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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/angle/checkout/src/libANGLE/validationGL42.cpp
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/validationGL42.cpp')
-rw-r--r--gfx/angle/checkout/src/libANGLE/validationGL42.cpp82
1 files changed, 82 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationGL42.cpp b/gfx/angle/checkout/src/libANGLE/validationGL42.cpp
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+++ b/gfx/angle/checkout/src/libANGLE/validationGL42.cpp
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+//
+// Copyright 2019 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// validationGL42.cpp: Validation functions for OpenGL 4.2 entry point parameters
+
+#include "libANGLE/validationGL42_autogen.h"
+
+namespace gl
+{
+
+bool ValidateDrawArraysInstancedBaseInstance(Context *context,
+ GLenum mode,
+ GLint first,
+ GLsizei count,
+ GLsizei instancecount,
+ GLuint baseinstance)
+{
+ return true;
+}
+
+bool ValidateDrawElementsInstancedBaseInstance(Context *context,
+ GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void *indices,
+ GLsizei instancecount,
+ GLuint baseinstance)
+{
+ return true;
+}
+
+bool ValidateDrawElementsInstancedBaseVertexBaseInstance(Context *context,
+ GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void *indices,
+ GLsizei instancecount,
+ GLint basevertex,
+ GLuint baseinstance)
+{
+ return true;
+}
+
+bool ValidateDrawTransformFeedbackInstanced(Context *context,
+ GLenum mode,
+ GLuint id,
+ GLsizei instancecount)
+{
+ return true;
+}
+
+bool ValidateDrawTransformFeedbackStreamInstanced(Context *context,
+ GLenum mode,
+ GLuint id,
+ GLuint stream,
+ GLsizei instancecount)
+{
+ return true;
+}
+
+bool ValidateGetActiveAtomicCounterBufferiv(Context *context,
+ GLuint program,
+ GLuint bufferIndex,
+ GLenum pname,
+ GLint *params)
+{
+ return true;
+}
+
+bool ValidateTexStorage1D(Context *context,
+ GLenum target,
+ GLsizei levels,
+ GLenum internalformat,
+ GLsizei width)
+{
+ return true;
+}
+
+} // namespace gl