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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /dom/webgpu/Texture.h | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/webgpu/Texture.h')
-rw-r--r-- | dom/webgpu/Texture.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/dom/webgpu/Texture.h b/dom/webgpu/Texture.h new file mode 100644 index 0000000000..d4c26f402d --- /dev/null +++ b/dom/webgpu/Texture.h @@ -0,0 +1,56 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GPU_Texture_H_ +#define GPU_Texture_H_ + +#include "mozilla/WeakPtr.h" +#include "nsWrapperCache.h" +#include "ObjectModel.h" +#include "mozilla/webgpu/WebGPUTypes.h" +#include "mozilla/WeakPtr.h" + +namespace mozilla { +namespace dom { +struct GPUTextureDescriptor; +struct GPUTextureViewDescriptor; +class HTMLCanvasElement; +} // namespace dom + +namespace webgpu { +namespace ffi { +struct WGPUTextureViewDescriptor; +} // namespace ffi + +class Device; +class TextureView; + +class Texture final : public ObjectBase, public ChildOf<Device> { + public: + GPU_DECL_CYCLE_COLLECTION(Texture) + GPU_DECL_JS_WRAP(Texture) + + Texture(Device* const aParent, RawId aId, + const dom::GPUTextureDescriptor& aDesc); + Device* GetParentDevice() { return mParent; } + const RawId mId; + const Maybe<uint8_t> mBytesPerBlock; + + WeakPtr<dom::HTMLCanvasElement> mTargetCanvasElement; + + private: + virtual ~Texture(); + void Cleanup(); + + public: + already_AddRefed<TextureView> CreateView( + const dom::GPUTextureViewDescriptor& aDesc); + void Destroy(); +}; + +} // namespace webgpu +} // namespace mozilla + +#endif // GPU_Texture_H_ |