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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/wgpu/README.md | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/wgpu/README.md')
-rw-r--r-- | gfx/wgpu/README.md | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/gfx/wgpu/README.md b/gfx/wgpu/README.md new file mode 100644 index 0000000000..15f05f9a28 --- /dev/null +++ b/gfx/wgpu/README.md @@ -0,0 +1,32 @@ +<img align="right" width="25%" src="logo.png"> + +This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of [Mozilla-central](https://hg.mozilla.org/mozilla-central/file/tip/gfx/wgpu). Issues and pull requests are accepted, but some bidirectional synchronization may be involved. + +# WebGPU + +[![Matrix](https://img.shields.io/badge/Dev_Matrix-%23wgpu%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#wgpu:matrix.org) [![Matrix](https://img.shields.io/badge/User_Matrix-%23wgpu--users%3Amatrix.org-blueviolet.svg)](https://matrix.to/#/#wgpu-users:matrix.org) +[![Build Status](https://github.com/gfx-rs/wgpu/workflows/CI/badge.svg)](https://github.com/gfx-rs/wgpu/actions) + +This is the core logic of an experimental [WebGPU](https://www.w3.org/community/gpu/) implementation. It's written in Rust and is based on [gfx-hal](https://github.com/gfx-rs/gfx) with help of [gpu-alloc](https://github.com/zakarumych/gpu-alloc) and [gpu-descriptor](https://github.com/zakarumych/gpu-descriptor). See the upstream [WebGPU specification](https://gpuweb.github.io/gpuweb/) (work in progress). + +The implementation consists of the following parts: + + - [![Crates.io](https://img.shields.io/crates/v/wgpu-core.svg?label=wgpu-core)](https://crates.io/crates/wgpu-core) [![docs.rs](https://docs.rs/wgpu-core/badge.svg)](https://docs.rs/wgpu-core/) - internal Rust API for WebGPU implementations to use + - [![Crates.io](https://img.shields.io/crates/v/wgpu-types.svg?label=wgpu-types)](https://crates.io/crates/wgpu-types) [![docs.rs](https://docs.rs/wgpu-types/badge.svg)](https://docs.rs/wgpu-types/) - Rust types shared between `wgpu-core`, `wgpu-native`, and `wgpu-rs` + - `player` - standalone application for replaying the API traces, uses `winit` + +This repository contains the core of `wgpu`, and is not usable directly by applications. +If you are looking for the user-facing Rust API, you need [wgpu-rs](https://github.com/gfx-rs/wgpu-rs). +If you are looking for the native implementation or bindings to the API in other languages, you need [wgpu-native](https://github.com/gfx-rs/wgpu-native). + +## Supported Platforms + + API | Windows 7/10 | Linux & Android | macOS & iOS | + ----- | ------------------ | ------------------ | ------------------ | + DX11 | :white_check_mark: | | | + DX12 | :heavy_check_mark: | | | + Vulkan | :heavy_check_mark: | :heavy_check_mark: | | + Metal | | | :heavy_check_mark: | + OpenGL | | :construction: | :construction: | + +:heavy_check_mark: = Primary support — :white_check_mark: = Secondary support — :construction: = Unsupported, but support in progress |