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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/gl/TextureImageEGL.h | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/gl/TextureImageEGL.h')
-rw-r--r-- | gfx/gl/TextureImageEGL.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/gfx/gl/TextureImageEGL.h b/gfx/gl/TextureImageEGL.h new file mode 100644 index 0000000000..977e110efa --- /dev/null +++ b/gfx/gl/TextureImageEGL.h @@ -0,0 +1,79 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef TEXTUREIMAGEEGL_H_ +#define TEXTUREIMAGEEGL_H_ + +#include "GLTextureImage.h" + +#include "mozilla/gfx/Types.h" + +namespace mozilla { +namespace gl { + +class TextureImageEGL final : public TextureImage { + public: + TextureImageEGL( + GLuint aTexture, const gfx::IntSize& aSize, GLenum aWrapMode, + ContentType aContentType, GLContext* aContext, + Flags aFlags = TextureImage::NoFlags, + TextureState aTextureState = Created, + TextureImage::ImageFormat aImageFormat = gfx::SurfaceFormat::UNKNOWN); + + virtual ~TextureImageEGL(); + + virtual bool DirectUpdate( + gfx::DataSourceSurface* aSurf, const nsIntRegion& aRegion, + const gfx::IntPoint& aFrom = gfx::IntPoint(0, 0)) override; + + virtual void BindTexture(GLenum aTextureUnit) override; + + virtual GLuint GetTextureID() override { + // Ensure the texture is allocated before it is used. + if (mTextureState == Created) { + Resize(mSize); + } + return mTexture; + }; + + virtual void Resize(const gfx::IntSize& aSize) override; + + bool BindTexImage(); + + bool ReleaseTexImage(); + + virtual bool CreateEGLSurface(gfxASurface* aSurface) { return false; } + + virtual void DestroyEGLSurface(void); + + protected: + typedef gfxImageFormat ImageFormat; + + GLContext* mGLContext; + + gfx::SurfaceFormat mUpdateFormat; + EGLImage mEGLImage; + GLuint mTexture; + EGLSurface mSurface; + EGLConfig mConfig; + TextureState mTextureState; + + bool mBound; +}; + +already_AddRefed<TextureImage> CreateTextureImageEGL( + GLContext* gl, const gfx::IntSize& aSize, + TextureImage::ContentType aContentType, GLenum aWrapMode, + TextureImage::Flags aFlags, TextureImage::ImageFormat aImageFormat); + +already_AddRefed<TextureImage> TileGenFuncEGL( + GLContext* gl, const gfx::IntSize& aSize, + TextureImage::ContentType aContentType, TextureImage::Flags aFlags, + TextureImage::ImageFormat aImageFormat); + +} // namespace gl +} // namespace mozilla + +#endif // TEXTUREIMAGEEGL_H_ |