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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /dom/cache/CacheWorkerRef.cpp | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/cache/CacheWorkerRef.cpp')
-rw-r--r-- | dom/cache/CacheWorkerRef.cpp | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/dom/cache/CacheWorkerRef.cpp b/dom/cache/CacheWorkerRef.cpp new file mode 100644 index 0000000000..6f864fa0ba --- /dev/null +++ b/dom/cache/CacheWorkerRef.cpp @@ -0,0 +1,149 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/dom/cache/CacheWorkerRef.h" + +#include "mozilla/dom/cache/ActorChild.h" +#include "mozilla/dom/WorkerPrivate.h" +#include "mozilla/dom/WorkerRef.h" + +namespace mozilla::dom::cache { + +namespace { +// XXX Move this to mfbt, or do we already have something like this? Or remove +// the need for that by changing StrongWorkerRef/IPCWorkerRef? + +template <class T> +class FakeCopyable { + public: + explicit FakeCopyable(T&& aTarget) : mTarget(std::forward<T>(aTarget)) {} + + FakeCopyable(FakeCopyable&&) = default; + + FakeCopyable(const FakeCopyable& aOther) + : mTarget(std::move(const_cast<FakeCopyable&>(aOther).mTarget)) { + MOZ_CRASH("Do not copy."); + } + + template <typename... Args> + auto operator()(Args&&... aArgs) { + return mTarget(std::forward<Args>(aArgs)...); + } + + private: + T mTarget; +}; + +} // namespace + +// static +SafeRefPtr<CacheWorkerRef> CacheWorkerRef::Create(WorkerPrivate* aWorkerPrivate, + Behavior aBehavior) { + MOZ_DIAGNOSTIC_ASSERT(aWorkerPrivate); + + // XXX This looks as if this could be simplified now by moving into the ctor + // of CacheWorkerRef, since we can now use SafeRefPtrFromThis in the ctor + auto workerRef = + MakeSafeRefPtr<CacheWorkerRef>(aBehavior, ConstructorGuard{}); + auto notify = + FakeCopyable([workerRef = workerRef.clonePtr()] { workerRef->Notify(); }); + if (aBehavior == eStrongWorkerRef) { + workerRef->mStrongWorkerRef = StrongWorkerRef::Create( + aWorkerPrivate, "CacheWorkerRef-Strong", std::move(notify)); + } else { + MOZ_ASSERT(aBehavior == eIPCWorkerRef); + workerRef->mIPCWorkerRef = IPCWorkerRef::Create( + aWorkerPrivate, "CacheWorkerRef-IPC", std::move(notify)); + } + + if (NS_WARN_IF(!workerRef->mIPCWorkerRef && !workerRef->mStrongWorkerRef)) { + return nullptr; + } + + return workerRef; +} + +// static +SafeRefPtr<CacheWorkerRef> CacheWorkerRef::PreferBehavior( + SafeRefPtr<CacheWorkerRef> aCurrentRef, Behavior aBehavior) { + if (!aCurrentRef) { + return nullptr; + } + + SafeRefPtr<CacheWorkerRef> orig = std::move(aCurrentRef); + if (orig->mBehavior == aBehavior) { + return orig; + } + + WorkerPrivate* workerPrivate = nullptr; + if (orig->mBehavior == eStrongWorkerRef) { + workerPrivate = orig->mStrongWorkerRef->Private(); + } else { + MOZ_ASSERT(orig->mBehavior == eIPCWorkerRef); + workerPrivate = orig->mIPCWorkerRef->Private(); + } + + MOZ_ASSERT(workerPrivate); + + SafeRefPtr<CacheWorkerRef> replace = Create(workerPrivate, aBehavior); + return static_cast<bool>(replace) ? std::move(replace) : std::move(orig); +} + +void CacheWorkerRef::AddActor(ActorChild& aActor) { + NS_ASSERT_OWNINGTHREAD(CacheWorkerRef); + MOZ_ASSERT(!mActorList.Contains(&aActor)); + + mActorList.AppendElement(WrapNotNullUnchecked(&aActor)); + + // Allow an actor to be added after we've entered the Notifying case. We + // can't stop the actor creation from racing with out destruction of the + // other actors and we need to wait for this extra one to close as well. + // Signal it should destroy itself right away. + if (mNotified) { + aActor.StartDestroy(); + } +} + +void CacheWorkerRef::RemoveActor(ActorChild& aActor) { + NS_ASSERT_OWNINGTHREAD(CacheWorkerRef); + +#if defined(RELEASE_OR_BETA) + mActorList.RemoveElement(&aActor); +#else + MOZ_DIAGNOSTIC_ASSERT(mActorList.RemoveElement(&aActor)); +#endif + + MOZ_ASSERT(!mActorList.Contains(&aActor)); + + if (mActorList.IsEmpty()) { + mStrongWorkerRef = nullptr; + mIPCWorkerRef = nullptr; + } +} + +bool CacheWorkerRef::Notified() const { return mNotified; } + +void CacheWorkerRef::Notify() { + NS_ASSERT_OWNINGTHREAD(CacheWorkerRef); + + mNotified = true; + + // Start the asynchronous destruction of our actors. These will call back + // into RemoveActor() once the actor is destroyed. + for (const auto& actor : mActorList) { + actor->StartDestroy(); + } +} + +CacheWorkerRef::CacheWorkerRef(Behavior aBehavior, ConstructorGuard) + : mBehavior(aBehavior), mNotified(false) {} + +CacheWorkerRef::~CacheWorkerRef() { + NS_ASSERT_OWNINGTHREAD(CacheWorkerRef); + MOZ_DIAGNOSTIC_ASSERT(mActorList.IsEmpty()); +} + +} // namespace mozilla::dom::cache |