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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/layers/mlgpu/ContainerLayerMLGPU.h | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/mlgpu/ContainerLayerMLGPU.h')
-rw-r--r-- | gfx/layers/mlgpu/ContainerLayerMLGPU.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/gfx/layers/mlgpu/ContainerLayerMLGPU.h b/gfx/layers/mlgpu/ContainerLayerMLGPU.h new file mode 100644 index 0000000000..733bd8477f --- /dev/null +++ b/gfx/layers/mlgpu/ContainerLayerMLGPU.h @@ -0,0 +1,96 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h +#define mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h + +#include "LayerMLGPU.h" +#include "MLGDeviceTypes.h" + +namespace mozilla { +namespace layers { + +class MLGDevice; +class RenderViewMLGPU; + +class ContainerLayerMLGPU final : public ContainerLayer, public LayerMLGPU { + public: + explicit ContainerLayerMLGPU(LayerManagerMLGPU* aManager); + virtual ~ContainerLayerMLGPU(); + + MOZ_LAYER_DECL_NAME("ContainerLayerMLGPU", TYPE_CONTAINER) + + HostLayer* AsHostLayer() override { return this; } + ContainerLayerMLGPU* AsContainerLayerMLGPU() override { return this; } + Layer* GetLayer() override { return this; } + + void ComputeEffectiveTransforms( + const gfx::Matrix4x4& aTransformToSurface) override { + DefaultComputeEffectiveTransforms(aTransformToSurface); + } + void SetInvalidCompositeRect(const gfx::IntRect* aRect) override; + void ClearCachedResources() override; + + const LayerIntRegion& GetShadowVisibleRegion() override; + + RefPtr<MLGRenderTarget> UpdateRenderTarget(MLGDevice* aDevice, + MLGRenderTargetFlags aFlags); + + MLGRenderTarget* GetRenderTarget() const { return mRenderTarget; } + gfx::IntPoint GetTargetOffset() const { return mTargetOffset; } + gfx::IntSize GetTargetSize() const { return mTargetSize; } + const gfx::IntRect& GetInvalidRect() const { return mInvalidRect; } + void ClearInvalidRect() { mInvalidRect.SetEmpty(); } + bool IsContentOpaque() override; + bool NeedsSurfaceCopy() const { return mSurfaceCopyNeeded; } + + RenderViewMLGPU* GetRenderView() const { return mView; } + void SetRenderView(RenderViewMLGPU* aView) { + MOZ_ASSERT(!mView); + mView = aView; + } + + void ComputeIntermediateSurfaceBounds(); + + // Similar to ContainerLayerComposite, we need to include the pres shell + // resolution, if there is one, in the layer's post-scale. + float GetPostXScale() const override { + return mSimpleAttrs.GetPostXScale() * mPresShellResolution; + } + float GetPostYScale() const override { + return mSimpleAttrs.GetPostYScale() * mPresShellResolution; + } + + protected: + bool OnPrepareToRender(FrameBuilder* aBuilder) override; + void OnLayerManagerChange(LayerManagerMLGPU* aManager) override; + + private: + static Maybe<gfx::IntRect> FindVisibleBounds( + Layer* aLayer, const Maybe<RenderTargetIntRect>& aClip); + + RefPtr<MLGRenderTarget> mRenderTarget; + + // We cache these since occlusion culling can change the visible region. + gfx::IntPoint mTargetOffset; + gfx::IntSize mTargetSize; + + // The region of the container that needs to be recomposited if visible. We + // store this as a rectangle instead of an nsIntRegion for efficiency. This + // is in layer coordinates. + gfx::IntRect mInvalidRect; + bool mInvalidateEntireSurface; + bool mSurfaceCopyNeeded; + + // This is only valid for intermediate surfaces while an instance of + // FrameBuilder is live. + RenderViewMLGPU* mView; +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h |