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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/angle/checkout/src/libANGLE/validationEGL.cpp | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/validationEGL.cpp')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/validationEGL.cpp | 3933 |
1 files changed, 3933 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationEGL.cpp b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp new file mode 100644 index 0000000000..105afc64d0 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/validationEGL.cpp @@ -0,0 +1,3933 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// validationEGL.cpp: Validation functions for generic EGL entry point parameters + +#include "libANGLE/validationEGL.h" + +#include "common/utilities.h" +#include "libANGLE/Config.h" +#include "libANGLE/Context.h" +#include "libANGLE/Device.h" +#include "libANGLE/Display.h" +#include "libANGLE/EGLSync.h" +#include "libANGLE/Image.h" +#include "libANGLE/Stream.h" +#include "libANGLE/Surface.h" +#include "libANGLE/Texture.h" +#include "libANGLE/Thread.h" +#include "libANGLE/formatutils.h" + +#include <EGL/eglext.h> + +namespace egl +{ +namespace +{ +size_t GetMaximumMipLevel(const gl::Context *context, gl::TextureType type) +{ + const gl::Caps &caps = context->getCaps(); + + size_t maxDimension = 0; + switch (type) + { + case gl::TextureType::_2D: + case gl::TextureType::_2DArray: + case gl::TextureType::_2DMultisample: + maxDimension = caps.max2DTextureSize; + break; + case gl::TextureType::Rectangle: + maxDimension = caps.maxRectangleTextureSize; + break; + case gl::TextureType::CubeMap: + maxDimension = caps.maxCubeMapTextureSize; + break; + case gl::TextureType::_3D: + maxDimension = caps.max3DTextureSize; + break; + + default: + UNREACHABLE(); + } + + return gl::log2(static_cast<int>(maxDimension)); +} + +bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture) +{ + size_t maxMip = GetMaximumMipLevel(context, texture->getType()); + for (size_t level = 1; level < maxMip; level++) + { + if (texture->getType() == gl::TextureType::CubeMap) + { + for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets()) + { + if (texture->getFormat(face, level).valid()) + { + return true; + } + } + } + else + { + if (texture->getFormat(gl::NonCubeTextureTypeToTarget(texture->getType()), level) + .valid()) + { + return true; + } + } + } + + return false; +} + +bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture) +{ + ASSERT(texture->getType() == gl::TextureType::CubeMap); + for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets()) + { + if (!texture->getFormat(face, 0).valid()) + { + return true; + } + } + + return false; +} + +Error ValidateStreamAttribute(const EGLAttrib attribute, + const EGLAttrib value, + const DisplayExtensions &extensions) +{ + switch (attribute) + { + case EGL_STREAM_STATE_KHR: + case EGL_PRODUCER_FRAME_KHR: + case EGL_CONSUMER_FRAME_KHR: + return EglBadAccess() << "Attempt to initialize readonly parameter"; + case EGL_CONSUMER_LATENCY_USEC_KHR: + // Technically not in spec but a latency < 0 makes no sense so we check it + if (value < 0) + { + return EglBadParameter() << "Latency must be positive"; + } + break; + case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR: + if (!extensions.streamConsumerGLTexture) + { + return EglBadAttribute() << "Consumer GL extension not enabled"; + } + // Again not in spec but it should be positive anyways + if (value < 0) + { + return EglBadParameter() << "Timeout must be positive"; + } + break; + default: + return EglBadAttribute() << "Invalid stream attribute"; + } + return NoError(); +} + +Error ValidateCreateImageMipLevelCommon(gl::Context *context, + const gl::Texture *texture, + EGLAttrib level) +{ + // Note that the spec EGL_create_image spec does not explicitly specify an error + // when the level is outside the base/max level range, but it does mention that the + // level "must be a part of the complete texture object <buffer>". It can be argued + // that out-of-range levels are not a part of the complete texture. + const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); + if (level > 0 && + (!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel || + static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel())) + { + return EglBadParameter() << "texture must be complete if level is non-zero."; + } + + if (level == 0 && !texture->isMipmapComplete() && + TextureHasNonZeroMipLevelsSpecified(context, texture)) + { + return EglBadParameter() << "if level is zero and the texture is incomplete, it must " + "have no mip levels specified except zero."; + } + + return NoError(); +} + +Error ValidateConfigAttribute(const Display *display, EGLAttrib attribute) +{ + switch (attribute) + { + case EGL_BUFFER_SIZE: + case EGL_ALPHA_SIZE: + case EGL_BLUE_SIZE: + case EGL_GREEN_SIZE: + case EGL_RED_SIZE: + case EGL_DEPTH_SIZE: + case EGL_STENCIL_SIZE: + case EGL_CONFIG_CAVEAT: + case EGL_CONFIG_ID: + case EGL_LEVEL: + case EGL_NATIVE_RENDERABLE: + case EGL_NATIVE_VISUAL_ID: + case EGL_NATIVE_VISUAL_TYPE: + case EGL_SAMPLES: + case EGL_SAMPLE_BUFFERS: + case EGL_SURFACE_TYPE: + case EGL_TRANSPARENT_TYPE: + case EGL_TRANSPARENT_BLUE_VALUE: + case EGL_TRANSPARENT_GREEN_VALUE: + case EGL_TRANSPARENT_RED_VALUE: + case EGL_BIND_TO_TEXTURE_RGB: + case EGL_BIND_TO_TEXTURE_RGBA: + case EGL_MIN_SWAP_INTERVAL: + case EGL_MAX_SWAP_INTERVAL: + case EGL_LUMINANCE_SIZE: + case EGL_ALPHA_MASK_SIZE: + case EGL_COLOR_BUFFER_TYPE: + case EGL_RENDERABLE_TYPE: + case EGL_MATCH_NATIVE_PIXMAP: + case EGL_CONFORMANT: + case EGL_MAX_PBUFFER_WIDTH: + case EGL_MAX_PBUFFER_HEIGHT: + case EGL_MAX_PBUFFER_PIXELS: + break; + + case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE: + if (!display->getExtensions().surfaceOrientation) + { + return EglBadAttribute() << "EGL_ANGLE_surface_orientation is not enabled."; + } + break; + + case EGL_COLOR_COMPONENT_TYPE_EXT: + if (!display->getExtensions().pixelFormatFloat) + { + return EglBadAttribute() << "EGL_EXT_pixel_format_float is not enabled."; + } + break; + + case EGL_RECORDABLE_ANDROID: + if (!display->getExtensions().recordable) + { + return EglBadAttribute() << "EGL_ANDROID_recordable is not enabled."; + } + break; + + default: + return EglBadAttribute() << "Unknown attribute."; + } + + return NoError(); +} + +Error ValidateConfigAttributeValue(const Display *display, EGLAttrib attribute, EGLAttrib value) +{ + switch (attribute) + { + + case EGL_BIND_TO_TEXTURE_RGB: + case EGL_BIND_TO_TEXTURE_RGBA: + switch (value) + { + case EGL_DONT_CARE: + case EGL_TRUE: + case EGL_FALSE: + break; + default: + return EglBadAttribute() << "EGL_bind_to_texture invalid attribute: " << value; + } + break; + + case EGL_COLOR_BUFFER_TYPE: + switch (value) + { + case EGL_RGB_BUFFER: + case EGL_LUMINANCE_BUFFER: + // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage + case EGL_DONT_CARE: + break; + default: + return EglBadAttribute() + << "EGL_color_buffer_type invalid attribute: " << value; + } + break; + + case EGL_NATIVE_RENDERABLE: + switch (value) + { + case EGL_DONT_CARE: + case EGL_TRUE: + case EGL_FALSE: + break; + default: + return EglBadAttribute() + << "EGL_native_renderable invalid attribute: " << value; + } + break; + + case EGL_TRANSPARENT_TYPE: + switch (value) + { + case EGL_NONE: + case EGL_TRANSPARENT_RGB: + // EGL_DONT_CARE doesn't match the spec, but does match dEQP usage + case EGL_DONT_CARE: + break; + default: + return EglBadAttribute() << "EGL_transparent_type invalid attribute: " << value; + } + break; + + case EGL_RECORDABLE_ANDROID: + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + case EGL_DONT_CARE: + break; + default: + return EglBadAttribute() + << "EGL_RECORDABLE_ANDROID invalid attribute: " << value; + } + break; + + default: + break; + } + + return NoError(); +} + +Error ValidateConfigAttributes(const Display *display, const AttributeMap &attributes) +{ + for (const auto &attrib : attributes) + { + ANGLE_TRY(ValidateConfigAttribute(display, attrib.first)); + ANGLE_TRY(ValidateConfigAttributeValue(display, attrib.first, attrib.second)); + } + + return NoError(); +} + +Error ValidatePlatformType(const ClientExtensions &clientExtensions, EGLAttrib platformType) +{ + switch (platformType) + { + case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: + break; + + case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: + case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: + if (!clientExtensions.platformANGLED3D) + { + return EglBadAttribute() << "Direct3D platform is unsupported."; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: + case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE: + if (!clientExtensions.platformANGLEOpenGL) + { + return EglBadAttribute() << "OpenGL platform is unsupported."; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE: + if (!clientExtensions.platformANGLENULL) + { + return EglBadAttribute() << "Display type EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE " + "requires EGL_ANGLE_platform_angle_null."; + } + break; + + case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE: + if (!clientExtensions.platformANGLEVulkan) + { + return EglBadAttribute() << "Vulkan platform is unsupported."; + } + break; + + default: + return EglBadAttribute() << "Unknown platform type."; + } + + return NoError(); +} + +Error ValidateGetPlatformDisplayCommon(EGLenum platform, + void *native_display, + const AttributeMap &attribMap) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + + switch (platform) + { + case EGL_PLATFORM_ANGLE_ANGLE: + if (!clientExtensions.platformANGLE) + { + return EglBadParameter() << "Platform ANGLE extension is not active"; + } + break; + case EGL_PLATFORM_DEVICE_EXT: + if (!clientExtensions.platformDevice) + { + return EglBadParameter() << "Platform Device extension is not active"; + } + break; + default: + return EglBadConfig() << "Bad platform type."; + } + + if (platform == EGL_PLATFORM_ANGLE_ANGLE) + { + EGLAttrib platformType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE; + bool enableAutoTrimSpecified = false; + bool presentPathSpecified = false; + + Optional<EGLAttrib> majorVersion; + Optional<EGLAttrib> minorVersion; + Optional<EGLAttrib> deviceType; + Optional<EGLAttrib> eglHandle; + + for (const auto &curAttrib : attribMap) + { + const EGLAttrib value = curAttrib.second; + + switch (curAttrib.first) + { + case EGL_PLATFORM_ANGLE_TYPE_ANGLE: + { + ANGLE_TRY(ValidatePlatformType(clientExtensions, value)); + platformType = value; + break; + } + + case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE: + if (value != EGL_DONT_CARE) + { + majorVersion = value; + } + break; + + case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE: + if (value != EGL_DONT_CARE) + { + minorVersion = value; + } + break; + + case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE: + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + break; + default: + return EglBadAttribute() << "Invalid automatic trim attribute"; + } + enableAutoTrimSpecified = true; + break; + + case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE: + if (!clientExtensions.experimentalPresentPath) + { + return EglBadAttribute() + << "EGL_ANGLE_experimental_present_path extension not active"; + } + + switch (value) + { + case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE: + case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE: + break; + default: + return EglBadAttribute() + << "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE"; + } + presentPathSpecified = true; + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE: + switch (value) + { + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE: + break; + + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE: + if (!clientExtensions.platformANGLED3D) + { + return EglBadAttribute() + << "EGL_ANGLE_platform_angle_d3d is not supported"; + } + break; + + default: + return EglBadAttribute() << "Invalid value for " + "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE " + "attrib"; + } + deviceType = value; + break; + + case EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE: + if (!clientExtensions.platformANGLE) + { + return EglBadAttribute() << "EGL_ANGLE_platform_angle extension not active"; + } + if (value != EGL_TRUE && value != EGL_FALSE && value != EGL_DONT_CARE) + { + return EglBadAttribute() << "EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE " + "must be EGL_TRUE, EGL_FALSE, or " + "EGL_DONT_CARE."; + } + break; + + case EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE: + if (value != EGL_DONT_CARE) + { + eglHandle = value; + } + break; + + case EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE: + if (!clientExtensions.platformANGLEContextVirtualization) + { + return EglBadAttribute() << "EGL_ANGLE_platform_angle_context_" + "virtualization extension not active"; + } + + switch (value) + { + case EGL_DONT_CARE: + case EGL_FALSE: + case EGL_TRUE: + break; + + default: + return EglBadAttribute() << "Invalid value for " + "EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_" + "ANGLE attrib"; + } + break; + + default: + break; + } + } + + if (!majorVersion.valid() && minorVersion.valid()) + { + return EglBadAttribute() + << "Must specify major version if you specify a minor version."; + } + + if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + return EglBadAttribute() << "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a " + "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."; + } + + if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + return EglBadAttribute() << "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE " + "requires a device type of " + "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."; + } + + if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + return EglBadAttribute() << "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a " + "device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."; + } + + if (deviceType.valid()) + { + switch (deviceType.value()) + { + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE: + case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE: + if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) + { + return EglBadAttribute() + << "This device type requires a " + "platform type of EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or " + "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE."; + } + break; + default: + break; + } + } + + if (platformType == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) + { + if ((majorVersion.valid() && majorVersion.value() != 1) || + (minorVersion.valid() && minorVersion.value() != 0)) + { + return EglBadAttribute() << "EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE currently " + "only supports Vulkan 1.0."; + } + } + + if (eglHandle.valid() && platformType != EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE && + platformType != EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE) + { + return EglBadAttribute() << "EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE requires a " + "device type of EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE."; + } + } + else if (platform == EGL_PLATFORM_DEVICE_EXT) + { + Device *eglDevice = static_cast<Device *>(native_display); + if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice)) + { + return EglBadAttribute() << "native_display should be a valid EGL device if " + "platform equals EGL_PLATFORM_DEVICE_EXT"; + } + } + else + { + UNREACHABLE(); + } + + if (attribMap.contains(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE)) + { + if (!clientExtensions.featureControlANGLE) + { + return EglBadAttribute() << "EGL_ANGLE_feature_control is not supported"; + } + else if (attribMap.get(EGL_FEATURE_OVERRIDES_ENABLED_ANGLE, 0) == 0) + { + return EglBadAttribute() + << "EGL_FEATURE_OVERRIDES_ENABLED_ANGLE must be a valid pointer"; + } + } + if (attribMap.contains(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE)) + { + if (!clientExtensions.featureControlANGLE) + { + return EglBadAttribute() << "EGL_ANGLE_feature_control is not supported"; + } + else if (attribMap.get(EGL_FEATURE_OVERRIDES_DISABLED_ANGLE, 0) == 0) + { + return EglBadAttribute() + << "EGL_FEATURE_OVERRIDES_DISABLED_ANGLE must be a valid pointer"; + } + } + + return NoError(); +} + +Error ValidateStream(const Display *display, const Stream *stream) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.stream) + { + return EglBadAccess() << "Stream extension not active"; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + return EglBadStream() << "Invalid stream"; + } + + return NoError(); +} + +Error ValidateLabeledObject(Thread *thread, + const Display *display, + ObjectType objectType, + EGLObjectKHR object, + LabeledObject **outLabeledObject) +{ + switch (objectType) + { + case ObjectType::Context: + { + gl::Context *context = static_cast<gl::Context *>(object); + ANGLE_TRY(ValidateContext(display, context)); + *outLabeledObject = context; + break; + } + + case ObjectType::Display: + { + ANGLE_TRY(ValidateDisplay(display)); + if (display != object) + { + return EglBadParameter() << "when object type is EGL_OBJECT_DISPLAY_KHR, the " + "object must be the same as the display."; + } + + *outLabeledObject = static_cast<Display *>(object); + break; + } + + case ObjectType::Image: + { + Image *image = static_cast<Image *>(object); + ANGLE_TRY(ValidateImage(display, image)); + *outLabeledObject = image; + break; + } + + case ObjectType::Stream: + { + Stream *stream = static_cast<Stream *>(object); + ANGLE_TRY(ValidateStream(display, stream)); + *outLabeledObject = stream; + break; + } + + case ObjectType::Surface: + { + Surface *surface = static_cast<Surface *>(object); + ANGLE_TRY(ValidateSurface(display, surface)); + *outLabeledObject = surface; + break; + } + + case ObjectType::Sync: + { + Sync *sync = static_cast<Sync *>(object); + ANGLE_TRY(ValidateSync(display, sync)); + *outLabeledObject = sync; + break; + } + + case ObjectType::Thread: + { + *outLabeledObject = thread; + break; + } + + default: + return EglBadParameter() << "unknown object type."; + } + + return NoError(); +} + +// This is a common sub-check of Display status that's shared by multiple functions +Error ValidateDisplayPointer(const Display *display) +{ + if (display == EGL_NO_DISPLAY) + { + return EglBadDisplay() << "display is EGL_NO_DISPLAY."; + } + + if (!Display::isValidDisplay(display)) + { + return EglBadDisplay() << "display is not a valid display."; + } + + return NoError(); +} + +bool ValidCompositorTimingName(CompositorTiming name) +{ + switch (name) + { + case CompositorTiming::CompositeDeadline: + case CompositorTiming::CompositInterval: + case CompositorTiming::CompositToPresentLatency: + return true; + + default: + return false; + } +} + +bool ValidTimestampType(Timestamp timestamp) +{ + switch (timestamp) + { + case Timestamp::RequestedPresentTime: + case Timestamp::RenderingCompleteTime: + case Timestamp::CompositionLatchTime: + case Timestamp::FirstCompositionStartTime: + case Timestamp::LastCompositionStartTime: + case Timestamp::FirstCompositionGPUFinishedTime: + case Timestamp::DisplayPresentTime: + case Timestamp::DequeueReadyTime: + case Timestamp::ReadsDoneTime: + return true; + + default: + return false; + } +} + +} // anonymous namespace + +Error ValidateDisplay(const Display *display) +{ + ANGLE_TRY(ValidateDisplayPointer(display)); + + if (!display->isInitialized()) + { + return EglNotInitialized() << "display is not initialized."; + } + + if (display->isDeviceLost()) + { + return EglContextLost() << "display had a context loss"; + } + + return NoError(); +} + +Error ValidateSurface(const Display *display, const Surface *surface) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->isValidSurface(surface)) + { + return EglBadSurface(); + } + + return NoError(); +} + +Error ValidateConfig(const Display *display, const Config *config) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->isValidConfig(config)) + { + return EglBadConfig(); + } + + return NoError(); +} + +Error ValidateContext(const Display *display, const gl::Context *context) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->isValidContext(context)) + { + return EglBadContext(); + } + + return NoError(); +} + +Error ValidateImage(const Display *display, const Image *image) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->isValidImage(image)) + { + return EglBadParameter() << "image is not valid."; + } + + return NoError(); +} + +Error ValidateDevice(const Device *device) +{ + if (device == EGL_NO_DEVICE_EXT) + { + return EglBadAccess() << "device is EGL_NO_DEVICE."; + } + + if (!Device::IsValidDevice(device)) + { + return EglBadAccess() << "device is not valid."; + } + + return NoError(); +} + +Error ValidateSync(const Display *display, const Sync *sync) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->isValidSync(sync)) + { + return EglBadParameter() << "sync object is not valid."; + } + + return NoError(); +} + +const Thread *GetThreadIfValid(const Thread *thread) +{ + // Threads should always be valid + return thread; +} + +const Display *GetDisplayIfValid(const Display *display) +{ + if (ValidateDisplay(display).isError()) + { + return nullptr; + } + + return display; +} + +const Surface *GetSurfaceIfValid(const Display *display, const Surface *surface) +{ + if (ValidateSurface(display, surface).isError()) + { + return nullptr; + } + + return surface; +} + +const Image *GetImageIfValid(const Display *display, const Image *image) +{ + if (ValidateImage(display, image).isError()) + { + return nullptr; + } + + return image; +} + +const Stream *GetStreamIfValid(const Display *display, const Stream *stream) +{ + if (ValidateStream(display, stream).isError()) + { + return nullptr; + } + + return stream; +} + +const gl::Context *GetContextIfValid(const Display *display, const gl::Context *context) +{ + if (ValidateContext(display, context).isError()) + { + return nullptr; + } + + return context; +} + +const Device *GetDeviceIfValid(const Device *device) +{ + if (ValidateDevice(device).isError()) + { + return nullptr; + } + + return device; +} + +const Sync *GetSyncIfValid(const Display *display, const Sync *sync) +{ + if (ValidateSync(display, sync).isError()) + { + return nullptr; + } + + return sync; +} + +LabeledObject *GetLabeledObjectIfValid(Thread *thread, + const Display *display, + ObjectType objectType, + EGLObjectKHR object) +{ + LabeledObject *labeledObject = nullptr; + if (ValidateLabeledObject(thread, display, objectType, object, &labeledObject).isError()) + { + return nullptr; + } + + return labeledObject; +} + +Error ValidateInitialize(const Display *display) +{ + return ValidateDisplayPointer(display); +} + +Error ValidateTerminate(const Display *display) +{ + return ValidateDisplayPointer(display); +} + +Error ValidateCreateContext(Display *display, + Config *configuration, + gl::Context *shareContext, + const AttributeMap &attributes) +{ + ANGLE_TRY(ValidateConfig(display, configuration)); + + // Get the requested client version (default is 1) and check it is 2 or 3. + EGLAttrib clientMajorVersion = 1; + EGLAttrib clientMinorVersion = 0; + EGLAttrib contextFlags = 0; + bool resetNotification = false; + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_CONTEXT_CLIENT_VERSION: + clientMajorVersion = value; + break; + + case EGL_CONTEXT_MINOR_VERSION: + clientMinorVersion = value; + break; + + case EGL_CONTEXT_FLAGS_KHR: + contextFlags = value; + break; + + case EGL_CONTEXT_OPENGL_DEBUG: + break; + + case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR: + // Only valid for OpenGL (non-ES) contexts + return EglBadAttribute(); + + case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT: + if (!display->getExtensions().createContextRobustness) + { + return EglBadAttribute(); + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute(); + } + break; + + case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR: + return EglBadAttribute() + << "EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR is not" + << " valid for GLES with EGL 1.4 and KHR_create_context. Use" + << " EXT_create_context_robustness."; + case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT: + if (!display->getExtensions().createContextRobustness) + { + return EglBadAttribute(); + } + if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT) + { + resetNotification = true; + } + else if (value != EGL_NO_RESET_NOTIFICATION_EXT) + { + return EglBadAttribute(); + } + break; + + case EGL_CONTEXT_OPENGL_NO_ERROR_KHR: + if (!display->getExtensions().createContextNoError) + { + return EglBadAttribute() << "Invalid Context attribute."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "Attribute must be EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE: + if (!display->getExtensions().createContextWebGLCompatibility) + { + return EglBadAttribute() << "Attribute " + "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires " + "EGL_ANGLE_create_context_webgl_compatibility."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE must be " + "EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM: + if (!display->getExtensions().createContextBindGeneratesResource) + { + return EglBadAttribute() + << "Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires " + "EGL_CHROMIUM_create_context_bind_generates_resource."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM " + "must be EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE: + if (!display->getExtensions().displayTextureShareGroup) + { + return EglBadAttribute() << "Attribute " + "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE requires " + "EGL_ANGLE_display_texture_share_group."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE must be " + "EGL_TRUE or EGL_FALSE."; + } + if (shareContext && + (shareContext->usingDisplayTextureShareGroup() != (value == EGL_TRUE))) + { + return EglBadAttribute() << "All contexts within a share group must be " + "created with the same value of " + "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE."; + } + break; + + case EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE: + if (!display->getExtensions().createContextClientArrays) + { + return EglBadAttribute() + << "Attribute EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE requires " + "EGL_ANGLE_create_context_client_arrays."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE must " + "be EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE: + if (!display->getExtensions().programCacheControl) + { + return EglBadAttribute() + << "Attribute EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE " + "requires EGL_ANGLE_program_cache_control."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() + << "EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE must " + "be EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + return EglBadAttribute() + << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE " + "requires EGL_ANGLE_robust_resource_initialization."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_EXTENSIONS_ENABLED_ANGLE: + if (!display->getExtensions().createContextExtensionsEnabled) + { + return EglBadAttribute() + << "Attribute EGL_EXTENSIONS_ENABLED_ANGLE " + "requires EGL_ANGLE_create_context_extensions_enabled."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_EXTENSIONS_ENABLED_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_POWER_PREFERENCE_ANGLE: + if (!display->getExtensions().powerPreference) + { + return EglBadAttribute() << "Attribute EGL_POWER_PREFERENCE_ANGLE " + "requires EGL_ANGLE_power_preference."; + } + if (value != EGL_LOW_POWER_ANGLE && value != EGL_HIGH_POWER_ANGLE) + { + return EglBadAttribute() + << "EGL_POWER_PREFERENCE_ANGLE must be " + "either EGL_LOW_POWER_ANGLE or EGL_HIGH_POWER_ANGLE."; + } + break; + + case EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE: + if (!display->getExtensions().createContextBackwardsCompatible) + { + return EglBadAttribute() + << "Attribute EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE " + "requires EGL_ANGLE_create_context_backwards_compatible."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() + << "EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."; + } + break; + + default: + return EglBadAttribute() << "Unknown attribute."; + } + } + + switch (clientMajorVersion) + { + case 1: + if (clientMinorVersion != 0 && clientMinorVersion != 1) + { + return EglBadConfig(); + } + break; + + case 2: + if (clientMinorVersion != 0) + { + return EglBadConfig(); + } + break; + case 3: + if (clientMinorVersion != 0 && clientMinorVersion != 1) + { + return EglBadConfig(); + } + if (!(configuration->renderableType & EGL_OPENGL_ES3_BIT_KHR)) + { + return EglBadConfig(); + } + if (display->getMaxSupportedESVersion() < + gl::Version(static_cast<GLuint>(clientMajorVersion), + static_cast<GLuint>(clientMinorVersion))) + { + return EglBadConfig() << "Requested GLES version is not supported."; + } + break; + default: + return EglBadConfig(); + break; + } + + // Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES + const EGLint validContextFlags = + (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR | EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR); + if ((contextFlags & ~validContextFlags) != 0) + { + return EglBadAttribute(); + } + + if (shareContext) + { + // Shared context is invalid or is owned by another display + if (!display->isValidContext(shareContext)) + { + return EglBadMatch(); + } + + if (shareContext->isResetNotificationEnabled() != resetNotification) + { + return EglBadMatch(); + } + } + + return NoError(); +} + +Error ValidateCreateWindowSurface(Display *display, + Config *config, + EGLNativeWindowType window, + const AttributeMap &attributes) +{ + ANGLE_TRY(ValidateConfig(display, config)); + + if (!display->isValidNativeWindow(window)) + { + return EglBadNativeWindow(); + } + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_RENDER_BUFFER: + switch (value) + { + case EGL_BACK_BUFFER: + break; + case EGL_SINGLE_BUFFER: + return EglBadMatch(); // Rendering directly to front buffer not supported + default: + return EglBadAttribute(); + } + break; + + case EGL_POST_SUB_BUFFER_SUPPORTED_NV: + if (!displayExtensions.postSubBuffer) + { + return EglBadAttribute(); + } + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!displayExtensions.flexibleSurfaceCompatibility) + { + return EglBadAttribute(); + } + break; + + case EGL_WIDTH: + case EGL_HEIGHT: + if (!displayExtensions.windowFixedSize) + { + return EglBadAttribute(); + } + if (value < 0) + { + return EglBadParameter(); + } + break; + + case EGL_FIXED_SIZE_ANGLE: + if (!displayExtensions.windowFixedSize) + { + return EglBadAttribute(); + } + break; + + case EGL_SURFACE_ORIENTATION_ANGLE: + if (!displayExtensions.surfaceOrientation) + { + return EglBadAttribute() << "EGL_ANGLE_surface_orientation is not enabled."; + } + break; + + case EGL_VG_COLORSPACE: + return EglBadMatch(); + + case EGL_VG_ALPHA_FORMAT: + return EglBadMatch(); + + case EGL_DIRECT_COMPOSITION_ANGLE: + if (!displayExtensions.directComposition) + { + return EglBadAttribute(); + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + return EglBadAttribute() + << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE " + "requires EGL_ANGLE_robust_resource_initialization."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."; + } + break; + + default: + return EglBadAttribute(); + } + } + + if (Display::hasExistingWindowSurface(window)) + { + return EglBadAlloc(); + } + + return NoError(); +} + +Error ValidateCreatePbufferSurface(Display *display, Config *config, const AttributeMap &attributes) +{ + ANGLE_TRY(ValidateConfig(display, config)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_WIDTH: + case EGL_HEIGHT: + if (value < 0) + { + return EglBadParameter(); + } + break; + + case EGL_LARGEST_PBUFFER: + break; + + case EGL_TEXTURE_FORMAT: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: + break; + default: + return EglBadAttribute(); + } + break; + + case EGL_TEXTURE_TARGET: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_2D: + break; + default: + return EglBadAttribute(); + } + break; + + case EGL_MIPMAP_TEXTURE: + break; + + case EGL_VG_COLORSPACE: + break; + + case EGL_VG_ALPHA_FORMAT: + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!displayExtensions.flexibleSurfaceCompatibility) + { + return EglBadAttribute() + << "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used " + "without EGL_ANGLE_flexible_surface_compatibility support."; + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + return EglBadAttribute() + << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE " + "requires EGL_ANGLE_robust_resource_initialization."; + } + if (value != EGL_TRUE && value != EGL_FALSE) + { + return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be " + "either EGL_TRUE or EGL_FALSE."; + } + break; + + default: + return EglBadAttribute(); + } + } + + if (!(config->surfaceType & EGL_PBUFFER_BIT)) + { + return EglBadMatch(); + } + + const Caps &caps = display->getCaps(); + + EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE); + EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE); + + if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || + (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) + { + return EglBadMatch(); + } + + if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) || + (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE)) + { + return EglBadAttribute(); + } + + EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0)); + EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0)); + if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && + (!gl::isPow2(width) || !gl::isPow2(height))) + { + return EglBadMatch(); + } + + return NoError(); +} + +Error ValidateCreatePbufferFromClientBuffer(Display *display, + EGLenum buftype, + EGLClientBuffer buffer, + Config *config, + const AttributeMap &attributes) +{ + ANGLE_TRY(ValidateConfig(display, config)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + switch (buftype) + { + case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE: + if (!displayExtensions.d3dShareHandleClientBuffer) + { + return EglBadParameter(); + } + if (buffer == nullptr) + { + return EglBadParameter(); + } + break; + + case EGL_D3D_TEXTURE_ANGLE: + if (!displayExtensions.d3dTextureClientBuffer) + { + return EglBadParameter(); + } + if (buffer == nullptr) + { + return EglBadParameter(); + } + break; + + case EGL_IOSURFACE_ANGLE: + if (!displayExtensions.iosurfaceClientBuffer) + { + return EglBadParameter() << "<buftype> EGL_IOSURFACE_ANGLE requires the " + "EGL_ANGLE_iosurface_client_buffer extension."; + } + if (buffer == nullptr) + { + return EglBadParameter() << "<buffer> must be non null"; + } + break; + + default: + return EglBadParameter(); + } + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_WIDTH: + case EGL_HEIGHT: + if (buftype != EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE && + buftype != EGL_D3D_TEXTURE_ANGLE && buftype != EGL_IOSURFACE_ANGLE) + { + return EglBadParameter() + << "Width and Height are not supported for thie <buftype>"; + } + if (value < 0) + { + return EglBadParameter() << "Width and Height must be positive"; + } + break; + + case EGL_TEXTURE_FORMAT: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: + break; + default: + return EglBadAttribute() << "Invalid value for EGL_TEXTURE_FORMAT"; + } + break; + + case EGL_TEXTURE_TARGET: + switch (value) + { + case EGL_NO_TEXTURE: + case EGL_TEXTURE_2D: + break; + case EGL_TEXTURE_RECTANGLE_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE) + { + return EglBadParameter() + << "<buftype> doesn't support rectangle texture targets"; + } + break; + + default: + return EglBadAttribute() << "Invalid value for EGL_TEXTURE_TARGET"; + } + break; + + case EGL_MIPMAP_TEXTURE: + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!displayExtensions.flexibleSurfaceCompatibility) + { + return EglBadAttribute() + << "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used " + "without EGL_ANGLE_flexible_surface_compatibility support."; + } + break; + + case EGL_IOSURFACE_PLANE_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE) + { + return EglBadAttribute() << "<buftype> doesn't support iosurface plane"; + } + break; + + case EGL_TEXTURE_TYPE_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE) + { + return EglBadAttribute() << "<buftype> doesn't support texture type"; + } + break; + + case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: + if (buftype != EGL_IOSURFACE_ANGLE) + { + return EglBadAttribute() << "<buftype> doesn't support texture internal format"; + } + break; + case EGL_GL_COLORSPACE: + if (buftype != EGL_D3D_TEXTURE_ANGLE) + { + return EglBadAttribute() << "<buftype> doesn't support setting GL colorspace"; + } + break; + default: + return EglBadAttribute(); + } + } + + EGLAttrib colorspace = attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR); + if (colorspace != EGL_GL_COLORSPACE_LINEAR && colorspace != EGL_GL_COLORSPACE_SRGB) + { + return EglBadAttribute() << "invalid GL colorspace"; + } + + if (!(config->surfaceType & EGL_PBUFFER_BIT)) + { + return EglBadMatch(); + } + + EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE); + EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE); + if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || + (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) + { + return EglBadMatch(); + } + if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) || + (textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE)) + { + // TODO(cwallez@chromium.org): For IOSurface pbuffers we require that EGL_TEXTURE_RGBA is + // set so that eglBindTexImage works. Normally this is only allowed if the config exposes + // the bindToTextureRGB/RGBA flag. This issue is that enabling this flags means that + // eglBindTexImage should also work for regular pbuffers which isn't implemented on macOS. + // Instead of adding the flag we special case the check here to be ignored for IOSurfaces. + // The TODO is to find a proper solution for this, maybe by implementing eglBindTexImage on + // OSX? + if (buftype != EGL_IOSURFACE_ANGLE) + { + return EglBadAttribute(); + } + } + + if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE) + { + EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0)); + EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0)); + + if (width == 0 || height == 0) + { + return EglBadAttribute(); + } + + const Caps &caps = display->getCaps(); + if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && + (!gl::isPow2(width) || !gl::isPow2(height))) + { + return EglBadMatch(); + } + } + + if (buftype == EGL_IOSURFACE_ANGLE) + { + if (textureTarget != EGL_TEXTURE_RECTANGLE_ANGLE) + { + return EglBadAttribute() << "EGL_IOSURFACE requires the EGL_TEXTURE_RECTANGLE target"; + } + + if (textureFormat != EGL_TEXTURE_RGBA) + { + return EglBadAttribute() << "EGL_IOSURFACE requires the EGL_TEXTURE_RGBA format"; + } + + if (!attributes.contains(EGL_WIDTH) || !attributes.contains(EGL_HEIGHT) || + !attributes.contains(EGL_TEXTURE_FORMAT) || + !attributes.contains(EGL_TEXTURE_TYPE_ANGLE) || + !attributes.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE) || + !attributes.contains(EGL_IOSURFACE_PLANE_ANGLE)) + { + return EglBadParameter() << "Missing required attribute for EGL_IOSURFACE"; + } + } + + ANGLE_TRY(display->validateClientBuffer(config, buftype, buffer, attributes)); + + return NoError(); +} + +Error ValidateMakeCurrent(Display *display, Surface *draw, Surface *read, gl::Context *context) +{ + if (context == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE)) + { + return EglBadMatch() << "If ctx is EGL_NO_CONTEXT, surfaces must be EGL_NO_SURFACE"; + } + + // If ctx is EGL_NO_CONTEXT and either draw or read are not EGL_NO_SURFACE, an EGL_BAD_MATCH + // error is generated. EGL_KHR_surfaceless_context allows both surfaces to be EGL_NO_SURFACE. + if (context != EGL_NO_CONTEXT && (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE)) + { + if (display->getExtensions().surfacelessContext) + { + if ((draw == EGL_NO_SURFACE) != (read == EGL_NO_SURFACE)) + { + return EglBadMatch() << "If ctx is not EGL_NOT_CONTEXT, draw or read must " + "both be EGL_NO_SURFACE, or both not"; + } + } + else + { + return EglBadMatch() + << "If ctx is not EGL_NO_CONTEXT, surfaces must not be EGL_NO_SURFACE"; + } + } + + // If either of draw or read is a valid surface and the other is EGL_NO_SURFACE, an + // EGL_BAD_MATCH error is generated. + if ((read == EGL_NO_SURFACE) != (draw == EGL_NO_SURFACE)) + { + return EglBadMatch() + << "read and draw must both be valid surfaces, or both be EGL_NO_SURFACE"; + } + + if (display == EGL_NO_DISPLAY || !Display::isValidDisplay(display)) + { + return EglBadDisplay() << "'dpy' not a valid EGLDisplay handle"; + } + + // EGL 1.5 spec: dpy can be uninitialized if all other parameters are null + if (!display->isInitialized() && + (context != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE)) + { + return EglNotInitialized() << "'dpy' not initialized"; + } + + if (context != EGL_NO_CONTEXT) + { + ANGLE_TRY(ValidateContext(display, context)); + } + + if (display->isInitialized() && display->isDeviceLost()) + { + return EglContextLost(); + } + + if (draw != EGL_NO_SURFACE) + { + ANGLE_TRY(ValidateSurface(display, draw)); + } + + if (read != EGL_NO_SURFACE) + { + ANGLE_TRY(ValidateSurface(display, read)); + ANGLE_TRY(ValidateCompatibleConfigs(display, read->getConfig(), read, context->getConfig(), + read->getType())); + } + + if (draw != read) + { + UNIMPLEMENTED(); // FIXME + + if (draw) + { + ANGLE_TRY(ValidateCompatibleConfigs(display, draw->getConfig(), draw, + context->getConfig(), draw->getType())); + } + } + return NoError(); +} + +Error ValidateCompatibleConfigs(const Display *display, + const Config *config1, + const Surface *surface, + const Config *config2, + EGLint surfaceType) +{ + + if (!surface->flexibleSurfaceCompatibilityRequested()) + { + // Config compatibility is defined in section 2.2 of the EGL 1.5 spec + + bool colorBufferCompat = config1->colorBufferType == config2->colorBufferType; + if (!colorBufferCompat) + { + return EglBadMatch() << "Color buffer types are not compatible."; + } + + bool colorCompat = + config1->redSize == config2->redSize && config1->greenSize == config2->greenSize && + config1->blueSize == config2->blueSize && config1->alphaSize == config2->alphaSize && + config1->luminanceSize == config2->luminanceSize; + if (!colorCompat) + { + return EglBadMatch() << "Color buffer sizes are not compatible."; + } + + bool componentTypeCompat = config1->colorComponentType == config2->colorComponentType; + if (!componentTypeCompat) + { + return EglBadMatch() << "Color buffer component types are not compatible."; + } + + bool dsCompat = config1->depthSize == config2->depthSize && + config1->stencilSize == config2->stencilSize; + if (!dsCompat) + { + return EglBadMatch() << "Depth-stencil buffer types are not compatible."; + } + } + + bool surfaceTypeCompat = (config1->surfaceType & config2->surfaceType & surfaceType) != 0; + if (!surfaceTypeCompat) + { + return EglBadMatch() << "Surface types are not compatible."; + } + + return NoError(); +} + +Error ValidateCreateImage(const Display *display, + gl::Context *context, + EGLenum target, + EGLClientBuffer buffer, + const AttributeMap &attributes) +{ + + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + + // TODO(geofflang): Complete validation from EGL_KHR_image_base: + // If the resource specified by <dpy>, <ctx>, <target>, <buffer> and <attrib_list> is itself an + // EGLImage sibling, the error EGL_BAD_ACCESS is generated. + + for (AttributeMap::const_iterator attributeIter = attributes.begin(); + attributeIter != attributes.end(); attributeIter++) + { + EGLAttrib attribute = attributeIter->first; + EGLAttrib value = attributeIter->second; + + switch (attribute) + { + case EGL_IMAGE_PRESERVED: + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + break; + + default: + return EglBadParameter() + << "EGL_IMAGE_PRESERVED must be EGL_TRUE or EGL_FALSE."; + } + break; + + case EGL_GL_TEXTURE_LEVEL: + if (!displayExtensions.glTexture2DImage && + !displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage) + { + return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL cannot be used " + "without KHR_gl_texture_*_image support."; + } + + if (value < 0) + { + return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL cannot be negative."; + } + break; + + case EGL_GL_TEXTURE_ZOFFSET: + if (!displayExtensions.glTexture3DImage) + { + return EglBadParameter() << "EGL_GL_TEXTURE_ZOFFSET cannot be used " + "without KHR_gl_texture_3D_image support."; + } + break; + + default: + return EglBadParameter() + << "invalid attribute: 0x" << std::hex << std::uppercase << attribute; + } + } + + switch (target) + { + case EGL_GL_TEXTURE_2D: + { + if (!displayExtensions.glTexture2DImage) + { + return EglBadParameter() << "KHR_gl_texture_2D_image not supported."; + } + + if (buffer == 0) + { + return EglBadParameter() << "buffer cannot reference a 2D texture with the name 0."; + } + + ANGLE_TRY(ValidateContext(display, context)); + const gl::Texture *texture = + context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); + if (texture == nullptr || texture->getType() != gl::TextureType::_2D) + { + return EglBadParameter() << "target is not a 2D texture."; + } + + if (texture->getBoundSurface() != nullptr) + { + return EglBadAccess() << "texture has a surface bound to it."; + } + + EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0); + if (texture->getWidth(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0 || + texture->getHeight(gl::TextureTarget::_2D, static_cast<size_t>(level)) == 0) + { + return EglBadParameter() + << "target 2D texture does not have a valid size at specified level."; + } + + ANGLE_TRY(ValidateCreateImageMipLevelCommon(context, texture, level)); + } + break; + + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + { + if (!displayExtensions.glTextureCubemapImage) + { + return EglBadParameter() << "KHR_gl_texture_cubemap_image not supported."; + } + + if (buffer == 0) + { + return EglBadParameter() + << "buffer cannot reference a cubemap texture with the name 0."; + } + + ANGLE_TRY(ValidateContext(display, context)); + const gl::Texture *texture = + context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); + if (texture == nullptr || texture->getType() != gl::TextureType::CubeMap) + { + return EglBadParameter() << "target is not a cubemap texture."; + } + + if (texture->getBoundSurface() != nullptr) + { + return EglBadAccess() << "texture has a surface bound to it."; + } + + EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0); + gl::TextureTarget cubeMapFace = egl_gl::EGLCubeMapTargetToCubeMapTarget(target); + if (texture->getWidth(cubeMapFace, static_cast<size_t>(level)) == 0 || + texture->getHeight(cubeMapFace, static_cast<size_t>(level)) == 0) + { + return EglBadParameter() << "target cubemap texture does not have a valid " + "size at specified level and face."; + } + + ANGLE_TRY(ValidateCreateImageMipLevelCommon(context, texture, level)); + + if (level == 0 && !texture->isMipmapComplete() && + CubeTextureHasUnspecifiedLevel0Face(texture)) + { + return EglBadParameter() << "if level is zero and the texture is incomplete, " + "it must have all of its faces specified at level " + "zero."; + } + } + break; + + case EGL_GL_TEXTURE_3D: + { + if (!displayExtensions.glTexture3DImage) + { + return EglBadParameter() << "KHR_gl_texture_3D_image not supported."; + } + + if (buffer == 0) + { + return EglBadParameter() << "buffer cannot reference a 3D texture with the name 0."; + } + + ANGLE_TRY(ValidateContext(display, context)); + const gl::Texture *texture = + context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); + if (texture == nullptr || texture->getType() != gl::TextureType::_3D) + { + return EglBadParameter() << "target is not a 3D texture."; + } + + if (texture->getBoundSurface() != nullptr) + { + return EglBadAccess() << "texture has a surface bound to it."; + } + + EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL, 0); + EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET, 0); + if (texture->getWidth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 || + texture->getHeight(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0 || + texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level)) == 0) + { + return EglBadParameter() + << "target 3D texture does not have a valid size at specified level."; + } + + if (static_cast<size_t>(zOffset) >= + texture->getDepth(gl::TextureTarget::_3D, static_cast<size_t>(level))) + { + return EglBadParameter() << "target 3D texture does not have enough layers " + "for the specified Z offset at the specified " + "level."; + } + + ANGLE_TRY(ValidateCreateImageMipLevelCommon(context, texture, level)); + } + break; + + case EGL_GL_RENDERBUFFER: + { + if (!displayExtensions.glRenderbufferImage) + { + return EglBadParameter() << "KHR_gl_renderbuffer_image not supported."; + } + + if (attributes.contains(EGL_GL_TEXTURE_LEVEL)) + { + return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL cannot be used in " + "conjunction with a renderbuffer target."; + } + + if (buffer == 0) + { + return EglBadParameter() + << "buffer cannot reference a renderbuffer with the name 0."; + } + + ANGLE_TRY(ValidateContext(display, context)); + const gl::Renderbuffer *renderbuffer = + context->getRenderbuffer(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); + if (renderbuffer == nullptr) + { + return EglBadParameter() << "target is not a renderbuffer."; + } + + if (renderbuffer->getSamples() > 0) + { + return EglBadParameter() << "target renderbuffer cannot be multisampled."; + } + } + break; + + case EGL_NATIVE_BUFFER_ANDROID: + { + if (!displayExtensions.imageNativeBuffer) + { + return EglBadParameter() << "EGL_ANDROID_image_native_buffer not supported."; + } + + if (context != nullptr) + { + return EglBadContext() << "ctx must be EGL_NO_CONTEXT."; + } + + ANGLE_TRY(display->validateImageClientBuffer(context, target, buffer, attributes)); + } + break; + + case EGL_D3D11_TEXTURE_ANGLE: + if (!displayExtensions.imageD3D11Texture) + { + return EglBadParameter() << "EGL_ANGLE_image_d3d11_texture not supported."; + } + + if (context != nullptr) + { + return EglBadContext() << "ctx must be EGL_NO_CONTEXT."; + } + + ANGLE_TRY(display->validateImageClientBuffer(context, target, buffer, attributes)); + break; + + default: + return EglBadParameter() + << "invalid target: 0x" << std::hex << std::uppercase << target; + } + + if (attributes.contains(EGL_GL_TEXTURE_ZOFFSET) && target != EGL_GL_TEXTURE_3D) + { + return EglBadParameter() << "EGL_GL_TEXTURE_ZOFFSET must be used with a 3D texture target."; + } + + return NoError(); +} + +Error ValidateDestroyImage(const Display *display, const Image *image) +{ + ANGLE_TRY(ValidateImage(display, image)); + + return NoError(); +} + +Error ValidateCreateImageKHR(const Display *display, + gl::Context *context, + EGLenum target, + EGLClientBuffer buffer, + const AttributeMap &attributes) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().imageBase && !display->getExtensions().image) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. + // EGL_BAD_DISPLAY seems like a reasonable error. + return EglBadDisplay() << "EGL_KHR_image not supported."; + } + + return ValidateCreateImage(display, context, target, buffer, attributes); +} + +Error ValidateDestroyImageKHR(const Display *display, const Image *image) +{ + ANGLE_TRY(ValidateImage(display, image)); + + if (!display->getExtensions().imageBase && !display->getExtensions().image) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. + // EGL_BAD_DISPLAY seems like a reasonable error. + return EglBadDisplay(); + } + + return NoError(); +} + +Error ValidateCreateDeviceANGLE(EGLint device_type, + void *native_device, + const EGLAttrib *attrib_list) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.deviceCreation) + { + return EglBadAccess() << "Device creation extension not active"; + } + + if (attrib_list != nullptr && attrib_list[0] != EGL_NONE) + { + return EglBadAttribute() << "Invalid attrib_list parameter"; + } + + switch (device_type) + { + case EGL_D3D11_DEVICE_ANGLE: + if (!clientExtensions.deviceCreationD3D11) + { + return EglBadAttribute() << "D3D11 device creation extension not active"; + } + break; + default: + return EglBadAttribute() << "Invalid device_type parameter"; + } + + return NoError(); +} + +Error ValidateReleaseDeviceANGLE(Device *device) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.deviceCreation) + { + return EglBadAccess() << "Device creation extension not active"; + } + + if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device)) + { + return EglBadDevice() << "Invalid device parameter"; + } + + Display *owningDisplay = device->getOwningDisplay(); + if (owningDisplay != nullptr) + { + return EglBadDevice() << "Device must have been created using eglCreateDevice"; + } + + return NoError(); +} + +Error ValidateCreateSyncBase(const Display *display, + EGLenum type, + const AttributeMap &attribs, + const Display *currentDisplay, + const gl::Context *currentContext, + bool isExt) +{ + ANGLE_TRY(ValidateDisplay(display)); + + switch (type) + { + case EGL_SYNC_FENCE_KHR: + if (!attribs.isEmpty()) + { + return EglBadAttribute() << "Invalid attribute"; + } + break; + + case EGL_SYNC_NATIVE_FENCE_ANDROID: + if (!display->getExtensions().nativeFenceSyncANDROID) + { + return EglBadDisplay() + << "EGL_ANDROID_native_fence_sync extension is not available."; + } + + for (const auto &attributeIter : attribs) + { + EGLAttrib attribute = attributeIter.first; + + switch (attribute) + { + case EGL_SYNC_NATIVE_FENCE_FD_ANDROID: + break; + + default: + return EglBadAttribute() << "Invalid attribute"; + } + } + break; + + default: + if (isExt) + { + return EglBadAttribute() << "Invalid type parameter"; + } + else + { + return EglBadParameter() << "Invalid type parameter"; + } + } + + if (display != currentDisplay) + { + return EglBadMatch() << "CreateSync can only be called on the current display"; + } + + ANGLE_TRY(ValidateContext(currentDisplay, currentContext)); + + if (!currentContext->getExtensions().eglSync) + { + return EglBadMatch() << "EGL_SYNC_FENCE_KHR cannot be used without " + "GL_OES_EGL_sync support."; + } + + return NoError(); +} + +Error ValidateGetSyncAttribBase(const Display *display, const Sync *sync, EGLint attribute) +{ + ANGLE_TRY(ValidateSync(display, sync)); + + switch (attribute) + { + case EGL_SYNC_CONDITION_KHR: + switch (sync->getType()) + { + case EGL_SYNC_FENCE_KHR: + case EGL_SYNC_NATIVE_FENCE_ANDROID: + break; + + default: + return EglBadAttribute() + << "EGL_SYNC_CONDITION_KHR is not valid for this sync type."; + } + break; + + // The following attributes are accepted by all types + case EGL_SYNC_TYPE_KHR: + case EGL_SYNC_STATUS_KHR: + break; + + default: + return EglBadAttribute() << "Invalid attribute"; + } + + return NoError(); +} + +Error ValidateCreateSyncKHR(const Display *display, + EGLenum type, + const AttributeMap &attribs, + const Display *currentDisplay, + const gl::Context *currentContext) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &extensions = display->getExtensions(); + if (!extensions.fenceSync) + { + return EglBadAccess() << "EGL_KHR_fence_sync extension is not available"; + } + + return ValidateCreateSyncBase(display, type, attribs, currentDisplay, currentContext, true); +} + +Error ValidateCreateSync(const Display *display, + EGLenum type, + const AttributeMap &attribs, + const Display *currentDisplay, + const gl::Context *currentContext) +{ + return ValidateCreateSyncBase(display, type, attribs, currentDisplay, currentContext, false); +} + +Error ValidateDestroySync(const Display *display, const Sync *sync) +{ + ANGLE_TRY(ValidateSync(display, sync)); + return NoError(); +} + +Error ValidateClientWaitSync(const Display *display, + const Sync *sync, + EGLint flags, + EGLTime timeout) +{ + ANGLE_TRY(ValidateSync(display, sync)); + return NoError(); +} + +Error ValidateWaitSync(const Display *display, + const gl::Context *context, + const Sync *sync, + EGLint flags) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &extensions = display->getExtensions(); + if (!extensions.waitSync) + { + return EglBadAccess() << "EGL_KHR_wait_sync extension is not available"; + } + + ANGLE_TRY(ValidateSync(display, sync)); + + if (context == nullptr) + { + return EglBadMatch() << "No context is current."; + } + + if (!context->getExtensions().eglSync) + { + return EglBadMatch() << "Server-side waits cannot be performed without " + "GL_OES_EGL_sync support."; + } + + if (flags != 0) + { + return EglBadParameter() << "flags must be zero"; + } + + return NoError(); +} + +Error ValidateGetSyncAttribKHR(const Display *display, + const Sync *sync, + EGLint attribute, + EGLint *value) +{ + if (value == nullptr) + { + return EglBadParameter() << "Invalid value parameter"; + } + return ValidateGetSyncAttribBase(display, sync, attribute); +} + +Error ValidateGetSyncAttrib(const Display *display, + const Sync *sync, + EGLint attribute, + EGLAttrib *value) +{ + if (value == nullptr) + { + return EglBadParameter() << "Invalid value parameter"; + } + return ValidateGetSyncAttribBase(display, sync, attribute); +} + +Error ValidateCreateStreamKHR(const Display *display, const AttributeMap &attributes) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.stream) + { + return EglBadAlloc() << "Stream extension not active"; + } + + for (const auto &attributeIter : attributes) + { + EGLAttrib attribute = attributeIter.first; + EGLAttrib value = attributeIter.second; + + ANGLE_TRY(ValidateStreamAttribute(attribute, value, displayExtensions)); + } + + return NoError(); +} + +Error ValidateDestroyStreamKHR(const Display *display, const Stream *stream) +{ + ANGLE_TRY(ValidateStream(display, stream)); + return NoError(); +} + +Error ValidateStreamAttribKHR(const Display *display, + const Stream *stream, + EGLint attribute, + EGLint value) +{ + ANGLE_TRY(ValidateStream(display, stream)); + + if (stream->getState() == EGL_STREAM_STATE_DISCONNECTED_KHR) + { + return EglBadState() << "Bad stream state"; + } + + return ValidateStreamAttribute(attribute, value, display->getExtensions()); +} + +Error ValidateQueryStreamKHR(const Display *display, + const Stream *stream, + EGLenum attribute, + EGLint *value) +{ + ANGLE_TRY(ValidateStream(display, stream)); + + switch (attribute) + { + case EGL_STREAM_STATE_KHR: + case EGL_CONSUMER_LATENCY_USEC_KHR: + break; + case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR: + if (!display->getExtensions().streamConsumerGLTexture) + { + return EglBadAttribute() << "Consumer GLTexture extension not active"; + } + break; + default: + return EglBadAttribute() << "Invalid attribute"; + } + + return NoError(); +} + +Error ValidateQueryStreamu64KHR(const Display *display, + const Stream *stream, + EGLenum attribute, + EGLuint64KHR *value) +{ + ANGLE_TRY(ValidateStream(display, stream)); + + switch (attribute) + { + case EGL_CONSUMER_FRAME_KHR: + case EGL_PRODUCER_FRAME_KHR: + break; + default: + return EglBadAttribute() << "Invalid attribute"; + } + + return NoError(); +} + +Error ValidateStreamConsumerGLTextureExternalKHR(const Display *display, + gl::Context *context, + const Stream *stream) +{ + ANGLE_TRY(ValidateContext(display, context)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + return EglBadAccess() << "Stream consumer extension not active"; + } + + if (!context->getExtensions().eglStreamConsumerExternal) + { + return EglBadAccess() << "EGL stream consumer external GL extension not enabled"; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + return EglBadStream() << "Invalid stream"; + } + + if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR) + { + return EglBadState() << "Invalid stream state"; + } + + // Lookup the texture and ensure it is correct + gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External); + if (texture == nullptr || texture->getId() == 0) + { + return EglBadAccess() << "No external texture bound"; + } + + return NoError(); +} + +Error ValidateStreamConsumerAcquireKHR(const Display *display, + gl::Context *context, + const Stream *stream) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + return EglBadAccess() << "Stream consumer extension not active"; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + return EglBadStream() << "Invalid stream"; + } + + if (!context) + { + return EglBadAccess() << "No GL context current to calling thread."; + } + + ANGLE_TRY(ValidateContext(display, context)); + + if (!stream->isConsumerBoundToContext(context)) + { + return EglBadAccess() << "Current GL context not associated with stream consumer"; + } + + if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB && + stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV) + { + return EglBadAccess() << "Invalid stream consumer type"; + } + + // Note: technically EGL_STREAM_STATE_EMPTY_KHR is a valid state when the timeout is non-zero. + // However, the timeout is effectively ignored since it has no useful functionality with the + // current producers that are implemented, so we don't allow that state + if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR && + stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR) + { + return EglBadState() << "Invalid stream state"; + } + + return NoError(); +} + +Error ValidateStreamConsumerReleaseKHR(const Display *display, + gl::Context *context, + const Stream *stream) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + return EglBadAccess() << "Stream consumer extension not active"; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + return EglBadStream() << "Invalid stream"; + } + + if (!context) + { + return EglBadAccess() << "No GL context current to calling thread."; + } + + ANGLE_TRY(ValidateContext(display, context)); + + if (!stream->isConsumerBoundToContext(context)) + { + return EglBadAccess() << "Current GL context not associated with stream consumer"; + } + + if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB && + stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV) + { + return EglBadAccess() << "Invalid stream consumer type"; + } + + if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR && + stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR) + { + return EglBadState() << "Invalid stream state"; + } + + return NoError(); +} + +Error ValidateStreamConsumerGLTextureExternalAttribsNV(const Display *display, + gl::Context *context, + const Stream *stream, + const AttributeMap &attribs) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamConsumerGLTexture) + { + return EglBadAccess() << "Stream consumer extension not active"; + } + + ANGLE_TRY(ValidateContext(display, context)); + + // Although technically not a requirement in spec, the context needs to be checked for support + // for external textures or future logic will cause assertations. This extension is also + // effectively useless without external textures. + if (!context->getExtensions().eglStreamConsumerExternal) + { + return EglBadAccess() << "EGL stream consumer external GL extension not enabled"; + } + + if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream)) + { + return EglBadStream() << "Invalid stream"; + } + + if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR) + { + return EglBadState() << "Invalid stream state"; + } + + const gl::Caps &glCaps = context->getCaps(); + + EGLAttrib colorBufferType = EGL_RGB_BUFFER; + EGLAttrib planeCount = -1; + EGLAttrib plane[3]; + for (int i = 0; i < 3; i++) + { + plane[i] = -1; + } + for (const auto &attributeIter : attribs) + { + EGLAttrib attribute = attributeIter.first; + EGLAttrib value = attributeIter.second; + + switch (attribute) + { + case EGL_COLOR_BUFFER_TYPE: + if (value != EGL_RGB_BUFFER && value != EGL_YUV_BUFFER_EXT) + { + return EglBadParameter() << "Invalid color buffer type"; + } + colorBufferType = value; + break; + case EGL_YUV_NUMBER_OF_PLANES_EXT: + // planeCount = -1 is a tag for the default plane count so the value must be checked + // to be positive here to ensure future logic doesn't break on invalid negative + // inputs + if (value < 0) + { + return EglBadMatch() << "Invalid plane count"; + } + planeCount = value; + break; + default: + if (attribute >= EGL_YUV_PLANE0_TEXTURE_UNIT_NV && + attribute <= EGL_YUV_PLANE2_TEXTURE_UNIT_NV) + { + if ((value < 0 || + value >= static_cast<EGLAttrib>(glCaps.maxCombinedTextureImageUnits)) && + value != EGL_NONE) + { + return EglBadAccess() << "Invalid texture unit"; + } + plane[attribute - EGL_YUV_PLANE0_TEXTURE_UNIT_NV] = value; + } + else + { + return EglBadAttribute() << "Invalid attribute"; + } + } + } + + if (colorBufferType == EGL_RGB_BUFFER) + { + if (planeCount > 0) + { + return EglBadMatch() << "Plane count must be 0 for RGB buffer"; + } + for (int i = 0; i < 3; i++) + { + if (plane[i] != -1) + { + return EglBadMatch() << "Planes cannot be specified"; + } + } + + // Lookup the texture and ensure it is correct + gl::Texture *texture = context->getState().getTargetTexture(gl::TextureType::External); + if (texture == nullptr || texture->getId() == 0) + { + return EglBadAccess() << "No external texture bound"; + } + } + else + { + if (planeCount == -1) + { + planeCount = 2; + } + if (planeCount < 1 || planeCount > 3) + { + return EglBadMatch() << "Invalid YUV plane count"; + } + for (EGLAttrib i = planeCount; i < 3; i++) + { + if (plane[i] != -1) + { + return EglBadMatch() << "Invalid plane specified"; + } + } + + // Set to ensure no texture is referenced more than once + std::set<gl::Texture *> textureSet; + for (EGLAttrib i = 0; i < planeCount; i++) + { + if (plane[i] == -1) + { + return EglBadMatch() << "Not all planes specified"; + } + if (plane[i] != EGL_NONE) + { + gl::Texture *texture = context->getState().getSamplerTexture( + static_cast<unsigned int>(plane[i]), gl::TextureType::External); + if (texture == nullptr || texture->getId() == 0) + { + return EglBadAccess() + << "No external texture bound at one or more specified texture units"; + } + if (textureSet.find(texture) != textureSet.end()) + { + return EglBadAccess() << "Multiple planes bound to same texture object"; + } + textureSet.insert(texture); + } + } + } + + return NoError(); +} + +Error ValidateCreateStreamProducerD3DTextureANGLE(const Display *display, + const Stream *stream, + const AttributeMap &attribs) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamProducerD3DTexture) + { + return EglBadAccess() << "Stream producer extension not active"; + } + + ANGLE_TRY(ValidateStream(display, stream)); + + if (!attribs.isEmpty()) + { + return EglBadAttribute() << "Invalid attribute"; + } + + if (stream->getState() != EGL_STREAM_STATE_CONNECTING_KHR) + { + return EglBadState() << "Stream not in connecting state"; + } + + switch (stream->getConsumerType()) + { + case Stream::ConsumerType::GLTextureYUV: + if (stream->getPlaneCount() != 2) + { + return EglBadMatch() << "Incompatible stream consumer type"; + } + break; + + case Stream::ConsumerType::GLTextureRGB: + if (stream->getPlaneCount() != 1) + { + return EglBadMatch() << "Incompatible stream consumer type"; + } + break; + + default: + return EglBadMatch() << "Incompatible stream consumer type"; + } + + return NoError(); +} + +Error ValidateStreamPostD3DTextureANGLE(const Display *display, + const Stream *stream, + void *texture, + const AttributeMap &attribs) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.streamProducerD3DTexture) + { + return EglBadAccess() << "Stream producer extension not active"; + } + + ANGLE_TRY(ValidateStream(display, stream)); + + for (auto &attributeIter : attribs) + { + EGLAttrib attribute = attributeIter.first; + EGLAttrib value = attributeIter.second; + + switch (attribute) + { + case EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE: + if (value < 0) + { + return EglBadParameter() << "Invalid subresource index"; + } + break; + case EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG: + if (value < 0) + { + return EglBadParameter() << "Invalid plane offset"; + } + break; + default: + return EglBadAttribute() << "Invalid attribute"; + } + } + + if (stream->getState() != EGL_STREAM_STATE_EMPTY_KHR && + stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR && + stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR) + { + return EglBadState() << "Stream not fully configured"; + } + + if (stream->getProducerType() != Stream::ProducerType::D3D11Texture) + { + return EglBadMatch() << "Incompatible stream producer"; + } + + if (texture == nullptr) + { + return EglBadParameter() << "Texture is null"; + } + + return stream->validateD3D11Texture(texture, attribs); +} + +Error ValidateGetSyncValuesCHROMIUM(const Display *display, + const Surface *surface, + const EGLuint64KHR *ust, + const EGLuint64KHR *msc, + const EGLuint64KHR *sbc) +{ + ANGLE_TRY(ValidateDisplay(display)); + + const DisplayExtensions &displayExtensions = display->getExtensions(); + if (!displayExtensions.getSyncValues) + { + return EglBadAccess() << "getSyncValues extension not active"; + } + + if (display->isDeviceLost()) + { + return EglContextLost() << "Context is lost."; + } + + if (surface == EGL_NO_SURFACE) + { + return EglBadSurface() << "getSyncValues surface cannot be EGL_NO_SURFACE"; + } + + if (!surface->directComposition()) + { + return EglBadSurface() << "getSyncValues surface requires Direct Composition to be enabled"; + } + + if (ust == nullptr) + { + return EglBadParameter() << "ust is null"; + } + + if (msc == nullptr) + { + return EglBadParameter() << "msc is null"; + } + + if (sbc == nullptr) + { + return EglBadParameter() << "sbc is null"; + } + + return NoError(); +} + +Error ValidateDestroySurface(const Display *display, + const Surface *surface, + const EGLSurface eglSurface) +{ + ANGLE_TRY(ValidateSurface(display, surface)); + + if (eglSurface == EGL_NO_SURFACE) + { + return EglBadSurface(); + } + + return NoError(); +} + +Error ValidateDestroyContext(const Display *display, + const gl::Context *glCtx, + const EGLContext eglCtx) +{ + ANGLE_TRY(ValidateContext(display, glCtx)); + + if (eglCtx == EGL_NO_CONTEXT) + { + return EglBadContext(); + } + + return NoError(); +} + +Error ValidateSwapBuffers(Thread *thread, const Display *display, const Surface *eglSurface) +{ + ANGLE_TRY(ValidateSurface(display, eglSurface)); + + if (display->isDeviceLost()) + { + return EglContextLost(); + } + + if (eglSurface == EGL_NO_SURFACE || !thread->getContext() || + thread->getCurrentDrawSurface() != eglSurface) + { + return EglBadSurface(); + } + + return NoError(); +} + +Error ValidateSwapBuffersWithDamageKHR(const Display *display, + const Surface *surface, + EGLint *rects, + EGLint n_rects) +{ + ANGLE_TRY(ValidateSurface(display, surface)); + + if (!display->getExtensions().swapBuffersWithDamage) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. EGL_BAD_DISPLAY seems like a reasonable error. + return EglBadDisplay() << "EGL_KHR_swap_buffers_with_damage is not available."; + } + + if (surface == EGL_NO_SURFACE) + { + return EglBadSurface() << "Swap surface cannot be EGL_NO_SURFACE."; + } + + if (n_rects < 0) + { + return EglBadParameter() << "n_rects cannot be negative."; + } + + if (n_rects > 0 && rects == nullptr) + { + return EglBadParameter() << "n_rects cannot be greater than zero when rects is NULL."; + } + + // TODO(jmadill): Validate Surface is bound to the thread. + + return NoError(); +} + +Error ValidateWaitNative(const Display *display, const EGLint engine) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (engine != EGL_CORE_NATIVE_ENGINE) + { + return EglBadParameter() << "the 'engine' parameter has an unrecognized value"; + } + + return NoError(); +} + +Error ValidateCopyBuffers(Display *display, const Surface *surface) +{ + ANGLE_TRY(ValidateSurface(display, surface)); + + if (display->testDeviceLost()) + { + return EglContextLost(); + } + + return NoError(); +} + +// Validate state for eglBindTexImage. If context is non-null then textureObject will be set to +// surface's texture that will have an image bound to it +Error ValidateBindTexImage(const Display *display, + const Surface *surface, + const EGLSurface eglSurface, + const EGLint buffer, + const gl::Context *context, + gl::Texture **textureObject) +{ + ANGLE_TRY(ValidateSurface(display, surface)); + + if (buffer != EGL_BACK_BUFFER) + { + return EglBadParameter(); + } + + if (eglSurface == EGL_NO_SURFACE || surface->getType() == EGL_WINDOW_BIT) + { + return EglBadSurface(); + } + + if (surface->getBoundTexture()) + { + return EglBadAccess(); + } + + if (surface->getTextureFormat() == TextureFormat::NoTexture) + { + return EglBadMatch(); + } + + if (context) + { + gl::TextureType type = egl_gl::EGLTextureTargetToTextureType(surface->getTextureTarget()); + *textureObject = context->getTextureByType(type); + ASSERT(*textureObject != nullptr); + + if ((*textureObject)->getImmutableFormat()) + { + return EglBadMatch(); + } + } + + return NoError(); +} + +Error ValidateReleaseTexImage(const Display *display, + const Surface *surface, + const EGLSurface eglSurface, + const EGLint buffer) +{ + ANGLE_TRY(ValidateSurface(display, surface)); + + if (buffer != EGL_BACK_BUFFER) + { + return EglBadParameter(); + } + + if (eglSurface == EGL_NO_SURFACE || surface->getType() == EGL_WINDOW_BIT) + { + return EglBadSurface(); + } + + if (surface->getTextureFormat() == TextureFormat::NoTexture) + { + return EglBadMatch(); + } + + return NoError(); +} + +Error ValidateSwapInterval(const Display *display, + const Surface *draw_surface, + const gl::Context *context) +{ + ANGLE_TRY(ValidateContext(display, context)); + + if (draw_surface == nullptr) + { + return EglBadSurface(); + } + + return NoError(); +} + +Error ValidateBindAPI(const EGLenum api) +{ + switch (api) + { + case EGL_OPENGL_API: + case EGL_OPENVG_API: + return EglBadParameter(); // Not supported by this implementation + case EGL_OPENGL_ES_API: + break; + default: + return EglBadParameter(); + } + + return NoError(); +} + +Error ValidatePresentationTimeANDROID(const Display *display, + const Surface *surface, + EGLnsecsANDROID time) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().presentationTime) + { + // It is out of spec what happens when calling an extension function when the extension is + // not available. EGL_BAD_DISPLAY seems like a reasonable error. + return EglBadDisplay() << "EGL_ANDROID_presentation_time is not available."; + } + + ANGLE_TRY(ValidateSurface(display, surface)); + + return NoError(); +} + +Error ValidateSetBlobCacheANDROID(const Display *display, + EGLSetBlobFuncANDROID set, + EGLGetBlobFuncANDROID get) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (display->areBlobCacheFuncsSet()) + { + return EglBadParameter() + << "Blob cache functions can only be set once in the lifetime of a Display"; + } + + if (set == nullptr || get == nullptr) + { + return EglBadParameter() << "Blob cache callbacks cannot be null."; + } + + return NoError(); +} + +Error ValidateGetConfigAttrib(const Display *display, const Config *config, EGLint attribute) +{ + ANGLE_TRY(ValidateConfig(display, config)); + ANGLE_TRY(ValidateConfigAttribute(display, static_cast<EGLAttrib>(attribute))); + return NoError(); +} + +Error ValidateChooseConfig(const Display *display, + const AttributeMap &attribs, + EGLint configSize, + EGLint *numConfig) +{ + ANGLE_TRY(ValidateDisplay(display)); + ANGLE_TRY(ValidateConfigAttributes(display, attribs)); + + if (numConfig == nullptr) + { + return EglBadParameter() << "num_config cannot be null."; + } + + return NoError(); +} + +Error ValidateGetConfigs(const Display *display, EGLint configSize, EGLint *numConfig) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (numConfig == nullptr) + { + return EglBadParameter() << "num_config cannot be null."; + } + + return NoError(); +} + +Error ValidateGetPlatformDisplay(EGLenum platform, + void *native_display, + const EGLAttrib *attrib_list) +{ + const auto &attribMap = AttributeMap::CreateFromAttribArray(attrib_list); + return ValidateGetPlatformDisplayCommon(platform, native_display, attribMap); +} + +Error ValidateGetPlatformDisplayEXT(EGLenum platform, + void *native_display, + const EGLint *attrib_list) +{ + const auto &attribMap = AttributeMap::CreateFromIntArray(attrib_list); + return ValidateGetPlatformDisplayCommon(platform, native_display, attribMap); +} + +Error ValidateCreatePlatformWindowSurfaceEXT(const Display *display, + const Config *configuration, + void *nativeWindow, + const AttributeMap &attributes) +{ + if (!Display::GetClientExtensions().platformBase) + { + return EglBadAccess() << "EGL_EXT_platform_base not supported"; + } + + ANGLE_TRY(ValidateConfig(display, configuration)); + + return EglBadDisplay() << "ValidateCreatePlatformWindowSurfaceEXT unimplemented."; +} + +Error ValidateCreatePlatformPixmapSurfaceEXT(const Display *display, + const Config *configuration, + void *nativePixmap, + const AttributeMap &attributes) +{ + if (!Display::GetClientExtensions().platformBase) + { + return EglBadAccess() << "EGL_EXT_platform_base not supported"; + } + + ANGLE_TRY(ValidateConfig(display, configuration)); + + return EglBadDisplay() << "ValidateCreatePlatformPixmapSurfaceEXT unimplemented."; +} + +Error ValidateProgramCacheGetAttribANGLE(const Display *display, EGLenum attrib) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().programCacheControl) + { + return EglBadAccess() << "Extension not supported"; + } + + switch (attrib) + { + case EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE: + case EGL_PROGRAM_CACHE_SIZE_ANGLE: + break; + + default: + return EglBadParameter() << "Invalid program cache attribute."; + } + + return NoError(); +} + +Error ValidateProgramCacheQueryANGLE(const Display *display, + EGLint index, + void *key, + EGLint *keysize, + void *binary, + EGLint *binarysize) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().programCacheControl) + { + return EglBadAccess() << "Extension not supported"; + } + + if (index < 0 || index >= display->programCacheGetAttrib(EGL_PROGRAM_CACHE_SIZE_ANGLE)) + { + return EglBadParameter() << "Program index out of range."; + } + + if (keysize == nullptr || binarysize == nullptr) + { + return EglBadParameter() << "keysize and binarysize must always be valid pointers."; + } + + if (binary && *keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength)) + { + return EglBadParameter() << "Invalid program key size."; + } + + if ((key == nullptr) != (binary == nullptr)) + { + return EglBadParameter() << "key and binary must both be null or both non-null."; + } + + return NoError(); +} + +Error ValidateProgramCachePopulateANGLE(const Display *display, + const void *key, + EGLint keysize, + const void *binary, + EGLint binarysize) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().programCacheControl) + { + return EglBadAccess() << "Extension not supported"; + } + + if (keysize != static_cast<EGLint>(egl::BlobCache::kKeyLength)) + { + return EglBadParameter() << "Invalid program key size."; + } + + if (key == nullptr || binary == nullptr) + { + return EglBadParameter() << "null pointer in arguments."; + } + + // Upper bound for binarysize is arbitrary. + if (binarysize <= 0 || binarysize > egl::kProgramCacheSizeAbsoluteMax) + { + return EglBadParameter() << "binarysize out of valid range."; + } + + return NoError(); +} + +Error ValidateProgramCacheResizeANGLE(const Display *display, EGLint limit, EGLenum mode) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().programCacheControl) + { + return EglBadAccess() << "Extension not supported"; + } + + if (limit < 0) + { + return EglBadParameter() << "limit must be non-negative."; + } + + switch (mode) + { + case EGL_PROGRAM_CACHE_RESIZE_ANGLE: + case EGL_PROGRAM_CACHE_TRIM_ANGLE: + break; + + default: + return EglBadParameter() << "Invalid cache resize mode."; + } + + return NoError(); +} + +Error ValidateSurfaceAttrib(const Display *display, + const Surface *surface, + EGLint attribute, + EGLint value) +{ + ANGLE_TRY(ValidateDisplay(display)); + ANGLE_TRY(ValidateSurface(display, surface)); + + if (surface == EGL_NO_SURFACE) + { + return EglBadSurface() << "Surface cannot be EGL_NO_SURFACE."; + } + + switch (attribute) + { + case EGL_MIPMAP_LEVEL: + break; + + case EGL_MULTISAMPLE_RESOLVE: + switch (value) + { + case EGL_MULTISAMPLE_RESOLVE_DEFAULT: + break; + + case EGL_MULTISAMPLE_RESOLVE_BOX: + if ((surface->getConfig()->surfaceType & EGL_MULTISAMPLE_RESOLVE_BOX_BIT) == 0) + { + return EglBadMatch() + << "Surface does not support EGL_MULTISAMPLE_RESOLVE_BOX."; + } + break; + + default: + return EglBadAttribute() << "Invalid multisample resolve type."; + } + break; + + case EGL_SWAP_BEHAVIOR: + switch (value) + { + case EGL_BUFFER_PRESERVED: + if ((surface->getConfig()->surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) == 0) + { + return EglBadMatch() + << "Surface does not support EGL_SWAP_BEHAVIOR_PRESERVED."; + } + break; + + case EGL_BUFFER_DESTROYED: + break; + + default: + return EglBadAttribute() << "Invalid swap behaviour."; + } + break; + + case EGL_WIDTH: + case EGL_HEIGHT: + if (!display->getExtensions().windowFixedSize) + { + return EglBadAttribute() << "EGL_WIDTH or EGL_HEIGHT cannot be set without " + "EGL_ANGLE_window_fixed_size support."; + } + if (!surface->isFixedSize()) + { + return EglBadMatch() << "EGL_WIDTH or EGL_HEIGHT cannot be set without " + "EGL_FIXED_SIZE_ANGLE being enabled on the surface."; + } + break; + + case EGL_TIMESTAMPS_ANDROID: + if (!display->getExtensions().getFrameTimestamps) + { + return EglBadAttribute() << "EGL_TIMESTAMPS_ANDROID cannot be used without " + "EGL_ANDROID_get_frame_timestamps support."; + } + switch (value) + { + case EGL_TRUE: + case EGL_FALSE: + break; + + default: + return EglBadAttribute() << "Invalid value."; + } + break; + + default: + return EglBadAttribute() << "Invalid surface attribute."; + } + + return NoError(); +} + +Error ValidateQuerySurface(const Display *display, + const Surface *surface, + EGLint attribute, + EGLint *value) +{ + ANGLE_TRY(ValidateDisplay(display)); + ANGLE_TRY(ValidateSurface(display, surface)); + + if (surface == EGL_NO_SURFACE) + { + return EglBadSurface() << "Surface cannot be EGL_NO_SURFACE."; + } + + switch (attribute) + { + case EGL_GL_COLORSPACE: + case EGL_VG_ALPHA_FORMAT: + case EGL_VG_COLORSPACE: + case EGL_CONFIG_ID: + case EGL_HEIGHT: + case EGL_HORIZONTAL_RESOLUTION: + case EGL_LARGEST_PBUFFER: + case EGL_MIPMAP_TEXTURE: + case EGL_MIPMAP_LEVEL: + case EGL_MULTISAMPLE_RESOLVE: + case EGL_PIXEL_ASPECT_RATIO: + case EGL_RENDER_BUFFER: + case EGL_SWAP_BEHAVIOR: + case EGL_TEXTURE_FORMAT: + case EGL_TEXTURE_TARGET: + case EGL_VERTICAL_RESOLUTION: + case EGL_WIDTH: + break; + + case EGL_POST_SUB_BUFFER_SUPPORTED_NV: + if (!display->getExtensions().postSubBuffer) + { + return EglBadAttribute() << "EGL_POST_SUB_BUFFER_SUPPORTED_NV cannot be used " + "without EGL_ANGLE_surface_orientation support."; + } + break; + + case EGL_FIXED_SIZE_ANGLE: + if (!display->getExtensions().windowFixedSize) + { + return EglBadAttribute() << "EGL_FIXED_SIZE_ANGLE cannot be used without " + "EGL_ANGLE_window_fixed_size support."; + } + break; + + case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE: + if (!display->getExtensions().flexibleSurfaceCompatibility) + { + return EglBadAttribute() + << "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be " + "used without EGL_ANGLE_flexible_surface_compatibility support."; + } + break; + + case EGL_SURFACE_ORIENTATION_ANGLE: + if (!display->getExtensions().surfaceOrientation) + { + return EglBadAttribute() << "EGL_SURFACE_ORIENTATION_ANGLE cannot be " + "queried without " + "EGL_ANGLE_surface_orientation support."; + } + break; + + case EGL_DIRECT_COMPOSITION_ANGLE: + if (!display->getExtensions().directComposition) + { + return EglBadAttribute() << "EGL_DIRECT_COMPOSITION_ANGLE cannot be " + "used without " + "EGL_ANGLE_direct_composition support."; + } + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be " + "used without EGL_ANGLE_robust_resource_initialization " + "support."; + } + break; + + case EGL_TIMESTAMPS_ANDROID: + if (!display->getExtensions().getFrameTimestamps) + { + return EglBadAttribute() << "EGL_TIMESTAMPS_ANDROID cannot be used without " + "EGL_ANDROID_get_frame_timestamps support."; + } + break; + + default: + return EglBadAttribute() << "Invalid surface attribute."; + } + + return NoError(); +} + +Error ValidateQueryContext(const Display *display, + const gl::Context *context, + EGLint attribute, + EGLint *value) +{ + ANGLE_TRY(ValidateContext(display, context)); + + switch (attribute) + { + case EGL_CONFIG_ID: + case EGL_CONTEXT_CLIENT_TYPE: + case EGL_CONTEXT_CLIENT_VERSION: + case EGL_RENDER_BUFFER: + break; + + case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: + if (!display->getExtensions().robustResourceInitialization) + { + return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be " + "used without EGL_ANGLE_robust_resource_initialization " + "support."; + } + break; + + default: + return EglBadAttribute() << "Invalid context attribute."; + } + + return NoError(); +} + +Error ValidateDebugMessageControlKHR(EGLDEBUGPROCKHR callback, const AttributeMap &attribs) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.debug) + { + return EglBadAccess() << "EGL_KHR_debug extension is not available."; + } + + for (const auto &attrib : attribs) + { + switch (attrib.first) + { + case EGL_DEBUG_MSG_CRITICAL_KHR: + case EGL_DEBUG_MSG_ERROR_KHR: + case EGL_DEBUG_MSG_WARN_KHR: + case EGL_DEBUG_MSG_INFO_KHR: + if (attrib.second != EGL_TRUE && attrib.second != EGL_FALSE) + { + return EglBadAttribute() << "message controls must be EGL_TRUE or EGL_FALSE."; + } + break; + } + } + + return NoError(); +} + +Error ValidateQueryDebugKHR(EGLint attribute, EGLAttrib *value) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.debug) + { + return EglBadAccess() << "EGL_KHR_debug extension is not available."; + } + + switch (attribute) + { + case EGL_DEBUG_MSG_CRITICAL_KHR: + case EGL_DEBUG_MSG_ERROR_KHR: + case EGL_DEBUG_MSG_WARN_KHR: + case EGL_DEBUG_MSG_INFO_KHR: + case EGL_DEBUG_CALLBACK_KHR: + break; + + default: + return EglBadAttribute() << "unknown attribute."; + } + + return NoError(); +} + +Error ValidateLabelObjectKHR(Thread *thread, + const Display *display, + ObjectType objectType, + EGLObjectKHR object, + EGLLabelKHR label) +{ + const ClientExtensions &clientExtensions = Display::GetClientExtensions(); + if (!clientExtensions.debug) + { + return EglBadAccess() << "EGL_KHR_debug extension is not available."; + } + + LabeledObject *labeledObject = nullptr; + ANGLE_TRY(ValidateLabeledObject(thread, display, objectType, object, &labeledObject)); + + return NoError(); +} + +Error ValidateGetCompositorTimingSupportedANDROID(const Display *display, + const Surface *surface, + CompositorTiming name) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().getFrameTimestamps) + { + return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available."; + } + + ANGLE_TRY(ValidateSurface(display, surface)); + + if (!ValidCompositorTimingName(name)) + { + return EglBadParameter() << "invalid timing name."; + } + + return NoError(); +} + +Error ValidateGetCompositorTimingANDROID(const Display *display, + const Surface *surface, + EGLint numTimestamps, + const EGLint *names, + EGLnsecsANDROID *values) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().getFrameTimestamps) + { + return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available."; + } + + ANGLE_TRY(ValidateSurface(display, surface)); + + if (names == nullptr && numTimestamps > 0) + { + return EglBadParameter() << "names is NULL."; + } + + if (values == nullptr && numTimestamps > 0) + { + return EglBadParameter() << "values is NULL."; + } + + if (numTimestamps < 0) + { + return EglBadParameter() << "numTimestamps must be at least 0."; + } + + for (EGLint i = 0; i < numTimestamps; i++) + { + CompositorTiming name = FromEGLenum<CompositorTiming>(names[i]); + + if (!ValidCompositorTimingName(name)) + { + return EglBadParameter() << "invalid compositor timing."; + } + + if (!surface->getSupportedCompositorTimings().test(name)) + { + return EglBadParameter() << "compositor timing not supported by surface."; + } + } + + return NoError(); +} + +Error ValidateGetNextFrameIdANDROID(const Display *display, + const Surface *surface, + EGLuint64KHR *frameId) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().getFrameTimestamps) + { + return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available."; + } + + ANGLE_TRY(ValidateSurface(display, surface)); + + if (frameId == nullptr) + { + return EglBadParameter() << "frameId is NULL."; + } + + return NoError(); +} + +Error ValidateGetFrameTimestampSupportedANDROID(const Display *display, + const Surface *surface, + Timestamp timestamp) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().getFrameTimestamps) + { + return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available."; + } + + ANGLE_TRY(ValidateSurface(display, surface)); + + if (!ValidTimestampType(timestamp)) + { + return EglBadParameter() << "invalid timestamp type."; + } + + return NoError(); +} + +Error ValidateGetFrameTimestampsANDROID(const Display *display, + const Surface *surface, + EGLuint64KHR frameId, + EGLint numTimestamps, + const EGLint *timestamps, + EGLnsecsANDROID *values) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().getFrameTimestamps) + { + return EglBadDisplay() << "EGL_ANDROID_get_frame_timestamps extension is not available."; + } + + ANGLE_TRY(ValidateSurface(display, surface)); + + if (!surface->isTimestampsEnabled()) + { + return EglBadSurface() << "timestamp collection is not enabled for this surface."; + } + + if (timestamps == nullptr && numTimestamps > 0) + { + return EglBadParameter() << "timestamps is NULL."; + } + + if (values == nullptr && numTimestamps > 0) + { + return EglBadParameter() << "values is NULL."; + } + + if (numTimestamps < 0) + { + return EglBadParameter() << "numTimestamps must be at least 0."; + } + + for (EGLint i = 0; i < numTimestamps; i++) + { + Timestamp timestamp = FromEGLenum<Timestamp>(timestamps[i]); + + if (!ValidTimestampType(timestamp)) + { + return EglBadParameter() << "invalid timestamp type."; + } + + if (!surface->getSupportedTimestamps().test(timestamp)) + { + return EglBadParameter() << "timestamp not supported by surface."; + } + } + + return NoError(); +} + +Error ValidateQueryStringiANGLE(const Display *display, EGLint name, EGLint index) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!Display::GetClientExtensions().featureControlANGLE) + { + return EglBadDisplay() << "EGL_ANGLE_feature_control extension is not available."; + } + + if (index < 0) + { + return EglBadParameter() << "index is negative."; + } + + switch (name) + { + case EGL_FEATURE_NAME_ANGLE: + case EGL_FEATURE_CATEGORY_ANGLE: + case EGL_FEATURE_DESCRIPTION_ANGLE: + case EGL_FEATURE_BUG_ANGLE: + case EGL_FEATURE_STATUS_ANGLE: + break; + default: + return EglBadParameter() << "name is not valid."; + } + + if (static_cast<size_t>(index) >= display->getFeatures().size()) + { + return EglBadParameter() << "index is too big."; + } + + return NoError(); +} + +Error ValidateQueryDisplayAttribBase(const Display *display, const EGLint attribute) +{ + ANGLE_TRY(ValidateDisplay(display)); + + switch (attribute) + { + case EGL_DEVICE_EXT: + if (!display->getExtensions().deviceQuery) + { + return EglBadDisplay() << "EGL_EXT_device_query extension is not available."; + } + break; + + case EGL_FEATURE_COUNT_ANGLE: + if (!Display::GetClientExtensions().featureControlANGLE) + { + return EglBadDisplay() << "EGL_ANGLE_feature_control extension is not available."; + } + break; + + default: + return EglBadAttribute() << "attribute is not valid."; + } + + return NoError(); +} + +Error ValidateQueryDisplayAttribEXT(const Display *display, const EGLint attribute) +{ + ANGLE_TRY(ValidateQueryDisplayAttribBase(display, attribute)); + + return NoError(); +} + +Error ValidateQueryDisplayAttribANGLE(const Display *display, const EGLint attribute) +{ + ANGLE_TRY(ValidateQueryDisplayAttribBase(display, attribute)); + + return NoError(); +} + +Error ValidateGetNativeClientBufferANDROID(const AHardwareBuffer *buffer) +{ + // No extension check is done because no display is passed to eglGetNativeClientBufferANDROID + // despite it being a display extension. No display is needed for the implementation though. + if (buffer == nullptr) + { + return EglBadParameter() << "NULL buffer."; + } + + return NoError(); +} + +Error ValidateDupNativeFenceFDANDROID(const Display *display, const Sync *sync) +{ + ANGLE_TRY(ValidateDisplay(display)); + + if (!display->getExtensions().nativeFenceSyncANDROID) + { + return EglBadDisplay() << "EGL_ANDROID_native_fence_sync extension is not available."; + } + + ANGLE_TRY(ValidateSync(display, sync)); + + if (sync->getNativeFenceFD() == EGL_NO_NATIVE_FENCE_FD_ANDROID) + { + return EglBadParameter() << "EGL_NATIVE_FENCE_FD_ANDROID attribute of sync is " + "EGL_NO_NATIVE_FENCE_FD_ANDROID"; + } + + return NoError(); +} + +} // namespace egl |