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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/layers/client/CanvasClient.cpp | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/client/CanvasClient.cpp')
-rw-r--r-- | gfx/layers/client/CanvasClient.cpp | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/gfx/layers/client/CanvasClient.cpp b/gfx/layers/client/CanvasClient.cpp new file mode 100644 index 0000000000..2040dae6bf --- /dev/null +++ b/gfx/layers/client/CanvasClient.cpp @@ -0,0 +1,97 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "CanvasClient.h" + +#include "ClientCanvasLayer.h" // for ClientCanvasLayer +#include "gfx2DGlue.h" // for ImageFormatToSurfaceFormat +#include "gfxPlatform.h" // for gfxPlatform +#include "mozilla/gfx/BaseSize.h" // for BaseSize +#include "mozilla/gfx/gfxVars.h" +#include "mozilla/layers/BufferTexture.h" +#include "mozilla/layers/CompositableForwarder.h" +#include "mozilla/layers/CompositorBridgeChild.h" // for CompositorBridgeChild +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/layers/OOPCanvasRenderer.h" +#include "mozilla/layers/TextureClient.h" // for TextureClient, etc +#include "mozilla/layers/TextureClientOGL.h" +#include "mozilla/layers/TextureClientRecycleAllocator.h" +#include "nsDebug.h" // for printf_stderr, NS_ASSERTION +#include "nsXULAppAPI.h" // for XRE_GetProcessType, etc + +using namespace mozilla::gfx; +using namespace mozilla::gl; + +namespace mozilla { +namespace layers { + +void CanvasClient::UseTexture(TextureClient* const aTexture) { + MOZ_ASSERT(aTexture); + + const auto isClientNonPremult = + bool(mTextureFlags & TextureFlags::NON_PREMULTIPLIED); + const auto isTextureNonPremult = + bool(aTexture->GetFlags() & TextureFlags::NON_PREMULTIPLIED); + MOZ_ALWAYS_TRUE(isTextureNonPremult == isClientNonPremult); + + bool changed = false; + + if (aTexture != mFrontBuffer) { + if (!aTexture->IsSharedWithCompositor()) { + if (!AddTextureClient(aTexture)) { + return; + } + } + changed = true; + mFrontBuffer = aTexture; + } + + AutoTArray<CompositableForwarder::TimedTextureClient, 1> textures; + CompositableForwarder::TimedTextureClient* t = textures.AppendElement(); + t->mTextureClient = aTexture; + t->mPictureRect = nsIntRect(nsIntPoint(0, 0), aTexture->GetSize()); + t->mFrameID = mFrameID; + + GetForwarder()->UseTextures(this, textures); + if (changed) { + aTexture->SyncWithObject(GetForwarder()->GetSyncObject()); + } +} + +static constexpr bool kIsWindows = +#ifdef XP_WIN + true; +#else + false; +#endif + +RefPtr<TextureClient> CanvasClient::CreateTextureClientForCanvas( + const gfx::SurfaceFormat aFormat, const gfx::IntSize aSize, + const TextureFlags aFlags) { + if (kIsWindows) { + // With WebRender, host side uses data of TextureClient longer. + // Then back buffer reuse in CanvasClient2D::Update() does not work. It + // causes a lot of TextureClient allocations. For reducing the allocations, + // TextureClientRecycler is used. + if (GetForwarder() && GetForwarder()->GetCompositorBackendType() == + LayersBackend::LAYERS_WR) { + return GetTextureClientRecycler()->CreateOrRecycle( + aFormat, aSize, BackendSelector::Canvas, mTextureFlags | aFlags); + } + return CreateTextureClientForDrawing( + aFormat, aSize, BackendSelector::Canvas, mTextureFlags | aFlags); + } + + // XXX - We should use CreateTextureClientForDrawing, but we first need + // to use double buffering. + gfx::BackendType backend = + gfxPlatform::GetPlatform()->GetPreferredCanvasBackend(); + return TextureClient::CreateForRawBufferAccess( + GetForwarder(), aFormat, aSize, backend, mTextureFlags | aFlags); +} + +} // namespace layers +} // namespace mozilla |