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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /js/src/vm/HelperThreadState.h | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/src/vm/HelperThreadState.h')
-rw-r--r-- | js/src/vm/HelperThreadState.h | 677 |
1 files changed, 677 insertions, 0 deletions
diff --git a/js/src/vm/HelperThreadState.h b/js/src/vm/HelperThreadState.h new file mode 100644 index 0000000000..0ed8921b9f --- /dev/null +++ b/js/src/vm/HelperThreadState.h @@ -0,0 +1,677 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* + * Definitions for managing off-thread work using a process wide list of + * worklist items and pool of threads. Worklist items are engine internal, and + * are distinct from e.g. web workers. + */ + +#ifndef vm_HelperThreadState_h +#define vm_HelperThreadState_h + +#include "mozilla/Attributes.h" +#include "mozilla/EnumeratedArray.h" +#include "mozilla/TimeStamp.h" + +#include "jsapi.h" + +#include "ds/Fifo.h" +#include "frontend/CompilationInfo.h" // CompilationStencil, CompilationStencilSet, CompilationGCOutput +#include "js/CompileOptions.h" +#include "js/TypeDecls.h" +#include "threading/ConditionVariable.h" +#include "threading/Thread.h" +#include "vm/HelperThreads.h" +#include "vm/HelperThreadTask.h" +#include "vm/JSContext.h" +#include "vm/OffThreadPromiseRuntimeState.h" // js::OffThreadPromiseTask + +namespace js { + +class AutoLockHelperThreadState; +class AutoUnlockHelperThreadState; +class CompileError; +struct ParseTask; +struct PromiseHelperTask; +class PromiseObject; + +namespace jit { +class IonCompileTask; +class IonFreeTask; +} // namespace jit + +namespace wasm { +struct Tier2GeneratorTask; +} // namespace wasm + +enum class ParseTaskKind { Script, Module, ScriptDecode, MultiScriptsDecode }; +enum class StartEncoding { No, Yes }; + +namespace wasm { + +struct CompileTask; +typedef Fifo<CompileTask*, 0, SystemAllocPolicy> CompileTaskPtrFifo; + +struct Tier2GeneratorTask : public HelperThreadTask { + virtual ~Tier2GeneratorTask() = default; + virtual void cancel() = 0; +}; + +using UniqueTier2GeneratorTask = UniquePtr<Tier2GeneratorTask>; +typedef Vector<Tier2GeneratorTask*, 0, SystemAllocPolicy> + Tier2GeneratorTaskPtrVector; + +} // namespace wasm + +// Per-process state for off thread work items. +class GlobalHelperThreadState { + friend class AutoLockHelperThreadState; + friend class AutoUnlockHelperThreadState; + + public: + // A single tier-2 ModuleGenerator job spawns many compilation jobs, and we + // do not want to allow more than one such ModuleGenerator to run at a time. + static const size_t MaxTier2GeneratorTasks = 1; + + // Number of CPUs to treat this machine as having when creating threads. + // May be accessed without locking. + size_t cpuCount; + + // Number of threads to create. May be accessed without locking. + size_t threadCount; + + typedef Vector<jit::IonCompileTask*, 0, SystemAllocPolicy> + IonCompileTaskVector; + using IonFreeTaskVector = + Vector<js::UniquePtr<jit::IonFreeTask>, 0, SystemAllocPolicy>; + typedef Vector<UniquePtr<ParseTask>, 0, SystemAllocPolicy> ParseTaskVector; + using ParseTaskList = mozilla::LinkedList<ParseTask>; + typedef Vector<UniquePtr<SourceCompressionTask>, 0, SystemAllocPolicy> + SourceCompressionTaskVector; + using GCParallelTaskList = mozilla::LinkedList<GCParallelTask>; + typedef Vector<PromiseHelperTask*, 0, SystemAllocPolicy> + PromiseHelperTaskVector; + typedef Vector<JSContext*, 0, SystemAllocPolicy> ContextVector; + using HelperThreadVector = + Vector<UniquePtr<HelperThread>, 0, SystemAllocPolicy>; + + // Count of running task by each threadType. + mozilla::EnumeratedArray<ThreadType, ThreadType::THREAD_TYPE_MAX, size_t> + runningTaskCount; + size_t totalCountRunningTasks; + + WriteOnceData<JS::RegisterThreadCallback> registerThread; + WriteOnceData<JS::UnregisterThreadCallback> unregisterThread; + + private: + // The lists below are all protected by |lock|. + + // List of available helper threads. + HelperThreadVector threads_; + + // Ion compilation worklist and finished jobs. + IonCompileTaskVector ionWorklist_, ionFinishedList_; + IonFreeTaskVector ionFreeList_; + + // wasm worklists. + wasm::CompileTaskPtrFifo wasmWorklist_tier1_; + wasm::CompileTaskPtrFifo wasmWorklist_tier2_; + wasm::Tier2GeneratorTaskPtrVector wasmTier2GeneratorWorklist_; + + // Count of finished Tier2Generator tasks. + uint32_t wasmTier2GeneratorsFinished_; + + // Async tasks that, upon completion, are dispatched back to the JSContext's + // owner thread via embedding callbacks instead of a finished list. + PromiseHelperTaskVector promiseHelperTasks_; + + // Script parsing/emitting worklist and finished jobs. + ParseTaskVector parseWorklist_; + ParseTaskList parseFinishedList_; + + // Parse tasks waiting for an atoms-zone GC to complete. + ParseTaskVector parseWaitingOnGC_; + + // Source compression worklist of tasks that we do not yet know can start. + SourceCompressionTaskVector compressionPendingList_; + + // Source compression worklist of tasks that can start. + SourceCompressionTaskVector compressionWorklist_; + + // Finished source compression tasks. + SourceCompressionTaskVector compressionFinishedList_; + + // GC tasks needing to be done in parallel. + GCParallelTaskList gcParallelWorklist_; + size_t gcParallelThreadCount; + + // Global list of JSContext for GlobalHelperThreadState to use. + ContextVector helperContexts_; + + using HelperThreadTaskVector = + Vector<HelperThreadTask*, 0, SystemAllocPolicy>; + // Vector of running HelperThreadTask. + // This is used to get the HelperThreadTask that are currently running. + HelperThreadTaskVector helperTasks_; + + ParseTask* removeFinishedParseTask(JSContext* cx, ParseTaskKind kind, + JS::OffThreadToken* token); + + public: + void addSizeOfIncludingThis(JS::GlobalStats* stats, + AutoLockHelperThreadState& lock) const; + + size_t maxIonCompilationThreads() const; + size_t maxWasmCompilationThreads() const; + size_t maxWasmTier2GeneratorThreads() const; + size_t maxPromiseHelperThreads() const; + size_t maxParseThreads() const; + size_t maxCompressionThreads() const; + size_t maxGCParallelThreads(const AutoLockHelperThreadState& lock) const; + + GlobalHelperThreadState(); + + HelperThreadVector& threads(const AutoLockHelperThreadState& lock) { + return threads_; + } + const HelperThreadVector& threads( + const AutoLockHelperThreadState& lock) const { + return threads_; + } + + bool ensureInitialized(); + bool ensureThreadCount(size_t count); + void finish(); + void finishThreads(); + + MOZ_MUST_USE bool ensureContextList(size_t count); + JSContext* getFirstUnusedContext(AutoLockHelperThreadState& locked); + void destroyHelperContexts(AutoLockHelperThreadState& lock); + +#ifdef DEBUG + void assertIsLockedByCurrentThread() const; +#endif + + enum CondVar { + // For notifying threads waiting for work that they may be able to make + // progress, ie, a work item has been completed by a helper thread and + // the thread that created the work item can now consume it. + CONSUMER, + + // For notifying helper threads doing the work that they may be able to + // make progress, ie, a work item has been enqueued and an idle helper + // thread may pick up up the work item and perform it. + PRODUCER, + }; + + void wait(AutoLockHelperThreadState& locked, CondVar which, + mozilla::TimeDuration timeout = mozilla::TimeDuration::Forever()); + void notifyAll(CondVar which, const AutoLockHelperThreadState&); + + private: + void notifyOne(CondVar which, const AutoLockHelperThreadState&); + + public: + // Helper method for removing items from the vectors below while iterating + // over them. + template <typename T> + void remove(T& vector, size_t* index) { + // Self-moving is undefined behavior. + if (*index != vector.length() - 1) { + vector[*index] = std::move(vector.back()); + } + (*index)--; + vector.popBack(); + } + + IonCompileTaskVector& ionWorklist(const AutoLockHelperThreadState&) { + return ionWorklist_; + } + IonCompileTaskVector& ionFinishedList(const AutoLockHelperThreadState&) { + return ionFinishedList_; + } + IonFreeTaskVector& ionFreeList(const AutoLockHelperThreadState&) { + return ionFreeList_; + } + + wasm::CompileTaskPtrFifo& wasmWorklist(const AutoLockHelperThreadState&, + wasm::CompileMode m) { + switch (m) { + case wasm::CompileMode::Once: + case wasm::CompileMode::Tier1: + return wasmWorklist_tier1_; + case wasm::CompileMode::Tier2: + return wasmWorklist_tier2_; + default: + MOZ_CRASH(); + } + } + + wasm::Tier2GeneratorTaskPtrVector& wasmTier2GeneratorWorklist( + const AutoLockHelperThreadState&) { + return wasmTier2GeneratorWorklist_; + } + + void incWasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) { + wasmTier2GeneratorsFinished_++; + } + + uint32_t wasmTier2GeneratorsFinished(const AutoLockHelperThreadState&) const { + return wasmTier2GeneratorsFinished_; + } + + PromiseHelperTaskVector& promiseHelperTasks( + const AutoLockHelperThreadState&) { + return promiseHelperTasks_; + } + + ParseTaskVector& parseWorklist(const AutoLockHelperThreadState&) { + return parseWorklist_; + } + ParseTaskList& parseFinishedList(const AutoLockHelperThreadState&) { + return parseFinishedList_; + } + ParseTaskVector& parseWaitingOnGC(const AutoLockHelperThreadState&) { + return parseWaitingOnGC_; + } + + SourceCompressionTaskVector& compressionPendingList( + const AutoLockHelperThreadState&) { + return compressionPendingList_; + } + + SourceCompressionTaskVector& compressionWorklist( + const AutoLockHelperThreadState&) { + return compressionWorklist_; + } + + SourceCompressionTaskVector& compressionFinishedList( + const AutoLockHelperThreadState&) { + return compressionFinishedList_; + } + + GCParallelTaskList& gcParallelWorklist(const AutoLockHelperThreadState&) { + return gcParallelWorklist_; + } + + void setGCParallelThreadCount(size_t count, + const AutoLockHelperThreadState&) { + MOZ_ASSERT(count >= 1); + MOZ_ASSERT(count <= threadCount); + gcParallelThreadCount = count; + } + + HelperThreadTaskVector& helperTasks(const AutoLockHelperThreadState&) { + return helperTasks_; + } + + HelperThreadTask* maybeGetWasmCompile(const AutoLockHelperThreadState& lock, + wasm::CompileMode mode); + + HelperThreadTask* maybeGetWasmTier1CompileTask( + const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetWasmTier2CompileTask( + const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetWasmTier2GeneratorTask( + const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetPromiseHelperTask( + const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetIonCompileTask( + const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetIonFreeTask(const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetParseTask(const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetCompressionTask( + const AutoLockHelperThreadState& lock); + HelperThreadTask* maybeGetGCParallelTask( + const AutoLockHelperThreadState& lock); + + enum class ScheduleCompressionTask { GC, API }; + + // Used by a major GC to signal processing enqueued compression tasks. + void startHandlingCompressionTasks(ScheduleCompressionTask schedule, + JSRuntime* maybeRuntime, + const AutoLockHelperThreadState& lock); + + jit::IonCompileTask* highestPriorityPendingIonCompile( + const AutoLockHelperThreadState& lock); + + private: + UniquePtr<ParseTask> finishParseTaskCommon(JSContext* cx, ParseTaskKind kind, + JS::OffThreadToken* token); + + JSScript* finishSingleParseTask( + JSContext* cx, ParseTaskKind kind, JS::OffThreadToken* token, + StartEncoding startEncoding = StartEncoding::No); + bool generateLCovSources(JSContext* cx, ParseTask* parseTask); + bool finishMultiParseTask(JSContext* cx, ParseTaskKind kind, + JS::OffThreadToken* token, + MutableHandle<ScriptVector> scripts); + + void mergeParseTaskRealm(JSContext* cx, ParseTask* parseTask, + JS::Realm* dest); + + public: + void cancelParseTask(JSRuntime* rt, ParseTaskKind kind, + JS::OffThreadToken* token); + void destroyParseTask(JSRuntime* rt, ParseTask* parseTask); + + void trace(JSTracer* trc); + + JSScript* finishScriptParseTask( + JSContext* cx, JS::OffThreadToken* token, + StartEncoding startEncoding = StartEncoding::No); + JSScript* finishScriptDecodeTask(JSContext* cx, JS::OffThreadToken* token); + bool finishMultiScriptsDecodeTask(JSContext* cx, JS::OffThreadToken* token, + MutableHandle<ScriptVector> scripts); + JSObject* finishModuleParseTask(JSContext* cx, JS::OffThreadToken* token); + + bool hasActiveThreads(const AutoLockHelperThreadState&); + bool hasQueuedTasks(const AutoLockHelperThreadState& locked); + void waitForAllThreads(); + void waitForAllThreadsLocked(AutoLockHelperThreadState&); + + bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads, + bool isMaster, + const AutoLockHelperThreadState& lock) const; + bool checkTaskThreadLimit(ThreadType threadType, size_t maxThreads, + const AutoLockHelperThreadState& lock) const { + return checkTaskThreadLimit(threadType, maxThreads, /* isMaster */ false, + lock); + } + + void triggerFreeUnusedMemory(); + + private: + /* Condvars for threads waiting/notifying each other. */ + js::ConditionVariable consumerWakeup; + js::ConditionVariable producerWakeup; + + js::ConditionVariable& whichWakeup(CondVar which) { + switch (which) { + case CONSUMER: + return consumerWakeup; + case PRODUCER: + return producerWakeup; + default: + MOZ_CRASH("Invalid CondVar in |whichWakeup|"); + } + } + + void dispatch(const AutoLockHelperThreadState& locked); + + public: + bool submitTask(wasm::UniqueTier2GeneratorTask task); + bool submitTask(wasm::CompileTask* task, wasm::CompileMode mode); + bool submitTask(UniquePtr<jit::IonFreeTask> task, + const AutoLockHelperThreadState& lock); + bool submitTask(jit::IonCompileTask* task, + const AutoLockHelperThreadState& locked); + bool submitTask(UniquePtr<SourceCompressionTask> task, + const AutoLockHelperThreadState& locked); + bool submitTask(JSRuntime* rt, UniquePtr<ParseTask> task, + const AutoLockHelperThreadState& locked); + bool submitTask(PromiseHelperTask* task); + bool submitTask(GCParallelTask* task, + const AutoLockHelperThreadState& locked); + void runTaskLocked(HelperThreadTask* task, AutoLockHelperThreadState& lock); +}; + +static inline GlobalHelperThreadState& HelperThreadState() { + extern GlobalHelperThreadState* gHelperThreadState; + + MOZ_ASSERT(gHelperThreadState); + return *gHelperThreadState; +} + +/* Individual helper thread, one allocated per core. */ +class HelperThread { + Thread thread; + + /* + * The profiling thread for this helper thread, which can be used to push + * and pop label frames. + * This field being non-null indicates that this thread has been registered + * and needs to be unregistered at shutdown. + */ + ProfilingStack* profilingStack = nullptr; + + /* + * Indicate to a thread that it should terminate itself. This is only read + * or written with the helper thread state lock held. + */ + bool terminate = false; + + public: + HelperThread(); + MOZ_MUST_USE bool init(); + + ThreadId threadId() { return thread.get_id(); } + + void setTerminate(const AutoLockHelperThreadState& lock); + void join(); + + static void ThreadMain(void* arg); + void threadLoop(); + + void ensureRegisteredWithProfiler(); + void unregisterWithProfilerIfNeeded(); + + private: + struct AutoProfilerLabel { + AutoProfilerLabel(HelperThread* helperThread, const char* label, + JS::ProfilingCategoryPair categoryPair); + ~AutoProfilerLabel(); + + private: + ProfilingStack* profilingStack; + }; + + using Selector = HelperThreadTask* ( + GlobalHelperThreadState::*)(const AutoLockHelperThreadState&); + static const Selector selectors[]; + + HelperThreadTask* findHighestPriorityTask( + const AutoLockHelperThreadState& locked); +}; + +class MOZ_RAII AutoSetHelperThreadContext { + JSContext* cx; + AutoLockHelperThreadState& lock; + + public: + explicit AutoSetHelperThreadContext(AutoLockHelperThreadState& lock); + ~AutoSetHelperThreadContext(); +}; + +struct MOZ_RAII AutoSetContextRuntime { + explicit AutoSetContextRuntime(JSRuntime* rt) { + TlsContext.get()->setRuntime(rt); + } + ~AutoSetContextRuntime() { TlsContext.get()->setRuntime(nullptr); } +}; + +struct ParseTask : public mozilla::LinkedListElement<ParseTask>, + public JS::OffThreadToken, + public HelperThreadTask { + ParseTaskKind kind; + JS::OwningCompileOptions options; + + // HelperThreads are shared between all runtimes in the process so explicitly + // track which one we are associated with. + JSRuntime* runtime = nullptr; + + // The global object to use while parsing. + JSObject* parseGlobal; + + // Callback invoked off thread when the parse finishes. + JS::OffThreadCompileCallback callback; + void* callbackData; + + // Holds the final scripts between the invocation of the callback and the + // point where FinishOffThreadScript is called, which will destroy the + // ParseTask. + GCVector<JSScript*, 1, SystemAllocPolicy> scripts; + + // Holds the ScriptSourceObjects generated for the script compilation. + GCVector<ScriptSourceObject*, 1, SystemAllocPolicy> sourceObjects; + + // Holds the CompilationStencil generated for the script compilation. + UniquePtr<frontend::CompilationStencil> stencil_; + + // Holds the CompilationStencilSet generated by decoding task. + UniquePtr<frontend::CompilationStencilSet> stencilSet_; + + frontend::CompilationGCOutput gcOutput_; + + frontend::CompilationGCOutput gcOutputForDelazification_; + + // Any errors or warnings produced during compilation. These are reported + // when finishing the script. + Vector<UniquePtr<CompileError>, 0, SystemAllocPolicy> errors; + bool overRecursed; + bool outOfMemory; + + ParseTask(ParseTaskKind kind, JSContext* cx, + JS::OffThreadCompileCallback callback, void* callbackData); + virtual ~ParseTask(); + + bool init(JSContext* cx, const JS::ReadOnlyCompileOptions& options, + JSObject* global); + + void activate(JSRuntime* rt); + virtual void parse(JSContext* cx) = 0; + bool instantiateStencils(JSContext* cx); + + bool runtimeMatches(JSRuntime* rt) { return runtime == rt; } + + void trace(JSTracer* trc); + + size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const; + size_t sizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const { + return mallocSizeOf(this) + sizeOfExcludingThis(mallocSizeOf); + } + + void runHelperThreadTask(AutoLockHelperThreadState& locked) override; + void runTask(AutoLockHelperThreadState& lock); + ThreadType threadType() override { return ThreadType::THREAD_TYPE_PARSE; } +}; + +struct ScriptDecodeTask : public ParseTask { + const JS::TranscodeRange range; + + ScriptDecodeTask(JSContext* cx, const JS::TranscodeRange& range, + JS::OffThreadCompileCallback callback, void* callbackData); + void parse(JSContext* cx) override; +}; + +struct MultiScriptsDecodeTask : public ParseTask { + JS::TranscodeSources* sources; + + MultiScriptsDecodeTask(JSContext* cx, JS::TranscodeSources& sources, + JS::OffThreadCompileCallback callback, + void* callbackData); + void parse(JSContext* cx) override; +}; + +// It is not desirable to eagerly compress: if lazy functions that are tied to +// the ScriptSource were to be executed relatively soon after parsing, they +// would need to block on decompression, which hurts responsiveness. +// +// To this end, compression tasks are heap allocated and enqueued in a pending +// list by ScriptSource::setSourceCopy. When a major GC occurs, we schedule +// pending compression tasks and move the ones that are ready to be compressed +// to the worklist. Currently, a compression task is considered ready 2 major +// GCs after being enqueued. Completed tasks are handled during the sweeping +// phase by AttachCompressedSourcesTask, which runs in parallel with other GC +// sweeping tasks. +class SourceCompressionTask : public HelperThreadTask { + friend class HelperThread; + friend class ScriptSource; + + // The runtime that the ScriptSource is associated with, in the sense that + // it uses the runtime's immutable string cache. + JSRuntime* runtime_; + + // The major GC number of the runtime when the task was enqueued. + uint64_t majorGCNumber_; + + // The source to be compressed. + ScriptSourceHolder sourceHolder_; + + // The resultant compressed string. If the compressed string is larger + // than the original, or we OOM'd during compression, or nothing else + // except the task is holding the ScriptSource alive when scheduled to + // compress, this will remain None upon completion. + mozilla::Maybe<SharedImmutableString> resultString_; + + public: + // The majorGCNumber is used for scheduling tasks. + SourceCompressionTask(JSRuntime* rt, ScriptSource* source) + : runtime_(rt), + majorGCNumber_(rt->gc.majorGCCount()), + sourceHolder_(source) {} + virtual ~SourceCompressionTask() = default; + + bool runtimeMatches(JSRuntime* runtime) const { return runtime == runtime_; } + bool shouldStart() const { + // We wait 2 major GCs to start compressing, in order to avoid + // immediate compression. + return runtime_->gc.majorGCCount() > majorGCNumber_ + 1; + } + + bool shouldCancel() const { + // If the refcount is exactly 1, then nothing else is holding on to the + // ScriptSource, so no reason to compress it and we should cancel the task. + return sourceHolder_.get()->refs == 1; + } + + void runTask(); + void runHelperThreadTask(AutoLockHelperThreadState& locked) override; + void complete(); + + ThreadType threadType() override { return ThreadType::THREAD_TYPE_COMPRESS; } + + private: + struct PerformTaskWork; + friend struct PerformTaskWork; + + // The work algorithm, aware whether it's compressing one-byte UTF-8 source + // text or UTF-16, for CharT either Utf8Unit or char16_t. Invoked by + // work() after doing a type-test of the ScriptSource*. + template <typename CharT> + void workEncodingSpecific(); +}; + +// A PromiseHelperTask is an OffThreadPromiseTask that executes a single job on +// a helper thread. Call js::StartOffThreadPromiseHelperTask to submit a +// PromiseHelperTask for execution. +// +// Concrete subclasses must implement execute and OffThreadPromiseTask::resolve. +// The helper thread will call execute() to do the main work. Then, the thread +// of the JSContext used to create the PromiseHelperTask will call resolve() to +// resolve promise according to those results. +struct PromiseHelperTask : OffThreadPromiseTask, public HelperThreadTask { + PromiseHelperTask(JSContext* cx, Handle<PromiseObject*> promise) + : OffThreadPromiseTask(cx, promise) {} + + // To be called on a helper thread and implemented by the derived class. + virtual void execute() = 0; + + // May be called in the absence of helper threads or off-thread promise + // support to synchronously execute and resolve a PromiseTask. + // + // Warning: After this function returns, 'this' can be deleted at any time, so + // the caller must immediately return from the stream callback. + void executeAndResolveAndDestroy(JSContext* cx); + + void runHelperThreadTask(AutoLockHelperThreadState& locked) override; + ThreadType threadType() override { return THREAD_TYPE_PROMISE_TASK; } +}; + +} /* namespace js */ + +#endif /* vm_HelperThreadState_h */ |