();
}
SocketOptions opts;
opts.priority = async_msgr->get_socket_priority();
opts.connect_bind_addr = msgr->get_myaddrs().front();
ssize_t r = worker->connect(target_addr, opts, &cs);
if (r < 0) {
protocol->fault();
return;
}
center->create_file_event(cs.fd(), EVENT_READABLE, read_handler);
state = STATE_CONNECTING_RE;
}
case STATE_CONNECTING_RE: {
ssize_t r = cs.is_connected();
if (r < 0) {
ldout(async_msgr->cct, 1) << __func__ << " reconnect failed to "
<< target_addr << dendl;
if (r == -ECONNREFUSED) {
ldout(async_msgr->cct, 2)
<< __func__ << " connection refused!" << dendl;
dispatch_queue->queue_refused(this);
}
protocol->fault();
return;
} else if (r == 0) {
ldout(async_msgr->cct, 10)
<< __func__ << " nonblock connect inprogress" << dendl;
if (async_msgr->get_stack()->nonblock_connect_need_writable_event()) {
center->create_file_event(cs.fd(), EVENT_WRITABLE,
read_handler);
}
logger->tinc(l_msgr_running_recv_time,
ceph::mono_clock::now() - recv_start_time);
return;
}
center->delete_file_event(cs.fd(), EVENT_WRITABLE);
ldout(async_msgr->cct, 10)
<< __func__ << " connect successfully, ready to send banner" << dendl;
state = STATE_CONNECTION_ESTABLISHED;
ceph_assert(last_tick_id == 0);
// exclude TCP nonblock connect time
last_connect_started = ceph::coarse_mono_clock::now();
last_tick_id = center->create_time_event(
connect_timeout_us, tick_handler);
break;
}
case STATE_ACCEPTING: {
center->create_file_event(cs.fd(), EVENT_READABLE, read_handler);
state = STATE_CONNECTION_ESTABLISHED;
break;
}
case STATE_CONNECTION_ESTABLISHED: {
if (pendingReadLen) {
ssize_t r = read(*pendingReadLen, read_buffer, readCallback);
if (r <= 0) { // read all bytes, or an error occured
pendingReadLen.reset();
char *buf_tmp = read_buffer;
read_buffer = nullptr;
readCallback(buf_tmp, r);
}
return;
}
break;
}
}
protocol->read_event();
logger->tinc(l_msgr_running_recv_time,
ceph::mono_clock::now() - recv_start_time);
}
bool AsyncConnection::is_connected() {
return protocol->is_connected();
}
void AsyncConnection::connect(const entity_addrvec_t &addrs, int type,
entity_addr_t &target) {
std::lock_guard<std::mutex> l(lock);
set_peer_type(type);
set_peer_addrs(addrs);
policy = msgr->get_policy(type);
target_addr = target;
_connect();
}
void AsyncConnection::_connect()
{
ldout(async_msgr->cct, 10) << __func__ << dendl;
state = STATE_CONNECTING;
protocol->connect();
// rescheduler connection in order to avoid lock dep
// may called by external thread(send_message)
center->dispatch_event_external(read_handler);
}
void AsyncConnection::accept(ConnectedSocket socket,
const entity_addr_t &listen_addr,
const entity_addr_t &peer_addr)
{
ldout(async_msgr->cct, 10) << __func__ << " sd=" << socket.fd()
<< " listen_addr " << listen_addr
<< " peer_addr " << peer_addr << dendl;
ceph_assert(socket.fd() >= 0);
std::lock_guard<std::mutex> l(lock);
cs = std::move(socket);
socket_addr = listen_addr;
target_addr = peer_addr; // until we know better
state = STATE_ACCEPTING;
protocol->accept();
// rescheduler connection in order to avoid lock dep
center->dispatch_event_external(read_handler);
}
int AsyncConnection::send_message(Message *m)
{
FUNCTRACE(async_msgr->cct);
lgeneric_subdout(async_msgr->cct, ms,
1) << "-- " << async_msgr->get_myaddrs() << " --> "
<< get_peer_addrs() << " -- "
<< *m << " -- " << m << " con "
<< this
<< dendl;
// optimistic think it's ok to encode(actually may broken now)
if (!m->get_priority())
m->set_priority(async_msgr->get_default_send_priority());
m->get_header().src = async_msgr->get_myname();
m->set_connection(this);
if (m->get_type() == CEPH_MSG_OSD_OP)
OID_EVENT_TRACE_WITH_MSG(m, "SEND_MSG_OSD_OP_BEGIN", true);
else if (m->get_type() == CEPH_MSG_OSD_OPREPLY)
OID_EVENT_TRACE_WITH_MSG(m, "SEND_MSG_OSD_OPREPLY_BEGIN", true);
if (async_msgr->get_myaddrs() == get_peer_addrs()) { //loopback connection
ldout(async_msgr->cct, 20) << __func__ << " " << *m << " local" << dendl;
std::lock_guard<std::mutex> l(write_lock);
if (protocol->is_connected()) {
dispatch_queue->local_delivery(m, m->get_priority());
} else {
ldout(async_msgr->cct, 10) << __func__ << " loopback connection closed."
<< " Drop message " << m << dendl;
m->put();
}
return 0;
}
// we don't want to consider local message here, it's too lightweight which
// may disturb users
logger->inc(l_msgr_send_messages);
protocol->send_message(m);
return 0;
}
entity_addr_t AsyncConnection::_infer_target_addr(const entity_addrvec_t& av)
{
// pick the first addr of the same address family as socket_addr. it could be
// an any: or v2: addr, we don't care. it should not be a v1 addr.
for (auto& i : av.v) {
if (i.is_legacy()) {
continue;
}
if (i.get_family() == socket_addr.get_family()) {
ldout(async_msgr->cct,10) << __func__ << " " << av << " -> " << i << dendl;
return i;
}
}
ldout(async_msgr->cct,10) << __func__ << " " << av << " -> nothing to match "
<< socket_addr << dendl;
return {};
}
void AsyncConnection::fault()
{
shutdown_socket();
open_write = false;
// queue delayed items immediately
if (delay_state)
delay_state->flush();
recv_start = recv_end = 0;
state_offset = 0;
outgoing_bl.clear();
}
void AsyncConnection::_stop() {
writeCallback.reset();
dispatch_queue->discard_queue(conn_id);
async_msgr->unregister_conn(this);
worker->release_worker();
state = STATE_CLOSED;
open_write = false;
state_offset = 0;
// Make sure in-queue events will been processed
center->dispatch_event_external(EventCallbackRef(new C_clean_handler(this)));
}
bool AsyncConnection::is_queued() const {
return outgoing_bl.length();
}
void AsyncConnection::shutdown_socket() {
for (auto &&t : register_time_events) center->delete_time_event(t);
register_time_events.clear();
if (last_tick_id) {
center->delete_time_event(last_tick_id);
last_tick_id = 0;
}
if (cs) {
center->delete_file_event(cs.fd(), EVENT_READABLE | EVENT_WRITABLE);
cs.shutdown();
cs.close();
}
}
void AsyncConnection::DelayedDelivery::do_request(uint64_t id)
{
Message *m = nullptr;
{
std::lock_guard<std::mutex> l(delay_lock);
register_time_events.erase(id);
if (stop_dispatch)
return ;
if (delay_queue.empty())
return ;
m = delay_queue.front();
delay_queue.pop_front();
}
if (msgr->ms_can_fast_dispatch(m)) {
dispatch_queue->fast_dispatch(m);
} else {
dispatch_queue->enqueue(m, m->get_priority(), conn_id);
}
}
void AsyncConnection::DelayedDelivery::discard() {
stop_dispatch = true;
center->submit_to(center->get_id(),
[this]() mutable {
std::lock_guard<std::mutex> l(delay_lock);
while (!delay_queue.empty()) {
Message *m = delay_queue.front();
dispatch_queue->dispatch_throttle_release(
m->get_dispatch_throttle_size());
m->put();
delay_queue.pop_front();
}
for (auto i : register_time_events)
center->delete_time_event(i);
register_time_events.clear();
stop_dispatch = false;
},
true);
}
void AsyncConnection::DelayedDelivery::flush() {
stop_dispatch = true;
center->submit_to(
center->get_id(), [this] () mutable {
std::lock_guard<std::mutex> l(delay_lock);
while (!delay_queue.empty()) {
Message *m = delay_queue.front();
if (msgr->ms_can_fast_dispatch(m)) {
dispatch_queue->fast_dispatch(m);
} else {
dispatch_queue->enqueue(m, m->get_priority(), conn_id);
}
delay_queue.pop_front();
}
for (auto i : register_time_events)
center->delete_time_event(i);
register_time_events.clear();
stop_dispatch = false;
}, true);
}
void AsyncConnection::send_keepalive()
{
protocol->send_keepalive();
}
void AsyncConnection::mark_down()
{
ldout(async_msgr->cct, 1) << __func__ << dendl;
std::lock_guard<std::mutex> l(lock);
protocol->stop();
}
void AsyncConnection::handle_write()
{
ldout(async_msgr->cct, 10) << __func__ << dendl;
protocol->write_event();
}
void AsyncConnection::handle_write_callback() {
std::lock_guard<std::mutex> l(lock);
last_active = ceph::coarse_mono_clock::now();
recv_start_time = ceph::mono_clock::now();
write_lock.lock();
if (writeCallback) {
auto callback = *writeCallback;
writeCallback.reset();
write_lock.unlock();
callback(0);
return;
}
write_lock.unlock();
}
void AsyncConnection::stop(bool queue_reset) {
lock.lock();
bool need_queue_reset = (state != STATE_CLOSED) && queue_reset;
protocol->stop();
lock.unlock();
if (need_queue_reset) dispatch_queue->queue_reset(this);
}
void AsyncConnection::cleanup() {
shutdown_socket();
delete read_handler;
delete write_handler;
delete write_callback_handler;
delete wakeup_handler;
delete tick_handler;
if (delay_state) {
delete delay_state;
delay_state = NULL;
}
}
void AsyncConnection::wakeup_from(uint64_t id)
{
lock.lock();
register_time_events.erase(id);
lock.unlock();
process();
}
void AsyncConnection::tick(uint64_t id)
{
auto now = ceph::coarse_mono_clock::now();
ldout(async_msgr->cct, 20) << __func__ << " last_id=" << last_tick_id
<< " last_active=" << last_active << dendl;
std::lock_guard<std::mutex> l(lock);
last_tick_id = 0;
if (!is_connected()) {
if (connect_timeout_us <=
(uint64_t)std::chrono::duration_cast<std::chrono::microseconds>
(now - last_connect_started).count()) {
ldout(async_msgr->cct, 1) << __func__ << " see no progress in more than "
<< connect_timeout_us
<< " us during connecting, fault."
<< dendl;
protocol->fault();
} else {
last_tick_id = center->create_time_event(connect_timeout_us, tick_handler);
}
} else {
auto idle_period = std::chrono::duration_cast<std::chrono::microseconds>
(now - last_active).count();
if (inactive_timeout_us < (uint64_t)idle_period) {
ldout(async_msgr->cct, 1) << __func__ << " idle (" << idle_period
<< ") for more than " << inactive_timeout_us
<< " us, fault."
<< dendl;
protocol->fault();
} else {
last_tick_id = center->create_time_event(inactive_timeout_us, tick_handler);
}
}
}
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