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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/layers/SyncObject.cpp | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | gfx/layers/SyncObject.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/gfx/layers/SyncObject.cpp b/gfx/layers/SyncObject.cpp new file mode 100644 index 0000000000..adb85da14f --- /dev/null +++ b/gfx/layers/SyncObject.cpp @@ -0,0 +1,50 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "SyncObject.h" + +#ifdef XP_WIN +# include "mozilla/gfx/DeviceManagerDx.h" +# include "mozilla/layers/TextureD3D11.h" +#endif +#include "nsIXULRuntime.h" // for BrowserTabsRemoteAutostart + +namespace mozilla { +namespace layers { + +#ifdef XP_WIN +/* static */ +already_AddRefed<SyncObjectHost> SyncObjectHost::CreateSyncObjectHost( + ID3D11Device* aDevice) { + return MakeAndAddRef<SyncObjectD3D11Host>(aDevice); +} + +/* static */ +already_AddRefed<SyncObjectClient> SyncObjectClient::CreateSyncObjectClient( + SyncHandle aHandle, ID3D11Device* aDevice) { + if (!aHandle) { + return nullptr; + } + + return MakeAndAddRef<SyncObjectD3D11Client>(aHandle, aDevice); +} +#endif + +already_AddRefed<SyncObjectClient> +SyncObjectClient::CreateSyncObjectClientForContentDevice(SyncHandle aHandle) { +#ifndef XP_WIN + return nullptr; +#else + if (!aHandle) { + return nullptr; + } + + return MakeAndAddRef<SyncObjectD3D11ClientContentDevice>(aHandle); +#endif +} + +} // namespace layers +} // namespace mozilla |