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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#ifndef CEPH_HASHINDEX_H
#define CEPH_HASHINDEX_H
#include "include/buffer_fwd.h"
#include "include/encoding.h"
#include "LFNIndex.h"
extern string reverse_hexdigit_bits_string(string l);
/**
* Implements collection prehashing.
*
* @verbatim
* (root) - 0 - 0
* - 1
* - E
* - 1
* - 2 - D - 0
* .
* .
* .
* - F - 0
* @endverbatim
*
* A file is located at the longest existing directory from the root
* given by the hex characters in the hash beginning with the least
* significant.
*
* ex: ghobject_t("object", CEPH_NO_SNAP, 0xA4CEE0D2)
* would be located in (root)/2/D/0/
*
* Subdirectories are created when the number of objects in a
* directory exceed 16 * (abs(merge_threshhold) * split_multiplier +
* split_rand_factor). The number of objects in a directory is encoded
* as subdir_info_s in an xattr on the directory.
*/
class HashIndex : public LFNIndex {
private:
/// Attribute name for storing subdir info @see subdir_info_s
static const string SUBDIR_ATTR;
/// Attribute name for storing index-wide settings
static const string SETTINGS_ATTR;
/// Attribute name for storing in progress op tag
static const string IN_PROGRESS_OP_TAG;
/// Size (bits) in object hash
static const int PATH_HASH_LEN = 32;
/// Max length of hashed path
static const int MAX_HASH_LEVEL = (PATH_HASH_LEN/4);
/**
* Merges occur when the number of object drops below
* merge_threshold and splits occur when the number of objects
* exceeds:
*
* 16 * (abs(merge_threshold) * split_multiplier + split_rand_factor)
*
* Please note if merge_threshold is less than zero, it will never
* do merging
*/
int merge_threshold;
int split_multiplier;
/// Encodes current subdir state for determining when to split/merge.
struct subdir_info_s {
uint64_t objs; ///< Objects in subdir.
uint32_t subdirs; ///< Subdirs in subdir.
uint32_t hash_level; ///< Hashlevel of subdir.
subdir_info_s() : objs(0), subdirs(0), hash_level(0) {}
void encode(bufferlist &bl) const
{
using ceph::encode;
__u8 v = 1;
encode(v, bl);
encode(objs, bl);
encode(subdirs, bl);
encode(hash_level, bl);
}
void decode(bufferlist::const_iterator &bl)
{
using ceph::decode;
__u8 v;
decode(v, bl);
ceph_assert(v == 1);
decode(objs, bl);
decode(subdirs, bl);
decode(hash_level, bl);
}
};
struct settings_s {
uint32_t split_rand_factor; ///< random factor added to split threshold (only on root of collection)
settings_s() : split_rand_factor(0) {}
void encode(bufferlist &bl) const
{
using ceph::encode;
__u8 v = 1;
encode(v, bl);
encode(split_rand_factor, bl);
}
void decode(bufferlist::const_iterator &bl)
{
using ceph::decode;
__u8 v;
decode(v, bl);
decode(split_rand_factor, bl);
}
} settings;
/// Encodes in progress split or merge
struct InProgressOp {
static const int SPLIT = 0;
static const int MERGE = 1;
static const int COL_SPLIT = 2;
int op;
vector<string> path;
InProgressOp(int op, const vector<string> &path)
: op(op), path(path) {}
explicit InProgressOp(bufferlist::const_iterator &bl) {
decode(bl);
}
bool is_split() const { return op == SPLIT; }
bool is_col_split() const { return op == COL_SPLIT; }
bool is_merge() const { return op == MERGE; }
void encode(bufferlist &bl) const {
using ceph::encode;
__u8 v = 1;
encode(v, bl);
encode(op, bl);
encode(path, bl);
}
void decode(bufferlist::const_iterator &bl) {
using ceph::decode;
__u8 v;
decode(v, bl);
ceph_assert(v == 1);
decode(op, bl);
decode(path, bl);
}
};
public:
/// Constructor.
HashIndex(
CephContext* cct,
coll_t collection, ///< [in] Collection
const char *base_path, ///< [in] Path to the index root.
int merge_at, ///< [in] Merge threshold.
int split_multiple, ///< [in] Split threshold.
uint32_t index_version,///< [in] Index version
double retry_probability=0) ///< [in] retry probability
: LFNIndex(cct, collection, base_path, index_version, retry_probability),
merge_threshold(merge_at),
split_multiplier(split_multiple)
{}
int read_settings() override;
/// @see CollectionIndex
uint32_t collection_version() override { return index_version; }
/// @see CollectionIndex
int cleanup() override;
/// @see CollectionIndex
int prep_delete() override;
/// @see CollectionIndex
int _split(
uint32_t match,
uint32_t bits,
CollectionIndex* dest
) override;
/// @see CollectionIndex
int _merge(
uint32_t bits,
CollectionIndex* dest
) override;
int _merge_dirs(
HashIndex& from,
HashIndex& to,
const vector<string>& path);
/// @see CollectionIndex
int apply_layout_settings(int target_level) override;
protected:
int _init() override;
int _created(
const vector<string> &path,
const ghobject_t &oid,
const string &mangled_name
) override;
int _remove(
const vector<string> &path,
const ghobject_t &oid,
const string &mangled_name
) override;
int _lookup(
const ghobject_t &oid,
vector<string> *path,
string *mangled_name,
int *hardlink
) override;
/**
* Pre-hash the collection to create folders according to the expected number
* of objects in this collection.
*/
int _pre_hash_collection(
uint32_t pg_num,
uint64_t expected_num_objs
) override;
int _collection_list_partial(
const ghobject_t &start,
const ghobject_t &end,
int max_count,
vector<ghobject_t> *ls,
ghobject_t *next
) override;
private:
/// Internal recursively remove path and its subdirs
int _recursive_remove(
const vector<string> &path, ///< [in] path to remove
bool top ///< [in] internal tracking of first caller
); /// @return Error Code, 0 on success
/// Recursively remove path and its subdirs
int recursive_remove(
const vector<string> &path ///< [in] path to remove
); /// @return Error Code, 0 on success
/// Tag root directory at beginning of col_split
int start_col_split(
const vector<string> &path ///< [in] path to split
); ///< @return Error Code, 0 on success
/// Tag root directory at beginning of split
int start_split(
const vector<string> &path ///< [in] path to split
); ///< @return Error Code, 0 on success
/// Tag root directory at beginning of split
int start_merge(
const vector<string> &path ///< [in] path to merge
); ///< @return Error Code, 0 on success
/// Remove tag at end of split or merge
int end_split_or_merge(
const vector<string> &path ///< [in] path to split or merged
); ///< @return Error Code, 0 on success
/// Gets info from the xattr on the subdir represented by path
int get_info(
const vector<string> &path, ///< [in] Path from which to read attribute.
subdir_info_s *info ///< [out] Attribute value
); /// @return Error Code, 0 on success
/// Sets info to the xattr on the subdir represented by path
int set_info(
const vector<string> &path, ///< [in] Path on which to set attribute.
const subdir_info_s &info ///< [in] Value to set
); /// @return Error Code, 0 on success
/// Encapsulates logic for when to split.
bool must_merge(
const subdir_info_s &info ///< [in] Info to check
); /// @return True if info must be merged, False otherwise
/// Encapsulates logic for when to merge.
bool must_split(
const subdir_info_s &info, ///< [in] Info to check
int target_level = 0
); /// @return True if info must be split, False otherwise
/// Initiates merge
int initiate_merge(
const vector<string> &path, ///< [in] Subdir to merge
subdir_info_s info ///< [in] Info attached to path
); /// @return Error Code, 0 on success
/// Completes merge
int complete_merge(
const vector<string> &path, ///< [in] Subdir to merge
subdir_info_s info ///< [in] Info attached to path
); /// @return Error Code, 0 on success
/// Resets attr to match actual subdir contents
int reset_attr(
const vector<string> &path ///< [in] path to cleanup
);
/// Initiate Split
int initiate_split(
const vector<string> &path, ///< [in] Subdir to split
subdir_info_s info ///< [in] Info attached to path
); /// @return Error Code, 0 on success
/// Completes Split
int complete_split(
const vector<string> &path, ///< [in] Subdir to split
subdir_info_s info ///< [in] Info attached to path
); /// @return Error Code, 0 on success
/// Determine path components from hoid hash
void get_path_components(
const ghobject_t &oid, ///< [in] Object for which to get path components
vector<string> *path ///< [out] Path components for hoid.
);
/// Pre-hash and split folders to avoid runtime splitting
/// according to the given expected object number.
int pre_split_folder(uint32_t pg_num, uint64_t expected_num_objs);
/// Initialize the folder (dir info) with the given hash
/// level and number of its subdirs.
int init_split_folder(vector<string> &path, uint32_t hash_level);
/// do collection split for path
static int col_split_level(
HashIndex &from, ///< [in] from index
HashIndex &dest, ///< [in] to index
const vector<string> &path, ///< [in] path to split
uint32_t bits, ///< [in] num bits to match
uint32_t match, ///< [in] bits to match
unsigned *mkdirred ///< [in,out] path[:mkdirred] has been mkdirred
);
/**
* Get string representation of ghobject_t/hash
*
* e.g: 0x01234567 -> "76543210"
*/
static string get_path_str(
const ghobject_t &oid ///< [in] Object to get hash string for
); ///< @return Hash string for hoid.
/// Get string from hash, @see get_path_str
static string get_hash_str(
uint32_t hash ///< [in] Hash to convert to a string.
); ///< @return String representation of hash
/// Get hash from hash prefix string e.g. "FFFFAB" -> 0xFFFFAB00
static uint32_t hash_prefix_to_hash(
string prefix ///< [in] string to convert
); ///< @return Hash
/// Get hash mod from path
static void path_to_hobject_hash_prefix(
const vector<string> &path,///< [in] path to convert
uint32_t *bits, ///< [out] bits
uint32_t *hash ///< [out] hash
) {
string hash_str;
for (vector<string>::const_iterator i = path.begin();
i != path.end();
++i) {
hash_str.push_back(*i->begin());
}
uint32_t rev_hash = hash_prefix_to_hash(hash_str);
if (hash)
*hash = rev_hash;
if (bits)
*bits = path.size() * 4;
}
/// Calculate the number of bits.
static int calc_num_bits(uint64_t n) {
int ret = 0;
while (n > 0) {
n = n >> 1;
ret++;
}
return ret;
}
/// Convert a number to hex string (upper case).
static string to_hex(int n) {
ceph_assert(n >= 0 && n < 16);
char c = (n <= 9 ? ('0' + n) : ('A' + n - 10));
string str;
str.append(1, c);
return str;
}
struct CmpPairBitwise {
bool operator()(const pair<string, ghobject_t>& l,
const pair<string, ghobject_t>& r) const
{
if (l.first < r.first)
return true;
if (l.first > r.first)
return false;
if (cmp(l.second, r.second) < 0)
return true;
return false;
}
};
struct CmpHexdigitStringBitwise {
bool operator()(const string& l, const string& r) const {
return reverse_hexdigit_bits_string(l) < reverse_hexdigit_bits_string(r);
}
};
/// Get path contents by hash
int get_path_contents_by_hash_bitwise(
const vector<string> &path, /// [in] Path to list
const ghobject_t *next_object, /// [in] list > *next_object
set<string, CmpHexdigitStringBitwise> *hash_prefixes, /// [out] prefixes in dir
set<pair<string, ghobject_t>, CmpPairBitwise> *objects /// [out] objects
);
/// List objects in collection in ghobject_t order
int list_by_hash(
const vector<string> &path, /// [in] Path to list
const ghobject_t &end, /// [in] List only objects < end
int max_count, /// [in] List at most max_count
ghobject_t *next, /// [in,out] List objects >= *next
vector<ghobject_t> *out /// [out] Listed objects
); ///< @return Error Code, 0 on success
/// List objects in collection in ghobject_t order
int list_by_hash_bitwise(
const vector<string> &path, /// [in] Path to list
const ghobject_t &end, /// [in] List only objects < end
int max_count, /// [in] List at most max_count
ghobject_t *next, /// [in,out] List objects >= *next
vector<ghobject_t> *out /// [out] Listed objects
); ///< @return Error Code, 0 on success
/// Create the given levels of sub directories from the given root.
/// The contents of *path* is not changed after calling this function.
int recursive_create_path(vector<string>& path, int level);
/// split each dir below the given path
int split_dirs(const vector<string> &path, int target_level = 0);
int write_settings();
};
#endif
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