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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/angle/checkout/src/libANGLE/validationEGL.cpp
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/validationEGL.cpp')
-rw-r--r--gfx/angle/checkout/src/libANGLE/validationEGL.cpp3933
1 files changed, 3933 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationEGL.cpp b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp
new file mode 100644
index 0000000000..105afc64d0
--- /dev/null
+++ b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp
@@ -0,0 +1,3933 @@
+//
+// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// validationEGL.cpp: Validation functions for generic EGL entry point parameters
+
+#include "libANGLE/validationEGL.h"
+
+#include "common/utilities.h"
+#include "libANGLE/Config.h"
+#include "libANGLE/Context.h"
+#include "libANGLE/Device.h"
+#include "libANGLE/Display.h"
+#include "libANGLE/EGLSync.h"
+#include "libANGLE/Image.h"
+#include "libANGLE/Stream.h"
+#include "libANGLE/Surface.h"
+#include "libANGLE/Texture.h"
+#include "libANGLE/Thread.h"
+#include "libANGLE/formatutils.h"
+
+#include <EGL/eglext.h>
+
+namespace egl
+{
+namespace
+{
+size_t GetMaximumMipLevel(const gl::Context *context, gl::TextureType type)
+{
+ const gl::Caps &caps = context->getCaps();
+
+ size_t maxDimension = 0;
+ switch (type)
+ {
+ case gl::TextureType::_2D:
+ case gl::TextureType::_2DArray:
+ case gl::TextureType::_2DMultisample:
+ maxDimension = caps.max2DTextureSize;
+ break;
+ case gl::TextureType::Rectangle:
+ maxDimension = caps.maxRectangleTextureSize;
+ break;
+ case gl::TextureType::CubeMap:
+ maxDimension = caps.maxCubeMapTextureSize;
+ break;
+ case gl::TextureType::_3D:
+ maxDimension = caps.max3DTextureSize;
+ break;
+
+ default:
+ UNREACHABLE();
+ }
+
+ return gl::log2(static_cast<int>(maxDimension));
+}
+
+bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture)
+{
+ size_t maxMip = GetMaximumMipLevel(context, texture->getType());
+ for (size_t level = 1; level < maxMip; level++)
+ {
+ if (texture->getType() == gl::TextureType::CubeMap)
+ {
+ for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets())
+ {
+ if (texture->getFormat(face, level).valid())
+ {
+ return true;
+ }
+ }
+ }
+ else
+ {
+ if (texture->getFormat(gl::NonCubeTextureTypeToTarget(texture->getType()), level)
+ .valid())
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture)
+{
+ ASSERT(texture->getType() == gl::TextureType::CubeMap);
+ for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets())
+ {
+ if (!texture->getFormat(face, 0).valid())
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+Error ValidateStreamAttribute(const EGLAttrib attribute,
+ const EGLAttrib value,
+ const DisplayExtensions &extensions)
+{
+ switch (attribute)
+ {
+ case EGL_STREAM_STATE_KHR:
+ case EGL_PRODUCER_FRAME_KHR:
+ case EGL_CONSUMER_FRAME_KHR:
+ return EglBadAccess() << "Attempt to initialize readonly parameter";
+ case EGL_CONSUMER_LATENCY_USEC_KHR:
+ // Technically not in spec but a latency < 0 makes no sense so we check it
+ if (value < 0)
+ {
+ return EglBadParameter() << "Latency must be positive";
+ }
+ break;
+ case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
+ if (!extensions.streamConsumerGLTexture)
+ {
+ return EglBadAttribute() << "Consumer GL extension not enabled";
+ }
+ // Again not in spec but it should be positive anyways
+ if (value < 0)
+ {
+ return EglBadParameter() << "Timeout must be positive";
+ }
+ break;
+ default:
+ return EglBadAttribute() << "Invalid stream attribute";
+ }
+ return NoError();
+}
+
+Error ValidateCreateImageMipLevelCommon(gl::Context *context,
+ const gl::Texture *texture,
+ EGLAttrib level)
+{
+ // Note that the spec EGL_create_image spec does not explicitly specify an error
+ // when the level is outside the base/max level range, but it does mention that the
+ // level "must be a part of the complete texture object <buffer>". It can be argued
+ // that out-of-range levels are not a part of the complete texture.
+ const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel();
+ if (level > 0 &&
+ (!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel ||
+ static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel()))
+ {
+ return EglBadParameter() << "texture must be complete if level is non-zero.";
+ }
+
+ if (level == 0 && !texture->isMipmapComplete() &&
+ TextureHasNonZeroMipLevelsSpecified(context, texture))
+ {
+ return EglBadParameter() << "if level is zero and the texture is incomplete, it must "
+ "have no mip levels specified except zero.";
+ }
+
+ return NoError();
+}
+
+Error ValidateConfigAttribute(const Display *display, EGLAttrib attribute)
+{
+ switch (attribute)
+ {
+ case EGL_BUFFER_SIZE:
+ case EGL_ALPHA_SIZE:
+ case EGL_BLUE_SIZE:
+ case EGL_GREEN_SIZE:
+ case EGL_RED_SIZE:
+ case EGL_DEPTH_SIZE:
+ case EGL_STENCIL_SIZE:
+ case EGL_CONFIG_CAVEAT:
+ case EGL_CONFIG_ID:
+ case EGL_LEVEL:
+ case EGL_NATIVE_RENDERABLE:
+ case EGL_NATIVE_VISUAL_ID:
+ case EGL_NATIVE_VISUAL_TYPE:
+ case EGL_SAMPLES:
+ case EGL_SAMPLE_BUFFERS:
+ case EGL_SURFACE_TYPE:
+ case EGL_TRANSPARENT_TYPE:
+ case EGL_TRANSPARENT_BLUE_VALUE:
+ case EGL_TRANSPARENT_GREEN_VALUE:
+ case EGL_TRANSPARENT_RED_VALUE:
+ case EGL_BIND_TO_TEXTURE_RGB:
+ case EGL_BIND_TO_TEXTURE_RGBA:
+ case EGL_MIN_SWAP_INTERVAL:
+ case EGL_MAX_SWAP_INTERVAL:
+ case EGL_LUMINANCE_SIZE:
+ case EGL_ALPHA_MASK_SIZE:
+ case EGL_COLOR_BUFFER_TYPE:
+ case EGL_RENDERABLE_TYPE:
+ case EGL_MATCH_NATIVE_PIXMAP:
+ case EGL_CONFORMANT:
+ case EGL_MAX_PBUFFER_WIDTH:
+ case EGL_MAX_PBUFFER_HEIGHT:
+ case EGL_MAX_PBUFFER_PIXELS:
+ break;
+
+ case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE:
+ if (!display->getExtensions().surfaceOrientation)
+ {
+ return EglBadAttribute() << "EGL_ANGLE_surface_orientation is not enabled.";
+ }
+ break;
+
+ case EGL_COLOR_COMPONENT_TYPE_EXT:
+ if (!display->getExtensions().pixelFormatFloat)
+ {
+ return EglBadAttribute() << "EGL_EXT_pixel_format_float is not enabled.";
+ }
+ break;
+
+ case EGL_RECORDABLE_ANDROID:
+ if (!display->getExtensions().recordable)
+ {
+ return EglBadAttribute() << "EGL_ANDROID_recordable is not enabled.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Unknown attribute.";
+ }
+
+ return NoError();
+}
+
+Error ValidateConfigAttributeValue(const Display *display, EGLAttrib attribute, EGLAttrib value)
+{
+ switch (attribute)
+ {
+
+ case EGL_BIND_TO_TEXTURE_RGB:
+ case EGL_BIND_TO_TEXTURE_RGBA:
+ switch (value)
+ {
+ case EGL_DONT_CARE:
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ return EglBadAttribute() << "EGL_bind_to_texture invalid attribute: " << value;
+ }
+ break;
+
+ case EGL_COLOR_BUFFER_TYPE:
+ switch (value)
+ {
+ case EGL_RGB_BUFFER:
+ case EGL_LUMINANCE_BUFFER:
+ // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage
+ case EGL_DONT_CARE:
+ break;
+ default:
+ return EglBadAttribute()
+ << "EGL_color_buffer_type invalid attribute: " << value;
+ }
+ break;
+
+ case EGL_NATIVE_RENDERABLE:
+ switch (value)
+ {
+ case EGL_DONT_CARE:
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ return EglBadAttribute()
+ << "EGL_native_renderable invalid attribute: " << value;
+ }
+ break;
+
+ case EGL_TRANSPARENT_TYPE:
+ switch (value)
+ {
+ case EGL_NONE:
+ case EGL_TRANSPARENT_RGB:
+ // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage
+ case EGL_DONT_CARE:
+ break;
+ default:
+ return EglBadAttribute() << "EGL_transparent_type invalid attribute: " << value;
+ }
+ break;
+
+ case EGL_RECORDABLE_ANDROID:
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ case EGL_DONT_CARE:
+ break;
+ default:
+ return EglBadAttribute()
+ << "EGL_RECORDABLE_ANDROID invalid attribute: " << value;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return NoError();
+}
+
+Error ValidateConfigAttributes(const Display *display, const AttributeMap &attributes)
+{
+ for (const auto &attrib : attributes)
+ {
+ ANGLE_TRY(ValidateConfigAttribute(display, attrib.first));
+ ANGLE_TRY(ValidateConfigAttributeValue(display, attrib.first, attrib.second));
+ }
+
+ return NoError();
+}
+
+Error ValidatePlatformType(const ClientExtensions &clientExtensions, EGLAttrib platformType)
+{
+ switch (platformType)
+ {
+ case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
+ case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
+ if (!clientExtensions.platformANGLED3D)
+ {
+ return EglBadAttribute() << "Direct3D platform is unsupported.";
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
+ case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
+ if (!clientExtensions.platformANGLEOpenGL)
+ {
+ return EglBadAttribute() << "OpenGL platform is unsupported.";
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE:
+ if (!clientExtensions.platformANGLENULL)
+ {
+ return EglBadAttribute() << "Display type EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE "
+ "requires EGL_ANGLE_platform_angle_null.";
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
+ if (!clientExtensions.platformANGLEVulkan)
+ {
+ return EglBadAttribute() << "Vulkan platform is unsupported.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Unknown platform type.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetPlatformDisplayCommon(EGLenum platform,
+ void *native_display,
+ const AttributeMap &attribMap)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+
+ switch (platform)
+ {
+ case EGL_PLATFORM_ANGLE_ANGLE:
+ if (!clientExtensions.platformANGLE)
+ {
+ return EglBadParameter() << "Platform ANGLE extension is not active";
+ }
+ break;
+ case EGL_PLATFORM_DEVICE_EXT:
+ if (!clientExtensions.platformDevice)
+ {
+ return EglBadParameter() << "Platform Device extension is not active";
+ }
+ break;
+ default:
+ return EglBadConfig() << "Bad platform type.";
+ }
+
+ if (platform == EGL_PLATFORM_ANGLE_ANGLE)
+ {
+ EGLAttrib platformType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
+ bool enableAutoTrimSpecified = false;
+ bool presentPathSpecified = false;
+
+ Optional<EGLAttrib> majorVersion;
+ Optional<EGLAttrib> minorVersion;
+ Optional<EGLAttrib> deviceType;
+ Optional<EGLAttrib> eglHandle;
+
+ for (const auto &curAttrib : attribMap)
+ {
+ const EGLAttrib value = curAttrib.second;
+
+ switch (curAttrib.first)
+ {
+ case EGL_PLATFORM_ANGLE_TYPE_ANGLE:
+ {
+ ANGLE_TRY(ValidatePlatformType(clientExtensions, value));
+ platformType = value;
+ break;
+ }
+
+ case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE:
+ if (value != EGL_DONT_CARE)
+ {
+ majorVersion = value;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE:
+ if (value != EGL_DONT_CARE)
+ {
+ minorVersion = value;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE:
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+ default:
+ return EglBadAttribute() << "Invalid automatic trim attribute";
+ }
+ enableAutoTrimSpecified = true;
+ break;
+
+ case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE:
+ if (!clientExtensions.experimentalPresentPath)
+ {
+ return EglBadAttribute()
+ << "EGL_ANGLE_experimental_present_path extension not active";
+ }
+
+ switch (value)
+ {
+ case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE:
+ case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE:
+ break;
+ default:
+ return EglBadAttribute()
+ << "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE";
+ }
+ presentPathSpecified = true;
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE:
+ switch (value)
+ {
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE:
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE:
+ if (!clientExtensions.platformANGLED3D)
+ {
+ return EglBadAttribute()
+ << "EGL_ANGLE_platform_angle_d3d is not supported";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid value for "
+ "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE "
+ "attrib";
+ }
+ deviceType = value;
+ break;
+
+ case EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE:
+ if (!clientExtensions.platformANGLE)
+ {
+ return EglBadAttribute() << "EGL_ANGLE_platform_angle extension not active";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE && value != EGL_DONT_CARE)
+ {
+ return EglBadAttribute() << "EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE "
+ "must be EGL_TRUE, EGL_FALSE, or "
+ "EGL_DONT_CARE.";
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE:
+ if (value != EGL_DONT_CARE)
+ {
+ eglHandle = value;
+ }
+ break;
+
+ case EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE:
+ if (!clientExtensions.platformANGLEContextVirtualization)
+ {
+ return EglBadAttribute() << "EGL_ANGLE_platform_angle_context_"
+ "virtualization extension not active";
+ }
+
+ switch (value)
+ {
+ case EGL_DONT_CARE:
+ case EGL_FALSE:
+ case EGL_TRUE:
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid value for "
+ "EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_"
+ "ANGLE attrib";
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if (!majorVersion.valid() && minorVersion.valid())
+ {
+ return EglBadAttribute()
+ << "Must specify major version if you specify a minor version.";
+ }
+
+ if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ return EglBadAttribute() << "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a "
+ "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.";
+ }
+
+ if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ return EglBadAttribute() << "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE "
+ "requires a device type of "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.";
+ }
+
+ if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ return EglBadAttribute() << "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a "
+ "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.";
+ }
+
+ if (deviceType.valid())
+ {
+ switch (deviceType.value())
+ {
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE:
+ case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE:
+ if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ return EglBadAttribute()
+ << "This device type requires a "
+ "platform type of EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or "
+ "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE.";
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (platformType == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
+ {
+ if ((majorVersion.valid() && majorVersion.value() != 1) ||
+ (minorVersion.valid() && minorVersion.value() != 0))
+ {
+ return EglBadAttribute() << "EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE currently "
+ "only supports Vulkan 1.0.";
+ }
+ }
+
+ if (eglHandle.valid() && platformType != EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE &&
+ platformType != EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE)
+ {
+ return EglBadAttribute() << "EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE requires a "
+ "device type of EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE.";
+ }
+ }
+ else if (platform == EGL_PLATFORM_DEVICE_EXT)
+ {
+ Device *eglDevice = static_cast<Device *>(native_display);
+ if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice))
+ {
+ return EglBadAttribute() << "native_display should be a valid EGL device if "
+ "platform equals EGL_PLATFORM_DEVICE_EXT";
+ }
+ }
+ else
+ {
+ UNREACHABLE();
+ }
+
+ if (attribMap.contains(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE))
+ {
+ if (!clientExtensions.featureControlANGLE)
+ {
+ return EglBadAttribute() << "EGL_ANGLE_feature_control is not supported";
+ }
+ else if (attribMap.get(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE, 0) == 0)
+ {
+ return EglBadAttribute()
+ << "EGL_FEATURE_OVERRIDES_ENABLED_ANGLE must be a valid pointer";
+ }
+ }
+ if (attribMap.contains(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE))
+ {
+ if (!clientExtensions.featureControlANGLE)
+ {
+ return EglBadAttribute() << "EGL_ANGLE_feature_control is not supported";
+ }
+ else if (attribMap.get(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE, 0) == 0)
+ {
+ return EglBadAttribute()
+ << "EGL_FEATURE_OVERRIDES_DISABLED_ANGLE must be a valid pointer";
+ }
+ }
+
+ return NoError();
+}
+
+Error ValidateStream(const Display *display, const Stream *stream)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.stream)
+ {
+ return EglBadAccess() << "Stream extension not active";
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ return EglBadStream() << "Invalid stream";
+ }
+
+ return NoError();
+}
+
+Error ValidateLabeledObject(Thread *thread,
+ const Display *display,
+ ObjectType objectType,
+ EGLObjectKHR object,
+ LabeledObject **outLabeledObject)
+{
+ switch (objectType)
+ {
+ case ObjectType::Context:
+ {
+ gl::Context *context = static_cast<gl::Context *>(object);
+ ANGLE_TRY(ValidateContext(display, context));
+ *outLabeledObject = context;
+ break;
+ }
+
+ case ObjectType::Display:
+ {
+ ANGLE_TRY(ValidateDisplay(display));
+ if (display != object)
+ {
+ return EglBadParameter() << "when object type is EGL_OBJECT_DISPLAY_KHR, the "
+ "object must be the same as the display.";
+ }
+
+ *outLabeledObject = static_cast<Display *>(object);
+ break;
+ }
+
+ case ObjectType::Image:
+ {
+ Image *image = static_cast<Image *>(object);
+ ANGLE_TRY(ValidateImage(display, image));
+ *outLabeledObject = image;
+ break;
+ }
+
+ case ObjectType::Stream:
+ {
+ Stream *stream = static_cast<Stream *>(object);
+ ANGLE_TRY(ValidateStream(display, stream));
+ *outLabeledObject = stream;
+ break;
+ }
+
+ case ObjectType::Surface:
+ {
+ Surface *surface = static_cast<Surface *>(object);
+ ANGLE_TRY(ValidateSurface(display, surface));
+ *outLabeledObject = surface;
+ break;
+ }
+
+ case ObjectType::Sync:
+ {
+ Sync *sync = static_cast<Sync *>(object);
+ ANGLE_TRY(ValidateSync(display, sync));
+ *outLabeledObject = sync;
+ break;
+ }
+
+ case ObjectType::Thread:
+ {
+ *outLabeledObject = thread;
+ break;
+ }
+
+ default:
+ return EglBadParameter() << "unknown object type.";
+ }
+
+ return NoError();
+}
+
+// This is a common sub-check of Display status that's shared by multiple functions
+Error ValidateDisplayPointer(const Display *display)
+{
+ if (display == EGL_NO_DISPLAY)
+ {
+ return EglBadDisplay() << "display is EGL_NO_DISPLAY.";
+ }
+
+ if (!Display::isValidDisplay(display))
+ {
+ return EglBadDisplay() << "display is not a valid display.";
+ }
+
+ return NoError();
+}
+
+bool ValidCompositorTimingName(CompositorTiming name)
+{
+ switch (name)
+ {
+ case CompositorTiming::CompositeDeadline:
+ case CompositorTiming::CompositInterval:
+ case CompositorTiming::CompositToPresentLatency:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+bool ValidTimestampType(Timestamp timestamp)
+{
+ switch (timestamp)
+ {
+ case Timestamp::RequestedPresentTime:
+ case Timestamp::RenderingCompleteTime:
+ case Timestamp::CompositionLatchTime:
+ case Timestamp::FirstCompositionStartTime:
+ case Timestamp::LastCompositionStartTime:
+ case Timestamp::FirstCompositionGPUFinishedTime:
+ case Timestamp::DisplayPresentTime:
+ case Timestamp::DequeueReadyTime:
+ case Timestamp::ReadsDoneTime:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+} // anonymous namespace
+
+Error ValidateDisplay(const Display *display)
+{
+ ANGLE_TRY(ValidateDisplayPointer(display));
+
+ if (!display->isInitialized())
+ {
+ return EglNotInitialized() << "display is not initialized.";
+ }
+
+ if (display->isDeviceLost())
+ {
+ return EglContextLost() << "display had a context loss";
+ }
+
+ return NoError();
+}
+
+Error ValidateSurface(const Display *display, const Surface *surface)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->isValidSurface(surface))
+ {
+ return EglBadSurface();
+ }
+
+ return NoError();
+}
+
+Error ValidateConfig(const Display *display, const Config *config)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->isValidConfig(config))
+ {
+ return EglBadConfig();
+ }
+
+ return NoError();
+}
+
+Error ValidateContext(const Display *display, const gl::Context *context)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->isValidContext(context))
+ {
+ return EglBadContext();
+ }
+
+ return NoError();
+}
+
+Error ValidateImage(const Display *display, const Image *image)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->isValidImage(image))
+ {
+ return EglBadParameter() << "image is not valid.";
+ }
+
+ return NoError();
+}
+
+Error ValidateDevice(const Device *device)
+{
+ if (device == EGL_NO_DEVICE_EXT)
+ {
+ return EglBadAccess() << "device is EGL_NO_DEVICE.";
+ }
+
+ if (!Device::IsValidDevice(device))
+ {
+ return EglBadAccess() << "device is not valid.";
+ }
+
+ return NoError();
+}
+
+Error ValidateSync(const Display *display, const Sync *sync)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->isValidSync(sync))
+ {
+ return EglBadParameter() << "sync object is not valid.";
+ }
+
+ return NoError();
+}
+
+const Thread *GetThreadIfValid(const Thread *thread)
+{
+ // Threads should always be valid
+ return thread;
+}
+
+const Display *GetDisplayIfValid(const Display *display)
+{
+ if (ValidateDisplay(display).isError())
+ {
+ return nullptr;
+ }
+
+ return display;
+}
+
+const Surface *GetSurfaceIfValid(const Display *display, const Surface *surface)
+{
+ if (ValidateSurface(display, surface).isError())
+ {
+ return nullptr;
+ }
+
+ return surface;
+}
+
+const Image *GetImageIfValid(const Display *display, const Image *image)
+{
+ if (ValidateImage(display, image).isError())
+ {
+ return nullptr;
+ }
+
+ return image;
+}
+
+const Stream *GetStreamIfValid(const Display *display, const Stream *stream)
+{
+ if (ValidateStream(display, stream).isError())
+ {
+ return nullptr;
+ }
+
+ return stream;
+}
+
+const gl::Context *GetContextIfValid(const Display *display, const gl::Context *context)
+{
+ if (ValidateContext(display, context).isError())
+ {
+ return nullptr;
+ }
+
+ return context;
+}
+
+const Device *GetDeviceIfValid(const Device *device)
+{
+ if (ValidateDevice(device).isError())
+ {
+ return nullptr;
+ }
+
+ return device;
+}
+
+const Sync *GetSyncIfValid(const Display *display, const Sync *sync)
+{
+ if (ValidateSync(display, sync).isError())
+ {
+ return nullptr;
+ }
+
+ return sync;
+}
+
+LabeledObject *GetLabeledObjectIfValid(Thread *thread,
+ const Display *display,
+ ObjectType objectType,
+ EGLObjectKHR object)
+{
+ LabeledObject *labeledObject = nullptr;
+ if (ValidateLabeledObject(thread, display, objectType, object, &labeledObject).isError())
+ {
+ return nullptr;
+ }
+
+ return labeledObject;
+}
+
+Error ValidateInitialize(const Display *display)
+{
+ return ValidateDisplayPointer(display);
+}
+
+Error ValidateTerminate(const Display *display)
+{
+ return ValidateDisplayPointer(display);
+}
+
+Error ValidateCreateContext(Display *display,
+ Config *configuration,
+ gl::Context *shareContext,
+ const AttributeMap &attributes)
+{
+ ANGLE_TRY(ValidateConfig(display, configuration));
+
+ // Get the requested client version (default is 1) and check it is 2 or 3.
+ EGLAttrib clientMajorVersion = 1;
+ EGLAttrib clientMinorVersion = 0;
+ EGLAttrib contextFlags = 0;
+ bool resetNotification = false;
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_CONTEXT_CLIENT_VERSION:
+ clientMajorVersion = value;
+ break;
+
+ case EGL_CONTEXT_MINOR_VERSION:
+ clientMinorVersion = value;
+ break;
+
+ case EGL_CONTEXT_FLAGS_KHR:
+ contextFlags = value;
+ break;
+
+ case EGL_CONTEXT_OPENGL_DEBUG:
+ break;
+
+ case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
+ // Only valid for OpenGL (non-ES) contexts
+ return EglBadAttribute();
+
+ case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
+ if (!display->getExtensions().createContextRobustness)
+ {
+ return EglBadAttribute();
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
+ return EglBadAttribute()
+ << "EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR is not"
+ << " valid for GLES with EGL 1.4 and KHR_create_context. Use"
+ << " EXT_create_context_robustness.";
+ case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
+ if (!display->getExtensions().createContextRobustness)
+ {
+ return EglBadAttribute();
+ }
+ if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT)
+ {
+ resetNotification = true;
+ }
+ else if (value != EGL_NO_RESET_NOTIFICATION_EXT)
+ {
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_CONTEXT_OPENGL_NO_ERROR_KHR:
+ if (!display->getExtensions().createContextNoError)
+ {
+ return EglBadAttribute() << "Invalid Context attribute.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "Attribute must be EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE:
+ if (!display->getExtensions().createContextWebGLCompatibility)
+ {
+ return EglBadAttribute() << "Attribute "
+ "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires "
+ "EGL_ANGLE_create_context_webgl_compatibility.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE must be "
+ "EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM:
+ if (!display->getExtensions().createContextBindGeneratesResource)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires "
+ "EGL_CHROMIUM_create_context_bind_generates_resource.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM "
+ "must be EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE:
+ if (!display->getExtensions().displayTextureShareGroup)
+ {
+ return EglBadAttribute() << "Attribute "
+ "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE requires "
+ "EGL_ANGLE_display_texture_share_group.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE must be "
+ "EGL_TRUE or EGL_FALSE.";
+ }
+ if (shareContext &&
+ (shareContext->usingDisplayTextureShareGroup() != (value == EGL_TRUE)))
+ {
+ return EglBadAttribute() << "All contexts within a share group must be "
+ "created with the same value of "
+ "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE.";
+ }
+ break;
+
+ case EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE:
+ if (!display->getExtensions().createContextClientArrays)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE requires "
+ "EGL_ANGLE_create_context_client_arrays.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE must "
+ "be EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE:
+ if (!display->getExtensions().programCacheControl)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE "
+ "requires EGL_ANGLE_program_cache_control.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute()
+ << "EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE must "
+ "be EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
+ "requires EGL_ANGLE_robust_resource_initialization.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_EXTENSIONS_ENABLED_ANGLE:
+ if (!display->getExtensions().createContextExtensionsEnabled)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_EXTENSIONS_ENABLED_ANGLE "
+ "requires EGL_ANGLE_create_context_extensions_enabled.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_EXTENSIONS_ENABLED_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_POWER_PREFERENCE_ANGLE:
+ if (!display->getExtensions().powerPreference)
+ {
+ return EglBadAttribute() << "Attribute EGL_POWER_PREFERENCE_ANGLE "
+ "requires EGL_ANGLE_power_preference.";
+ }
+ if (value != EGL_LOW_POWER_ANGLE && value != EGL_HIGH_POWER_ANGLE)
+ {
+ return EglBadAttribute()
+ << "EGL_POWER_PREFERENCE_ANGLE must be "
+ "either EGL_LOW_POWER_ANGLE or EGL_HIGH_POWER_ANGLE.";
+ }
+ break;
+
+ case EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE:
+ if (!display->getExtensions().createContextBackwardsCompatible)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE "
+ "requires EGL_ANGLE_create_context_backwards_compatible.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute()
+ << "EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Unknown attribute.";
+ }
+ }
+
+ switch (clientMajorVersion)
+ {
+ case 1:
+ if (clientMinorVersion != 0 && clientMinorVersion != 1)
+ {
+ return EglBadConfig();
+ }
+ break;
+
+ case 2:
+ if (clientMinorVersion != 0)
+ {
+ return EglBadConfig();
+ }
+ break;
+ case 3:
+ if (clientMinorVersion != 0 && clientMinorVersion != 1)
+ {
+ return EglBadConfig();
+ }
+ if (!(configuration->renderableType & EGL_OPENGL_ES3_BIT_KHR))
+ {
+ return EglBadConfig();
+ }
+ if (display->getMaxSupportedESVersion() <
+ gl::Version(static_cast<GLuint>(clientMajorVersion),
+ static_cast<GLuint>(clientMinorVersion)))
+ {
+ return EglBadConfig() << "Requested GLES version is not supported.";
+ }
+ break;
+ default:
+ return EglBadConfig();
+ break;
+ }
+
+ // Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES
+ const EGLint validContextFlags =
+ (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR | EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
+ if ((contextFlags & ~validContextFlags) != 0)
+ {
+ return EglBadAttribute();
+ }
+
+ if (shareContext)
+ {
+ // Shared context is invalid or is owned by another display
+ if (!display->isValidContext(shareContext))
+ {
+ return EglBadMatch();
+ }
+
+ if (shareContext->isResetNotificationEnabled() != resetNotification)
+ {
+ return EglBadMatch();
+ }
+ }
+
+ return NoError();
+}
+
+Error ValidateCreateWindowSurface(Display *display,
+ Config *config,
+ EGLNativeWindowType window,
+ const AttributeMap &attributes)
+{
+ ANGLE_TRY(ValidateConfig(display, config));
+
+ if (!display->isValidNativeWindow(window))
+ {
+ return EglBadNativeWindow();
+ }
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_RENDER_BUFFER:
+ switch (value)
+ {
+ case EGL_BACK_BUFFER:
+ break;
+ case EGL_SINGLE_BUFFER:
+ return EglBadMatch(); // Rendering directly to front buffer not supported
+ default:
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
+ if (!displayExtensions.postSubBuffer)
+ {
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!displayExtensions.flexibleSurfaceCompatibility)
+ {
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (!displayExtensions.windowFixedSize)
+ {
+ return EglBadAttribute();
+ }
+ if (value < 0)
+ {
+ return EglBadParameter();
+ }
+ break;
+
+ case EGL_FIXED_SIZE_ANGLE:
+ if (!displayExtensions.windowFixedSize)
+ {
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_SURFACE_ORIENTATION_ANGLE:
+ if (!displayExtensions.surfaceOrientation)
+ {
+ return EglBadAttribute() << "EGL_ANGLE_surface_orientation is not enabled.";
+ }
+ break;
+
+ case EGL_VG_COLORSPACE:
+ return EglBadMatch();
+
+ case EGL_VG_ALPHA_FORMAT:
+ return EglBadMatch();
+
+ case EGL_DIRECT_COMPOSITION_ANGLE:
+ if (!displayExtensions.directComposition)
+ {
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
+ "requires EGL_ANGLE_robust_resource_initialization.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute();
+ }
+ }
+
+ if (Display::hasExistingWindowSurface(window))
+ {
+ return EglBadAlloc();
+ }
+
+ return NoError();
+}
+
+Error ValidateCreatePbufferSurface(Display *display, Config *config, const AttributeMap &attributes)
+{
+ ANGLE_TRY(ValidateConfig(display, config));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (value < 0)
+ {
+ return EglBadParameter();
+ }
+ break;
+
+ case EGL_LARGEST_PBUFFER:
+ break;
+
+ case EGL_TEXTURE_FORMAT:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
+ break;
+ default:
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_TEXTURE_TARGET:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_2D:
+ break;
+ default:
+ return EglBadAttribute();
+ }
+ break;
+
+ case EGL_MIPMAP_TEXTURE:
+ break;
+
+ case EGL_VG_COLORSPACE:
+ break;
+
+ case EGL_VG_ALPHA_FORMAT:
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!displayExtensions.flexibleSurfaceCompatibility)
+ {
+ return EglBadAttribute()
+ << "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used "
+ "without EGL_ANGLE_flexible_surface_compatibility support.";
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ return EglBadAttribute()
+ << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
+ "requires EGL_ANGLE_robust_resource_initialization.";
+ }
+ if (value != EGL_TRUE && value != EGL_FALSE)
+ {
+ return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
+ "either EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute();
+ }
+ }
+
+ if (!(config->surfaceType & EGL_PBUFFER_BIT))
+ {
+ return EglBadMatch();
+ }
+
+ const Caps &caps = display->getCaps();
+
+ EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
+ EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
+
+ if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
+ (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
+ {
+ return EglBadMatch();
+ }
+
+ if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
+ (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
+ {
+ return EglBadAttribute();
+ }
+
+ EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
+ EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
+ if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT &&
+ (!gl::isPow2(width) || !gl::isPow2(height)))
+ {
+ return EglBadMatch();
+ }
+
+ return NoError();
+}
+
+Error ValidateCreatePbufferFromClientBuffer(Display *display,
+ EGLenum buftype,
+ EGLClientBuffer buffer,
+ Config *config,
+ const AttributeMap &attributes)
+{
+ ANGLE_TRY(ValidateConfig(display, config));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ switch (buftype)
+ {
+ case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
+ if (!displayExtensions.d3dShareHandleClientBuffer)
+ {
+ return EglBadParameter();
+ }
+ if (buffer == nullptr)
+ {
+ return EglBadParameter();
+ }
+ break;
+
+ case EGL_D3D_TEXTURE_ANGLE:
+ if (!displayExtensions.d3dTextureClientBuffer)
+ {
+ return EglBadParameter();
+ }
+ if (buffer == nullptr)
+ {
+ return EglBadParameter();
+ }
+ break;
+
+ case EGL_IOSURFACE_ANGLE:
+ if (!displayExtensions.iosurfaceClientBuffer)
+ {
+ return EglBadParameter() << "<buftype> EGL_IOSURFACE_ANGLE requires the "
+ "EGL_ANGLE_iosurface_client_buffer extension.";
+ }
+ if (buffer == nullptr)
+ {
+ return EglBadParameter() << "<buffer> must be non null";
+ }
+ break;
+
+ default:
+ return EglBadParameter();
+ }
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (buftype != EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE &&
+ buftype != EGL_D3D_TEXTURE_ANGLE && buftype != EGL_IOSURFACE_ANGLE)
+ {
+ return EglBadParameter()
+ << "Width and Height are not supported for thie <buftype>";
+ }
+ if (value < 0)
+ {
+ return EglBadParameter() << "Width and Height must be positive";
+ }
+ break;
+
+ case EGL_TEXTURE_FORMAT:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
+ break;
+ default:
+ return EglBadAttribute() << "Invalid value for EGL_TEXTURE_FORMAT";
+ }
+ break;
+
+ case EGL_TEXTURE_TARGET:
+ switch (value)
+ {
+ case EGL_NO_TEXTURE:
+ case EGL_TEXTURE_2D:
+ break;
+ case EGL_TEXTURE_RECTANGLE_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ return EglBadParameter()
+ << "<buftype> doesn't support rectangle texture targets";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid value for EGL_TEXTURE_TARGET";
+ }
+ break;
+
+ case EGL_MIPMAP_TEXTURE:
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!displayExtensions.flexibleSurfaceCompatibility)
+ {
+ return EglBadAttribute()
+ << "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used "
+ "without EGL_ANGLE_flexible_surface_compatibility support.";
+ }
+ break;
+
+ case EGL_IOSURFACE_PLANE_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ return EglBadAttribute() << "<buftype> doesn't support iosurface plane";
+ }
+ break;
+
+ case EGL_TEXTURE_TYPE_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ return EglBadAttribute() << "<buftype> doesn't support texture type";
+ }
+ break;
+
+ case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE:
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ return EglBadAttribute() << "<buftype> doesn't support texture internal format";
+ }
+ break;
+ case EGL_GL_COLORSPACE:
+ if (buftype != EGL_D3D_TEXTURE_ANGLE)
+ {
+ return EglBadAttribute() << "<buftype> doesn't support setting GL colorspace";
+ }
+ break;
+ default:
+ return EglBadAttribute();
+ }
+ }
+
+ EGLAttrib colorspace = attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR);
+ if (colorspace != EGL_GL_COLORSPACE_LINEAR && colorspace != EGL_GL_COLORSPACE_SRGB)
+ {
+ return EglBadAttribute() << "invalid GL colorspace";
+ }
+
+ if (!(config->surfaceType & EGL_PBUFFER_BIT))
+ {
+ return EglBadMatch();
+ }
+
+ EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
+ EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
+ if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
+ (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
+ {
+ return EglBadMatch();
+ }
+ if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
+ (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
+ {
+ // TODO(cwallez@chromium.org): For IOSurface pbuffers we require that EGL_TEXTURE_RGBA is
+ // set so that eglBindTexImage works. Normally this is only allowed if the config exposes
+ // the bindToTextureRGB/RGBA flag. This issue is that enabling this flags means that
+ // eglBindTexImage should also work for regular pbuffers which isn't implemented on macOS.
+ // Instead of adding the flag we special case the check here to be ignored for IOSurfaces.
+ // The TODO is to find a proper solution for this, maybe by implementing eglBindTexImage on
+ // OSX?
+ if (buftype != EGL_IOSURFACE_ANGLE)
+ {
+ return EglBadAttribute();
+ }
+ }
+
+ if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE)
+ {
+ EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
+ EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
+
+ if (width == 0 || height == 0)
+ {
+ return EglBadAttribute();
+ }
+
+ const Caps &caps = display->getCaps();
+ if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT &&
+ (!gl::isPow2(width) || !gl::isPow2(height)))
+ {
+ return EglBadMatch();
+ }
+ }
+
+ if (buftype == EGL_IOSURFACE_ANGLE)
+ {
+ if (textureTarget != EGL_TEXTURE_RECTANGLE_ANGLE)
+ {
+ return EglBadAttribute() << "EGL_IOSURFACE requires the EGL_TEXTURE_RECTANGLE target";
+ }
+
+ if (textureFormat != EGL_TEXTURE_RGBA)
+ {
+ return EglBadAttribute() << "EGL_IOSURFACE requires the EGL_TEXTURE_RGBA format";
+ }
+
+ if (!attributes.contains(EGL_WIDTH) || !attributes.contains(EGL_HEIGHT) ||
+ !attributes.contains(EGL_TEXTURE_FORMAT) ||
+ !attributes.contains(EGL_TEXTURE_TYPE_ANGLE) ||
+ !attributes.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE) ||
+ !attributes.contains(EGL_IOSURFACE_PLANE_ANGLE))
+ {
+ return EglBadParameter() << "Missing required attribute for EGL_IOSURFACE";
+ }
+ }
+
+ ANGLE_TRY(display->validateClientBuffer(config, buftype, buffer, attributes));
+
+ return NoError();
+}
+
+Error ValidateMakeCurrent(Display *display, Surface *draw, Surface *read, gl::Context *context)
+{
+ if (context == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
+ {
+ return EglBadMatch() << "If ctx is EGL_NO_CONTEXT, surfaces must be EGL_NO_SURFACE";
+ }
+
+ // If ctx is EGL_NO_CONTEXT and either draw or read are not EGL_NO_SURFACE, an EGL_BAD_MATCH
+ // error is generated. EGL_KHR_surfaceless_context allows both surfaces to be EGL_NO_SURFACE.
+ if (context != EGL_NO_CONTEXT && (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE))
+ {
+ if (display->getExtensions().surfacelessContext)
+ {
+ if ((draw == EGL_NO_SURFACE) != (read == EGL_NO_SURFACE))
+ {
+ return EglBadMatch() << "If ctx is not EGL_NOT_CONTEXT, draw or read must "
+ "both be EGL_NO_SURFACE, or both not";
+ }
+ }
+ else
+ {
+ return EglBadMatch()
+ << "If ctx is not EGL_NO_CONTEXT, surfaces must not be EGL_NO_SURFACE";
+ }
+ }
+
+ // If either of draw or read is a valid surface and the other is EGL_NO_SURFACE, an
+ // EGL_BAD_MATCH error is generated.
+ if ((read == EGL_NO_SURFACE) != (draw == EGL_NO_SURFACE))
+ {
+ return EglBadMatch()
+ << "read and draw must both be valid surfaces, or both be EGL_NO_SURFACE";
+ }
+
+ if (display == EGL_NO_DISPLAY || !Display::isValidDisplay(display))
+ {
+ return EglBadDisplay() << "'dpy' not a valid EGLDisplay handle";
+ }
+
+ // EGL 1.5 spec: dpy can be uninitialized if all other parameters are null
+ if (!display->isInitialized() &&
+ (context != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
+ {
+ return EglNotInitialized() << "'dpy' not initialized";
+ }
+
+ if (context != EGL_NO_CONTEXT)
+ {
+ ANGLE_TRY(ValidateContext(display, context));
+ }
+
+ if (display->isInitialized() && display->isDeviceLost())
+ {
+ return EglContextLost();
+ }
+
+ if (draw != EGL_NO_SURFACE)
+ {
+ ANGLE_TRY(ValidateSurface(display, draw));
+ }
+
+ if (read != EGL_NO_SURFACE)
+ {
+ ANGLE_TRY(ValidateSurface(display, read));
+ ANGLE_TRY(ValidateCompatibleConfigs(display, read->getConfig(), read, context->getConfig(),
+ read->getType()));
+ }
+
+ if (draw != read)
+ {
+ UNIMPLEMENTED(); // FIXME
+
+ if (draw)
+ {
+ ANGLE_TRY(ValidateCompatibleConfigs(display, draw->getConfig(), draw,
+ context->getConfig(), draw->getType()));
+ }
+ }
+ return NoError();
+}
+
+Error ValidateCompatibleConfigs(const Display *display,
+ const Config *config1,
+ const Surface *surface,
+ const Config *config2,
+ EGLint surfaceType)
+{
+
+ if (!surface->flexibleSurfaceCompatibilityRequested())
+ {
+ // Config compatibility is defined in section 2.2 of the EGL 1.5 spec
+
+ bool colorBufferCompat = config1->colorBufferType == config2->colorBufferType;
+ if (!colorBufferCompat)
+ {
+ return EglBadMatch() << "Color buffer types are not compatible.";
+ }
+
+ bool colorCompat =
+ config1->redSize == config2->redSize && config1->greenSize == config2->greenSize &&
+ config1->blueSize == config2->blueSize && config1->alphaSize == config2->alphaSize &&
+ config1->luminanceSize == config2->luminanceSize;
+ if (!colorCompat)
+ {
+ return EglBadMatch() << "Color buffer sizes are not compatible.";
+ }
+
+ bool componentTypeCompat = config1->colorComponentType == config2->colorComponentType;
+ if (!componentTypeCompat)
+ {
+ return EglBadMatch() << "Color buffer component types are not compatible.";
+ }
+
+ bool dsCompat = config1->depthSize == config2->depthSize &&
+ config1->stencilSize == config2->stencilSize;
+ if (!dsCompat)
+ {
+ return EglBadMatch() << "Depth-stencil buffer types are not compatible.";
+ }
+ }
+
+ bool surfaceTypeCompat = (config1->surfaceType & config2->surfaceType & surfaceType) != 0;
+ if (!surfaceTypeCompat)
+ {
+ return EglBadMatch() << "Surface types are not compatible.";
+ }
+
+ return NoError();
+}
+
+Error ValidateCreateImage(const Display *display,
+ gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const AttributeMap &attributes)
+{
+
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+
+ // TODO(geofflang): Complete validation from EGL_KHR_image_base:
+ // If the resource specified by <dpy>, <ctx>, <target>, <buffer> and <attrib_list> is itself an
+ // EGLImage sibling, the error EGL_BAD_ACCESS is generated.
+
+ for (AttributeMap::const_iterator attributeIter = attributes.begin();
+ attributeIter != attributes.end(); attributeIter++)
+ {
+ EGLAttrib attribute = attributeIter->first;
+ EGLAttrib value = attributeIter->second;
+
+ switch (attribute)
+ {
+ case EGL_IMAGE_PRESERVED:
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+
+ default:
+ return EglBadParameter()
+ << "EGL_IMAGE_PRESERVED must be EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+
+ case EGL_GL_TEXTURE_LEVEL:
+ if (!displayExtensions.glTexture2DImage &&
+ !displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage)
+ {
+ return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL cannot be used "
+ "without KHR_gl_texture_*_image support.";
+ }
+
+ if (value < 0)
+ {
+ return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL cannot be negative.";
+ }
+ break;
+
+ case EGL_GL_TEXTURE_ZOFFSET:
+ if (!displayExtensions.glTexture3DImage)
+ {
+ return EglBadParameter() << "EGL_GL_TEXTURE_ZOFFSET cannot be used "
+ "without KHR_gl_texture_3D_image support.";
+ }
+ break;
+
+ default:
+ return EglBadParameter()
+ << "invalid attribute: 0x" << std::hex << std::uppercase << attribute;
+ }
+ }
+
+ switch (target)
+ {
+ case EGL_GL_TEXTURE_2D:
+ {
+ if (!displayExtensions.glTexture2DImage)
+ {
+ return EglBadParameter() << "KHR_gl_texture_2D_image not supported.";
+ }
+
+ if (buffer == 0)
+ {
+ return EglBadParameter() << "buffer cannot reference a 2D texture with the name 0.";
+ }
+
+ ANGLE_TRY(ValidateContext(display, context));
+ const gl::Texture *texture =
+ context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
+ if (texture == nullptr || texture->getType() != gl::TextureType::_2D)
+ {
+ return EglBadParameter() << "target is not a 2D texture.";
+ }
+
+ if (texture->getBoundSurface() != nullptr)
+ {
+ return EglBadAccess() << "texture has a surface bound to it.";
+ }
+
+ EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0);
+ if (texture->getWidth(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0 ||
+ texture->getHeight(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0)
+ {
+ return EglBadParameter()
+ << "target 2D texture does not have a valid size at specified level.";
+ }
+
+ ANGLE_TRY(ValidateCreateImageMipLevelCommon(context, texture, level));
+ }
+ break;
+
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ {
+ if (!displayExtensions.glTextureCubemapImage)
+ {
+ return EglBadParameter() << "KHR_gl_texture_cubemap_image not supported.";
+ }
+
+ if (buffer == 0)
+ {
+ return EglBadParameter()
+ << "buffer cannot reference a cubemap texture with the name 0.";
+ }
+
+ ANGLE_TRY(ValidateContext(display, context));
+ const gl::Texture *texture =
+ context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
+ if (texture == nullptr || texture->getType() != gl::TextureType::CubeMap)
+ {
+ return EglBadParameter() << "target is not a cubemap texture.";
+ }
+
+ if (texture->getBoundSurface() != nullptr)
+ {
+ return EglBadAccess() << "texture has a surface bound to it.";
+ }
+
+ EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0);
+ gl::TextureTarget cubeMapFace = egl_gl::EGLCubeMapTargetToCubeMapTarget(target);
+ if (texture->getWidth(cubeMapFace, static_cast<size_t>(level)) == 0 ||
+ texture->getHeight(cubeMapFace, static_cast<size_t>(level)) == 0)
+ {
+ return EglBadParameter() << "target cubemap texture does not have a valid "
+ "size at specified level and face.";
+ }
+
+ ANGLE_TRY(ValidateCreateImageMipLevelCommon(context, texture, level));
+
+ if (level == 0 && !texture->isMipmapComplete() &&
+ CubeTextureHasUnspecifiedLevel0Face(texture))
+ {
+ return EglBadParameter() << "if level is zero and the texture is incomplete, "
+ "it must have all of its faces specified at level "
+ "zero.";
+ }
+ }
+ break;
+
+ case EGL_GL_TEXTURE_3D:
+ {
+ if (!displayExtensions.glTexture3DImage)
+ {
+ return EglBadParameter() << "KHR_gl_texture_3D_image not supported.";
+ }
+
+ if (buffer == 0)
+ {
+ return EglBadParameter() << "buffer cannot reference a 3D texture with the name 0.";
+ }
+
+ ANGLE_TRY(ValidateContext(display, context));
+ const gl::Texture *texture =
+ context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
+ if (texture == nullptr || texture->getType() != gl::TextureType::_3D)
+ {
+ return EglBadParameter() << "target is not a 3D texture.";
+ }
+
+ if (texture->getBoundSurface() != nullptr)
+ {
+ return EglBadAccess() << "texture has a surface bound to it.";
+ }
+
+ EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0);
+ EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET, 0);
+ if (texture->getWidth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 ||
+ texture->getHeight(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 ||
+ texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0)
+ {
+ return EglBadParameter()
+ << "target 3D texture does not have a valid size at specified level.";
+ }
+
+ if (static_cast<size_t>(zOffset) >=
+ texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level)))
+ {
+ return EglBadParameter() << "target 3D texture does not have enough layers "
+ "for the specified Z offset at the specified "
+ "level.";
+ }
+
+ ANGLE_TRY(ValidateCreateImageMipLevelCommon(context, texture, level));
+ }
+ break;
+
+ case EGL_GL_RENDERBUFFER:
+ {
+ if (!displayExtensions.glRenderbufferImage)
+ {
+ return EglBadParameter() << "KHR_gl_renderbuffer_image not supported.";
+ }
+
+ if (attributes.contains(EGL_GL_TEXTURE_LEVEL))
+ {
+ return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL cannot be used in "
+ "conjunction with a renderbuffer target.";
+ }
+
+ if (buffer == 0)
+ {
+ return EglBadParameter()
+ << "buffer cannot reference a renderbuffer with the name 0.";
+ }
+
+ ANGLE_TRY(ValidateContext(display, context));
+ const gl::Renderbuffer *renderbuffer =
+ context->getRenderbuffer(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
+ if (renderbuffer == nullptr)
+ {
+ return EglBadParameter() << "target is not a renderbuffer.";
+ }
+
+ if (renderbuffer->getSamples() > 0)
+ {
+ return EglBadParameter() << "target renderbuffer cannot be multisampled.";
+ }
+ }
+ break;
+
+ case EGL_NATIVE_BUFFER_ANDROID:
+ {
+ if (!displayExtensions.imageNativeBuffer)
+ {
+ return EglBadParameter() << "EGL_ANDROID_image_native_buffer not supported.";
+ }
+
+ if (context != nullptr)
+ {
+ return EglBadContext() << "ctx must be EGL_NO_CONTEXT.";
+ }
+
+ ANGLE_TRY(display->validateImageClientBuffer(context, target, buffer, attributes));
+ }
+ break;
+
+ case EGL_D3D11_TEXTURE_ANGLE:
+ if (!displayExtensions.imageD3D11Texture)
+ {
+ return EglBadParameter() << "EGL_ANGLE_image_d3d11_texture not supported.";
+ }
+
+ if (context != nullptr)
+ {
+ return EglBadContext() << "ctx must be EGL_NO_CONTEXT.";
+ }
+
+ ANGLE_TRY(display->validateImageClientBuffer(context, target, buffer, attributes));
+ break;
+
+ default:
+ return EglBadParameter()
+ << "invalid target: 0x" << std::hex << std::uppercase << target;
+ }
+
+ if (attributes.contains(EGL_GL_TEXTURE_ZOFFSET) && target != EGL_GL_TEXTURE_3D)
+ {
+ return EglBadParameter() << "EGL_GL_TEXTURE_ZOFFSET must be used with a 3D texture target.";
+ }
+
+ return NoError();
+}
+
+Error ValidateDestroyImage(const Display *display, const Image *image)
+{
+ ANGLE_TRY(ValidateImage(display, image));
+
+ return NoError();
+}
+
+Error ValidateCreateImageKHR(const Display *display,
+ gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const AttributeMap &attributes)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().imageBase && !display->getExtensions().image)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available.
+ // EGL_BAD_DISPLAY seems like a reasonable error.
+ return EglBadDisplay() << "EGL_KHR_image not supported.";
+ }
+
+ return ValidateCreateImage(display, context, target, buffer, attributes);
+}
+
+Error ValidateDestroyImageKHR(const Display *display, const Image *image)
+{
+ ANGLE_TRY(ValidateImage(display, image));
+
+ if (!display->getExtensions().imageBase && !display->getExtensions().image)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available.
+ // EGL_BAD_DISPLAY seems like a reasonable error.
+ return EglBadDisplay();
+ }
+
+ return NoError();
+}
+
+Error ValidateCreateDeviceANGLE(EGLint device_type,
+ void *native_device,
+ const EGLAttrib *attrib_list)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.deviceCreation)
+ {
+ return EglBadAccess() << "Device creation extension not active";
+ }
+
+ if (attrib_list != nullptr && attrib_list[0] != EGL_NONE)
+ {
+ return EglBadAttribute() << "Invalid attrib_list parameter";
+ }
+
+ switch (device_type)
+ {
+ case EGL_D3D11_DEVICE_ANGLE:
+ if (!clientExtensions.deviceCreationD3D11)
+ {
+ return EglBadAttribute() << "D3D11 device creation extension not active";
+ }
+ break;
+ default:
+ return EglBadAttribute() << "Invalid device_type parameter";
+ }
+
+ return NoError();
+}
+
+Error ValidateReleaseDeviceANGLE(Device *device)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.deviceCreation)
+ {
+ return EglBadAccess() << "Device creation extension not active";
+ }
+
+ if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device))
+ {
+ return EglBadDevice() << "Invalid device parameter";
+ }
+
+ Display *owningDisplay = device->getOwningDisplay();
+ if (owningDisplay != nullptr)
+ {
+ return EglBadDevice() << "Device must have been created using eglCreateDevice";
+ }
+
+ return NoError();
+}
+
+Error ValidateCreateSyncBase(const Display *display,
+ EGLenum type,
+ const AttributeMap &attribs,
+ const Display *currentDisplay,
+ const gl::Context *currentContext,
+ bool isExt)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ switch (type)
+ {
+ case EGL_SYNC_FENCE_KHR:
+ if (!attribs.isEmpty())
+ {
+ return EglBadAttribute() << "Invalid attribute";
+ }
+ break;
+
+ case EGL_SYNC_NATIVE_FENCE_ANDROID:
+ if (!display->getExtensions().nativeFenceSyncANDROID)
+ {
+ return EglBadDisplay()
+ << "EGL_ANDROID_native_fence_sync extension is not available.";
+ }
+
+ for (const auto &attributeIter : attribs)
+ {
+ EGLAttrib attribute = attributeIter.first;
+
+ switch (attribute)
+ {
+ case EGL_SYNC_NATIVE_FENCE_FD_ANDROID:
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid attribute";
+ }
+ }
+ break;
+
+ default:
+ if (isExt)
+ {
+ return EglBadAttribute() << "Invalid type parameter";
+ }
+ else
+ {
+ return EglBadParameter() << "Invalid type parameter";
+ }
+ }
+
+ if (display != currentDisplay)
+ {
+ return EglBadMatch() << "CreateSync can only be called on the current display";
+ }
+
+ ANGLE_TRY(ValidateContext(currentDisplay, currentContext));
+
+ if (!currentContext->getExtensions().eglSync)
+ {
+ return EglBadMatch() << "EGL_SYNC_FENCE_KHR cannot be used without "
+ "GL_OES_EGL_sync support.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetSyncAttribBase(const Display *display, const Sync *sync, EGLint attribute)
+{
+ ANGLE_TRY(ValidateSync(display, sync));
+
+ switch (attribute)
+ {
+ case EGL_SYNC_CONDITION_KHR:
+ switch (sync->getType())
+ {
+ case EGL_SYNC_FENCE_KHR:
+ case EGL_SYNC_NATIVE_FENCE_ANDROID:
+ break;
+
+ default:
+ return EglBadAttribute()
+ << "EGL_SYNC_CONDITION_KHR is not valid for this sync type.";
+ }
+ break;
+
+ // The following attributes are accepted by all types
+ case EGL_SYNC_TYPE_KHR:
+ case EGL_SYNC_STATUS_KHR:
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid attribute";
+ }
+
+ return NoError();
+}
+
+Error ValidateCreateSyncKHR(const Display *display,
+ EGLenum type,
+ const AttributeMap &attribs,
+ const Display *currentDisplay,
+ const gl::Context *currentContext)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &extensions = display->getExtensions();
+ if (!extensions.fenceSync)
+ {
+ return EglBadAccess() << "EGL_KHR_fence_sync extension is not available";
+ }
+
+ return ValidateCreateSyncBase(display, type, attribs, currentDisplay, currentContext, true);
+}
+
+Error ValidateCreateSync(const Display *display,
+ EGLenum type,
+ const AttributeMap &attribs,
+ const Display *currentDisplay,
+ const gl::Context *currentContext)
+{
+ return ValidateCreateSyncBase(display, type, attribs, currentDisplay, currentContext, false);
+}
+
+Error ValidateDestroySync(const Display *display, const Sync *sync)
+{
+ ANGLE_TRY(ValidateSync(display, sync));
+ return NoError();
+}
+
+Error ValidateClientWaitSync(const Display *display,
+ const Sync *sync,
+ EGLint flags,
+ EGLTime timeout)
+{
+ ANGLE_TRY(ValidateSync(display, sync));
+ return NoError();
+}
+
+Error ValidateWaitSync(const Display *display,
+ const gl::Context *context,
+ const Sync *sync,
+ EGLint flags)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &extensions = display->getExtensions();
+ if (!extensions.waitSync)
+ {
+ return EglBadAccess() << "EGL_KHR_wait_sync extension is not available";
+ }
+
+ ANGLE_TRY(ValidateSync(display, sync));
+
+ if (context == nullptr)
+ {
+ return EglBadMatch() << "No context is current.";
+ }
+
+ if (!context->getExtensions().eglSync)
+ {
+ return EglBadMatch() << "Server-side waits cannot be performed without "
+ "GL_OES_EGL_sync support.";
+ }
+
+ if (flags != 0)
+ {
+ return EglBadParameter() << "flags must be zero";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetSyncAttribKHR(const Display *display,
+ const Sync *sync,
+ EGLint attribute,
+ EGLint *value)
+{
+ if (value == nullptr)
+ {
+ return EglBadParameter() << "Invalid value parameter";
+ }
+ return ValidateGetSyncAttribBase(display, sync, attribute);
+}
+
+Error ValidateGetSyncAttrib(const Display *display,
+ const Sync *sync,
+ EGLint attribute,
+ EGLAttrib *value)
+{
+ if (value == nullptr)
+ {
+ return EglBadParameter() << "Invalid value parameter";
+ }
+ return ValidateGetSyncAttribBase(display, sync, attribute);
+}
+
+Error ValidateCreateStreamKHR(const Display *display, const AttributeMap &attributes)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.stream)
+ {
+ return EglBadAlloc() << "Stream extension not active";
+ }
+
+ for (const auto &attributeIter : attributes)
+ {
+ EGLAttrib attribute = attributeIter.first;
+ EGLAttrib value = attributeIter.second;
+
+ ANGLE_TRY(ValidateStreamAttribute(attribute, value, displayExtensions));
+ }
+
+ return NoError();
+}
+
+Error ValidateDestroyStreamKHR(const Display *display, const Stream *stream)
+{
+ ANGLE_TRY(ValidateStream(display, stream));
+ return NoError();
+}
+
+Error ValidateStreamAttribKHR(const Display *display,
+ const Stream *stream,
+ EGLint attribute,
+ EGLint value)
+{
+ ANGLE_TRY(ValidateStream(display, stream));
+
+ if (stream->getState() == EGL_STREAM_STATE_DISCONNECTED_KHR)
+ {
+ return EglBadState() << "Bad stream state";
+ }
+
+ return ValidateStreamAttribute(attribute, value, display->getExtensions());
+}
+
+Error ValidateQueryStreamKHR(const Display *display,
+ const Stream *stream,
+ EGLenum attribute,
+ EGLint *value)
+{
+ ANGLE_TRY(ValidateStream(display, stream));
+
+ switch (attribute)
+ {
+ case EGL_STREAM_STATE_KHR:
+ case EGL_CONSUMER_LATENCY_USEC_KHR:
+ break;
+ case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
+ if (!display->getExtensions().streamConsumerGLTexture)
+ {
+ return EglBadAttribute() << "Consumer GLTexture extension not active";
+ }
+ break;
+ default:
+ return EglBadAttribute() << "Invalid attribute";
+ }
+
+ return NoError();
+}
+
+Error ValidateQueryStreamu64KHR(const Display *display,
+ const Stream *stream,
+ EGLenum attribute,
+ EGLuint64KHR *value)
+{
+ ANGLE_TRY(ValidateStream(display, stream));
+
+ switch (attribute)
+ {
+ case EGL_CONSUMER_FRAME_KHR:
+ case EGL_PRODUCER_FRAME_KHR:
+ break;
+ default:
+ return EglBadAttribute() << "Invalid attribute";
+ }
+
+ return NoError();
+}
+
+Error ValidateStreamConsumerGLTextureExternalKHR(const Display *display,
+ gl::Context *context,
+ const Stream *stream)
+{
+ ANGLE_TRY(ValidateContext(display, context));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ return EglBadAccess() << "Stream consumer extension not active";
+ }
+
+ if (!context->getExtensions().eglStreamConsumerExternal)
+ {
+ return EglBadAccess() << "EGL stream consumer external GL extension not enabled";
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ return EglBadStream() << "Invalid stream";
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
+ {
+ return EglBadState() << "Invalid stream state";
+ }
+
+ // Lookup the texture and ensure it is correct
+ gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External);
+ if (texture == nullptr || texture->getId() == 0)
+ {
+ return EglBadAccess() << "No external texture bound";
+ }
+
+ return NoError();
+}
+
+Error ValidateStreamConsumerAcquireKHR(const Display *display,
+ gl::Context *context,
+ const Stream *stream)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ return EglBadAccess() << "Stream consumer extension not active";
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ return EglBadStream() << "Invalid stream";
+ }
+
+ if (!context)
+ {
+ return EglBadAccess() << "No GL context current to calling thread.";
+ }
+
+ ANGLE_TRY(ValidateContext(display, context));
+
+ if (!stream->isConsumerBoundToContext(context))
+ {
+ return EglBadAccess() << "Current GL context not associated with stream consumer";
+ }
+
+ if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
+ stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
+ {
+ return EglBadAccess() << "Invalid stream consumer type";
+ }
+
+ // Note: technically EGL_STREAM_STATE_EMPTY_KHR is a valid state when the timeout is non-zero.
+ // However, the timeout is effectively ignored since it has no useful functionality with the
+ // current producers that are implemented, so we don't allow that state
+ if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
+ stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
+ {
+ return EglBadState() << "Invalid stream state";
+ }
+
+ return NoError();
+}
+
+Error ValidateStreamConsumerReleaseKHR(const Display *display,
+ gl::Context *context,
+ const Stream *stream)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ return EglBadAccess() << "Stream consumer extension not active";
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ return EglBadStream() << "Invalid stream";
+ }
+
+ if (!context)
+ {
+ return EglBadAccess() << "No GL context current to calling thread.";
+ }
+
+ ANGLE_TRY(ValidateContext(display, context));
+
+ if (!stream->isConsumerBoundToContext(context))
+ {
+ return EglBadAccess() << "Current GL context not associated with stream consumer";
+ }
+
+ if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
+ stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
+ {
+ return EglBadAccess() << "Invalid stream consumer type";
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
+ stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
+ {
+ return EglBadState() << "Invalid stream state";
+ }
+
+ return NoError();
+}
+
+Error ValidateStreamConsumerGLTextureExternalAttribsNV(const Display *display,
+ gl::Context *context,
+ const Stream *stream,
+ const AttributeMap &attribs)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamConsumerGLTexture)
+ {
+ return EglBadAccess() << "Stream consumer extension not active";
+ }
+
+ ANGLE_TRY(ValidateContext(display, context));
+
+ // Although technically not a requirement in spec, the context needs to be checked for support
+ // for external textures or future logic will cause assertations. This extension is also
+ // effectively useless without external textures.
+ if (!context->getExtensions().eglStreamConsumerExternal)
+ {
+ return EglBadAccess() << "EGL stream consumer external GL extension not enabled";
+ }
+
+ if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
+ {
+ return EglBadStream() << "Invalid stream";
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
+ {
+ return EglBadState() << "Invalid stream state";
+ }
+
+ const gl::Caps &glCaps = context->getCaps();
+
+ EGLAttrib colorBufferType = EGL_RGB_BUFFER;
+ EGLAttrib planeCount = -1;
+ EGLAttrib plane[3];
+ for (int i = 0; i < 3; i++)
+ {
+ plane[i] = -1;
+ }
+ for (const auto &attributeIter : attribs)
+ {
+ EGLAttrib attribute = attributeIter.first;
+ EGLAttrib value = attributeIter.second;
+
+ switch (attribute)
+ {
+ case EGL_COLOR_BUFFER_TYPE:
+ if (value != EGL_RGB_BUFFER && value != EGL_YUV_BUFFER_EXT)
+ {
+ return EglBadParameter() << "Invalid color buffer type";
+ }
+ colorBufferType = value;
+ break;
+ case EGL_YUV_NUMBER_OF_PLANES_EXT:
+ // planeCount = -1 is a tag for the default plane count so the value must be checked
+ // to be positive here to ensure future logic doesn't break on invalid negative
+ // inputs
+ if (value < 0)
+ {
+ return EglBadMatch() << "Invalid plane count";
+ }
+ planeCount = value;
+ break;
+ default:
+ if (attribute >= EGL_YUV_PLANE0_TEXTURE_UNIT_NV &&
+ attribute <= EGL_YUV_PLANE2_TEXTURE_UNIT_NV)
+ {
+ if ((value < 0 ||
+ value >= static_cast<EGLAttrib>(glCaps.maxCombinedTextureImageUnits)) &&
+ value != EGL_NONE)
+ {
+ return EglBadAccess() << "Invalid texture unit";
+ }
+ plane[attribute - EGL_YUV_PLANE0_TEXTURE_UNIT_NV] = value;
+ }
+ else
+ {
+ return EglBadAttribute() << "Invalid attribute";
+ }
+ }
+ }
+
+ if (colorBufferType == EGL_RGB_BUFFER)
+ {
+ if (planeCount > 0)
+ {
+ return EglBadMatch() << "Plane count must be 0 for RGB buffer";
+ }
+ for (int i = 0; i < 3; i++)
+ {
+ if (plane[i] != -1)
+ {
+ return EglBadMatch() << "Planes cannot be specified";
+ }
+ }
+
+ // Lookup the texture and ensure it is correct
+ gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External);
+ if (texture == nullptr || texture->getId() == 0)
+ {
+ return EglBadAccess() << "No external texture bound";
+ }
+ }
+ else
+ {
+ if (planeCount == -1)
+ {
+ planeCount = 2;
+ }
+ if (planeCount < 1 || planeCount > 3)
+ {
+ return EglBadMatch() << "Invalid YUV plane count";
+ }
+ for (EGLAttrib i = planeCount; i < 3; i++)
+ {
+ if (plane[i] != -1)
+ {
+ return EglBadMatch() << "Invalid plane specified";
+ }
+ }
+
+ // Set to ensure no texture is referenced more than once
+ std::set<gl::Texture *> textureSet;
+ for (EGLAttrib i = 0; i < planeCount; i++)
+ {
+ if (plane[i] == -1)
+ {
+ return EglBadMatch() << "Not all planes specified";
+ }
+ if (plane[i] != EGL_NONE)
+ {
+ gl::Texture *texture = context->getState().getSamplerTexture(
+ static_cast<unsigned int>(plane[i]), gl::TextureType::External);
+ if (texture == nullptr || texture->getId() == 0)
+ {
+ return EglBadAccess()
+ << "No external texture bound at one or more specified texture units";
+ }
+ if (textureSet.find(texture) != textureSet.end())
+ {
+ return EglBadAccess() << "Multiple planes bound to same texture object";
+ }
+ textureSet.insert(texture);
+ }
+ }
+ }
+
+ return NoError();
+}
+
+Error ValidateCreateStreamProducerD3DTextureANGLE(const Display *display,
+ const Stream *stream,
+ const AttributeMap &attribs)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamProducerD3DTexture)
+ {
+ return EglBadAccess() << "Stream producer extension not active";
+ }
+
+ ANGLE_TRY(ValidateStream(display, stream));
+
+ if (!attribs.isEmpty())
+ {
+ return EglBadAttribute() << "Invalid attribute";
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_CONNECTING_KHR)
+ {
+ return EglBadState() << "Stream not in connecting state";
+ }
+
+ switch (stream->getConsumerType())
+ {
+ case Stream::ConsumerType::GLTextureYUV:
+ if (stream->getPlaneCount() != 2)
+ {
+ return EglBadMatch() << "Incompatible stream consumer type";
+ }
+ break;
+
+ case Stream::ConsumerType::GLTextureRGB:
+ if (stream->getPlaneCount() != 1)
+ {
+ return EglBadMatch() << "Incompatible stream consumer type";
+ }
+ break;
+
+ default:
+ return EglBadMatch() << "Incompatible stream consumer type";
+ }
+
+ return NoError();
+}
+
+Error ValidateStreamPostD3DTextureANGLE(const Display *display,
+ const Stream *stream,
+ void *texture,
+ const AttributeMap &attribs)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.streamProducerD3DTexture)
+ {
+ return EglBadAccess() << "Stream producer extension not active";
+ }
+
+ ANGLE_TRY(ValidateStream(display, stream));
+
+ for (auto &attributeIter : attribs)
+ {
+ EGLAttrib attribute = attributeIter.first;
+ EGLAttrib value = attributeIter.second;
+
+ switch (attribute)
+ {
+ case EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE:
+ if (value < 0)
+ {
+ return EglBadParameter() << "Invalid subresource index";
+ }
+ break;
+ case EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG:
+ if (value < 0)
+ {
+ return EglBadParameter() << "Invalid plane offset";
+ }
+ break;
+ default:
+ return EglBadAttribute() << "Invalid attribute";
+ }
+ }
+
+ if (stream->getState() != EGL_STREAM_STATE_EMPTY_KHR &&
+ stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
+ stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
+ {
+ return EglBadState() << "Stream not fully configured";
+ }
+
+ if (stream->getProducerType() != Stream::ProducerType::D3D11Texture)
+ {
+ return EglBadMatch() << "Incompatible stream producer";
+ }
+
+ if (texture == nullptr)
+ {
+ return EglBadParameter() << "Texture is null";
+ }
+
+ return stream->validateD3D11Texture(texture, attribs);
+}
+
+Error ValidateGetSyncValuesCHROMIUM(const Display *display,
+ const Surface *surface,
+ const EGLuint64KHR *ust,
+ const EGLuint64KHR *msc,
+ const EGLuint64KHR *sbc)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ const DisplayExtensions &displayExtensions = display->getExtensions();
+ if (!displayExtensions.getSyncValues)
+ {
+ return EglBadAccess() << "getSyncValues extension not active";
+ }
+
+ if (display->isDeviceLost())
+ {
+ return EglContextLost() << "Context is lost.";
+ }
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ return EglBadSurface() << "getSyncValues surface cannot be EGL_NO_SURFACE";
+ }
+
+ if (!surface->directComposition())
+ {
+ return EglBadSurface() << "getSyncValues surface requires Direct Composition to be enabled";
+ }
+
+ if (ust == nullptr)
+ {
+ return EglBadParameter() << "ust is null";
+ }
+
+ if (msc == nullptr)
+ {
+ return EglBadParameter() << "msc is null";
+ }
+
+ if (sbc == nullptr)
+ {
+ return EglBadParameter() << "sbc is null";
+ }
+
+ return NoError();
+}
+
+Error ValidateDestroySurface(const Display *display,
+ const Surface *surface,
+ const EGLSurface eglSurface)
+{
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (eglSurface == EGL_NO_SURFACE)
+ {
+ return EglBadSurface();
+ }
+
+ return NoError();
+}
+
+Error ValidateDestroyContext(const Display *display,
+ const gl::Context *glCtx,
+ const EGLContext eglCtx)
+{
+ ANGLE_TRY(ValidateContext(display, glCtx));
+
+ if (eglCtx == EGL_NO_CONTEXT)
+ {
+ return EglBadContext();
+ }
+
+ return NoError();
+}
+
+Error ValidateSwapBuffers(Thread *thread, const Display *display, const Surface *eglSurface)
+{
+ ANGLE_TRY(ValidateSurface(display, eglSurface));
+
+ if (display->isDeviceLost())
+ {
+ return EglContextLost();
+ }
+
+ if (eglSurface == EGL_NO_SURFACE || !thread->getContext() ||
+ thread->getCurrentDrawSurface() != eglSurface)
+ {
+ return EglBadSurface();
+ }
+
+ return NoError();
+}
+
+Error ValidateSwapBuffersWithDamageKHR(const Display *display,
+ const Surface *surface,
+ EGLint *rects,
+ EGLint n_rects)
+{
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (!display->getExtensions().swapBuffersWithDamage)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available. EGL_BAD_DISPLAY seems like a reasonable error.
+ return EglBadDisplay() << "EGL_KHR_swap_buffers_with_damage is not available.";
+ }
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ return EglBadSurface() << "Swap surface cannot be EGL_NO_SURFACE.";
+ }
+
+ if (n_rects < 0)
+ {
+ return EglBadParameter() << "n_rects cannot be negative.";
+ }
+
+ if (n_rects > 0 && rects == nullptr)
+ {
+ return EglBadParameter() << "n_rects cannot be greater than zero when rects is NULL.";
+ }
+
+ // TODO(jmadill): Validate Surface is bound to the thread.
+
+ return NoError();
+}
+
+Error ValidateWaitNative(const Display *display, const EGLint engine)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (engine != EGL_CORE_NATIVE_ENGINE)
+ {
+ return EglBadParameter() << "the 'engine' parameter has an unrecognized value";
+ }
+
+ return NoError();
+}
+
+Error ValidateCopyBuffers(Display *display, const Surface *surface)
+{
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (display->testDeviceLost())
+ {
+ return EglContextLost();
+ }
+
+ return NoError();
+}
+
+// Validate state for eglBindTexImage. If context is non-null then textureObject will be set to
+// surface's texture that will have an image bound to it
+Error ValidateBindTexImage(const Display *display,
+ const Surface *surface,
+ const EGLSurface eglSurface,
+ const EGLint buffer,
+ const gl::Context *context,
+ gl::Texture **textureObject)
+{
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (buffer != EGL_BACK_BUFFER)
+ {
+ return EglBadParameter();
+ }
+
+ if (eglSurface == EGL_NO_SURFACE || surface->getType() == EGL_WINDOW_BIT)
+ {
+ return EglBadSurface();
+ }
+
+ if (surface->getBoundTexture())
+ {
+ return EglBadAccess();
+ }
+
+ if (surface->getTextureFormat() == TextureFormat::NoTexture)
+ {
+ return EglBadMatch();
+ }
+
+ if (context)
+ {
+ gl::TextureType type = egl_gl::EGLTextureTargetToTextureType(surface->getTextureTarget());
+ *textureObject = context->getTextureByType(type);
+ ASSERT(*textureObject != nullptr);
+
+ if ((*textureObject)->getImmutableFormat())
+ {
+ return EglBadMatch();
+ }
+ }
+
+ return NoError();
+}
+
+Error ValidateReleaseTexImage(const Display *display,
+ const Surface *surface,
+ const EGLSurface eglSurface,
+ const EGLint buffer)
+{
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (buffer != EGL_BACK_BUFFER)
+ {
+ return EglBadParameter();
+ }
+
+ if (eglSurface == EGL_NO_SURFACE || surface->getType() == EGL_WINDOW_BIT)
+ {
+ return EglBadSurface();
+ }
+
+ if (surface->getTextureFormat() == TextureFormat::NoTexture)
+ {
+ return EglBadMatch();
+ }
+
+ return NoError();
+}
+
+Error ValidateSwapInterval(const Display *display,
+ const Surface *draw_surface,
+ const gl::Context *context)
+{
+ ANGLE_TRY(ValidateContext(display, context));
+
+ if (draw_surface == nullptr)
+ {
+ return EglBadSurface();
+ }
+
+ return NoError();
+}
+
+Error ValidateBindAPI(const EGLenum api)
+{
+ switch (api)
+ {
+ case EGL_OPENGL_API:
+ case EGL_OPENVG_API:
+ return EglBadParameter(); // Not supported by this implementation
+ case EGL_OPENGL_ES_API:
+ break;
+ default:
+ return EglBadParameter();
+ }
+
+ return NoError();
+}
+
+Error ValidatePresentationTimeANDROID(const Display *display,
+ const Surface *surface,
+ EGLnsecsANDROID time)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().presentationTime)
+ {
+ // It is out of spec what happens when calling an extension function when the extension is
+ // not available. EGL_BAD_DISPLAY seems like a reasonable error.
+ return EglBadDisplay() << "EGL_ANDROID_presentation_time is not available.";
+ }
+
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ return NoError();
+}
+
+Error ValidateSetBlobCacheANDROID(const Display *display,
+ EGLSetBlobFuncANDROID set,
+ EGLGetBlobFuncANDROID get)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (display->areBlobCacheFuncsSet())
+ {
+ return EglBadParameter()
+ << "Blob cache functions can only be set once in the lifetime of a Display";
+ }
+
+ if (set == nullptr || get == nullptr)
+ {
+ return EglBadParameter() << "Blob cache callbacks cannot be null.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetConfigAttrib(const Display *display, const Config *config, EGLint attribute)
+{
+ ANGLE_TRY(ValidateConfig(display, config));
+ ANGLE_TRY(ValidateConfigAttribute(display, static_cast<EGLAttrib>(attribute)));
+ return NoError();
+}
+
+Error ValidateChooseConfig(const Display *display,
+ const AttributeMap &attribs,
+ EGLint configSize,
+ EGLint *numConfig)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+ ANGLE_TRY(ValidateConfigAttributes(display, attribs));
+
+ if (numConfig == nullptr)
+ {
+ return EglBadParameter() << "num_config cannot be null.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetConfigs(const Display *display, EGLint configSize, EGLint *numConfig)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (numConfig == nullptr)
+ {
+ return EglBadParameter() << "num_config cannot be null.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetPlatformDisplay(EGLenum platform,
+ void *native_display,
+ const EGLAttrib *attrib_list)
+{
+ const auto &attribMap = AttributeMap::CreateFromAttribArray(attrib_list);
+ return ValidateGetPlatformDisplayCommon(platform, native_display, attribMap);
+}
+
+Error ValidateGetPlatformDisplayEXT(EGLenum platform,
+ void *native_display,
+ const EGLint *attrib_list)
+{
+ const auto &attribMap = AttributeMap::CreateFromIntArray(attrib_list);
+ return ValidateGetPlatformDisplayCommon(platform, native_display, attribMap);
+}
+
+Error ValidateCreatePlatformWindowSurfaceEXT(const Display *display,
+ const Config *configuration,
+ void *nativeWindow,
+ const AttributeMap &attributes)
+{
+ if (!Display::GetClientExtensions().platformBase)
+ {
+ return EglBadAccess() << "EGL_EXT_platform_base not supported";
+ }
+
+ ANGLE_TRY(ValidateConfig(display, configuration));
+
+ return EglBadDisplay() << "ValidateCreatePlatformWindowSurfaceEXT unimplemented.";
+}
+
+Error ValidateCreatePlatformPixmapSurfaceEXT(const Display *display,
+ const Config *configuration,
+ void *nativePixmap,
+ const AttributeMap &attributes)
+{
+ if (!Display::GetClientExtensions().platformBase)
+ {
+ return EglBadAccess() << "EGL_EXT_platform_base not supported";
+ }
+
+ ANGLE_TRY(ValidateConfig(display, configuration));
+
+ return EglBadDisplay() << "ValidateCreatePlatformPixmapSurfaceEXT unimplemented.";
+}
+
+Error ValidateProgramCacheGetAttribANGLE(const Display *display, EGLenum attrib)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ return EglBadAccess() << "Extension not supported";
+ }
+
+ switch (attrib)
+ {
+ case EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE:
+ case EGL_PROGRAM_CACHE_SIZE_ANGLE:
+ break;
+
+ default:
+ return EglBadParameter() << "Invalid program cache attribute.";
+ }
+
+ return NoError();
+}
+
+Error ValidateProgramCacheQueryANGLE(const Display *display,
+ EGLint index,
+ void *key,
+ EGLint *keysize,
+ void *binary,
+ EGLint *binarysize)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ return EglBadAccess() << "Extension not supported";
+ }
+
+ if (index < 0 || index >= display->programCacheGetAttrib(EGL_PROGRAM_CACHE_SIZE_ANGLE))
+ {
+ return EglBadParameter() << "Program index out of range.";
+ }
+
+ if (keysize == nullptr || binarysize == nullptr)
+ {
+ return EglBadParameter() << "keysize and binarysize must always be valid pointers.";
+ }
+
+ if (binary && *keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength))
+ {
+ return EglBadParameter() << "Invalid program key size.";
+ }
+
+ if ((key == nullptr) != (binary == nullptr))
+ {
+ return EglBadParameter() << "key and binary must both be null or both non-null.";
+ }
+
+ return NoError();
+}
+
+Error ValidateProgramCachePopulateANGLE(const Display *display,
+ const void *key,
+ EGLint keysize,
+ const void *binary,
+ EGLint binarysize)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ return EglBadAccess() << "Extension not supported";
+ }
+
+ if (keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength))
+ {
+ return EglBadParameter() << "Invalid program key size.";
+ }
+
+ if (key == nullptr || binary == nullptr)
+ {
+ return EglBadParameter() << "null pointer in arguments.";
+ }
+
+ // Upper bound for binarysize is arbitrary.
+ if (binarysize <= 0 || binarysize > egl::kProgramCacheSizeAbsoluteMax)
+ {
+ return EglBadParameter() << "binarysize out of valid range.";
+ }
+
+ return NoError();
+}
+
+Error ValidateProgramCacheResizeANGLE(const Display *display, EGLint limit, EGLenum mode)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().programCacheControl)
+ {
+ return EglBadAccess() << "Extension not supported";
+ }
+
+ if (limit < 0)
+ {
+ return EglBadParameter() << "limit must be non-negative.";
+ }
+
+ switch (mode)
+ {
+ case EGL_PROGRAM_CACHE_RESIZE_ANGLE:
+ case EGL_PROGRAM_CACHE_TRIM_ANGLE:
+ break;
+
+ default:
+ return EglBadParameter() << "Invalid cache resize mode.";
+ }
+
+ return NoError();
+}
+
+Error ValidateSurfaceAttrib(const Display *display,
+ const Surface *surface,
+ EGLint attribute,
+ EGLint value)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ return EglBadSurface() << "Surface cannot be EGL_NO_SURFACE.";
+ }
+
+ switch (attribute)
+ {
+ case EGL_MIPMAP_LEVEL:
+ break;
+
+ case EGL_MULTISAMPLE_RESOLVE:
+ switch (value)
+ {
+ case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
+ break;
+
+ case EGL_MULTISAMPLE_RESOLVE_BOX:
+ if ((surface->getConfig()->surfaceType & EGL_MULTISAMPLE_RESOLVE_BOX_BIT) == 0)
+ {
+ return EglBadMatch()
+ << "Surface does not support EGL_MULTISAMPLE_RESOLVE_BOX.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid multisample resolve type.";
+ }
+ break;
+
+ case EGL_SWAP_BEHAVIOR:
+ switch (value)
+ {
+ case EGL_BUFFER_PRESERVED:
+ if ((surface->getConfig()->surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) == 0)
+ {
+ return EglBadMatch()
+ << "Surface does not support EGL_SWAP_BEHAVIOR_PRESERVED.";
+ }
+ break;
+
+ case EGL_BUFFER_DESTROYED:
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid swap behaviour.";
+ }
+ break;
+
+ case EGL_WIDTH:
+ case EGL_HEIGHT:
+ if (!display->getExtensions().windowFixedSize)
+ {
+ return EglBadAttribute() << "EGL_WIDTH or EGL_HEIGHT cannot be set without "
+ "EGL_ANGLE_window_fixed_size support.";
+ }
+ if (!surface->isFixedSize())
+ {
+ return EglBadMatch() << "EGL_WIDTH or EGL_HEIGHT cannot be set without "
+ "EGL_FIXED_SIZE_ANGLE being enabled on the surface.";
+ }
+ break;
+
+ case EGL_TIMESTAMPS_ANDROID:
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ return EglBadAttribute() << "EGL_TIMESTAMPS_ANDROID cannot be used without "
+ "EGL_ANDROID_get_frame_timestamps support.";
+ }
+ switch (value)
+ {
+ case EGL_TRUE:
+ case EGL_FALSE:
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid value.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid surface attribute.";
+ }
+
+ return NoError();
+}
+
+Error ValidateQuerySurface(const Display *display,
+ const Surface *surface,
+ EGLint attribute,
+ EGLint *value)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (surface == EGL_NO_SURFACE)
+ {
+ return EglBadSurface() << "Surface cannot be EGL_NO_SURFACE.";
+ }
+
+ switch (attribute)
+ {
+ case EGL_GL_COLORSPACE:
+ case EGL_VG_ALPHA_FORMAT:
+ case EGL_VG_COLORSPACE:
+ case EGL_CONFIG_ID:
+ case EGL_HEIGHT:
+ case EGL_HORIZONTAL_RESOLUTION:
+ case EGL_LARGEST_PBUFFER:
+ case EGL_MIPMAP_TEXTURE:
+ case EGL_MIPMAP_LEVEL:
+ case EGL_MULTISAMPLE_RESOLVE:
+ case EGL_PIXEL_ASPECT_RATIO:
+ case EGL_RENDER_BUFFER:
+ case EGL_SWAP_BEHAVIOR:
+ case EGL_TEXTURE_FORMAT:
+ case EGL_TEXTURE_TARGET:
+ case EGL_VERTICAL_RESOLUTION:
+ case EGL_WIDTH:
+ break;
+
+ case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
+ if (!display->getExtensions().postSubBuffer)
+ {
+ return EglBadAttribute() << "EGL_POST_SUB_BUFFER_SUPPORTED_NV cannot be used "
+ "without EGL_ANGLE_surface_orientation support.";
+ }
+ break;
+
+ case EGL_FIXED_SIZE_ANGLE:
+ if (!display->getExtensions().windowFixedSize)
+ {
+ return EglBadAttribute() << "EGL_FIXED_SIZE_ANGLE cannot be used without "
+ "EGL_ANGLE_window_fixed_size support.";
+ }
+ break;
+
+ case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
+ if (!display->getExtensions().flexibleSurfaceCompatibility)
+ {
+ return EglBadAttribute()
+ << "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be "
+ "used without EGL_ANGLE_flexible_surface_compatibility support.";
+ }
+ break;
+
+ case EGL_SURFACE_ORIENTATION_ANGLE:
+ if (!display->getExtensions().surfaceOrientation)
+ {
+ return EglBadAttribute() << "EGL_SURFACE_ORIENTATION_ANGLE cannot be "
+ "queried without "
+ "EGL_ANGLE_surface_orientation support.";
+ }
+ break;
+
+ case EGL_DIRECT_COMPOSITION_ANGLE:
+ if (!display->getExtensions().directComposition)
+ {
+ return EglBadAttribute() << "EGL_DIRECT_COMPOSITION_ANGLE cannot be "
+ "used without "
+ "EGL_ANGLE_direct_composition support.";
+ }
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be "
+ "used without EGL_ANGLE_robust_resource_initialization "
+ "support.";
+ }
+ break;
+
+ case EGL_TIMESTAMPS_ANDROID:
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ return EglBadAttribute() << "EGL_TIMESTAMPS_ANDROID cannot be used without "
+ "EGL_ANDROID_get_frame_timestamps support.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid surface attribute.";
+ }
+
+ return NoError();
+}
+
+Error ValidateQueryContext(const Display *display,
+ const gl::Context *context,
+ EGLint attribute,
+ EGLint *value)
+{
+ ANGLE_TRY(ValidateContext(display, context));
+
+ switch (attribute)
+ {
+ case EGL_CONFIG_ID:
+ case EGL_CONTEXT_CLIENT_TYPE:
+ case EGL_CONTEXT_CLIENT_VERSION:
+ case EGL_RENDER_BUFFER:
+ break;
+
+ case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
+ if (!display->getExtensions().robustResourceInitialization)
+ {
+ return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be "
+ "used without EGL_ANGLE_robust_resource_initialization "
+ "support.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "Invalid context attribute.";
+ }
+
+ return NoError();
+}
+
+Error ValidateDebugMessageControlKHR(EGLDEBUGPROCKHR callback, const AttributeMap &attribs)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.debug)
+ {
+ return EglBadAccess() << "EGL_KHR_debug extension is not available.";
+ }
+
+ for (const auto &attrib : attribs)
+ {
+ switch (attrib.first)
+ {
+ case EGL_DEBUG_MSG_CRITICAL_KHR:
+ case EGL_DEBUG_MSG_ERROR_KHR:
+ case EGL_DEBUG_MSG_WARN_KHR:
+ case EGL_DEBUG_MSG_INFO_KHR:
+ if (attrib.second != EGL_TRUE && attrib.second != EGL_FALSE)
+ {
+ return EglBadAttribute() << "message controls must be EGL_TRUE or EGL_FALSE.";
+ }
+ break;
+ }
+ }
+
+ return NoError();
+}
+
+Error ValidateQueryDebugKHR(EGLint attribute, EGLAttrib *value)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.debug)
+ {
+ return EglBadAccess() << "EGL_KHR_debug extension is not available.";
+ }
+
+ switch (attribute)
+ {
+ case EGL_DEBUG_MSG_CRITICAL_KHR:
+ case EGL_DEBUG_MSG_ERROR_KHR:
+ case EGL_DEBUG_MSG_WARN_KHR:
+ case EGL_DEBUG_MSG_INFO_KHR:
+ case EGL_DEBUG_CALLBACK_KHR:
+ break;
+
+ default:
+ return EglBadAttribute() << "unknown attribute.";
+ }
+
+ return NoError();
+}
+
+Error ValidateLabelObjectKHR(Thread *thread,
+ const Display *display,
+ ObjectType objectType,
+ EGLObjectKHR object,
+ EGLLabelKHR label)
+{
+ const ClientExtensions &clientExtensions = Display::GetClientExtensions();
+ if (!clientExtensions.debug)
+ {
+ return EglBadAccess() << "EGL_KHR_debug extension is not available.";
+ }
+
+ LabeledObject *labeledObject = nullptr;
+ ANGLE_TRY(ValidateLabeledObject(thread, display, objectType, object, &labeledObject));
+
+ return NoError();
+}
+
+Error ValidateGetCompositorTimingSupportedANDROID(const Display *display,
+ const Surface *surface,
+ CompositorTiming name)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available.";
+ }
+
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (!ValidCompositorTimingName(name))
+ {
+ return EglBadParameter() << "invalid timing name.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetCompositorTimingANDROID(const Display *display,
+ const Surface *surface,
+ EGLint numTimestamps,
+ const EGLint *names,
+ EGLnsecsANDROID *values)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available.";
+ }
+
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (names == nullptr && numTimestamps > 0)
+ {
+ return EglBadParameter() << "names is NULL.";
+ }
+
+ if (values == nullptr && numTimestamps > 0)
+ {
+ return EglBadParameter() << "values is NULL.";
+ }
+
+ if (numTimestamps < 0)
+ {
+ return EglBadParameter() << "numTimestamps must be at least 0.";
+ }
+
+ for (EGLint i = 0; i < numTimestamps; i++)
+ {
+ CompositorTiming name = FromEGLenum<CompositorTiming>(names[i]);
+
+ if (!ValidCompositorTimingName(name))
+ {
+ return EglBadParameter() << "invalid compositor timing.";
+ }
+
+ if (!surface->getSupportedCompositorTimings().test(name))
+ {
+ return EglBadParameter() << "compositor timing not supported by surface.";
+ }
+ }
+
+ return NoError();
+}
+
+Error ValidateGetNextFrameIdANDROID(const Display *display,
+ const Surface *surface,
+ EGLuint64KHR *frameId)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available.";
+ }
+
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (frameId == nullptr)
+ {
+ return EglBadParameter() << "frameId is NULL.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetFrameTimestampSupportedANDROID(const Display *display,
+ const Surface *surface,
+ Timestamp timestamp)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available.";
+ }
+
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (!ValidTimestampType(timestamp))
+ {
+ return EglBadParameter() << "invalid timestamp type.";
+ }
+
+ return NoError();
+}
+
+Error ValidateGetFrameTimestampsANDROID(const Display *display,
+ const Surface *surface,
+ EGLuint64KHR frameId,
+ EGLint numTimestamps,
+ const EGLint *timestamps,
+ EGLnsecsANDROID *values)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().getFrameTimestamps)
+ {
+ return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available.";
+ }
+
+ ANGLE_TRY(ValidateSurface(display, surface));
+
+ if (!surface->isTimestampsEnabled())
+ {
+ return EglBadSurface() << "timestamp collection is not enabled for this surface.";
+ }
+
+ if (timestamps == nullptr && numTimestamps > 0)
+ {
+ return EglBadParameter() << "timestamps is NULL.";
+ }
+
+ if (values == nullptr && numTimestamps > 0)
+ {
+ return EglBadParameter() << "values is NULL.";
+ }
+
+ if (numTimestamps < 0)
+ {
+ return EglBadParameter() << "numTimestamps must be at least 0.";
+ }
+
+ for (EGLint i = 0; i < numTimestamps; i++)
+ {
+ Timestamp timestamp = FromEGLenum<Timestamp>(timestamps[i]);
+
+ if (!ValidTimestampType(timestamp))
+ {
+ return EglBadParameter() << "invalid timestamp type.";
+ }
+
+ if (!surface->getSupportedTimestamps().test(timestamp))
+ {
+ return EglBadParameter() << "timestamp not supported by surface.";
+ }
+ }
+
+ return NoError();
+}
+
+Error ValidateQueryStringiANGLE(const Display *display, EGLint name, EGLint index)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!Display::GetClientExtensions().featureControlANGLE)
+ {
+ return EglBadDisplay() << "EGL_ANGLE_feature_control extension is not available.";
+ }
+
+ if (index < 0)
+ {
+ return EglBadParameter() << "index is negative.";
+ }
+
+ switch (name)
+ {
+ case EGL_FEATURE_NAME_ANGLE:
+ case EGL_FEATURE_CATEGORY_ANGLE:
+ case EGL_FEATURE_DESCRIPTION_ANGLE:
+ case EGL_FEATURE_BUG_ANGLE:
+ case EGL_FEATURE_STATUS_ANGLE:
+ break;
+ default:
+ return EglBadParameter() << "name is not valid.";
+ }
+
+ if (static_cast<size_t>(index) >= display->getFeatures().size())
+ {
+ return EglBadParameter() << "index is too big.";
+ }
+
+ return NoError();
+}
+
+Error ValidateQueryDisplayAttribBase(const Display *display, const EGLint attribute)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ switch (attribute)
+ {
+ case EGL_DEVICE_EXT:
+ if (!display->getExtensions().deviceQuery)
+ {
+ return EglBadDisplay() << "EGL_EXT_device_query extension is not available.";
+ }
+ break;
+
+ case EGL_FEATURE_COUNT_ANGLE:
+ if (!Display::GetClientExtensions().featureControlANGLE)
+ {
+ return EglBadDisplay() << "EGL_ANGLE_feature_control extension is not available.";
+ }
+ break;
+
+ default:
+ return EglBadAttribute() << "attribute is not valid.";
+ }
+
+ return NoError();
+}
+
+Error ValidateQueryDisplayAttribEXT(const Display *display, const EGLint attribute)
+{
+ ANGLE_TRY(ValidateQueryDisplayAttribBase(display, attribute));
+
+ return NoError();
+}
+
+Error ValidateQueryDisplayAttribANGLE(const Display *display, const EGLint attribute)
+{
+ ANGLE_TRY(ValidateQueryDisplayAttribBase(display, attribute));
+
+ return NoError();
+}
+
+Error ValidateGetNativeClientBufferANDROID(const AHardwareBuffer *buffer)
+{
+ // No extension check is done because no display is passed to eglGetNativeClientBufferANDROID
+ // despite it being a display extension. No display is needed for the implementation though.
+ if (buffer == nullptr)
+ {
+ return EglBadParameter() << "NULL buffer.";
+ }
+
+ return NoError();
+}
+
+Error ValidateDupNativeFenceFDANDROID(const Display *display, const Sync *sync)
+{
+ ANGLE_TRY(ValidateDisplay(display));
+
+ if (!display->getExtensions().nativeFenceSyncANDROID)
+ {
+ return EglBadDisplay() << "EGL_ANDROID_native_fence_sync extension is not available.";
+ }
+
+ ANGLE_TRY(ValidateSync(display, sync));
+
+ if (sync->getNativeFenceFD() == EGL_NO_NATIVE_FENCE_FD_ANDROID)
+ {
+ return EglBadParameter() << "EGL_NATIVE_FENCE_FD_ANDROID attribute of sync is "
+ "EGL_NO_NATIVE_FENCE_FD_ANDROID";
+ }
+
+ return NoError();
+}
+
+} // namespace egl