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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/gl/GLContextWGL.h
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/gl/GLContextWGL.h')
-rw-r--r--gfx/gl/GLContextWGL.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/gfx/gl/GLContextWGL.h b/gfx/gl/GLContextWGL.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GLCONTEXTWGL_H_
+#define GLCONTEXTWGL_H_
+
+#include "GLContext.h"
+#include "WGLLibrary.h"
+
+namespace mozilla {
+namespace gl {
+
+class GLContextWGL final : public GLContext {
+ public:
+ MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextWGL, override)
+ // From Window: (possibly for offscreen!)
+ GLContextWGL(const GLContextDesc&, HDC aDC, HGLRC aContext,
+ HWND aWindow = nullptr);
+
+ // From PBuffer
+ GLContextWGL(const GLContextDesc&, HANDLE aPbuffer, HDC aDC, HGLRC aContext,
+ int aPixelFormat);
+
+ ~GLContextWGL();
+
+ virtual GLContextType GetContextType() const override {
+ return GLContextType::WGL;
+ }
+
+ virtual bool MakeCurrentImpl() const override;
+ virtual bool IsCurrentImpl() const override;
+ virtual bool IsDoubleBuffered() const override { return mIsDoubleBuffered; }
+ virtual bool SwapBuffers() override;
+ virtual void GetWSIInfo(nsCString* const out) const override;
+
+ Maybe<SymbolLoader> GetSymbolLoader() const override {
+ return Some(sWGLLib.GetSymbolLoader());
+ }
+
+ HGLRC Context() { return mContext; }
+
+ protected:
+ friend class GLContextProviderWGL;
+
+ HDC mDC;
+ HGLRC mContext;
+ HWND mWnd;
+ HANDLE mPBuffer;
+ int mPixelFormat;
+
+ public:
+ bool mIsDoubleBuffered = false;
+};
+
+} // namespace gl
+} // namespace mozilla
+
+#endif // GLCONTEXTWGL_H_