summaryrefslogtreecommitdiffstats
path: root/layout/generic/nsIFrame.h
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /layout/generic/nsIFrame.h
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'layout/generic/nsIFrame.h')
-rw-r--r--layout/generic/nsIFrame.h5667
1 files changed, 5667 insertions, 0 deletions
diff --git a/layout/generic/nsIFrame.h b/layout/generic/nsIFrame.h
new file mode 100644
index 0000000000..935560688f
--- /dev/null
+++ b/layout/generic/nsIFrame.h
@@ -0,0 +1,5667 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* interface for all rendering objects */
+
+#ifndef nsIFrame_h___
+#define nsIFrame_h___
+
+#ifndef MOZILLA_INTERNAL_API
+#error This header/class should only be used within Mozilla code. It should not be used by extensions.
+#endif
+
+#if (defined(XP_WIN) && !defined(HAVE_64BIT_BUILD)) || defined(ANDROID)
+// Blink's magic depth limit from its HTML parser (513) plus as much as fits in
+// the default run-time stack on armv7 Android on Dalvik when using display:
+// block minus a bit just to be sure. The Dalvik default stack crashes at 588.
+// ART can do a few frames more. Using the same number for 32-bit Windows for
+// consistency. Over there, Blink's magic depth of 513 doesn't fit in the
+// default stack of 1 MB, but this magic depth fits when the default is grown by
+// mere 192 KB (tested in 64 KB increments).
+//
+// 32-bit Windows has a different limit compared to 64-bit desktop, because the
+// default stack size affects all threads and consumes address space. Fixing
+// that is bug 1257522.
+//
+// 32-bit Android on ARM already happens to have defaults that are close enough
+// to what makes sense as a temporary measure on Windows, so adjusting the
+// Android stack can be a follow-up. The stack on 64-bit ARM needs adjusting in
+// any case before 64-bit ARM can become tier-1. See bug 1400811.
+//
+// Ideally, we'd get rid of this smaller limit and make 32-bit Windows and
+// Android capable of working with the Linux/Mac/Win64 number below.
+# define MAX_REFLOW_DEPTH 585
+#else
+// Blink's magic depth limit from its HTML parser times two. Also just about
+// fits within the system default runtime stack limit of 8 MB on 64-bit Mac and
+// Linux with display: table-cell.
+# define MAX_REFLOW_DEPTH 1026
+#endif
+
+/* nsIFrame is in the process of being deCOMtaminated, i.e., this file is
+ eventually going to be eliminated, and all callers will use nsFrame instead.
+ At the moment we're midway through this process, so you will see inlined
+ functions and member variables in this file. -dwh */
+
+#include <algorithm>
+#include <stdio.h>
+
+#include "CaretAssociationHint.h"
+#include "FrameProperties.h"
+#include "LayoutConstants.h"
+#include "mozilla/layout/FrameChildList.h"
+#include "mozilla/AspectRatio.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/EventForwards.h"
+#include "mozilla/Maybe.h"
+#include "mozilla/RelativeTo.h"
+#include "mozilla/Result.h"
+#include "mozilla/SmallPointerArray.h"
+#include "mozilla/ToString.h"
+#include "mozilla/WritingModes.h"
+#include "nsDirection.h"
+#include "nsFrameList.h"
+#include "nsFrameState.h"
+#include "mozilla/ReflowInput.h"
+#include "nsIContent.h"
+#include "nsITheme.h"
+#include "nsQueryFrame.h"
+#include "mozilla/ComputedStyle.h"
+#include "nsStyleStruct.h"
+#include "Visibility.h"
+#include "nsChangeHint.h"
+#include "mozilla/ComputedStyleInlines.h"
+#include "mozilla/EnumSet.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/CompositorHitTestInfo.h"
+#include "mozilla/gfx/MatrixFwd.h"
+#include "nsDisplayItemTypes.h"
+#include "nsPresContext.h"
+
+#ifdef ACCESSIBILITY
+# include "mozilla/a11y/AccTypes.h"
+#endif
+
+/**
+ * New rules of reflow:
+ * 1. you get a WillReflow() followed by a Reflow() followed by a DidReflow() in
+ * order (no separate pass over the tree)
+ * 2. it's the parent frame's responsibility to size/position the child's view
+ * (not the child frame's responsibility as it is today) during reflow (and
+ * before sending the DidReflow() notification)
+ * 3. positioning of child frames (and their views) is done on the way down the
+ * tree, and sizing of child frames (and their views) on the way back up
+ * 4. if you move a frame (outside of the reflow process, or after reflowing
+ * it), then you must make sure that its view (or its child frame's views)
+ * are re-positioned as well. It's reasonable to not position the view until
+ * after all reflowing the entire line, for example, but the frame should
+ * still be positioned and sized (and the view sized) during the reflow
+ * (i.e., before sending the DidReflow() notification)
+ * 5. the view system handles moving of widgets, i.e., it's not our problem
+ */
+
+class nsAtom;
+class nsView;
+class nsFrameSelection;
+class nsIWidget;
+class nsIScrollableFrame;
+class nsISelectionController;
+class nsBoxLayoutState;
+class nsBoxLayout;
+class nsILineIterator;
+class nsDisplayItem;
+class nsDisplayItemBase;
+class nsDisplayListBuilder;
+class nsDisplayListSet;
+class nsDisplayList;
+class gfxSkipChars;
+class gfxSkipCharsIterator;
+class gfxContext;
+class nsLineList_iterator;
+class nsAbsoluteContainingBlock;
+class nsContainerFrame;
+class nsPlaceholderFrame;
+class nsStyleChangeList;
+class nsViewManager;
+class nsWindowSizes;
+
+struct nsBoxLayoutMetrics;
+struct nsPeekOffsetStruct;
+struct CharacterDataChangeInfo;
+
+namespace mozilla {
+
+enum class PseudoStyleType : uint8_t;
+enum class TableSelectionMode : uint32_t;
+class EventStates;
+class ServoRestyleState;
+class DisplayItemData;
+class EffectSet;
+class LazyLogModule;
+class PresShell;
+class WidgetGUIEvent;
+class WidgetMouseEvent;
+
+namespace layers {
+class Layer;
+class LayerManager;
+} // namespace layers
+
+namespace layout {
+class ScrollAnchorContainer;
+} // namespace layout
+
+} // namespace mozilla
+
+//----------------------------------------------------------------------
+
+// 1 million CSS pixels less than our max app unit measure.
+// For reflowing with an "infinite" available inline space per [css-sizing].
+// (reflowing with an NS_UNCONSTRAINEDSIZE available inline size isn't allowed
+// and leads to assertions)
+#define INFINITE_ISIZE_COORD nscoord(NS_MAXSIZE - (1000000 * 60))
+
+//----------------------------------------------------------------------
+
+namespace mozilla {
+
+enum class LayoutFrameType : uint8_t {
+#define FRAME_TYPE(ty_, ...) ty_,
+#include "mozilla/FrameTypeList.h"
+#undef FRAME_TYPE
+};
+
+} // namespace mozilla
+
+enum nsSelectionAmount {
+ eSelectCharacter = 0, // a single Unicode character;
+ // do not use this (prefer Cluster) unless you
+ // are really sure it's what you want
+ eSelectCluster = 1, // a grapheme cluster: this is usually the right
+ // choice for movement or selection by "character"
+ // as perceived by the user
+ eSelectWord = 2,
+ eSelectWordNoSpace = 3, // select a "word" without selecting the following
+ // space, no matter what the default platform
+ // behavior is
+ eSelectLine = 4, // previous drawn line in flow.
+ // NOTE that selection code depends on the ordering of the above values,
+ // allowing simple <= tests to check categories of caret movement.
+ // Don't rearrange without checking the usage in nsSelection.cpp!
+
+ eSelectBeginLine = 5,
+ eSelectEndLine = 6,
+ eSelectNoAmount = 7, // just bounce back current offset.
+ eSelectParagraph = 8 // select a "paragraph"
+};
+
+//----------------------------------------------------------------------
+// Reflow status returned by the Reflow() methods.
+class nsReflowStatus final {
+ using StyleClear = mozilla::StyleClear;
+
+ public:
+ nsReflowStatus()
+ : mBreakType(StyleClear::None),
+ mInlineBreak(InlineBreak::None),
+ mCompletion(Completion::FullyComplete),
+ mNextInFlowNeedsReflow(false),
+ mTruncated(false),
+ mFirstLetterComplete(false) {}
+
+ // Reset all the member variables.
+ void Reset() {
+ mBreakType = StyleClear::None;
+ mInlineBreak = InlineBreak::None;
+ mCompletion = Completion::FullyComplete;
+ mNextInFlowNeedsReflow = false;
+ mTruncated = false;
+ mFirstLetterComplete = false;
+ }
+
+ // Return true if all member variables have their default values.
+ bool IsEmpty() const {
+ return (IsFullyComplete() && !IsInlineBreak() && !mNextInFlowNeedsReflow &&
+ !mTruncated && !mFirstLetterComplete);
+ }
+
+ // There are three possible completion statuses, represented by
+ // mCompletion.
+ //
+ // Incomplete means the frame does *not* map all its content, and the
+ // parent frame should create a continuing frame.
+ //
+ // OverflowIncomplete means that the frame has an overflow that is not
+ // complete, but its own box is complete. (This happens when the content
+ // overflows a fixed-height box.) The reflower should place and size the
+ // frame and continue its reflow, but it needs to create an overflow
+ // container as a continuation for this frame. See "Overflow containers"
+ // documentation in nsContainerFrame.h for more information.
+ //
+ // FullyComplete means the frame is neither Incomplete nor
+ // OverflowIncomplete. This is the default state for a nsReflowStatus.
+ //
+ enum class Completion : uint8_t {
+ // The order of the enum values is important, which represents the
+ // precedence when merging.
+ FullyComplete,
+ OverflowIncomplete,
+ Incomplete,
+ };
+
+ bool IsIncomplete() const { return mCompletion == Completion::Incomplete; }
+ bool IsOverflowIncomplete() const {
+ return mCompletion == Completion::OverflowIncomplete;
+ }
+ bool IsFullyComplete() const {
+ return mCompletion == Completion::FullyComplete;
+ }
+ // Just for convenience; not a distinct state.
+ bool IsComplete() const { return !IsIncomplete(); }
+
+ void SetIncomplete() { mCompletion = Completion::Incomplete; }
+ void SetOverflowIncomplete() { mCompletion = Completion::OverflowIncomplete; }
+
+ // mNextInFlowNeedsReflow bit flag means that the next-in-flow is dirty,
+ // and also needs to be reflowed. This status only makes sense for a frame
+ // that is not complete, i.e. you wouldn't set mNextInFlowNeedsReflow when
+ // IsComplete() is true.
+ bool NextInFlowNeedsReflow() const { return mNextInFlowNeedsReflow; }
+ void SetNextInFlowNeedsReflow() { mNextInFlowNeedsReflow = true; }
+
+ // mTruncated bit flag means that the part of the frame before the first
+ // possible break point was unable to fit in the available space.
+ // Therefore, the entire frame should be moved to the next continuation of
+ // the parent frame. A frame that begins at the top of the page must never
+ // be truncated. Doing so would likely cause an infinite loop.
+ bool IsTruncated() const { return mTruncated; }
+ void UpdateTruncated(const mozilla::ReflowInput& aReflowInput,
+ const mozilla::ReflowOutput& aMetrics);
+
+ // Merge the frame completion status bits from aStatus into this.
+ void MergeCompletionStatusFrom(const nsReflowStatus& aStatus) {
+ if (mCompletion < aStatus.mCompletion) {
+ mCompletion = aStatus.mCompletion;
+ }
+
+ // These asserts ensure that the mCompletion merging works as we expect.
+ // (Incomplete beats OverflowIncomplete, which beats FullyComplete.)
+ static_assert(
+ Completion::Incomplete > Completion::OverflowIncomplete &&
+ Completion::OverflowIncomplete > Completion::FullyComplete,
+ "mCompletion merging won't work without this!");
+
+ mNextInFlowNeedsReflow |= aStatus.mNextInFlowNeedsReflow;
+ mTruncated |= aStatus.mTruncated;
+ }
+
+ // There are three possible inline-break statuses, represented by
+ // mInlineBreak.
+ //
+ // "None" means no break is requested.
+ // "Before" means the break should occur before the frame.
+ // "After" means the break should occur after the frame.
+ // (Here, "the frame" is the frame whose reflow results are being reported by
+ // this nsReflowStatus.)
+ //
+ enum class InlineBreak : uint8_t {
+ None,
+ Before,
+ After,
+ };
+
+ bool IsInlineBreak() const { return mInlineBreak != InlineBreak::None; }
+ bool IsInlineBreakBefore() const {
+ return mInlineBreak == InlineBreak::Before;
+ }
+ bool IsInlineBreakAfter() const { return mInlineBreak == InlineBreak::After; }
+ StyleClear BreakType() const { return mBreakType; }
+
+ // Set the inline line-break-before status, and reset other bit flags. The
+ // break type is StyleClear::Line. Note that other frame completion status
+ // isn't expected to matter after calling this method.
+ void SetInlineLineBreakBeforeAndReset() {
+ Reset();
+ mBreakType = StyleClear::Line;
+ mInlineBreak = InlineBreak::Before;
+ }
+
+ // Set the inline line-break-after status. The break type can be changed
+ // via the optional aBreakType param.
+ void SetInlineLineBreakAfter(StyleClear aBreakType = StyleClear::Line) {
+ MOZ_ASSERT(aBreakType != StyleClear::None,
+ "Break-after with StyleClear::None is meaningless!");
+ mBreakType = aBreakType;
+ mInlineBreak = InlineBreak::After;
+ }
+
+ // mFirstLetterComplete bit flag means the break was induced by
+ // completion of a first-letter.
+ bool FirstLetterComplete() const { return mFirstLetterComplete; }
+ void SetFirstLetterComplete() { mFirstLetterComplete = true; }
+
+ private:
+ StyleClear mBreakType;
+ InlineBreak mInlineBreak;
+ Completion mCompletion;
+ bool mNextInFlowNeedsReflow : 1;
+ bool mTruncated : 1;
+ bool mFirstLetterComplete : 1;
+};
+
+#define NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics) \
+ aStatus.UpdateTruncated(aReflowInput, aMetrics);
+
+// Convert nsReflowStatus to a human-readable string.
+std::ostream& operator<<(std::ostream& aStream, const nsReflowStatus& aStatus);
+
+//----------------------------------------------------------------------
+
+/**
+ * When there is no scrollable overflow rect, the ink overflow rect
+ * may be stored as four 1-byte deltas each strictly LESS THAN 0xff, for
+ * the four edges of the rectangle, or the four bytes may be read as a
+ * single 32-bit "overflow-rect type" value including at least one 0xff
+ * byte as an indicator that the value does NOT represent four deltas.
+ * If all four deltas are zero, this means that no overflow rect has
+ * actually been set (this is the initial state of newly-created frames).
+ */
+
+// max delta we can store
+#define NS_FRAME_OVERFLOW_DELTA_MAX 0xfe
+
+// there are no overflow rects; code relies on this being the all-zero value
+#define NS_FRAME_OVERFLOW_NONE 0x00000000
+
+// overflow is stored as a separate rect property
+#define NS_FRAME_OVERFLOW_LARGE 0x000000ff
+
+/**
+ * nsBidiLevel is the type of the level values in our Unicode Bidi
+ * implementation.
+ * It holds an embedding level and indicates the visual direction
+ * by its bit 0 (even/odd value).<p>
+ *
+ * <li><code>aParaLevel</code> can be set to the
+ * pseudo-level values <code>NSBIDI_DEFAULT_LTR</code>
+ * and <code>NSBIDI_DEFAULT_RTL</code>.</li></ul>
+ *
+ * @see nsBidi::SetPara
+ *
+ * <p>The related constants are not real, valid level values.
+ * <code>NSBIDI_DEFAULT_XXX</code> can be used to specify
+ * a default for the paragraph level for
+ * when the <code>SetPara</code> function
+ * shall determine it but there is no
+ * strongly typed character in the input.<p>
+ *
+ * Note that the value for <code>NSBIDI_DEFAULT_LTR</code> is even
+ * and the one for <code>NSBIDI_DEFAULT_RTL</code> is odd,
+ * just like with normal LTR and RTL level values -
+ * these special values are designed that way. Also, the implementation
+ * assumes that NSBIDI_MAX_EXPLICIT_LEVEL is odd.
+ *
+ * @see NSBIDI_DEFAULT_LTR
+ * @see NSBIDI_DEFAULT_RTL
+ * @see NSBIDI_LEVEL_OVERRIDE
+ * @see NSBIDI_MAX_EXPLICIT_LEVEL
+ */
+typedef uint8_t nsBidiLevel;
+
+/**
+ * Paragraph level setting.
+ * If there is no strong character, then set the paragraph level to 0
+ * (left-to-right).
+ */
+#define NSBIDI_DEFAULT_LTR 0xfe
+
+/**
+ * Paragraph level setting.
+ * If there is no strong character, then set the paragraph level to 1
+ * (right-to-left).
+ */
+#define NSBIDI_DEFAULT_RTL 0xff
+
+/**
+ * Maximum explicit embedding level.
+ * (The maximum resolved level can be up to
+ * <code>NSBIDI_MAX_EXPLICIT_LEVEL+1</code>).
+ */
+#define NSBIDI_MAX_EXPLICIT_LEVEL 125
+
+/** Bit flag for level input.
+ * Overrides directional properties.
+ */
+#define NSBIDI_LEVEL_OVERRIDE 0x80
+
+/**
+ * <code>nsBidiDirection</code> values indicate the text direction.
+ */
+enum nsBidiDirection {
+ /** All left-to-right text This is a 0 value. */
+ NSBIDI_LTR,
+ /** All right-to-left text This is a 1 value. */
+ NSBIDI_RTL,
+ /** Mixed-directional text. */
+ NSBIDI_MIXED
+};
+
+namespace mozilla {
+
+// https://drafts.csswg.org/css-align-3/#baseline-sharing-group
+enum class BaselineSharingGroup {
+ // NOTE Used as an array index so must be 0 and 1.
+ First = 0,
+ Last = 1,
+};
+
+// Loosely: https://drafts.csswg.org/css-align-3/#shared-alignment-context
+enum class AlignmentContext {
+ Inline,
+ Table,
+ Flexbox,
+ Grid,
+};
+
+/*
+ * For replaced elements only. Gets the intrinsic dimensions of this element,
+ * which can be specified on a per-axis basis.
+ */
+struct IntrinsicSize {
+ Maybe<nscoord> width;
+ Maybe<nscoord> height;
+
+ IntrinsicSize() = default;
+
+ IntrinsicSize(nscoord aWidth, nscoord aHeight)
+ : width(Some(aWidth)), height(Some(aHeight)) {}
+
+ explicit IntrinsicSize(const nsSize& aSize)
+ : IntrinsicSize(aSize.Width(), aSize.Height()) {}
+
+ Maybe<nsSize> ToSize() const {
+ return width && height ? Some(nsSize(*width, *height)) : Nothing();
+ }
+
+ bool operator==(const IntrinsicSize& rhs) const {
+ return width == rhs.width && height == rhs.height;
+ }
+ bool operator!=(const IntrinsicSize& rhs) const { return !(*this == rhs); }
+};
+
+// Pseudo bidi embedding level indicating nonexistence.
+static const nsBidiLevel kBidiLevelNone = 0xff;
+
+struct FrameBidiData {
+ nsBidiLevel baseLevel;
+ nsBidiLevel embeddingLevel;
+ // The embedding level of virtual bidi formatting character before
+ // this frame if any. kBidiLevelNone is used to indicate nonexistence
+ // or unnecessity of such virtual character.
+ nsBidiLevel precedingControl;
+};
+
+} // namespace mozilla
+
+/// Generic destructor for frame properties. Calls delete.
+template <typename T>
+static void DeleteValue(T* aPropertyValue) {
+ delete aPropertyValue;
+}
+
+/// Generic destructor for frame properties. Calls Release().
+template <typename T>
+static void ReleaseValue(T* aPropertyValue) {
+ aPropertyValue->Release();
+}
+
+//----------------------------------------------------------------------
+
+/**
+ * nsIFrame logging constants. We redefine the nspr
+ * PRLogModuleInfo.level field to be a bitfield. Each bit controls a
+ * specific type of logging. Each logging operation has associated
+ * inline methods defined below.
+ *
+ * Due to the redefinition of the level field we cannot use MOZ_LOG directly
+ * as that will cause assertions due to invalid log levels.
+ */
+#define NS_FRAME_TRACE_CALLS 0x1
+#define NS_FRAME_TRACE_PUSH_PULL 0x2
+#define NS_FRAME_TRACE_CHILD_REFLOW 0x4
+#define NS_FRAME_TRACE_NEW_FRAMES 0x8
+
+#define NS_FRAME_LOG_TEST(_lm, _bit) \
+ (int(((mozilla::LogModule*)(_lm))->Level()) & (_bit))
+
+#ifdef DEBUG
+# define NS_FRAME_LOG(_bit, _args) \
+ PR_BEGIN_MACRO \
+ if (NS_FRAME_LOG_TEST(nsIFrame::sFrameLogModule, _bit)) { \
+ printf_stderr _args; \
+ } \
+ PR_END_MACRO
+#else
+# define NS_FRAME_LOG(_bit, _args)
+#endif
+
+// XXX Need to rework this so that logging is free when it's off
+#ifdef DEBUG
+# define NS_FRAME_TRACE_IN(_method) Trace(_method, true)
+
+# define NS_FRAME_TRACE_OUT(_method) Trace(_method, false)
+
+# define NS_FRAME_TRACE(_bit, _args) \
+ PR_BEGIN_MACRO \
+ if (NS_FRAME_LOG_TEST(nsIFrame::sFrameLogModule, _bit)) { \
+ TraceMsg _args; \
+ } \
+ PR_END_MACRO
+
+# define NS_FRAME_TRACE_REFLOW_IN(_method) Trace(_method, true)
+
+# define NS_FRAME_TRACE_REFLOW_OUT(_method, _status) \
+ Trace(_method, false, _status)
+
+#else
+# define NS_FRAME_TRACE(_bits, _args)
+# define NS_FRAME_TRACE_IN(_method)
+# define NS_FRAME_TRACE_OUT(_method)
+# define NS_FRAME_TRACE_REFLOW_IN(_method)
+# define NS_FRAME_TRACE_REFLOW_OUT(_method, _status)
+#endif
+
+//----------------------------------------------------------------------
+
+// Frame allocation boilerplate macros. Every subclass of nsFrame must
+// either use NS_{DECL,IMPL}_FRAMEARENA_HELPERS pair for allocating
+// memory correctly, or use NS_DECL_ABSTRACT_FRAME to declare a frame
+// class abstract and stop it from being instantiated. If a frame class
+// without its own operator new and GetFrameId gets instantiated, the
+// per-frame recycler lists in nsPresArena will not work correctly,
+// with potentially catastrophic consequences (not enough memory is
+// allocated for a frame object).
+
+#define NS_DECL_FRAMEARENA_HELPERS(class) \
+ NS_DECL_QUERYFRAME_TARGET(class) \
+ static constexpr nsIFrame::ClassID kClassID = nsIFrame::ClassID::class##_id; \
+ void* operator new(size_t, mozilla::PresShell*) MOZ_MUST_OVERRIDE; \
+ nsQueryFrame::FrameIID GetFrameId() const override MOZ_MUST_OVERRIDE { \
+ return nsQueryFrame::class##_id; \
+ }
+
+#define NS_IMPL_FRAMEARENA_HELPERS(class) \
+ void* class ::operator new(size_t sz, mozilla::PresShell* aShell) { \
+ return aShell->AllocateFrame(nsQueryFrame::class##_id, sz); \
+ }
+
+#define NS_DECL_ABSTRACT_FRAME(class) \
+ void* operator new(size_t, mozilla::PresShell*) MOZ_MUST_OVERRIDE = delete; \
+ nsQueryFrame::FrameIID GetFrameId() const override MOZ_MUST_OVERRIDE = 0;
+
+//----------------------------------------------------------------------
+
+/**
+ * A frame in the layout model. This interface is supported by all frame
+ * objects.
+ *
+ * Frames can have multiple child lists: the default child list
+ * (referred to as the <i>principal</i> child list, and additional named
+ * child lists. There is an ordering of frames within a child list, but
+ * there is no order defined between frames in different child lists of
+ * the same parent frame.
+ *
+ * Frames are NOT reference counted. Use the Destroy() member function
+ * to destroy a frame. The lifetime of the frame hierarchy is bounded by the
+ * lifetime of the presentation shell which owns the frames.
+ *
+ * nsIFrame is a private Gecko interface. If you are not Gecko then you
+ * should not use it. If you're not in layout, then you won't be able to
+ * link to many of the functions defined here. Too bad.
+ *
+ * If you're not in layout but you must call functions in here, at least
+ * restrict yourself to calling virtual methods, which won't hurt you as badly.
+ */
+class nsIFrame : public nsQueryFrame {
+ public:
+ using AlignmentContext = mozilla::AlignmentContext;
+ using BaselineSharingGroup = mozilla::BaselineSharingGroup;
+ template <typename T>
+ using Maybe = mozilla::Maybe<T>;
+ template <typename T, typename E>
+ using Result = mozilla::Result<T, E>;
+ using Nothing = mozilla::Nothing;
+ using OnNonvisible = mozilla::OnNonvisible;
+ using ReflowInput = mozilla::ReflowInput;
+ using ReflowOutput = mozilla::ReflowOutput;
+ using Visibility = mozilla::Visibility;
+ using LengthPercentage = mozilla::LengthPercentage;
+ using StyleExtremumLength = mozilla::StyleExtremumLength;
+
+ typedef mozilla::ComputedStyle ComputedStyle;
+ typedef mozilla::FrameProperties FrameProperties;
+ typedef mozilla::layers::Layer Layer;
+ typedef mozilla::layers::LayerManager LayerManager;
+ typedef mozilla::layout::FrameChildList ChildList;
+ typedef mozilla::layout::FrameChildListID ChildListID;
+ typedef mozilla::layout::FrameChildListIDs ChildListIDs;
+ typedef mozilla::gfx::DrawTarget DrawTarget;
+ typedef mozilla::gfx::Matrix Matrix;
+ typedef mozilla::gfx::Matrix4x4 Matrix4x4;
+ typedef mozilla::gfx::Matrix4x4Flagged Matrix4x4Flagged;
+ typedef mozilla::Sides Sides;
+ typedef mozilla::LogicalSides LogicalSides;
+ typedef mozilla::SmallPointerArray<mozilla::DisplayItemData>
+ DisplayItemDataArray;
+ typedef nsQueryFrame::ClassID ClassID;
+
+ // nsQueryFrame
+ NS_DECL_QUERYFRAME
+ NS_DECL_QUERYFRAME_TARGET(nsIFrame)
+
+ explicit nsIFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
+ ClassID aID)
+ : mRect(),
+ mContent(nullptr),
+ mComputedStyle(aStyle),
+ mPresContext(aPresContext),
+ mParent(nullptr),
+ mNextSibling(nullptr),
+ mPrevSibling(nullptr),
+ mState(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY),
+ mWritingMode(aStyle),
+ mClass(aID),
+ mMayHaveRoundedCorners(false),
+ mHasImageRequest(false),
+ mHasFirstLetterChild(false),
+ mParentIsWrapperAnonBox(false),
+ mIsWrapperBoxNeedingRestyle(false),
+ mReflowRequestedForCharDataChange(false),
+ mForceDescendIntoIfVisible(false),
+ mBuiltDisplayList(false),
+ mFrameIsModified(false),
+ mHasOverrideDirtyRegion(false),
+ mMayHaveWillChangeBudget(false),
+ mIsPrimaryFrame(false),
+ mMayHaveTransformAnimation(false),
+ mMayHaveOpacityAnimation(false),
+ mAllDescendantsAreInvisible(false),
+ mHasBSizeChange(false),
+ mInScrollAnchorChain(false),
+ mHasColumnSpanSiblings(false),
+ mDescendantMayDependOnItsStaticPosition(false),
+ mShouldGenerateComputedInfo(false) {
+ MOZ_ASSERT(mComputedStyle);
+ MOZ_ASSERT(mPresContext);
+ mozilla::PodZero(&mOverflow);
+ MOZ_COUNT_CTOR(nsIFrame);
+ }
+ explicit nsIFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
+ : nsIFrame(aStyle, aPresContext, ClassID::nsIFrame_id) {}
+
+ nsPresContext* PresContext() const { return mPresContext; }
+
+ mozilla::PresShell* PresShell() const { return PresContext()->PresShell(); }
+
+ virtual nsQueryFrame::FrameIID GetFrameId() const MOZ_MUST_OVERRIDE {
+ return kFrameIID;
+ }
+
+ /**
+ * Called to initialize the frame. This is called immediately after creating
+ * the frame.
+ *
+ * If the frame is a continuing frame, then aPrevInFlow indicates the previous
+ * frame (the frame that was split).
+ *
+ * Each subclass that need a view should override this method and call
+ * CreateView() after calling its base class Init().
+ *
+ * @param aContent the content object associated with the frame
+ * @param aParent the parent frame
+ * @param aPrevInFlow the prev-in-flow frame
+ */
+ virtual void Init(nsIContent* aContent, nsContainerFrame* aParent,
+ nsIFrame* aPrevInFlow);
+
+ void* operator new(size_t, mozilla::PresShell*) MOZ_MUST_OVERRIDE;
+
+ using PostDestroyData = mozilla::layout::PostFrameDestroyData;
+ struct MOZ_RAII AutoPostDestroyData {
+ explicit AutoPostDestroyData(nsPresContext* aPresContext)
+ : mPresContext(aPresContext) {}
+ ~AutoPostDestroyData() {
+ for (auto& content : mozilla::Reversed(mData.mAnonymousContent)) {
+ nsIFrame::DestroyAnonymousContent(mPresContext, content.forget());
+ }
+ }
+ nsPresContext* mPresContext;
+ PostDestroyData mData;
+ };
+ /**
+ * Destroys this frame and each of its child frames (recursively calls
+ * Destroy() for each child). If this frame is a first-continuation, this
+ * also removes the frame from the primary frame map and clears undisplayed
+ * content for its content node.
+ * If the frame is a placeholder, it also ensures the out-of-flow frame's
+ * removal and destruction.
+ */
+ void Destroy() {
+ AutoPostDestroyData data(PresContext());
+ DestroyFrom(this, data.mData);
+ // Note that |this| is deleted at this point.
+ }
+
+ /**
+ * Flags for PeekOffsetCharacter, PeekOffsetNoAmount, PeekOffsetWord return
+ * values.
+ */
+ enum FrameSearchResult {
+ // Peek found a appropriate offset within frame.
+ FOUND = 0x00,
+ // try next frame for offset.
+ CONTINUE = 0x1,
+ // offset not found because the frame was empty of text.
+ CONTINUE_EMPTY = 0x2 | CONTINUE,
+ // offset not found because the frame didn't contain any text that could be
+ // selected.
+ CONTINUE_UNSELECTABLE = 0x4 | CONTINUE,
+ };
+
+ /**
+ * Options for PeekOffsetCharacter().
+ */
+ struct MOZ_STACK_CLASS PeekOffsetCharacterOptions {
+ // Whether to restrict result to valid cursor locations (between grapheme
+ // clusters) - if this is included, maintains "normal" behavior, otherwise,
+ // used for selection by "code unit" (instead of "character")
+ bool mRespectClusters;
+ // Whether to check user-select style value - if this is included, checks
+ // if user-select is all, then, it may return CONTINUE_UNSELECTABLE.
+ bool mIgnoreUserStyleAll;
+
+ PeekOffsetCharacterOptions()
+ : mRespectClusters(true), mIgnoreUserStyleAll(false) {}
+ };
+
+ protected:
+ friend class nsBlockFrame; // for access to DestroyFrom
+
+ /**
+ * Return true if the frame is part of a Selection.
+ * Helper method to implement the public IsSelected() API.
+ */
+ virtual bool IsFrameSelected() const;
+
+ /**
+ * Implements Destroy(). Do not call this directly except from within a
+ * DestroyFrom() implementation.
+ *
+ * @note This will always be called, so it is not necessary to override
+ * Destroy() in subclasses of nsFrame, just DestroyFrom().
+ *
+ * @param aDestructRoot is the root of the subtree being destroyed
+ */
+ virtual void DestroyFrom(nsIFrame* aDestructRoot,
+ PostDestroyData& aPostDestroyData);
+ friend class nsFrameList; // needed to pass aDestructRoot through to children
+ friend class nsLineBox; // needed to pass aDestructRoot through to children
+ friend class nsContainerFrame; // needed to pass aDestructRoot through to
+ // children
+ template <class Source>
+ friend class do_QueryFrameHelper; // to read mClass
+
+ virtual ~nsIFrame();
+
+ // Overridden to prevent the global delete from being called, since
+ // the memory came out of an arena instead of the heap.
+ //
+ // Ideally this would be private and undefined, like the normal
+ // operator new. Unfortunately, the C++ standard requires an
+ // overridden operator delete to be accessible to any subclass that
+ // defines a virtual destructor, so we can only make it protected;
+ // worse, some C++ compilers will synthesize calls to this function
+ // from the "deleting destructors" that they emit in case of
+ // delete-expressions, so it can't even be undefined.
+ void operator delete(void* aPtr, size_t sz);
+
+ private:
+ // Left undefined; nsFrame objects are never allocated from the heap.
+ void* operator new(size_t sz) noexcept(true);
+
+ // Returns true if this frame has any kind of CSS animations.
+ bool HasCSSAnimations();
+
+ // Returns true if this frame has any kind of CSS transitions.
+ bool HasCSSTransitions();
+
+ public:
+ /**
+ * Get the content object associated with this frame. Does not add a
+ * reference.
+ */
+ nsIContent* GetContent() const { return mContent; }
+
+ /**
+ * Get the frame that should be the parent for the frames of child elements
+ * May return nullptr during reflow
+ */
+ virtual nsContainerFrame* GetContentInsertionFrame() { return nullptr; }
+
+ /**
+ * Move any frames on our overflow list to the end of our principal list.
+ * @return true if there were any overflow frames
+ */
+ virtual bool DrainSelfOverflowList() { return false; }
+
+ /**
+ * Get the frame that should be scrolled if the content associated
+ * with this frame is targeted for scrolling. For frames implementing
+ * nsIScrollableFrame this will return the frame itself. For frames
+ * like nsTextControlFrame that contain a scrollframe, will return
+ * that scrollframe.
+ */
+ virtual nsIScrollableFrame* GetScrollTargetFrame() const { return nullptr; }
+
+ /**
+ * Get the offsets of the frame. most will be 0,0
+ *
+ */
+ virtual nsresult GetOffsets(int32_t& start, int32_t& end) const;
+
+ /**
+ * Reset the offsets when splitting frames during Bidi reordering
+ *
+ */
+ virtual void AdjustOffsetsForBidi(int32_t aStart, int32_t aEnd) {}
+
+ /**
+ * Get the style associated with this frame.
+ */
+ ComputedStyle* Style() const { return mComputedStyle; }
+
+ void AssertNewStyleIsSane(ComputedStyle&)
+#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
+ ;
+#else
+ {
+ }
+#endif
+
+ void SetComputedStyle(ComputedStyle* aStyle) {
+ if (aStyle != mComputedStyle) {
+ AssertNewStyleIsSane(*aStyle);
+ RefPtr<ComputedStyle> oldComputedStyle = std::move(mComputedStyle);
+ mComputedStyle = aStyle;
+ DidSetComputedStyle(oldComputedStyle);
+ }
+ }
+
+ /**
+ * SetComputedStyleWithoutNotification is for changes to the style
+ * context that should suppress style change processing, in other
+ * words, those that aren't really changes. This generally means only
+ * changes that happen during frame construction.
+ */
+ void SetComputedStyleWithoutNotification(ComputedStyle* aStyle) {
+ if (aStyle != mComputedStyle) {
+ mComputedStyle = aStyle;
+ }
+ }
+
+ protected:
+ // Style post processing hook
+ // Attention: the old style is the one we're forgetting,
+ // and hence possibly completely bogus for GetStyle* purposes.
+ // Use PeekStyleData instead.
+ virtual void DidSetComputedStyle(ComputedStyle* aOldComputedStyle);
+
+ public:
+/**
+ * Define typesafe getter functions for each style struct by
+ * preprocessing the list of style structs. These functions are the
+ * preferred way to get style data. The macro creates functions like:
+ * const nsStyleBorder* StyleBorder();
+ * const nsStyleColor* StyleColor();
+ *
+ * Callers outside of libxul should use nsIDOMWindow::GetComputedStyle()
+ * instead of these accessors.
+ *
+ * Callers can use Style*WithOptionalParam if they're in a function that
+ * accepts an *optional* pointer the style struct.
+ */
+#define STYLE_STRUCT(name_) \
+ const nsStyle##name_* Style##name_() const MOZ_NONNULL_RETURN { \
+ NS_ASSERTION(mComputedStyle, "No style found!"); \
+ return mComputedStyle->Style##name_(); \
+ } \
+ const nsStyle##name_* Style##name_##WithOptionalParam( \
+ const nsStyle##name_* aStyleStruct) const MOZ_NONNULL_RETURN { \
+ if (aStyleStruct) { \
+ MOZ_ASSERT(aStyleStruct == Style##name_()); \
+ return aStyleStruct; \
+ } \
+ return Style##name_(); \
+ }
+#include "nsStyleStructList.h"
+#undef STYLE_STRUCT
+
+ /** Also forward GetVisitedDependentColor to the style */
+ template <typename T, typename S>
+ nscolor GetVisitedDependentColor(T S::*aField) {
+ return mComputedStyle->GetVisitedDependentColor(aField);
+ }
+
+ /**
+ * These methods are to access any additional ComputedStyles that
+ * the frame may be holding.
+ *
+ * These are styles that are children of the frame's primary style and are NOT
+ * used as styles for any child frames.
+ *
+ * These contexts also MUST NOT have any child styles whatsoever. If you need
+ * to insert styles into the style tree, then you should create pseudo element
+ * frames to own them.
+ *
+ * The indicies must be consecutive and implementations MUST return null if
+ * asked for an index that is out of range.
+ */
+ virtual ComputedStyle* GetAdditionalComputedStyle(int32_t aIndex) const;
+
+ virtual void SetAdditionalComputedStyle(int32_t aIndex,
+ ComputedStyle* aComputedStyle);
+
+ /**
+ * @param aSelectionStatus nsISelectionController::getDisplaySelection.
+ */
+ already_AddRefed<ComputedStyle> ComputeSelectionStyle(
+ int16_t aSelectionStatus) const;
+
+ /**
+ * Accessor functions for geometric parent.
+ */
+ nsContainerFrame* GetParent() const { return mParent; }
+
+ bool CanBeDynamicReflowRoot() const;
+
+ /**
+ * Gets the parent of a frame, using the parent of the placeholder for
+ * out-of-flow frames.
+ */
+ inline nsContainerFrame* GetInFlowParent() const;
+
+ /**
+ * Gets the primary frame of the closest flattened tree ancestor that has a
+ * frame (flattened tree ancestors may not have frames in presence of display:
+ * contents).
+ */
+ inline nsIFrame* GetClosestFlattenedTreeAncestorPrimaryFrame() const;
+
+ /**
+ * Return the placeholder for this frame (which must be out-of-flow).
+ * @note this will only return non-null if |this| is the first-in-flow
+ * although we don't assert that here for legacy reasons.
+ */
+ inline nsPlaceholderFrame* GetPlaceholderFrame() const {
+ MOZ_ASSERT(HasAnyStateBits(NS_FRAME_OUT_OF_FLOW));
+ return GetProperty(PlaceholderFrameProperty());
+ }
+
+ /**
+ * Set this frame's parent to aParent.
+ * If the frame may have moved into or out of a scrollframe's
+ * frame subtree,
+ * StickyScrollContainer::NotifyReparentedFrameAcrossScrollFrameBoundary must
+ * also be called.
+ */
+ void SetParent(nsContainerFrame* aParent);
+
+ /**
+ * The frame's writing-mode, used for logical layout computations.
+ * It's usually the 'writing-mode' computed value, but there are exceptions:
+ * * inner table frames copy the value from the table frame
+ * (@see nsTableRowGroupFrame::Init, nsTableRowFrame::Init etc)
+ * * the root element frame propagates its value to its ancestors.
+ * The value may obtain from the principal <body> element.
+ * (@see nsCSSFrameConstructor::ConstructDocElementFrame)
+ * * the internal anonymous frames of the root element copy their value
+ * from the parent.
+ * (@see nsIFrame::Init)
+ * * a scrolled frame propagates its value to its ancestor scroll frame
+ * (@see nsHTMLScrollFrame::ReloadChildFrames)
+ */
+ mozilla::WritingMode GetWritingMode() const { return mWritingMode; }
+
+ /**
+ * Construct a writing mode for line layout in this frame. This is
+ * the writing mode of this frame, except that if this frame is styled with
+ * unicode-bidi:plaintext, we reset the direction to the resolved paragraph
+ * level of the given subframe (typically the first frame on the line),
+ * because the container frame could be split by hard line breaks into
+ * multiple paragraphs with different base direction.
+ * @param aSelfWM the WM of 'this'
+ */
+ mozilla::WritingMode WritingModeForLine(mozilla::WritingMode aSelfWM,
+ nsIFrame* aSubFrame) const;
+
+ /**
+ * Bounding rect of the frame.
+ *
+ * For frames that are laid out according to CSS box model rules the values
+ * are in app units, and the origin is relative to the upper-left of the
+ * geometric parent. The size includes the content area, borders, and
+ * padding.
+ *
+ * Frames that are laid out according to SVG's coordinate space based rules
+ * (frames with the NS_FRAME_SVG_LAYOUT bit set, which *excludes*
+ * SVGOuterSVGFrame) are different. Many frames of this type do not set or
+ * use mRect, in which case the frame rect is undefined. The exceptions are:
+ *
+ * - SVGInnerSVGFrame
+ * - SVGGeometryFrame (used for <path>, <circle>, etc.)
+ * - SVGImageFrame
+ * - SVGForeignObjectFrame
+ *
+ * For these frames the frame rect contains the frame's element's userspace
+ * bounds including fill, stroke and markers, but converted to app units
+ * rather than being in user units (CSS px). In the SVG code "userspace" is
+ * defined to be the coordinate system for the attributes that define an
+ * element's geometry (such as the 'cx' attribute for <circle>). For more
+ * precise details see these frames' implementations of the ReflowSVG method
+ * where mRect is set.
+ *
+ * Note: moving or sizing the frame does not affect the view's size or
+ * position.
+ */
+ nsRect GetRect() const { return mRect; }
+ nsPoint GetPosition() const { return mRect.TopLeft(); }
+ nsSize GetSize() const { return mRect.Size(); }
+ nsRect GetRectRelativeToSelf() const {
+ return nsRect(nsPoint(0, 0), mRect.Size());
+ }
+
+ /**
+ * Like the frame's rect (see |GetRect|), which is the border rect,
+ * other rectangles of the frame, in app units, relative to the parent.
+ */
+ nsRect GetPaddingRect() const;
+ nsRect GetPaddingRectRelativeToSelf() const;
+ nsRect GetContentRect() const;
+ nsRect GetContentRectRelativeToSelf() const;
+ nsRect GetMarginRectRelativeToSelf() const;
+
+ /**
+ * Dimensions and position in logical coordinates in the frame's writing mode
+ * or another writing mode
+ */
+ mozilla::LogicalRect GetLogicalRect(const nsSize& aContainerSize) const {
+ return GetLogicalRect(GetWritingMode(), aContainerSize);
+ }
+ mozilla::LogicalPoint GetLogicalPosition(const nsSize& aContainerSize) const {
+ return GetLogicalPosition(GetWritingMode(), aContainerSize);
+ }
+ mozilla::LogicalSize GetLogicalSize() const {
+ return GetLogicalSize(GetWritingMode());
+ }
+ mozilla::LogicalRect GetLogicalRect(mozilla::WritingMode aWritingMode,
+ const nsSize& aContainerSize) const {
+ return mozilla::LogicalRect(aWritingMode, GetRect(), aContainerSize);
+ }
+ mozilla::LogicalPoint GetLogicalPosition(mozilla::WritingMode aWritingMode,
+ const nsSize& aContainerSize) const {
+ return GetLogicalRect(aWritingMode, aContainerSize).Origin(aWritingMode);
+ }
+ mozilla::LogicalSize GetLogicalSize(mozilla::WritingMode aWritingMode) const {
+ return mozilla::LogicalSize(aWritingMode, GetSize());
+ }
+ nscoord IStart(const nsSize& aContainerSize) const {
+ return IStart(GetWritingMode(), aContainerSize);
+ }
+ nscoord IStart(mozilla::WritingMode aWritingMode,
+ const nsSize& aContainerSize) const {
+ return GetLogicalPosition(aWritingMode, aContainerSize).I(aWritingMode);
+ }
+ nscoord BStart(const nsSize& aContainerSize) const {
+ return BStart(GetWritingMode(), aContainerSize);
+ }
+ nscoord BStart(mozilla::WritingMode aWritingMode,
+ const nsSize& aContainerSize) const {
+ return GetLogicalPosition(aWritingMode, aContainerSize).B(aWritingMode);
+ }
+ nscoord ISize() const { return ISize(GetWritingMode()); }
+ nscoord ISize(mozilla::WritingMode aWritingMode) const {
+ return GetLogicalSize(aWritingMode).ISize(aWritingMode);
+ }
+ nscoord BSize() const { return BSize(GetWritingMode()); }
+ nscoord BSize(mozilla::WritingMode aWritingMode) const {
+ return GetLogicalSize(aWritingMode).BSize(aWritingMode);
+ }
+ mozilla::LogicalSize ContentSize() const {
+ return ContentSize(GetWritingMode());
+ }
+ mozilla::LogicalSize ContentSize(mozilla::WritingMode aWritingMode) const {
+ mozilla::WritingMode wm = GetWritingMode();
+ const auto bp = GetLogicalUsedBorderAndPadding(wm)
+ .ApplySkipSides(GetLogicalSkipSides())
+ .ConvertTo(aWritingMode, wm);
+ const auto size = GetLogicalSize(aWritingMode);
+ return mozilla::LogicalSize(
+ aWritingMode,
+ std::max(0, size.ISize(aWritingMode) - bp.IStartEnd(aWritingMode)),
+ std::max(0, size.BSize(aWritingMode) - bp.BStartEnd(aWritingMode)));
+ }
+
+ /**
+ * When we change the size of the frame's border-box rect, we may need to
+ * reset the overflow rect if it was previously stored as deltas.
+ * (If it is currently a "large" overflow and could be re-packed as deltas,
+ * we don't bother as the cost of the allocation has already been paid.)
+ * @param aRebuildDisplayItems If true, then adds this frame to the
+ * list of modified frames for display list building if the rect has changed.
+ * Only pass false if you're sure that the relevant display items will be
+ * rebuilt already (possibly by an ancestor being in the modified list), or if
+ * this is a temporary change.
+ */
+ void SetRect(const nsRect& aRect, bool aRebuildDisplayItems = true) {
+ if (aRect == mRect) {
+ return;
+ }
+ if (mOverflow.mType != NS_FRAME_OVERFLOW_LARGE &&
+ mOverflow.mType != NS_FRAME_OVERFLOW_NONE) {
+ mozilla::OverflowAreas overflow = GetOverflowAreas();
+ mRect = aRect;
+ SetOverflowAreas(overflow);
+ } else {
+ mRect = aRect;
+ }
+ if (aRebuildDisplayItems) {
+ MarkNeedsDisplayItemRebuild();
+ }
+ }
+ /**
+ * Set this frame's rect from a logical rect in its own writing direction
+ */
+ void SetRect(const mozilla::LogicalRect& aRect,
+ const nsSize& aContainerSize) {
+ SetRect(GetWritingMode(), aRect, aContainerSize);
+ }
+ /**
+ * Set this frame's rect from a logical rect in a different writing direction
+ * (GetPhysicalRect will assert if the writing mode doesn't match)
+ */
+ void SetRect(mozilla::WritingMode aWritingMode,
+ const mozilla::LogicalRect& aRect,
+ const nsSize& aContainerSize) {
+ SetRect(aRect.GetPhysicalRect(aWritingMode, aContainerSize));
+ }
+
+ /**
+ * Set this frame's size from a logical size in its own writing direction.
+ * This leaves the frame's logical position unchanged, which means its
+ * physical position may change (for right-to-left modes).
+ */
+ void SetSize(const mozilla::LogicalSize& aSize) {
+ SetSize(GetWritingMode(), aSize);
+ }
+ /*
+ * Set this frame's size from a logical size in a different writing direction.
+ * This leaves the frame's logical position in the given mode unchanged,
+ * which means its physical position may change (for right-to-left modes).
+ */
+ void SetSize(mozilla::WritingMode aWritingMode,
+ const mozilla::LogicalSize& aSize) {
+ if (aWritingMode.IsPhysicalRTL()) {
+ nscoord oldWidth = mRect.Width();
+ SetSize(aSize.GetPhysicalSize(aWritingMode));
+ mRect.x -= mRect.Width() - oldWidth;
+ } else {
+ SetSize(aSize.GetPhysicalSize(aWritingMode));
+ }
+ }
+
+ /**
+ * Set this frame's physical size. This leaves the frame's physical position
+ * (topLeft) unchanged.
+ * @param aRebuildDisplayItems If true, then adds this frame to the
+ * list of modified frames for display list building if the size has changed.
+ * Only pass false if you're sure that the relevant display items will be
+ * rebuilt already (possibly by an ancestor being in the modified list), or if
+ * this is a temporary change.
+ */
+ void SetSize(const nsSize& aSize, bool aRebuildDisplayItems = true) {
+ SetRect(nsRect(mRect.TopLeft(), aSize), aRebuildDisplayItems);
+ }
+
+ void SetPosition(const nsPoint& aPt) {
+ if (mRect.TopLeft() == aPt) {
+ return;
+ }
+ mRect.MoveTo(aPt);
+ MarkNeedsDisplayItemRebuild();
+ }
+ void SetPosition(mozilla::WritingMode aWritingMode,
+ const mozilla::LogicalPoint& aPt,
+ const nsSize& aContainerSize) {
+ // We subtract mRect.Size() from the container size to account for
+ // the fact that logical origins in RTL coordinate systems are at
+ // the top right of the frame instead of the top left.
+ SetPosition(
+ aPt.GetPhysicalPoint(aWritingMode, aContainerSize - mRect.Size()));
+ }
+
+ /**
+ * Move the frame, accounting for relative positioning. Use this when
+ * adjusting the frame's position by a known amount, to properly update its
+ * saved normal position (see GetNormalPosition below).
+ *
+ * This must be used only when moving a frame *after*
+ * ReflowInput::ApplyRelativePositioning is called. When moving
+ * a frame during the reflow process prior to calling
+ * ReflowInput::ApplyRelativePositioning, the position should
+ * simply be adjusted directly (e.g., using SetPosition()).
+ */
+ void MovePositionBy(const nsPoint& aTranslation);
+
+ /**
+ * As above, using a logical-point delta in a given writing mode.
+ */
+ void MovePositionBy(mozilla::WritingMode aWritingMode,
+ const mozilla::LogicalPoint& aTranslation) {
+ // The LogicalPoint represents a vector rather than a point within a
+ // rectangular coordinate space, so we use a null containerSize when
+ // converting logical to physical.
+ const nsSize nullContainerSize;
+ MovePositionBy(
+ aTranslation.GetPhysicalPoint(aWritingMode, nullContainerSize));
+ }
+
+ /**
+ * Return frame's rect without relative positioning
+ */
+ nsRect GetNormalRect() const;
+
+ /**
+ * Return frame's position without relative positioning.
+ * If aHasProperty is provided, returns whether the normal position
+ * was stored in a frame property.
+ */
+ inline nsPoint GetNormalPosition(bool* aHasProperty = nullptr) const;
+ inline mozilla::LogicalPoint GetLogicalNormalPosition(
+ mozilla::WritingMode aWritingMode, const nsSize& aContainerSize) const;
+
+ virtual nsPoint GetPositionOfChildIgnoringScrolling(const nsIFrame* aChild) {
+ return aChild->GetPosition();
+ }
+
+ nsPoint GetPositionIgnoringScrolling() const;
+
+ typedef AutoTArray<nsDisplayItemBase*, 4> DisplayItemArray;
+
+#define NS_DECLARE_FRAME_PROPERTY_WITH_DTOR(prop, type, dtor) \
+ static const mozilla::FramePropertyDescriptor<type>* prop() { \
+ /* Use of constexpr caused startup crashes with MSVC2015u1 PGO. */ \
+ static const auto descriptor = \
+ mozilla::FramePropertyDescriptor<type>::NewWithDestructor<dtor>(); \
+ return &descriptor; \
+ }
+
+// Don't use this unless you really know what you're doing!
+#define NS_DECLARE_FRAME_PROPERTY_WITH_FRAME_IN_DTOR(prop, type, dtor) \
+ static const mozilla::FramePropertyDescriptor<type>* prop() { \
+ /* Use of constexpr caused startup crashes with MSVC2015u1 PGO. */ \
+ static const auto descriptor = mozilla::FramePropertyDescriptor< \
+ type>::NewWithDestructorWithFrame<dtor>(); \
+ return &descriptor; \
+ }
+
+#define NS_DECLARE_FRAME_PROPERTY_WITHOUT_DTOR(prop, type) \
+ static const mozilla::FramePropertyDescriptor<type>* prop() { \
+ /* Use of constexpr caused startup crashes with MSVC2015u1 PGO. */ \
+ static const auto descriptor = \
+ mozilla::FramePropertyDescriptor<type>::NewWithoutDestructor(); \
+ return &descriptor; \
+ }
+
+#define NS_DECLARE_FRAME_PROPERTY_DELETABLE(prop, type) \
+ NS_DECLARE_FRAME_PROPERTY_WITH_DTOR(prop, type, DeleteValue)
+
+#define NS_DECLARE_FRAME_PROPERTY_RELEASABLE(prop, type) \
+ NS_DECLARE_FRAME_PROPERTY_WITH_DTOR(prop, type, ReleaseValue)
+
+#define NS_DECLARE_FRAME_PROPERTY_WITH_DTOR_NEVER_CALLED(prop, type) \
+ static void AssertOnDestroyingProperty##prop(type*) { \
+ MOZ_ASSERT_UNREACHABLE( \
+ "Frame property " #prop \
+ " should never be destroyed by the FrameProperties class"); \
+ } \
+ NS_DECLARE_FRAME_PROPERTY_WITH_DTOR(prop, type, \
+ AssertOnDestroyingProperty##prop)
+
+#define NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(prop, type) \
+ NS_DECLARE_FRAME_PROPERTY_WITHOUT_DTOR(prop, mozilla::SmallValueHolder<type>)
+
+ NS_DECLARE_FRAME_PROPERTY_WITHOUT_DTOR(IBSplitSibling, nsContainerFrame)
+ NS_DECLARE_FRAME_PROPERTY_WITHOUT_DTOR(IBSplitPrevSibling, nsContainerFrame)
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(NormalPositionProperty, nsPoint)
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(ComputedOffsetProperty, nsMargin)
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(OutlineInnerRectProperty, nsRect)
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(PreEffectsBBoxProperty, nsRect)
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(PreTransformOverflowAreasProperty,
+ mozilla::OverflowAreas)
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(CachedBorderImageDataProperty,
+ CachedBorderImageData)
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(OverflowAreasProperty,
+ mozilla::OverflowAreas)
+
+ // The initial overflow area passed to FinishAndStoreOverflow. This is only
+ // set on frames that Preserve3D() or HasPerspective() or IsTransformed(), and
+ // when at least one of the overflow areas differs from the frame bound rect.
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(InitialOverflowProperty,
+ mozilla::OverflowAreas)
+
+#ifdef DEBUG
+ // InitialOverflowPropertyDebug is added to the frame to indicate that either
+ // the InitialOverflowProperty has been stored or the InitialOverflowProperty
+ // has been suppressed due to being set to the default value (frame bounds)
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(DebugInitialOverflowPropertyApplied,
+ bool)
+#endif
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(UsedMarginProperty, nsMargin)
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(UsedPaddingProperty, nsMargin)
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(UsedBorderProperty, nsMargin)
+
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(LineBaselineOffset, nscoord)
+
+ // Temporary override for a flex item's main-size property (either width
+ // or height), imposed by its flex container.
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(FlexItemMainSizeOverride, nscoord)
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(InvalidationRect, nsRect)
+
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(RefusedAsyncAnimationProperty, bool)
+
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(FragStretchBSizeProperty, nscoord)
+
+ // The block-axis margin-box size associated with eBClampMarginBoxMinSize.
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(BClampMarginBoxMinSizeProperty, nscoord)
+
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(IBaselinePadProperty, nscoord)
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(BBaselinePadProperty, nscoord)
+
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(DisplayItems, DisplayItemArray)
+
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(BidiDataProperty,
+ mozilla::FrameBidiData)
+
+ NS_DECLARE_FRAME_PROPERTY_WITHOUT_DTOR(PlaceholderFrameProperty,
+ nsPlaceholderFrame)
+
+ NS_DECLARE_FRAME_PROPERTY_RELEASABLE(OffsetPathCache, mozilla::gfx::Path)
+
+ mozilla::FrameBidiData GetBidiData() const {
+ bool exists;
+ mozilla::FrameBidiData bidiData = GetProperty(BidiDataProperty(), &exists);
+ if (!exists) {
+ bidiData.precedingControl = mozilla::kBidiLevelNone;
+ }
+ return bidiData;
+ }
+
+ nsBidiLevel GetBaseLevel() const { return GetBidiData().baseLevel; }
+
+ nsBidiLevel GetEmbeddingLevel() const { return GetBidiData().embeddingLevel; }
+
+ /**
+ * Return the distance between the border edge of the frame and the
+ * margin edge of the frame. Like GetRect(), returns the dimensions
+ * as of the most recent reflow.
+ *
+ * This doesn't include any margin collapsing that may have occurred.
+ * It also doesn't consider GetSkipSides()/GetLogicalSkipSides(), so
+ * may report nonzero values on sides that are actually skipped for
+ * this fragment.
+ *
+ * It also treats 'auto' margins as zero, and treats any margins that
+ * should have been turned into 'auto' because of overconstraint as
+ * having their original values.
+ */
+ virtual nsMargin GetUsedMargin() const;
+ virtual mozilla::LogicalMargin GetLogicalUsedMargin(
+ mozilla::WritingMode aWritingMode) const {
+ return mozilla::LogicalMargin(aWritingMode, GetUsedMargin());
+ }
+
+ /**
+ * Return the distance between the border edge of the frame (which is
+ * its rect) and the padding edge of the frame. Like GetRect(), returns
+ * the dimensions as of the most recent reflow.
+ *
+ * This doesn't consider GetSkipSides()/GetLogicalSkipSides(), so
+ * may report nonzero values on sides that are actually skipped for
+ * this fragment.
+ *
+ * Note that this differs from StyleBorder()->GetComputedBorder() in
+ * that this describes a region of the frame's box, and
+ * StyleBorder()->GetComputedBorder() describes a border. They differ
+ * for tables (particularly border-collapse tables) and themed
+ * elements.
+ */
+ virtual nsMargin GetUsedBorder() const;
+ virtual mozilla::LogicalMargin GetLogicalUsedBorder(
+ mozilla::WritingMode aWritingMode) const {
+ return mozilla::LogicalMargin(aWritingMode, GetUsedBorder());
+ }
+
+ /**
+ * Return the distance between the padding edge of the frame and the
+ * content edge of the frame. Like GetRect(), returns the dimensions
+ * as of the most recent reflow.
+ *
+ * This doesn't consider GetSkipSides()/GetLogicalSkipSides(), so
+ * may report nonzero values on sides that are actually skipped for
+ * this fragment.
+ */
+ virtual nsMargin GetUsedPadding() const;
+ virtual mozilla::LogicalMargin GetLogicalUsedPadding(
+ mozilla::WritingMode aWritingMode) const {
+ return mozilla::LogicalMargin(aWritingMode, GetUsedPadding());
+ }
+
+ nsMargin GetUsedBorderAndPadding() const {
+ return GetUsedBorder() + GetUsedPadding();
+ }
+ mozilla::LogicalMargin GetLogicalUsedBorderAndPadding(
+ mozilla::WritingMode aWritingMode) const {
+ return mozilla::LogicalMargin(aWritingMode, GetUsedBorderAndPadding());
+ }
+
+ /**
+ * The area to paint box-shadows around. The default is the border rect.
+ * (nsFieldSetFrame overrides this).
+ */
+ virtual nsRect VisualBorderRectRelativeToSelf() const {
+ return nsRect(0, 0, mRect.Width(), mRect.Height());
+ }
+
+ /**
+ * Get the size, in app units, of the border radii. It returns FALSE iff all
+ * returned radii == 0 (so no border radii), TRUE otherwise.
+ * For the aRadii indexes, use the enum HalfCorner constants in gfx/2d/Types.h
+ * If a side is skipped via aSkipSides, its corners are forced to 0.
+ *
+ * All corner radii are then adjusted so they do not require more
+ * space than aBorderArea, according to the algorithm in css3-background.
+ *
+ * aFrameSize is used as the basis for percentage widths and heights.
+ * aBorderArea is used for the adjustment of radii that might be too
+ * large.
+ * FIXME: In the long run, we can probably get away with only one of
+ * these, especially if we change the way we handle outline-radius (by
+ * removing it and inflating the border radius)
+ *
+ * Return whether any radii are nonzero.
+ */
+ static bool ComputeBorderRadii(const mozilla::BorderRadius&,
+ const nsSize& aFrameSize,
+ const nsSize& aBorderArea, Sides aSkipSides,
+ nscoord aRadii[8]);
+
+ /*
+ * Given a set of border radii for one box (e.g., border box), convert
+ * it to the equivalent set of radii for another box (e.g., in to
+ * padding box, out to outline box) by reducing radii or increasing
+ * nonzero radii as appropriate.
+ *
+ * Indices into aRadii are the enum HalfCorner constants in gfx/2d/Types.h
+ *
+ * Note that InsetBorderRadii is lossy, since it can turn nonzero
+ * radii into zero, and OutsetBorderRadii does not inflate zero radii.
+ * Therefore, callers should always inset or outset directly from the
+ * original value coming from style.
+ */
+ static void InsetBorderRadii(nscoord aRadii[8], const nsMargin& aOffsets);
+ static void OutsetBorderRadii(nscoord aRadii[8], const nsMargin& aOffsets);
+
+ /**
+ * Fill in border radii for this frame. Return whether any are nonzero.
+ * Indices into aRadii are the enum HalfCorner constants in gfx/2d/Types.h
+ * aSkipSides is a union of SideBits::eLeft/Right/Top/Bottom bits that says
+ * which side(s) to skip.
+ *
+ * Note: GetMarginBoxBorderRadii() and GetShapeBoxBorderRadii() work only
+ * on frames that establish block formatting contexts since they don't
+ * participate in margin-collapsing.
+ */
+ virtual bool GetBorderRadii(const nsSize& aFrameSize,
+ const nsSize& aBorderArea, Sides aSkipSides,
+ nscoord aRadii[8]) const;
+ bool GetBorderRadii(nscoord aRadii[8]) const;
+ bool GetMarginBoxBorderRadii(nscoord aRadii[8]) const;
+ bool GetPaddingBoxBorderRadii(nscoord aRadii[8]) const;
+ bool GetContentBoxBorderRadii(nscoord aRadii[8]) const;
+ bool GetBoxBorderRadii(nscoord aRadii[8], nsMargin aOffset,
+ bool aIsOutset) const;
+ bool GetShapeBoxBorderRadii(nscoord aRadii[8]) const;
+
+ /**
+ * XXX: this method will likely be replaced by GetVerticalAlignBaseline
+ * Get the position of the frame's baseline, relative to the top of
+ * the frame (its top border edge). Only valid when Reflow is not
+ * needed.
+ * @note You should only call this on frames with a WM that's parallel to
+ * aWritingMode.
+ * @param aWritingMode the writing-mode of the alignment context, with the
+ * ltr/rtl direction tweak done by nsIFrame::GetWritingMode(nsIFrame*) in
+ * inline contexts (see that method).
+ */
+ virtual nscoord GetLogicalBaseline(mozilla::WritingMode aWritingMode) const;
+
+ /**
+ * Synthesize a first(last) inline-axis baseline based on our margin-box.
+ * An alphabetical baseline is at the start(end) edge and a central baseline
+ * is at the center of our block-axis margin-box (aWM tells which to use).
+ * https://drafts.csswg.org/css-align-3/#synthesize-baselines
+ * @note You should only call this on frames with a WM that's parallel to aWM.
+ * @param aWM the writing-mode of the alignment context
+ * @return an offset from our border-box block-axis start(end) edge for
+ * a first(last) baseline respectively
+ * (implemented in nsIFrameInlines.h)
+ */
+ inline nscoord SynthesizeBaselineBOffsetFromMarginBox(
+ mozilla::WritingMode aWM, BaselineSharingGroup aGroup) const;
+
+ /**
+ * Synthesize a first(last) inline-axis baseline based on our border-box.
+ * An alphabetical baseline is at the start(end) edge and a central baseline
+ * is at the center of our block-axis border-box (aWM tells which to use).
+ * https://drafts.csswg.org/css-align-3/#synthesize-baselines
+ * @note The returned value is only valid when reflow is not needed.
+ * @note You should only call this on frames with a WM that's parallel to aWM.
+ * @param aWM the writing-mode of the alignment context
+ * @return an offset from our border-box block-axis start(end) edge for
+ * a first(last) baseline respectively
+ * (implemented in nsIFrameInlines.h)
+ */
+ inline nscoord SynthesizeBaselineBOffsetFromBorderBox(
+ mozilla::WritingMode aWM, BaselineSharingGroup aGroup) const;
+
+ /**
+ * Synthesize a first(last) inline-axis baseline based on our content-box.
+ * An alphabetical baseline is at the start(end) edge and a central baseline
+ * is at the center of our block-axis content-box (aWM tells which to use).
+ * https://drafts.csswg.org/css-align-3/#synthesize-baselines
+ * @note The returned value is only valid when reflow is not needed.
+ * @note You should only call this on frames with a WM that's parallel to aWM.
+ * @param aWM the writing-mode of the alignment context
+ * @return an offset from our border-box block-axis start(end) edge for
+ * a first(last) baseline respectively
+ * (implemented in nsIFrameInlines.h)
+ */
+ inline nscoord SynthesizeBaselineBOffsetFromContentBox(
+ mozilla::WritingMode aWM, BaselineSharingGroup aGroup) const;
+
+ /**
+ * Return the position of the frame's inline-axis baseline, or synthesize one
+ * for the given alignment context. The returned baseline is the distance from
+ * the block-axis border-box start(end) edge for aBaselineGroup ::First(Last).
+ * @note The returned value is only valid when reflow is not needed.
+ * @note You should only call this on frames with a WM that's parallel to aWM.
+ * @param aWM the writing-mode of the alignment context
+ * @param aBaselineOffset out-param, only valid if the method returns true
+ * (implemented in nsIFrameInlines.h)
+ */
+ inline nscoord BaselineBOffset(mozilla::WritingMode aWM,
+ BaselineSharingGroup aBaselineGroup,
+ AlignmentContext aAlignmentContext) const;
+
+ /**
+ * XXX: this method is taking over the role that GetLogicalBaseline has.
+ * Return true if the frame has a CSS2 'vertical-align' baseline.
+ * If it has, then the returned baseline is the distance from the block-
+ * axis border-box start edge.
+ * @note This method should only be used in AlignmentContext::Inline
+ * contexts.
+ * @note The returned value is only valid when reflow is not needed.
+ * @note You should only call this on frames with a WM that's parallel to aWM.
+ * @param aWM the writing-mode of the alignment context
+ * @param aBaseline the baseline offset, only valid if the method returns true
+ */
+ virtual bool GetVerticalAlignBaseline(mozilla::WritingMode aWM,
+ nscoord* aBaseline) const {
+ return false;
+ }
+
+ /**
+ * Return true if the frame has a first(last) inline-axis natural baseline per
+ * CSS Box Alignment. If so, then the returned baseline is the distance from
+ * the block-axis border-box start(end) edge for aBaselineGroup ::First(Last).
+ * https://drafts.csswg.org/css-align-3/#natural-baseline
+ * @note The returned value is only valid when reflow is not needed.
+ * @note You should only call this on frames with a WM that's parallel to aWM.
+ * @param aWM the writing-mode of the alignment context
+ * @param aBaseline the baseline offset, only valid if the method returns true
+ */
+ virtual bool GetNaturalBaselineBOffset(mozilla::WritingMode aWM,
+ BaselineSharingGroup aBaselineGroup,
+ nscoord* aBaseline) const {
+ return false;
+ }
+
+ /**
+ * Get the position of the baseline on which the caret needs to be placed,
+ * relative to the top of the frame. This is mostly needed for frames
+ * which return a baseline from GetBaseline which is not useful for
+ * caret positioning.
+ */
+ virtual nscoord GetCaretBaseline() const {
+ return GetLogicalBaseline(GetWritingMode());
+ }
+
+ ///////////////////////////////////////////////////////////////////////////////
+ // The public visibility API.
+ ///////////////////////////////////////////////////////////////////////////////
+
+ /// @return true if we're tracking visibility for this frame.
+ bool TrackingVisibility() const {
+ return HasAnyStateBits(NS_FRAME_VISIBILITY_IS_TRACKED);
+ }
+
+ /// @return the visibility state of this frame. See the Visibility enum
+ /// for the possible return values and their meanings.
+ Visibility GetVisibility() const;
+
+ /// Update the visibility state of this frame synchronously.
+ /// XXX(seth): Avoid using this method; we should be relying on the refresh
+ /// driver for visibility updates. This method, which replaces
+ /// nsLayoutUtils::UpdateApproximateFrameVisibility(), exists purely as a
+ /// temporary measure to avoid changing behavior during the transition from
+ /// the old image visibility code.
+ void UpdateVisibilitySynchronously();
+
+ // A frame property which stores the visibility state of this frame. Right
+ // now that consists of an approximate visibility counter represented as a
+ // uint32_t. When the visibility of this frame is not being tracked, this
+ // property is absent.
+ NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(VisibilityStateProperty, uint32_t);
+
+ protected:
+ /**
+ * Subclasses can call this method to enable visibility tracking for this
+ * frame.
+ *
+ * If visibility tracking was previously disabled, this will schedule an
+ * update an asynchronous update of visibility.
+ */
+ void EnableVisibilityTracking();
+
+ /**
+ * Subclasses can call this method to disable visibility tracking for this
+ * frame.
+ *
+ * Note that if visibility tracking was previously enabled, disabling
+ * visibility tracking will cause a synchronous call to OnVisibilityChange().
+ */
+ void DisableVisibilityTracking();
+
+ /**
+ * Called when a frame transitions between visibility states (for example,
+ * from nonvisible to visible, or from visible to nonvisible).
+ *
+ * @param aNewVisibility The new visibility state.
+ * @param aNonvisibleAction A requested action if the frame has become
+ * nonvisible. If Nothing(), no action is
+ * requested. If DISCARD_IMAGES is specified, the
+ * frame is requested to ask any images it's
+ * associated with to discard their surfaces if
+ * possible.
+ *
+ * Subclasses which override this method should call their parent class's
+ * implementation.
+ */
+ virtual void OnVisibilityChange(
+ Visibility aNewVisibility,
+ const Maybe<OnNonvisible>& aNonvisibleAction = Nothing());
+
+ public:
+ ///////////////////////////////////////////////////////////////////////////////
+ // Internal implementation for the approximate frame visibility API.
+ ///////////////////////////////////////////////////////////////////////////////
+
+ /**
+ * We track the approximate visibility of frames using a counter; if it's
+ * non-zero, then the frame is considered visible. Using a counter allows us
+ * to account for situations where the frame may be visible in more than one
+ * place (for example, via -moz-element), and it simplifies the
+ * implementation of our approximate visibility tracking algorithms.
+ *
+ * @param aNonvisibleAction A requested action if the frame has become
+ * nonvisible. If Nothing(), no action is
+ * requested. If DISCARD_IMAGES is specified, the
+ * frame is requested to ask any images it's
+ * associated with to discard their surfaces if
+ * possible.
+ */
+ void DecApproximateVisibleCount(
+ const Maybe<OnNonvisible>& aNonvisibleAction = Nothing());
+ void IncApproximateVisibleCount();
+
+ /**
+ * Get the specified child list.
+ *
+ * @param aListID identifies the requested child list.
+ * @return the child list. If the requested list is unsupported by this
+ * frame type, an empty list will be returned.
+ */
+ virtual const nsFrameList& GetChildList(ChildListID aListID) const;
+ const nsFrameList& PrincipalChildList() const {
+ return GetChildList(kPrincipalList);
+ }
+
+ /**
+ * Sub-classes should override this methods if they want to append their own
+ * child lists into aLists.
+ */
+ virtual void GetChildLists(nsTArray<ChildList>* aLists) const;
+
+ /**
+ * Returns the child lists for this frame.
+ */
+ AutoTArray<ChildList, 4> ChildLists() const {
+ AutoTArray<ChildList, 4> childLists;
+ GetChildLists(&childLists);
+ return childLists;
+ }
+
+ /**
+ * Returns the child lists for this frame, including ones belong to a child
+ * document.
+ */
+ AutoTArray<ChildList, 4> CrossDocChildLists();
+
+ // The individual concrete child lists.
+ static const ChildListID kPrincipalList = mozilla::layout::kPrincipalList;
+ static const ChildListID kAbsoluteList = mozilla::layout::kAbsoluteList;
+ static const ChildListID kBulletList = mozilla::layout::kBulletList;
+ static const ChildListID kCaptionList = mozilla::layout::kCaptionList;
+ static const ChildListID kColGroupList = mozilla::layout::kColGroupList;
+ static const ChildListID kExcessOverflowContainersList =
+ mozilla::layout::kExcessOverflowContainersList;
+ static const ChildListID kFixedList = mozilla::layout::kFixedList;
+ static const ChildListID kFloatList = mozilla::layout::kFloatList;
+ static const ChildListID kOverflowContainersList =
+ mozilla::layout::kOverflowContainersList;
+ static const ChildListID kOverflowList = mozilla::layout::kOverflowList;
+ static const ChildListID kOverflowOutOfFlowList =
+ mozilla::layout::kOverflowOutOfFlowList;
+ static const ChildListID kPopupList = mozilla::layout::kPopupList;
+ static const ChildListID kPushedFloatsList =
+ mozilla::layout::kPushedFloatsList;
+ static const ChildListID kSelectPopupList = mozilla::layout::kSelectPopupList;
+ static const ChildListID kBackdropList = mozilla::layout::kBackdropList;
+ // A special alias for kPrincipalList that do not request reflow.
+ static const ChildListID kNoReflowPrincipalList =
+ mozilla::layout::kNoReflowPrincipalList;
+
+ /**
+ * Child frames are linked together in a doubly-linked list
+ */
+ nsIFrame* GetNextSibling() const { return mNextSibling; }
+ void SetNextSibling(nsIFrame* aNextSibling) {
+ NS_ASSERTION(this != aNextSibling,
+ "Creating a circular frame list, this is very bad.");
+ if (mNextSibling && mNextSibling->GetPrevSibling() == this) {
+ mNextSibling->mPrevSibling = nullptr;
+ }
+ mNextSibling = aNextSibling;
+ if (mNextSibling) {
+ mNextSibling->mPrevSibling = this;
+ }
+ }
+
+ nsIFrame* GetPrevSibling() const { return mPrevSibling; }
+
+ /**
+ * Builds the display lists for the content represented by this frame
+ * and its descendants. The background+borders of this element must
+ * be added first, before any other content.
+ *
+ * This should only be called by methods in nsFrame. Instead of calling this
+ * directly, call either BuildDisplayListForStackingContext or
+ * BuildDisplayListForChild.
+ *
+ * See nsDisplayList.h for more information about display lists.
+ */
+ virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists) {}
+ /**
+ * Displays the caret onto the given display list builder. The caret is
+ * painted on top of the rest of the display list items.
+ */
+ void DisplayCaret(nsDisplayListBuilder* aBuilder, nsDisplayList* aList);
+
+ /**
+ * Get the preferred caret color at the offset.
+ *
+ * @param aOffset is offset of the content.
+ */
+ virtual nscolor GetCaretColorAt(int32_t aOffset);
+
+ bool IsThemed(nsITheme::Transparency* aTransparencyState = nullptr) const {
+ return IsThemed(StyleDisplay(), aTransparencyState);
+ }
+ bool IsThemed(const nsStyleDisplay* aDisp,
+ nsITheme::Transparency* aTransparencyState = nullptr) const {
+ if (!aDisp->HasAppearance()) {
+ return false;
+ }
+ nsIFrame* mutable_this = const_cast<nsIFrame*>(this);
+ nsPresContext* pc = PresContext();
+ nsITheme* theme = pc->Theme();
+ if (!theme->ThemeSupportsWidget(pc, mutable_this,
+ aDisp->EffectiveAppearance())) {
+ return false;
+ }
+ if (aTransparencyState) {
+ *aTransparencyState = theme->GetWidgetTransparency(
+ mutable_this, aDisp->EffectiveAppearance());
+ }
+ return true;
+ }
+
+ /**
+ * Builds a display list for the content represented by this frame,
+ * treating this frame as the root of a stacking context.
+ * Optionally sets aCreatedContainerItem to true if we created a
+ * single container display item for the stacking context, and no
+ * other wrapping items are needed.
+ */
+ void BuildDisplayListForStackingContext(
+ nsDisplayListBuilder* aBuilder, nsDisplayList* aList,
+ bool* aCreatedContainerItem = nullptr);
+
+ enum class DisplayChildFlag {
+ ForcePseudoStackingContext,
+ ForceStackingContext,
+ Inline,
+ };
+ using DisplayChildFlags = mozilla::EnumSet<DisplayChildFlag>;
+
+ /**
+ * Adjusts aDirtyRect for the child's offset, checks that the dirty rect
+ * actually intersects the child (or its descendants), calls BuildDisplayList
+ * on the child if necessary, and puts things in the right lists if the child
+ * is positioned.
+ *
+ * @param aFlags a set of of DisplayChildFlag values that are applicable for
+ * this operation.
+ */
+ void BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
+ nsIFrame* aChild,
+ const nsDisplayListSet& aLists,
+ DisplayChildFlags aFlags = {});
+
+ void BuildDisplayListForSimpleChild(nsDisplayListBuilder* aBuilder,
+ nsIFrame* aChild,
+ const nsDisplayListSet& aLists);
+
+ /**
+ * Helper for BuildDisplayListForChild, to implement this special-case for
+ * grid (and flex) items from the spec:
+ * The painting order of grid items is exactly the same as inline blocks,
+ * except that [...], and 'z-index' values other than 'auto' create a
+ * stacking context even if 'position' is 'static' (behaving exactly as if
+ * 'position' were 'relative'). https://drafts.csswg.org/css-grid/#z-order
+ *
+ * Flex items also have the same special-case described in
+ * https://drafts.csswg.org/css-flexbox/#painting
+ */
+ DisplayChildFlag DisplayFlagForFlexOrGridItem() const;
+
+ bool RefusedAsyncAnimation() const {
+ return GetProperty(RefusedAsyncAnimationProperty());
+ }
+
+ /**
+ * Returns true if this frame is transformed (e.g. has CSS or SVG transforms)
+ * or if its parent is an SVG frame that has children-only transforms (e.g.
+ * an SVG viewBox attribute) or if its transform-style is preserve-3d or
+ * the frame has transform animations.
+ *
+ * @param aStyleDisplay: If the caller has this->StyleDisplay(), providing
+ * it here will improve performance.
+ */
+ bool IsTransformed(const nsStyleDisplay* aStyleDisplay) const;
+ bool IsTransformed() const { return IsTransformed(StyleDisplay()); }
+
+ /**
+ * Same as IsTransformed, except that it doesn't take SVG transforms
+ * into account.
+ */
+ bool IsCSSTransformed(const nsStyleDisplay* aStyleDisplay) const;
+
+ /**
+ * True if this frame has any animation of transform in effect.
+ */
+ bool HasAnimationOfTransform() const;
+
+ /**
+ * True if this frame has any animation of opacity in effect.
+ *
+ * EffectSet is just an optimization.
+ */
+ bool HasAnimationOfOpacity(mozilla::EffectSet* = nullptr) const;
+
+ /**
+ * Returns true if the frame is translucent or the frame has opacity
+ * animations for the purposes of creating a stacking context.
+ *
+ * @param aStyleDisplay: This function needs style display struct.
+ *
+ * @param aStyleEffects: This function needs style effects struct.
+ *
+ * @param aEffectSet: This function may need to look up EffectSet property.
+ * If a caller already have one, pass it in can save property look up
+ * time; otherwise, just leave it as nullptr.
+ */
+ bool HasOpacity(const nsStyleDisplay* aStyleDisplay,
+ const nsStyleEffects* aStyleEffects,
+ mozilla::EffectSet* aEffectSet = nullptr) const {
+ return HasOpacityInternal(1.0f, aStyleDisplay, aStyleEffects, aEffectSet);
+ }
+ /**
+ * Returns true if the frame is translucent for display purposes.
+ *
+ * @param aStyleDisplay: This function needs style display struct.
+ *
+ * @param aStyleEffects: This function needs style effects struct.
+ *
+ * @param aEffectSet: This function may need to look up EffectSet property.
+ * If a caller already have one, pass it in can save property look up
+ * time; otherwise, just leave it as nullptr.
+ */
+ bool HasVisualOpacity(const nsStyleDisplay* aStyleDisplay,
+ const nsStyleEffects* aStyleEffects,
+ mozilla::EffectSet* aEffectSet = nullptr) const {
+ // Treat an opacity value of 0.99 and above as opaque. This is an
+ // optimization aimed at Web content which use opacity:0.99 as a hint for
+ // creating a stacking context only.
+ return HasOpacityInternal(0.99f, aStyleDisplay, aStyleEffects, aEffectSet);
+ }
+
+ /**
+ * Return true if this frame might be using a transform getter.
+ */
+ virtual bool HasTransformGetter() const { return false; }
+
+ /**
+ * Returns true if this frame is an SVG frame that has SVG transforms applied
+ * to it, or if its parent frame is an SVG frame that has children-only
+ * transforms (e.g. an SVG viewBox attribute).
+ * If aOwnTransforms is non-null and the frame has its own SVG transforms,
+ * aOwnTransforms will be set to these transforms. If aFromParentTransforms
+ * is non-null and the frame has an SVG parent with children-only transforms,
+ * then aFromParentTransforms will be set to these transforms.
+ */
+ virtual bool IsSVGTransformed(Matrix* aOwnTransforms = nullptr,
+ Matrix* aFromParentTransforms = nullptr) const;
+
+ /**
+ * Return true if this frame should form a backdrop root container.
+ * See: https://drafts.fxtf.org/filter-effects-2/#BackdropRootTriggers
+ */
+ bool FormsBackdropRoot(const nsStyleDisplay* aStyleDisplay,
+ const nsStyleEffects* aStyleEffects,
+ const nsStyleSVGReset* aStyleSvgReset);
+
+ /**
+ * Returns whether this frame will attempt to extend the 3d transforms of its
+ * children. This requires transform-style: preserve-3d, as well as no
+ * clipping or svg effects.
+ *
+ * @param aStyleDisplay: If the caller has this->StyleDisplay(), providing
+ * it here will improve performance.
+ *
+ * @param aStyleEffects: If the caller has this->StyleEffects(), providing
+ * it here will improve performance.
+ *
+ * @param aEffectSetForOpacity: This function may need to look up the
+ * EffectSet for opacity animations on this frame.
+ * If the caller already has looked up this EffectSet, it may pass it in to
+ * save an extra property lookup.
+ */
+ bool Extend3DContext(
+ const nsStyleDisplay* aStyleDisplay, const nsStyleEffects* aStyleEffects,
+ mozilla::EffectSet* aEffectSetForOpacity = nullptr) const;
+ bool Extend3DContext(
+ mozilla::EffectSet* aEffectSetForOpacity = nullptr) const {
+ return Extend3DContext(StyleDisplay(), StyleEffects(),
+ aEffectSetForOpacity);
+ }
+
+ /**
+ * Returns whether this frame has a parent that Extend3DContext() and has
+ * its own transform (or hidden backface) to be combined with the parent's
+ * transform.
+ *
+ * @param aStyleDisplay: If the caller has this->StyleDisplay(), providing
+ * it here will improve performance.
+ */
+ bool Combines3DTransformWithAncestors(
+ const nsStyleDisplay* aStyleDisplay) const;
+ bool Combines3DTransformWithAncestors() const {
+ return Combines3DTransformWithAncestors(StyleDisplay());
+ }
+
+ /**
+ * Returns whether this frame has a hidden backface and has a parent that
+ * Extend3DContext(). This is useful because in some cases the hidden
+ * backface can safely be ignored if it could not be visible anyway.
+ *
+ */
+ bool In3DContextAndBackfaceIsHidden() const;
+
+ bool IsPreserve3DLeaf(const nsStyleDisplay* aStyleDisplay,
+ mozilla::EffectSet* aEffectSet = nullptr) const {
+ return Combines3DTransformWithAncestors(aStyleDisplay) &&
+ !Extend3DContext(aStyleDisplay, StyleEffects(), aEffectSet);
+ }
+ bool IsPreserve3DLeaf(mozilla::EffectSet* aEffectSet = nullptr) const {
+ return IsPreserve3DLeaf(StyleDisplay(), aEffectSet);
+ }
+
+ bool HasPerspective(const nsStyleDisplay* aStyleDisplay) const;
+ bool HasPerspective() const { return HasPerspective(StyleDisplay()); }
+
+ bool ChildrenHavePerspective(const nsStyleDisplay* aStyleDisplay) const;
+ bool ChildrenHavePerspective() const {
+ return ChildrenHavePerspective(StyleDisplay());
+ }
+
+ /**
+ * Includes the overflow area of all descendants that participate in the
+ * current 3d context into aOverflowAreas.
+ */
+ void ComputePreserve3DChildrenOverflow(
+ mozilla::OverflowAreas& aOverflowAreas);
+
+ void RecomputePerspectiveChildrenOverflow(const nsIFrame* aStartFrame);
+
+ /**
+ * Returns the computed z-index for this frame, returning Nothing() for
+ * z-index: auto, and for frames that don't support z-index.
+ */
+ Maybe<int32_t> ZIndex() const;
+
+ /**
+ * Returns whether this frame is the anchor of some ancestor scroll frame. As
+ * this frame is moved, the scroll frame will apply adjustments to keep this
+ * scroll frame in the same relative position.
+ *
+ * aOutContainer will optionally be set to the scroll anchor container for
+ * this frame if this frame is an anchor.
+ */
+ bool IsScrollAnchor(
+ mozilla::layout::ScrollAnchorContainer** aOutContainer = nullptr);
+
+ /**
+ * Returns whether this frame is the anchor of some ancestor scroll frame, or
+ * has a descendant which is the scroll anchor.
+ */
+ bool IsInScrollAnchorChain() const;
+ void SetInScrollAnchorChain(bool aInChain);
+
+ /**
+ * Returns the number of ancestors between this and the root of our frame tree
+ */
+ uint32_t GetDepthInFrameTree() const;
+
+ /**
+ * Event handling of GUI events.
+ *
+ * @param aEvent event structure describing the type of event and rge widget
+ * where the event originated. The |point| member of this is in the coordinate
+ * system of the view returned by GetOffsetFromView.
+ *
+ * @param aEventStatus a return value indicating whether the event was
+ * handled and whether default processing should be done
+ *
+ * XXX From a frame's perspective it's unclear what the effect of the event
+ * status is. Does it cause the event to continue propagating through the
+ * frame hierarchy or is it just returned to the widgets?
+ *
+ * @see WidgetGUIEvent
+ * @see nsEventStatus
+ */
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY
+ virtual nsresult HandleEvent(nsPresContext* aPresContext,
+ mozilla::WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus);
+
+ /**
+ * Search for selectable content at point and attempt to select
+ * based on the start and end selection behaviours.
+ *
+ * @param aPresContext Presentation context
+ * @param aPoint Point at which selection will occur. Coordinates
+ * should be relative to this frame.
+ * @param aBeginAmountType, aEndAmountType Selection behavior, see
+ * nsIFrame for definitions.
+ * @param aSelectFlags Selection flags defined in nsIFrame.h.
+ * @return success or failure at finding suitable content to select.
+ */
+ MOZ_CAN_RUN_SCRIPT nsresult
+ SelectByTypeAtPoint(nsPresContext* aPresContext, const nsPoint& aPoint,
+ nsSelectionAmount aBeginAmountType,
+ nsSelectionAmount aEndAmountType, uint32_t aSelectFlags);
+
+ MOZ_CAN_RUN_SCRIPT nsresult PeekBackwardAndForward(
+ nsSelectionAmount aAmountBack, nsSelectionAmount aAmountForward,
+ int32_t aStartPos, bool aJumpLines, uint32_t aSelectFlags);
+
+ enum { SELECT_ACCUMULATE = 0x01 };
+
+ protected:
+ // Fire DOM event. If no aContent argument use frame's mContent.
+ void FireDOMEvent(const nsAString& aDOMEventName,
+ nsIContent* aContent = nullptr);
+
+ // Selection Methods
+
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY NS_IMETHOD
+ HandlePress(nsPresContext* aPresContext, mozilla::WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus);
+
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY NS_IMETHOD HandleMultiplePress(
+ nsPresContext* aPresContext, mozilla::WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus, bool aControlHeld);
+
+ MOZ_CAN_RUN_SCRIPT
+ NS_IMETHOD HandleDrag(nsPresContext* aPresContext,
+ mozilla::WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus);
+
+ MOZ_CAN_RUN_SCRIPT_BOUNDARY NS_IMETHOD
+ HandleRelease(nsPresContext* aPresContext, mozilla::WidgetGUIEvent* aEvent,
+ nsEventStatus* aEventStatus);
+
+ // Test if we are selecting a table object:
+ // Most table/cell selection requires that Ctrl (Cmd on Mac) key is down
+ // during a mouse click or drag. Exception is using Shift+click when
+ // already in "table/cell selection mode" to extend a block selection
+ // Get the parent content node and offset of the frame
+ // of the enclosing cell or table (if not inside a cell)
+ // aTarget tells us what table element to select (currently only cell and
+ // table supported) (enums for this are defined in nsIFrame.h)
+ nsresult GetDataForTableSelection(const nsFrameSelection* aFrameSelection,
+ mozilla::PresShell* aPresShell,
+ mozilla::WidgetMouseEvent* aMouseEvent,
+ nsIContent** aParentContent,
+ int32_t* aContentOffset,
+ mozilla::TableSelectionMode* aTarget);
+
+ /**
+ * @return see nsISelectionController.idl's `getDisplaySelection`.
+ */
+ int16_t DetermineDisplaySelection();
+
+ public:
+ virtual nsresult GetContentForEvent(mozilla::WidgetEvent* aEvent,
+ nsIContent** aContent);
+
+ // This structure keeps track of the content node and offsets associated with
+ // a point; there is a primary and a secondary offset associated with any
+ // point. The primary and secondary offsets differ when the point is over a
+ // non-text object. The primary offset is the expected position of the
+ // cursor calculated from a point; the secondary offset, when it is different,
+ // indicates that the point is in the boundaries of some selectable object.
+ // Note that the primary offset can be after the secondary offset; for places
+ // that need the beginning and end of the object, the StartOffset and
+ // EndOffset helpers can be used.
+ struct MOZ_STACK_CLASS ContentOffsets {
+ ContentOffsets()
+ : offset(0),
+ secondaryOffset(0),
+ associate(mozilla::CARET_ASSOCIATE_BEFORE) {}
+ bool IsNull() { return !content; }
+ // Helpers for places that need the ends of the offsets and expect them in
+ // numerical order, as opposed to wanting the primary and secondary offsets
+ int32_t StartOffset() { return std::min(offset, secondaryOffset); }
+ int32_t EndOffset() { return std::max(offset, secondaryOffset); }
+
+ nsCOMPtr<nsIContent> content;
+ int32_t offset;
+ int32_t secondaryOffset;
+ // This value indicates whether the associated content is before or after
+ // the offset; the most visible use is to allow the caret to know which line
+ // to display on.
+ mozilla::CaretAssociationHint associate;
+ };
+ enum {
+ IGNORE_SELECTION_STYLE = 0x01,
+ // Treat visibility:hidden frames as non-selectable
+ SKIP_HIDDEN = 0x02
+ };
+ /**
+ * This function calculates the content offsets for selection relative to
+ * a point. Note that this should generally only be callled on the event
+ * frame associated with an event because this function does not account
+ * for frame lists other than the primary one.
+ * @param aPoint point relative to this frame
+ */
+ ContentOffsets GetContentOffsetsFromPoint(const nsPoint& aPoint,
+ uint32_t aFlags = 0);
+
+ virtual ContentOffsets GetContentOffsetsFromPointExternal(
+ const nsPoint& aPoint, uint32_t aFlags = 0) {
+ return GetContentOffsetsFromPoint(aPoint, aFlags);
+ }
+
+ // Helper for GetContentAndOffsetsFromPoint; calculation of content offsets
+ // in this function assumes there is no child frame that can be targeted.
+ virtual ContentOffsets CalcContentOffsetsFromFramePoint(
+ const nsPoint& aPoint);
+
+ /**
+ * Ensure that `this` gets notifed when `aImage`s underlying image request
+ * loads or animates.
+ *
+ * This in practice is only needed for the canvas frame and table cell
+ * backgrounds, which are the only cases that should paint a background that
+ * isn't its own. The canvas paints the background from the root element or
+ * body, and the table cell paints the background for its row.
+ *
+ * For regular frames, this is done in DidSetComputedStyle.
+ *
+ * NOTE: It's unclear if we even actually _need_ this for the second case, as
+ * invalidating the row should invalidate all the cells. For the canvas case
+ * this is definitely needed as it paints the background from somewhere "down"
+ * in the frame tree.
+ *
+ * Returns whether the image was in fact associated with the frame.
+ */
+ [[nodiscard]] bool AssociateImage(const mozilla::StyleImage&);
+
+ /**
+ * This needs to be called if the above caller returned true, once the above
+ * caller doesn't care about getting notified anymore.
+ */
+ void DisassociateImage(const mozilla::StyleImage&);
+
+ enum class AllowCustomCursorImage {
+ No,
+ Yes,
+ };
+
+ /**
+ * This structure holds information about a cursor. AllowCustomCursorImage
+ * is `No`, then no cursor image should be loaded from the style specified on
+ * `mStyle`, or the frame's style.
+ *
+ * The `mStyle` member is used for `<area>` elements.
+ */
+ struct MOZ_STACK_CLASS Cursor {
+ mozilla::StyleCursorKind mCursor = mozilla::StyleCursorKind::Auto;
+ AllowCustomCursorImage mAllowCustomCursor = AllowCustomCursorImage::Yes;
+ RefPtr<mozilla::ComputedStyle> mStyle;
+ };
+
+ /**
+ * Get the cursor for a given frame.
+ */
+ virtual Maybe<Cursor> GetCursor(const nsPoint&);
+
+ /**
+ * Get a point (in the frame's coordinate space) given an offset into
+ * the content. This point should be on the baseline of text with
+ * the correct horizontal offset
+ */
+ virtual nsresult GetPointFromOffset(int32_t inOffset, nsPoint* outPoint);
+
+ /**
+ * Get a list of character rects in a given range.
+ * This is similar version of GetPointFromOffset.
+ */
+ virtual nsresult GetCharacterRectsInRange(int32_t aInOffset, int32_t aLength,
+ nsTArray<nsRect>& aRects);
+
+ /**
+ * Get the child frame of this frame which contains the given
+ * content offset. outChildFrame may be this frame, or nullptr on return.
+ * outContentOffset returns the content offset relative to the start
+ * of the returned node. You can also pass a hint which tells the method
+ * to stick to the end of the first found frame or the beginning of the
+ * next in case the offset falls on a boundary.
+ */
+ virtual nsresult GetChildFrameContainingOffset(
+ int32_t inContentOffset,
+ bool inHint, // false stick left
+ int32_t* outFrameContentOffset, nsIFrame** outChildFrame);
+
+ /**
+ * Get the current frame-state value for this frame. aResult is
+ * filled in with the state bits.
+ */
+ nsFrameState GetStateBits() const { return mState; }
+
+ /**
+ * Update the current frame-state value for this frame.
+ */
+ void AddStateBits(nsFrameState aBits) { mState |= aBits; }
+ void RemoveStateBits(nsFrameState aBits) { mState &= ~aBits; }
+ void AddOrRemoveStateBits(nsFrameState aBits, bool aVal) {
+ aVal ? AddStateBits(aBits) : RemoveStateBits(aBits);
+ }
+
+ /**
+ * Checks if the current frame-state includes all of the listed bits
+ */
+ bool HasAllStateBits(nsFrameState aBits) const {
+ return (mState & aBits) == aBits;
+ }
+
+ /**
+ * Checks if the current frame-state includes any of the listed bits
+ */
+ bool HasAnyStateBits(nsFrameState aBits) const { return mState & aBits; }
+
+ /**
+ * Return true if this frame is the primary frame for mContent.
+ */
+ bool IsPrimaryFrame() const { return mIsPrimaryFrame; }
+
+ void SetIsPrimaryFrame(bool aIsPrimary) { mIsPrimaryFrame = aIsPrimary; }
+
+ bool IsPrimaryFrameOfRootOrBodyElement() const;
+
+ /**
+ * This call is invoked on the primary frame for a character data content
+ * node, when it is changed in the content tree.
+ */
+ virtual nsresult CharacterDataChanged(const CharacterDataChangeInfo&);
+
+ /**
+ * This call is invoked when the value of a content objects's attribute
+ * is changed.
+ * The first frame that maps that content is asked to deal
+ * with the change by doing whatever is appropriate.
+ *
+ * @param aNameSpaceID the namespace of the attribute
+ * @param aAttribute the atom name of the attribute
+ * @param aModType Whether or not the attribute was added, changed, or
+ * removed. The constants are defined in MutationEvent.webidl.
+ */
+ virtual nsresult AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute,
+ int32_t aModType);
+
+ /**
+ * When the content states of a content object change, this method is invoked
+ * on the primary frame of that content object.
+ *
+ * @param aStates the changed states
+ */
+ virtual void ContentStatesChanged(mozilla::EventStates aStates);
+
+ /**
+ * Continuation member functions
+ */
+ virtual nsIFrame* GetPrevContinuation() const;
+ virtual void SetPrevContinuation(nsIFrame*);
+ virtual nsIFrame* GetNextContinuation() const;
+ virtual void SetNextContinuation(nsIFrame*);
+ virtual nsIFrame* FirstContinuation() const {
+ return const_cast<nsIFrame*>(this);
+ }
+ virtual nsIFrame* LastContinuation() const {
+ return const_cast<nsIFrame*>(this);
+ }
+
+ /**
+ * GetTailContinuation gets the last non-overflow-container continuation
+ * in the continuation chain, i.e. where the next sibling element
+ * should attach).
+ */
+ nsIFrame* GetTailContinuation();
+
+ /**
+ * Flow member functions
+ */
+ virtual nsIFrame* GetPrevInFlow() const;
+ virtual void SetPrevInFlow(nsIFrame*);
+
+ virtual nsIFrame* GetNextInFlow() const;
+ virtual void SetNextInFlow(nsIFrame*);
+
+ /**
+ * Return the first frame in our current flow.
+ */
+ virtual nsIFrame* FirstInFlow() const { return const_cast<nsIFrame*>(this); }
+
+ /**
+ * Return the last frame in our current flow.
+ */
+ virtual nsIFrame* LastInFlow() const { return const_cast<nsIFrame*>(this); }
+
+ /**
+ * Note: "width" in the names and comments on the following methods
+ * means inline-size, which could be height in vertical layout
+ */
+
+ /**
+ * Mark any stored intrinsic width information as dirty (requiring
+ * re-calculation). Note that this should generally not be called
+ * directly; PresShell::FrameNeedsReflow() will call it instead.
+ */
+ virtual void MarkIntrinsicISizesDirty();
+
+ private:
+ nsBoxLayoutMetrics* BoxMetrics() const;
+
+ public:
+ /**
+ * Make this frame and all descendants dirty (if not already).
+ * Exceptions: XULBoxFrame and TableColGroupFrame children.
+ */
+ void MarkSubtreeDirty();
+
+ /**
+ * Get the min-content intrinsic inline size of the frame. This must be
+ * less than or equal to the max-content intrinsic inline size.
+ *
+ * This is *not* affected by the CSS 'min-width', 'width', and
+ * 'max-width' properties on this frame, but it is affected by the
+ * values of those properties on this frame's descendants. (It may be
+ * called during computation of the values of those properties, so it
+ * cannot depend on any values in the nsStylePosition for this frame.)
+ *
+ * The value returned should **NOT** include the space required for
+ * padding and border.
+ *
+ * Note that many frames will cache the result of this function call
+ * unless MarkIntrinsicISizesDirty is called.
+ *
+ * It is not acceptable for a frame to mark itself dirty when this
+ * method is called.
+ *
+ * This method must not return a negative value.
+ */
+ virtual nscoord GetMinISize(gfxContext* aRenderingContext);
+
+ /**
+ * Get the max-content intrinsic inline size of the frame. This must be
+ * greater than or equal to the min-content intrinsic inline size.
+ *
+ * Otherwise, all the comments for |GetMinISize| above apply.
+ */
+ virtual nscoord GetPrefISize(gfxContext* aRenderingContext);
+
+ /**
+ * |InlineIntrinsicISize| represents the intrinsic width information
+ * in inline layout. Code that determines the intrinsic width of a
+ * region of inline layout accumulates the result into this structure.
+ * This pattern is needed because we need to maintain state
+ * information about whitespace (for both collapsing and trimming).
+ */
+ struct InlineIntrinsicISizeData {
+ InlineIntrinsicISizeData()
+ : mLine(nullptr),
+ mLineContainer(nullptr),
+ mPrevLines(0),
+ mCurrentLine(0),
+ mTrailingWhitespace(0),
+ mSkipWhitespace(true) {}
+
+ // The line. This may be null if the inlines are not associated with
+ // a block or if we just don't know the line.
+ const nsLineList_iterator* mLine;
+
+ // The line container. Private, to ensure we always use SetLineContainer
+ // to update it.
+ //
+ // Note that nsContainerFrame::DoInlineIntrinsicISize will clear the
+ // |mLine| and |mLineContainer| fields when following a next-in-flow link,
+ // so we must not assume these can always be dereferenced.
+ private:
+ nsIFrame* mLineContainer;
+
+ // Setter and getter for the lineContainer field:
+ public:
+ void SetLineContainer(nsIFrame* aLineContainer) {
+ mLineContainer = aLineContainer;
+ }
+ nsIFrame* LineContainer() const { return mLineContainer; }
+
+ // The maximum intrinsic width for all previous lines.
+ nscoord mPrevLines;
+
+ // The maximum intrinsic width for the current line. At a line
+ // break (mandatory for preferred width; allowed for minimum width),
+ // the caller should call |Break()|.
+ nscoord mCurrentLine;
+
+ // This contains the width of the trimmable whitespace at the end of
+ // |mCurrentLine|; it is zero if there is no such whitespace.
+ nscoord mTrailingWhitespace;
+
+ // True if initial collapsable whitespace should be skipped. This
+ // should be true at the beginning of a block, after hard breaks
+ // and when the last text ended with whitespace.
+ bool mSkipWhitespace;
+
+ // Floats encountered in the lines.
+ class FloatInfo {
+ public:
+ FloatInfo(const nsIFrame* aFrame, nscoord aWidth)
+ : mFrame(aFrame), mWidth(aWidth) {}
+ const nsIFrame* Frame() const { return mFrame; }
+ nscoord Width() const { return mWidth; }
+
+ private:
+ const nsIFrame* mFrame;
+ nscoord mWidth;
+ };
+
+ nsTArray<FloatInfo> mFloats;
+ };
+
+ struct InlineMinISizeData : public InlineIntrinsicISizeData {
+ InlineMinISizeData() : mAtStartOfLine(true) {}
+
+ // The default implementation for nsIFrame::AddInlineMinISize.
+ void DefaultAddInlineMinISize(nsIFrame* aFrame, nscoord aISize,
+ bool aAllowBreak = true);
+
+ // We need to distinguish forced and optional breaks for cases where the
+ // current line total is negative. When it is, we need to ignore
+ // optional breaks to prevent min-width from ending up bigger than
+ // pref-width.
+ void ForceBreak();
+
+ // If the break here is actually taken, aHyphenWidth must be added to the
+ // width of the current line.
+ void OptionallyBreak(nscoord aHyphenWidth = 0);
+
+ // Whether we're currently at the start of the line. If we are, we
+ // can't break (for example, between the text-indent and the first
+ // word).
+ bool mAtStartOfLine;
+ };
+
+ struct InlinePrefISizeData : public InlineIntrinsicISizeData {
+ typedef mozilla::StyleClear StyleClear;
+
+ InlinePrefISizeData() : mLineIsEmpty(true) {}
+
+ /**
+ * Finish the current line and start a new line.
+ *
+ * @param aBreakType controls whether isize of floats are considered
+ * and what floats are kept for the next line:
+ * * |None| skips handling floats, which means no floats are
+ * removed, and isizes of floats are not considered either.
+ * * |Both| takes floats into consideration when computing isize
+ * of the current line, and removes all floats after that.
+ * * |Left| and |Right| do the same as |Both| except that they only
+ * remove floats on the given side, and any floats on the other
+ * side that are prior to a float on the given side that has a
+ * 'clear' property that clears them.
+ * All other values of StyleClear must be converted to the four
+ * physical values above for this function.
+ */
+ void ForceBreak(StyleClear aBreakType = StyleClear::Both);
+
+ // The default implementation for nsIFrame::AddInlinePrefISize.
+ void DefaultAddInlinePrefISize(nscoord aISize);
+
+ // True if the current line contains nothing other than placeholders.
+ bool mLineIsEmpty;
+ };
+
+ /**
+ * Add the intrinsic minimum width of a frame in a way suitable for
+ * use in inline layout to an |InlineIntrinsicISizeData| object that
+ * represents the intrinsic width information of all the previous
+ * frames in the inline layout region.
+ *
+ * All *allowed* breakpoints within the frame determine what counts as
+ * a line for the |InlineIntrinsicISizeData|. This means that
+ * |aData->mTrailingWhitespace| will always be zero (unlike for
+ * AddInlinePrefISize).
+ *
+ * All the comments for |GetMinISize| apply, except that this function
+ * is responsible for adding padding, border, and margin and for
+ * considering the effects of 'width', 'min-width', and 'max-width'.
+ *
+ * This may be called on any frame. Frames that do not participate in
+ * line breaking can inherit the default implementation on nsFrame,
+ * which calls |GetMinISize|.
+ */
+ virtual void AddInlineMinISize(gfxContext* aRenderingContext,
+ InlineMinISizeData* aData);
+
+ /**
+ * Add the intrinsic preferred width of a frame in a way suitable for
+ * use in inline layout to an |InlineIntrinsicISizeData| object that
+ * represents the intrinsic width information of all the previous
+ * frames in the inline layout region.
+ *
+ * All the comments for |AddInlineMinISize| and |GetPrefISize| apply,
+ * except that this fills in an |InlineIntrinsicISizeData| structure
+ * based on using all *mandatory* breakpoints within the frame.
+ */
+ virtual void AddInlinePrefISize(gfxContext* aRenderingContext,
+ InlinePrefISizeData* aData);
+
+ /**
+ * Intrinsic size of a frame in a single axis.
+ *
+ * This can represent either isize or bsize.
+ */
+ struct IntrinsicSizeOffsetData {
+ nscoord padding = 0;
+ nscoord border = 0;
+ nscoord margin = 0;
+ };
+
+ /**
+ * Return the isize components of padding, border, and margin
+ * that contribute to the intrinsic width that applies to the parent.
+ * @param aPercentageBasis the percentage basis to use for padding/margin -
+ * i.e. the Containing Block's inline-size
+ */
+ virtual IntrinsicSizeOffsetData IntrinsicISizeOffsets(
+ nscoord aPercentageBasis = NS_UNCONSTRAINEDSIZE);
+
+ /**
+ * Return the bsize components of padding, border, and margin
+ * that contribute to the intrinsic width that applies to the parent.
+ * @param aPercentageBasis the percentage basis to use for padding/margin -
+ * i.e. the Containing Block's inline-size
+ */
+ IntrinsicSizeOffsetData IntrinsicBSizeOffsets(
+ nscoord aPercentageBasis = NS_UNCONSTRAINEDSIZE);
+
+ virtual mozilla::IntrinsicSize GetIntrinsicSize();
+
+ /**
+ * Get the preferred aspect ratio of this frame, or a default-constructed
+ * AspectRatio if it has none.
+ *
+ * https://drafts.csswg.org/css-sizing-4/#preferred-aspect-ratio
+ */
+ mozilla::AspectRatio GetAspectRatio() const;
+
+ /**
+ * Get the intrinsic aspect ratio of this frame, or a default-constructed
+ * AspectRatio if it has no intrinsic ratio.
+ *
+ * The intrinsic ratio is the ratio of the width/height of a box with an
+ * intrinsic size or the intrinsic aspect ratio of a scalable vector image
+ * without an intrinsic size. A frame class implementing a replaced element
+ * should override this method if it has a intrinsic ratio.
+ */
+ virtual mozilla::AspectRatio GetIntrinsicRatio() const;
+
+ /**
+ * Compute the size that a frame will occupy. Called while
+ * constructing the ReflowInput to be used to Reflow the frame,
+ * in order to fill its mComputedWidth and mComputedHeight member
+ * variables.
+ *
+ * Note that the reason that border and padding need to be passed
+ * separately is so that the 'box-sizing' property can be handled.
+ * Thus aMargin includes absolute positioning offsets as well.
+ *
+ * @param aWM The writing mode to use for the returned size (need not match
+ * this frame's writing mode). This is also the writing mode of
+ * the passed-in LogicalSize parameters.
+ * @param aCBSize The size of the element's containing block. (Well,
+ * the BSize() component isn't really.)
+ * @param aAvailableISize The available inline-size for 'auto' inline-size.
+ * This is usually the same as aCBSize.ISize(),
+ * but differs in cases such as block
+ * formatting context roots next to floats, or
+ * in some cases of float reflow in quirks
+ * mode.
+ * @param aMargin The sum of the inline / block margins ***AND***
+ * absolute positioning offsets (inset-block and
+ * inset-inline) of the frame, including actual values
+ * resulting from percentages and from the
+ * "hypothetical box" for absolute positioning, but
+ * not including actual values resulting from 'auto'
+ * margins or ignored 'auto' values in absolute
+ * positioning.
+ * @param aBorderPadding The sum of the frame's inline / block border-widths
+ * and padding (including actual values resulting from
+ * percentage padding values).
+ * @param aFlags Flags to further customize behavior (definitions in
+ * LayoutConstants.h).
+ *
+ * The return value includes the computed LogicalSize and AspectRatioUsage
+ * which indicates whether the inline/block size is affected by aspect-ratio
+ * or not. The BSize() of the returned LogicalSize may be
+ * NS_UNCONSTRAINEDSIZE, but the ISize() must not be. We need AspectRatioUsage
+ * during reflow because the final size may be affected by the content size
+ * after applying aspect-ratio.
+ * https://drafts.csswg.org/css-sizing-4/#aspect-ratio-minimum
+ *
+ */
+ enum class AspectRatioUsage : uint8_t {
+ None,
+ ToComputeISize,
+ ToComputeBSize,
+ };
+ struct SizeComputationResult {
+ mozilla::LogicalSize mLogicalSize;
+ AspectRatioUsage mAspectRatioUsage = AspectRatioUsage::None;
+ };
+ virtual SizeComputationResult ComputeSize(
+ gfxContext* aRenderingContext, mozilla::WritingMode aWM,
+ const mozilla::LogicalSize& aCBSize, nscoord aAvailableISize,
+ const mozilla::LogicalSize& aMargin,
+ const mozilla::LogicalSize& aBorderPadding,
+ mozilla::ComputeSizeFlags aFlags);
+
+ protected:
+ /**
+ * A helper, used by |nsIFrame::ComputeSize| (for frames that need to
+ * override only this part of ComputeSize), that computes the size
+ * that should be returned when inline-size, block-size, and
+ * [min|max]-[inline-size|block-size] are all 'auto' or equivalent.
+ *
+ * In general, frames that can accept any computed inline-size/block-size
+ * should override only ComputeAutoSize, and frames that cannot do so need to
+ * override ComputeSize to enforce their inline-size/block-size invariants.
+ *
+ * Implementations may optimize by returning a garbage width if
+ * StylePosition()->ISize() is not 'auto', and likewise for BSize(), since in
+ * such cases the result is guaranteed to be unused.
+ */
+ virtual mozilla::LogicalSize ComputeAutoSize(
+ gfxContext* aRenderingContext, mozilla::WritingMode aWM,
+ const mozilla::LogicalSize& aCBSize, nscoord aAvailableISize,
+ const mozilla::LogicalSize& aMargin,
+ const mozilla::LogicalSize& aBorderPadding,
+ mozilla::ComputeSizeFlags aFlags);
+
+ /**
+ * Utility function for ComputeAutoSize implementations. Return
+ * max(GetMinISize(), min(aISizeInCB, GetPrefISize()))
+ */
+ nscoord ShrinkWidthToFit(gfxContext* aRenderingContext, nscoord aISizeInCB,
+ mozilla::ComputeSizeFlags aFlags);
+
+ public:
+ /**
+ * Compute a tight bounding rectangle for the frame. This is a rectangle
+ * that encloses the pixels that are actually drawn. We're allowed to be
+ * conservative and currently we don't try very hard. The rectangle is
+ * in appunits and relative to the origin of this frame.
+ *
+ * This probably only needs to include frame bounds, glyph bounds, and
+ * text decorations, but today it sometimes includes other things that
+ * contribute to ink overflow.
+ *
+ * @param aDrawTarget a draw target that can be used if we need
+ * to do measurement
+ */
+ virtual nsRect ComputeTightBounds(DrawTarget* aDrawTarget) const;
+
+ /**
+ * This function is similar to GetPrefISize and ComputeTightBounds: it
+ * computes the left and right coordinates of a preferred tight bounding
+ * rectangle for the frame. This is a rectangle that would enclose the pixels
+ * that are drawn if we lay out the element without taking any optional line
+ * breaks. The rectangle is in appunits and relative to the origin of this
+ * frame. Currently, this function is only implemented for nsBlockFrame and
+ * nsTextFrame and is used to determine intrinsic widths of MathML token
+ * elements.
+
+ * @param aContext a rendering context that can be used if we need
+ * to do measurement
+ * @param aX computed left coordinate of the tight bounding rectangle
+ * @param aXMost computed intrinsic width of the tight bounding rectangle
+ *
+ */
+ virtual nsresult GetPrefWidthTightBounds(gfxContext* aContext, nscoord* aX,
+ nscoord* aXMost);
+
+ /**
+ * The frame is given an available size and asked for its desired
+ * size. This is the frame's opportunity to reflow its children.
+ *
+ * If the frame has the NS_FRAME_IS_DIRTY bit set then it is
+ * responsible for completely reflowing itself and all of its
+ * descendants.
+ *
+ * Otherwise, if the frame has the NS_FRAME_HAS_DIRTY_CHILDREN bit
+ * set, then it is responsible for reflowing at least those
+ * children that have NS_FRAME_HAS_DIRTY_CHILDREN or NS_FRAME_IS_DIRTY
+ * set.
+ *
+ * If a difference in available size from the previous reflow causes
+ * the frame's size to change, it should reflow descendants as needed.
+ *
+ * Calculates the size of this frame after reflowing (calling Reflow on, and
+ * updating the size and position of) its children, as necessary. The
+ * calculated size is returned to the caller via the ReflowOutput
+ * outparam. (The caller is responsible for setting the actual size and
+ * position of this frame.)
+ *
+ * A frame's children must _all_ be reflowed if the frame is dirty (the
+ * NS_FRAME_IS_DIRTY bit is set on it). Otherwise, individual children
+ * must be reflowed if they are dirty or have the NS_FRAME_HAS_DIRTY_CHILDREN
+ * bit set on them. Otherwise, whether children need to be reflowed depends
+ * on the frame's type (it's up to individual Reflow methods), and on what
+ * has changed. For example, a change in the width of the frame may require
+ * all of its children to be reflowed (even those without dirty bits set on
+ * them), whereas a change in its height might not.
+ * (ReflowInput::ShouldReflowAllKids may be helpful in deciding whether
+ * to reflow all the children, but for some frame types it might result in
+ * over-reflow.)
+ *
+ * Note: if it's only the overflow rect(s) of a frame that need to be
+ * updated, then UpdateOverflow should be called instead of Reflow.
+ *
+ * @param aReflowOutput <i>out</i> parameter where you should return the
+ * desired size and ascent/descent info. You should include any
+ * space you want for border/padding in the desired size you return.
+ *
+ * It's okay to return a desired size that exceeds the avail
+ * size if that's the smallest you can be, i.e. it's your
+ * minimum size.
+ *
+ * For an incremental reflow you are responsible for invalidating
+ * any area within your frame that needs repainting (including
+ * borders). If your new desired size is different than your current
+ * size, then your parent frame is responsible for making sure that
+ * the difference between the two rects is repainted
+ *
+ * @param aReflowInput information about your reflow including the reason
+ * for the reflow and the available space in which to lay out. Each
+ * dimension of the available space can either be constrained or
+ * unconstrained (a value of NS_UNCONSTRAINEDSIZE).
+ *
+ * Note that the available space can be negative. In this case you
+ * still must return an accurate desired size. If you're a container
+ * you must <b>always</b> reflow at least one frame regardless of the
+ * available space
+ *
+ * @param aStatus a return value indicating whether the frame is complete
+ * and whether the next-in-flow is dirty and needs to be reflowed
+ */
+ virtual void Reflow(nsPresContext* aPresContext, ReflowOutput& aReflowOutput,
+ const ReflowInput& aReflowInput, nsReflowStatus& aStatus);
+
+ // Option flags for ReflowChild(), FinishReflowChild(), and
+ // SyncFrameViewAfterReflow().
+ enum class ReflowChildFlags : uint32_t {
+ Default = 0,
+
+ // Don't position the frame's view. Set this if you don't want to
+ // automatically sync the frame and view.
+ NoMoveView = 1 << 0,
+
+ // Don't move the frame. Also implies NoMoveView.
+ NoMoveFrame = (1 << 1) | NoMoveView,
+
+ // Don't size the frame's view.
+ NoSizeView = 1 << 2,
+
+ // Only applies to ReflowChild; if true, don't delete the next-in-flow, even
+ // if the reflow is fully complete.
+ NoDeleteNextInFlowChild = 1 << 3,
+
+ // Only applies to FinishReflowChild. Tell it to call
+ // ApplyRelativePositioning.
+ ApplyRelativePositioning = 1 << 4,
+ };
+
+ /**
+ * Post-reflow hook. After a frame is reflowed this method will be called
+ * informing the frame that this reflow process is complete, and telling the
+ * frame the status returned by the Reflow member function.
+ *
+ * This call may be invoked many times, while NS_FRAME_IN_REFLOW is set,
+ * before it is finally called once with a NS_FRAME_REFLOW_COMPLETE value.
+ * When called with a NS_FRAME_REFLOW_COMPLETE value the NS_FRAME_IN_REFLOW
+ * bit in the frame state will be cleared.
+ *
+ * XXX This doesn't make sense. If the frame is reflowed but not complete,
+ * then the status should have IsIncomplete() equal to true.
+ * XXX Don't we want the semantics to dictate that we only call this once for
+ * a given reflow?
+ */
+ virtual void DidReflow(nsPresContext* aPresContext,
+ const ReflowInput* aReflowInput);
+
+ void FinishReflowWithAbsoluteFrames(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus,
+ bool aConstrainBSize = true);
+
+ /**
+ * Updates the overflow areas of the frame. This can be called if an
+ * overflow area of the frame's children has changed without reflowing.
+ * @return true if either of the overflow areas for this frame have changed.
+ */
+ bool UpdateOverflow();
+
+ /**
+ * Computes any overflow area created by the frame itself (outside of the
+ * frame bounds) and includes it into aOverflowAreas.
+ *
+ * Returns false if updating overflow isn't supported for this frame.
+ * If the frame requires a reflow instead, then it is responsible
+ * for scheduling one.
+ */
+ virtual bool ComputeCustomOverflow(mozilla::OverflowAreas& aOverflowAreas);
+
+ /**
+ * Computes any overflow area created by children of this frame and
+ * includes it into aOverflowAreas.
+ */
+ virtual void UnionChildOverflow(mozilla::OverflowAreas& aOverflowAreas);
+
+ // Represents zero or more physical axes.
+ enum class PhysicalAxes : uint8_t {
+ None = 0x0,
+ Horizontal = 0x1,
+ Vertical = 0x2,
+ Both = Horizontal | Vertical,
+ };
+
+ /**
+ * Returns true if this frame should apply overflow clipping.
+ */
+ PhysicalAxes ShouldApplyOverflowClipping(const nsStyleDisplay* aDisp) const;
+
+ /**
+ * Helper method used by block reflow to identify runs of text so
+ * that proper word-breaking can be done.
+ *
+ * @return
+ * true if we can continue a "text run" through the frame. A
+ * text run is text that should be treated contiguously for line
+ * and word breaking.
+ */
+ virtual bool CanContinueTextRun() const;
+
+ /**
+ * Computes an approximation of the rendered text of the frame and its
+ * continuations. Returns nothing for non-text frames.
+ * The appended text will often not contain all the whitespace from source,
+ * depending on CSS white-space processing.
+ * if aEndOffset goes past end, use the text up to the string's end.
+ * Call this on the primary frame for a text node.
+ * aStartOffset and aEndOffset can be content offsets or offsets in the
+ * rendered text, depending on aOffsetType.
+ * Returns a string, as well as offsets identifying the start of the text
+ * within the rendered text for the whole node, and within the text content
+ * of the node.
+ */
+ struct RenderedText {
+ nsAutoString mString;
+ uint32_t mOffsetWithinNodeRenderedText;
+ int32_t mOffsetWithinNodeText;
+ RenderedText()
+ : mOffsetWithinNodeRenderedText(0), mOffsetWithinNodeText(0) {}
+ };
+ enum class TextOffsetType {
+ // Passed-in start and end offsets are within the content text.
+ OffsetsInContentText,
+ // Passed-in start and end offsets are within the rendered text.
+ OffsetsInRenderedText,
+ };
+ enum class TrailingWhitespace {
+ Trim,
+ // Spaces preceding a caret at the end of a line should not be trimmed
+ DontTrim,
+ };
+ virtual RenderedText GetRenderedText(
+ uint32_t aStartOffset = 0, uint32_t aEndOffset = UINT32_MAX,
+ TextOffsetType aOffsetType = TextOffsetType::OffsetsInContentText,
+ TrailingWhitespace aTrimTrailingWhitespace = TrailingWhitespace::Trim) {
+ return RenderedText();
+ }
+
+ /**
+ * Returns true if the frame contains any non-collapsed characters.
+ * This method is only available for text frames, and it will return false
+ * for all other frame types.
+ */
+ virtual bool HasAnyNoncollapsedCharacters() { return false; }
+
+ /**
+ * Returns true if events of the given type targeted at this frame
+ * should only be dispatched to the system group.
+ */
+ virtual bool OnlySystemGroupDispatch(mozilla::EventMessage aMessage) const {
+ return false;
+ }
+
+ //
+ // Accessor functions to an associated view object:
+ //
+ bool HasView() const { return !!(mState & NS_FRAME_HAS_VIEW); }
+
+ /**
+ * Helper method to create a view for a frame. Only used by a few sub-classes
+ * that need a view.
+ */
+ void CreateView();
+
+ protected:
+ virtual nsView* GetViewInternal() const {
+ MOZ_ASSERT_UNREACHABLE("method should have been overridden by subclass");
+ return nullptr;
+ }
+ virtual void SetViewInternal(nsView* aView) {
+ MOZ_ASSERT_UNREACHABLE("method should have been overridden by subclass");
+ }
+
+ public:
+ nsView* GetView() const {
+ if (MOZ_LIKELY(!HasView())) {
+ return nullptr;
+ }
+ nsView* view = GetViewInternal();
+ MOZ_ASSERT(view, "GetViewInternal() should agree with HasView()");
+ return view;
+ }
+ void SetView(nsView* aView);
+
+ /**
+ * Find the closest view (on |this| or an ancestor).
+ * If aOffset is non-null, it will be set to the offset of |this|
+ * from the returned view.
+ */
+ nsView* GetClosestView(nsPoint* aOffset = nullptr) const;
+
+ /**
+ * Find the closest ancestor (excluding |this| !) that has a view
+ */
+ nsIFrame* GetAncestorWithView() const;
+
+ /**
+ * Sets the view's attributes from the frame style.
+ * Call this for nsChangeHint_SyncFrameView style changes or when the view
+ * has just been created.
+ * @param aView the frame's view or use GetView() if nullptr is given
+ */
+ void SyncFrameViewProperties(nsView* aView = nullptr);
+
+ /**
+ * Get the offset between the coordinate systems of |this| and aOther.
+ * Adding the return value to a point in the coordinate system of |this|
+ * will transform the point to the coordinate system of aOther.
+ *
+ * aOther must be non-null.
+ *
+ * This function is fastest when aOther is an ancestor of |this|.
+ *
+ * This function _DOES NOT_ work across document boundaries.
+ * Use this function only when |this| and aOther are in the same document.
+ *
+ * NOTE: this actually returns the offset from aOther to |this|, but
+ * that offset is added to transform _coordinates_ from |this| to
+ * aOther.
+ */
+ nsPoint GetOffsetTo(const nsIFrame* aOther) const;
+
+ /**
+ * Just like GetOffsetTo, but treats all scrollframes as scrolled to
+ * their origin.
+ */
+ nsPoint GetOffsetToIgnoringScrolling(const nsIFrame* aOther) const;
+
+ /**
+ * Get the offset between the coordinate systems of |this| and aOther
+ * expressed in appunits per dev pixel of |this|' document. Adding the return
+ * value to a point that is relative to the origin of |this| will make the
+ * point relative to the origin of aOther but in the appunits per dev pixel
+ * ratio of |this|.
+ *
+ * aOther must be non-null.
+ *
+ * This function is fastest when aOther is an ancestor of |this|.
+ *
+ * This function works across document boundaries.
+ *
+ * Because this function may cross document boundaries that have different
+ * app units per dev pixel ratios it needs to be used very carefully.
+ *
+ * NOTE: this actually returns the offset from aOther to |this|, but
+ * that offset is added to transform _coordinates_ from |this| to
+ * aOther.
+ */
+ nsPoint GetOffsetToCrossDoc(const nsIFrame* aOther) const;
+
+ /**
+ * Like GetOffsetToCrossDoc, but the caller can specify which appunits
+ * to return the result in.
+ */
+ nsPoint GetOffsetToCrossDoc(const nsIFrame* aOther, const int32_t aAPD) const;
+
+ /**
+ * Get the rect of the frame relative to the top-left corner of the
+ * screen in CSS pixels.
+ * @return the CSS pixel rect of the frame relative to the top-left
+ * corner of the screen.
+ */
+ mozilla::CSSIntRect GetScreenRect() const;
+
+ /**
+ * Get the screen rect of the frame in app units.
+ * @return the app unit rect of the frame in screen coordinates.
+ */
+ nsRect GetScreenRectInAppUnits() const;
+
+ /**
+ * Returns the offset from this frame to the closest geometric parent that
+ * has a view. Also returns the containing view or null in case of error
+ */
+ void GetOffsetFromView(nsPoint& aOffset, nsView** aView) const;
+
+ /**
+ * Returns the nearest widget containing this frame. If this frame has a
+ * view and the view has a widget, then this frame's widget is
+ * returned, otherwise this frame's geometric parent is checked
+ * recursively upwards.
+ */
+ nsIWidget* GetNearestWidget() const;
+
+ /**
+ * Same as GetNearestWidget() above but uses an outparam to return the offset
+ * of this frame to the returned widget expressed in appunits of |this| (the
+ * widget might be in a different document with a different zoom).
+ */
+ nsIWidget* GetNearestWidget(nsPoint& aOffset) const;
+
+ /**
+ * Whether the content for this frame is disabled, used for event handling.
+ */
+ bool IsContentDisabled() const;
+
+ /**
+ * Get the "type" of the frame.
+ *
+ * @see mozilla::LayoutFrameType
+ */
+ mozilla::LayoutFrameType Type() const {
+ MOZ_ASSERT(uint8_t(mClass) < mozilla::ArrayLength(sLayoutFrameTypes));
+ return sLayoutFrameTypes[uint8_t(mClass)];
+ }
+
+#ifdef __GNUC__
+# pragma GCC diagnostic push
+# pragma GCC diagnostic ignored "-Wtype-limits"
+#endif
+#ifdef __clang__
+# pragma clang diagnostic push
+# pragma clang diagnostic ignored "-Wunknown-pragmas"
+# pragma clang diagnostic ignored "-Wtautological-unsigned-zero-compare"
+#endif
+
+#define FRAME_TYPE(name_, first_class_, last_class_) \
+ bool Is##name_##Frame() const { \
+ return uint8_t(mClass) >= uint8_t(ClassID::first_class_##_id) && \
+ uint8_t(mClass) <= uint8_t(ClassID::last_class_##_id); \
+ }
+#include "mozilla/FrameTypeList.h"
+#undef FRAME_TYPE
+
+#ifdef __GNUC__
+# pragma GCC diagnostic pop
+#endif
+#ifdef __clang__
+# pragma clang diagnostic pop
+#endif
+
+ /**
+ * Returns a transformation matrix that converts points in this frame's
+ * coordinate space to points in some ancestor frame's coordinate space.
+ * The frame decides which ancestor it will use as a reference point.
+ * If this frame has no ancestor, aOutAncestor will be set to null.
+ *
+ * @param aViewportType specifies whether the starting point is layout
+ * or visual coordinates
+ * @param aStopAtAncestor don't look further than aStopAtAncestor. If null,
+ * all ancestors (including across documents) will be traversed.
+ * @param aOutAncestor [out] The ancestor frame the frame has chosen. If
+ * this frame has no ancestor, *aOutAncestor will be set to null. If
+ * this frame is not a root frame, then *aOutAncestor will be in the same
+ * document as this frame. If this frame IsTransformed(), then *aOutAncestor
+ * will be the parent frame (if not preserve-3d) or the nearest
+ * non-transformed ancestor (if preserve-3d).
+ * @return A Matrix4x4 that converts points in the coordinate space
+ * RelativeTo{this, aViewportType} into points in aOutAncestor's
+ * coordinate space.
+ */
+ enum {
+ IN_CSS_UNITS = 1 << 0,
+ STOP_AT_STACKING_CONTEXT_AND_DISPLAY_PORT = 1 << 1
+ };
+ Matrix4x4Flagged GetTransformMatrix(mozilla::ViewportType aViewportType,
+ mozilla::RelativeTo aStopAtAncestor,
+ nsIFrame** aOutAncestor,
+ uint32_t aFlags = 0) const;
+
+ /**
+ * Bit-flags to pass to IsFrameOfType()
+ */
+ enum {
+ eMathML = 1 << 0,
+ eSVG = 1 << 1,
+ eSVGContainer = 1 << 2,
+ eBidiInlineContainer = 1 << 3,
+ // the frame is for a replaced element, such as an image
+ eReplaced = 1 << 4,
+ // Frame that contains a block but looks like a replaced element
+ // from the outside
+ eReplacedContainsBlock = 1 << 5,
+ // A frame that participates in inline reflow, i.e., one that
+ // requires ReflowInput::mLineLayout.
+ eLineParticipant = 1 << 6,
+ eXULBox = 1 << 7,
+ eCanContainOverflowContainers = 1 << 8,
+ eTablePart = 1 << 9,
+ eSupportsCSSTransforms = 1 << 10,
+
+ // A replaced element that has replaced-element sizing
+ // characteristics (i.e., like images or iframes), as opposed to
+ // inline-block sizing characteristics (like form controls).
+ eReplacedSizing = 1 << 11,
+
+ // Does this frame class support 'contain: layout' and
+ // 'contain:paint' (supporting one is equivalent to supporting the
+ // other).
+ eSupportsContainLayoutAndPaint = 1 << 12,
+
+ // These are to allow nsIFrame::Init to assert that IsFrameOfType
+ // implementations all call the base class method. They are only
+ // meaningful in DEBUG builds.
+ eDEBUGAllFrames = 1 << 30,
+ eDEBUGNoFrames = 1 << 31
+ };
+
+ /**
+ * API for doing a quick check if a frame is of a given
+ * type. Returns true if the frame matches ALL flags passed in.
+ *
+ * Implementations should always override with inline virtual
+ * functions that call the base class's IsFrameOfType method.
+ */
+ virtual bool IsFrameOfType(uint32_t aFlags) const {
+ return !(aFlags & ~(
+#ifdef DEBUG
+ nsIFrame::eDEBUGAllFrames |
+#endif
+ nsIFrame::eSupportsCSSTransforms |
+ nsIFrame::eSupportsContainLayoutAndPaint));
+ }
+
+ /**
+ * Return true if this frame's preferred size property or max size property
+ * contains a percentage value that should be resolved against zero when
+ * calculating its min-content contribution in the corresponding axis.
+ *
+ * This is a special case for webcompat required by CSS Sizing 3 §5.2.1c
+ * https://drafts.csswg.org/css-sizing-3/#replaced-percentage-min-contribution,
+ * and applies only to some replaced elements and form control elements. See
+ * CSS Sizing 3 §5.2.2 for the list of elements this rule applies to.
+ * https://drafts.csswg.org/css-sizing-3/#min-content-zero
+ *
+ * Bug 1463700: some callers may not match the spec by resolving the entire
+ * preferred size property or max size property against zero.
+ */
+ bool IsPercentageResolvedAgainstZero(
+ const mozilla::StyleSize& aStyleSize,
+ const mozilla::StyleMaxSize& aStyleMaxSize) const;
+
+ /**
+ * Returns true if the frame is a block wrapper.
+ */
+ bool IsBlockWrapper() const;
+
+ /**
+ * Returns true if the frame is an instance of nsBlockFrame or one of its
+ * subclasses.
+ */
+ bool IsBlockFrameOrSubclass() const;
+
+ /**
+ * Returns true if the frame is an instance of SVGGeometryFrame or one
+ * of its subclasses.
+ */
+ inline bool IsSVGGeometryFrameOrSubclass() const;
+
+ /**
+ * Get this frame's CSS containing block.
+ *
+ * The algorithm is defined in
+ * http://www.w3.org/TR/CSS2/visudet.html#containing-block-details.
+ *
+ * NOTE: This is guaranteed to return a non-null pointer when invoked on any
+ * frame other than the root frame.
+ *
+ * Requires SKIP_SCROLLED_FRAME to get behaviour matching the spec, otherwise
+ * it can return anonymous inner scrolled frames. Bug 1204044 is filed for
+ * investigating whether any of the callers actually require the default
+ * behaviour.
+ */
+ enum {
+ // If the containing block is an anonymous scrolled frame, then skip over
+ // this and return the outer scroll frame.
+ SKIP_SCROLLED_FRAME = 0x01
+ };
+ nsIFrame* GetContainingBlock(uint32_t aFlags,
+ const nsStyleDisplay* aStyleDisplay) const;
+ nsIFrame* GetContainingBlock(uint32_t aFlags = 0) const {
+ return GetContainingBlock(aFlags, StyleDisplay());
+ }
+
+ /**
+ * Is this frame a containing block for floating elements?
+ * Note that very few frames are, so default to false.
+ */
+ virtual bool IsFloatContainingBlock() const { return false; }
+
+ /**
+ * Is this a leaf frame? Frames that want the frame constructor to be able
+ * to construct kids for them should return false, all others should return
+ * true. Note that returning true here does not mean that the frame _can't_
+ * have kids. It could still have kids created via
+ * nsIAnonymousContentCreator. Returning true indicates that "normal"
+ * (non-anonymous, CSS generated content, etc) children should not be
+ * constructed.
+ */
+ bool IsLeaf() const {
+ MOZ_ASSERT(uint8_t(mClass) < mozilla::ArrayLength(sFrameClassBits));
+ FrameClassBits bits = sFrameClassBits[uint8_t(mClass)];
+ if (MOZ_UNLIKELY(bits & eFrameClassBitsDynamicLeaf)) {
+ return IsLeafDynamic();
+ }
+ return bits & eFrameClassBitsLeaf;
+ }
+
+ /**
+ * Marks all display items created by this frame as needing a repaint,
+ * and calls SchedulePaint() if requested and one is not already pending.
+ *
+ * This includes all display items created by this frame, including
+ * container types.
+ *
+ * @param aDisplayItemKey If specified, only issues an invalidate
+ * if this frame painted a display item of that type during the
+ * previous paint. SVG rendering observers are always notified.
+ * @param aRebuildDisplayItems If true, then adds this frame to the
+ * list of modified frames for display list building. Only pass false
+ * if you're sure that the relevant display items will be rebuilt
+ * already (possibly by an ancestor being in the modified list).
+ */
+ virtual void InvalidateFrame(uint32_t aDisplayItemKey = 0,
+ bool aRebuildDisplayItems = true);
+
+ /**
+ * Same as InvalidateFrame(), but only mark a fixed rect as needing
+ * repainting.
+ *
+ * @param aRect The rect to invalidate, relative to the TopLeft of the
+ * frame's border box.
+ * @param aDisplayItemKey If specified, only issues an invalidate
+ * if this frame painted a display item of that type during the
+ * previous paint. SVG rendering observers are always notified.
+ * @param aRebuildDisplayItems If true, then adds this frame to the
+ * list of modified frames for display list building. Only pass false
+ * if you're sure that the relevant display items will be rebuilt
+ * already (possibly by an ancestor being in the modified list).
+ */
+ virtual void InvalidateFrameWithRect(const nsRect& aRect,
+ uint32_t aDisplayItemKey = 0,
+ bool aRebuildDisplayItems = true);
+
+ /**
+ * Calls InvalidateFrame() on all frames descendant frames (including
+ * this one).
+ *
+ * This function doesn't walk through placeholder frames to invalidate
+ * the out-of-flow frames.
+ *
+ * @param aRebuildDisplayItems If true, then adds this frame to the
+ * list of modified frames for display list building. Only pass false
+ * if you're sure that the relevant display items will be rebuilt
+ * already (possibly by an ancestor being in the modified list).
+ */
+ void InvalidateFrameSubtree(bool aRebuildDisplayItems = true);
+
+ /**
+ * Called when a frame is about to be removed and needs to be invalidated.
+ * Normally does nothing since DLBI handles removed frames.
+ */
+ virtual void InvalidateFrameForRemoval() {}
+
+ /**
+ * When HasUserData(frame->LayerIsPrerenderedDataKey()), then the
+ * entire overflow area of this frame has been rendered in its
+ * layer(s).
+ */
+ static void* LayerIsPrerenderedDataKey() {
+ return &sLayerIsPrerenderedDataKey;
+ }
+ static uint8_t sLayerIsPrerenderedDataKey;
+
+ /**
+ * Try to update this frame's transform without invalidating any
+ * content. Return true iff successful. If unsuccessful, the
+ * caller is responsible for scheduling an invalidating paint.
+ *
+ * If the result is true, aLayerResult will be filled in with the
+ * transform layer for the frame.
+ */
+ bool TryUpdateTransformOnly(Layer** aLayerResult);
+
+ /**
+ * Checks if a frame has had InvalidateFrame() called on it since the
+ * last paint.
+ *
+ * If true, then the invalid rect is returned in aRect, with an
+ * empty rect meaning all pixels drawn by this frame should be
+ * invalidated.
+ * If false, aRect is left unchanged.
+ */
+ bool IsInvalid(nsRect& aRect);
+
+ /**
+ * Check if any frame within the frame subtree (including this frame)
+ * returns true for IsInvalid().
+ */
+ bool HasInvalidFrameInSubtree() {
+ return HasAnyStateBits(NS_FRAME_NEEDS_PAINT |
+ NS_FRAME_DESCENDANT_NEEDS_PAINT);
+ }
+
+ /**
+ * Removes the invalid state from the current frame and all
+ * descendant frames.
+ */
+ void ClearInvalidationStateBits();
+
+ /**
+ * Ensures that the refresh driver is running, and schedules a view
+ * manager flush on the next tick.
+ *
+ * The view manager flush will update the layer tree, repaint any
+ * invalid areas in the layer tree and schedule a layer tree
+ * composite operation to display the layer tree.
+ *
+ * In general it is not necessary for frames to call this when they change.
+ * For example, changes that result in a reflow will have this called for
+ * them by PresContext::DoReflow when the reflow begins. Style changes that
+ * do not trigger a reflow should have this called for them by
+ * DoApplyRenderingChangeToTree.
+ *
+ * @param aType PAINT_COMPOSITE_ONLY : No changes have been made
+ * that require a layer tree update, so only schedule a layer
+ * tree composite.
+ * PAINT_DELAYED_COMPRESS : Schedule a paint to be executed after a delay, and
+ * put FrameLayerBuilder in 'compressed' mode that avoids short cut
+ * optimizations.
+ */
+ enum PaintType {
+ PAINT_DEFAULT = 0,
+ PAINT_COMPOSITE_ONLY,
+ PAINT_DELAYED_COMPRESS
+ };
+ void SchedulePaint(PaintType aType = PAINT_DEFAULT,
+ bool aFrameChanged = true);
+
+ // Similar to SchedulePaint() but without calling
+ // InvalidateRenderingObservers() for SVG.
+ void SchedulePaintWithoutInvalidatingObservers(
+ PaintType aType = PAINT_DEFAULT);
+
+ /**
+ * Checks if the layer tree includes a dedicated layer for this
+ * frame/display item key pair, and invalidates at least aDamageRect
+ * area within that layer.
+ *
+ * If no layer is found, calls InvalidateFrame() instead.
+ *
+ * @param aDamageRect Area of the layer to invalidate.
+ * @param aFrameDamageRect If no layer is found, the area of the frame to
+ * invalidate. If null, the entire frame will be
+ * invalidated.
+ * @param aDisplayItemKey Display item type.
+ * @param aFlags UPDATE_IS_ASYNC : Will skip the invalidation
+ * if the found layer is being composited by a remote
+ * compositor.
+ * @return Layer, if found, nullptr otherwise.
+ */
+ enum { UPDATE_IS_ASYNC = 1 << 0 };
+ Layer* InvalidateLayer(DisplayItemType aDisplayItemKey,
+ const nsIntRect* aDamageRect = nullptr,
+ const nsRect* aFrameDamageRect = nullptr,
+ uint32_t aFlags = 0);
+
+ void MarkNeedsDisplayItemRebuild();
+
+ /**
+ * Returns a rect that encompasses everything that might be painted by
+ * this frame. This includes this frame, all its descendant frames, this
+ * frame's outline, and descendant frames' outline, but does not include
+ * areas clipped out by the CSS "overflow" and "clip" properties.
+ *
+ * HasOverflowAreas() (below) will return true when this overflow
+ * rect has been explicitly set, even if it matches mRect.
+ * XXX Note: because of a space optimization using the formula above,
+ * during reflow this function does not give accurate data if
+ * FinishAndStoreOverflow has been called but mRect hasn't yet been
+ * updated yet. FIXME: This actually isn't true, but it should be.
+ *
+ * The ink overflow rect should NEVER be used for things that
+ * affect layout. The scrollable overflow rect is permitted to affect
+ * layout.
+ *
+ * @return the rect relative to this frame's origin, but after
+ * CSS transforms have been applied (i.e. not really this frame's coordinate
+ * system, and may not contain the frame's border-box, e.g. if there
+ * is a CSS transform scaling it down)
+ */
+ nsRect InkOverflowRect() const {
+ return GetOverflowRect(mozilla::OverflowType::Ink);
+ }
+
+ /**
+ * Returns a rect that encompasses the area of this frame that the
+ * user should be able to scroll to reach. This is similar to
+ * InkOverflowRect, but does not include outline or shadows, and
+ * may in the future include more margins than ink overflow does.
+ * It does not include areas clipped out by the CSS "overflow" and
+ * "clip" properties.
+ *
+ * HasOverflowAreas() (below) will return true when this overflow
+ * rect has been explicitly set, even if it matches mRect.
+ * XXX Note: because of a space optimization using the formula above,
+ * during reflow this function does not give accurate data if
+ * FinishAndStoreOverflow has been called but mRect hasn't yet been
+ * updated yet.
+ *
+ * @return the rect relative to this frame's origin, but after
+ * CSS transforms have been applied (i.e. not really this frame's coordinate
+ * system, and may not contain the frame's border-box, e.g. if there
+ * is a CSS transform scaling it down)
+ */
+ nsRect ScrollableOverflowRect() const {
+ return GetOverflowRect(mozilla::OverflowType::Scrollable);
+ }
+
+ nsRect GetOverflowRect(mozilla::OverflowType aType) const;
+
+ mozilla::OverflowAreas GetOverflowAreas() const;
+
+ /**
+ * Same as GetOverflowAreas, except in this frame's coordinate
+ * system (before transforms are applied).
+ *
+ * @return the overflow areas relative to this frame, before any CSS
+ * transforms have been applied, i.e. in this frame's coordinate system
+ */
+ mozilla::OverflowAreas GetOverflowAreasRelativeToSelf() const;
+
+ /**
+ * Same as ScrollableOverflowRect, except relative to the parent
+ * frame.
+ *
+ * @return the rect relative to the parent frame, in the parent frame's
+ * coordinate system
+ */
+ nsRect ScrollableOverflowRectRelativeToParent() const;
+
+ /**
+ * Same as ScrollableOverflowRect, except in this frame's coordinate
+ * system (before transforms are applied).
+ *
+ * @return the rect relative to this frame, before any CSS transforms have
+ * been applied, i.e. in this frame's coordinate system
+ */
+ nsRect ScrollableOverflowRectRelativeToSelf() const;
+
+ /**
+ * Like InkOverflowRect, except in this frame's
+ * coordinate system (before transforms are applied).
+ *
+ * @return the rect relative to this frame, before any CSS transforms have
+ * been applied, i.e. in this frame's coordinate system
+ */
+ nsRect InkOverflowRectRelativeToSelf() const;
+
+ /**
+ * Same as InkOverflowRect, except relative to the parent
+ * frame.
+ *
+ * @return the rect relative to the parent frame, in the parent frame's
+ * coordinate system
+ */
+ nsRect InkOverflowRectRelativeToParent() const;
+
+ /**
+ * Returns this frame's ink overflow rect as it would be before taking
+ * account of SVG effects or transforms. The rect returned is relative to
+ * this frame.
+ */
+ nsRect PreEffectsInkOverflowRect() const;
+
+ /**
+ * Store the overflow area in the frame's mOverflow.mVisualDeltas
+ * fields or as a frame property in the frame manager so that it can
+ * be retrieved later without reflowing the frame. Returns true if either of
+ * the overflow areas changed.
+ */
+ bool FinishAndStoreOverflow(mozilla::OverflowAreas& aOverflowAreas,
+ nsSize aNewSize, nsSize* aOldSize = nullptr,
+ const nsStyleDisplay* aStyleDisplay = nullptr);
+
+ bool FinishAndStoreOverflow(ReflowOutput* aMetrics,
+ const nsStyleDisplay* aStyleDisplay = nullptr) {
+ return FinishAndStoreOverflow(aMetrics->mOverflowAreas,
+ nsSize(aMetrics->Width(), aMetrics->Height()),
+ nullptr, aStyleDisplay);
+ }
+
+ /**
+ * Returns whether the frame has an overflow rect that is different from
+ * its border-box.
+ */
+ bool HasOverflowAreas() const {
+ return mOverflow.mType != NS_FRAME_OVERFLOW_NONE;
+ }
+
+ /**
+ * Removes any stored overflow rects (visual and scrollable) from the frame.
+ * Returns true if the overflow changed.
+ */
+ bool ClearOverflowRects();
+
+ /**
+ * Determine whether borders, padding, margins etc should NOT be applied
+ * on certain sides of the frame.
+ * @see mozilla::Sides in gfx/2d/BaseMargin.h
+ * @see mozilla::LogicalSides in layout/generic/WritingModes.h
+ *
+ * @note (See also bug 743402, comment 11) GetSkipSides() checks to see
+ * if this frame has a previous or next continuation to determine
+ * if a side should be skipped.
+ * So this only works after the entire frame tree has been reflowed.
+ * During reflow, if this frame can be split in the block axis, you
+ * should use nsSplittableFrame::PreReflowBlockLevelLogicalSkipSides().
+ */
+ Sides GetSkipSides() const;
+ virtual LogicalSides GetLogicalSkipSides() const {
+ return LogicalSides(mWritingMode);
+ }
+
+ /**
+ * @returns true if this frame is selected.
+ */
+ bool IsSelected() const {
+ return (GetContent() && GetContent()->IsMaybeSelected()) ? IsFrameSelected()
+ : false;
+ }
+
+ /**
+ * Shouldn't be called if this is a `nsTextFrame`. Call the
+ * `nsTextFrame::SelectionStateChanged` overload instead.
+ */
+ void SelectionStateChanged() {
+ MOZ_ASSERT(!IsTextFrame());
+ InvalidateFrameSubtree(); // TODO: should this deal with continuations?
+ }
+
+ /**
+ * Called to discover where this frame, or a parent frame has user-select
+ * style applied, which affects that way that it is selected.
+ *
+ * @param aSelectStyle out param. Returns the type of selection style found
+ * (using values defined in nsStyleConsts.h).
+ *
+ * @return Whether the frame can be selected (i.e. is not affected by
+ * user-select: none)
+ */
+ bool IsSelectable(mozilla::StyleUserSelect* aSelectStyle) const;
+
+ /**
+ * Returns whether this frame should have the content-block-size of a line,
+ * even if empty.
+ */
+ bool ShouldHaveLineIfEmpty() const;
+
+ /**
+ * Called to retrieve the SelectionController associated with the frame.
+ *
+ * @param aSelCon will contain the selection controller associated with
+ * the frame.
+ */
+ nsresult GetSelectionController(nsPresContext* aPresContext,
+ nsISelectionController** aSelCon);
+
+ /**
+ * Call to get nsFrameSelection for this frame.
+ */
+ already_AddRefed<nsFrameSelection> GetFrameSelection();
+
+ /**
+ * GetConstFrameSelection returns an object which methods are safe to use for
+ * example in nsIFrame code.
+ */
+ const nsFrameSelection* GetConstFrameSelection() const;
+
+ /**
+ * called to find the previous/next character, word, or line. Returns the
+ * actual nsIFrame and the frame offset. THIS DOES NOT CHANGE SELECTION STATE.
+ * Uses frame's begin selection state to start. If no selection on this frame
+ * will return NS_ERROR_FAILURE.
+ *
+ * @param aPos is defined in nsFrameSelection
+ */
+ virtual nsresult PeekOffset(nsPeekOffsetStruct* aPos);
+
+ private:
+ nsresult PeekOffsetForCharacter(nsPeekOffsetStruct* aPos, int32_t aOffset);
+ nsresult PeekOffsetForWord(nsPeekOffsetStruct* aPos, int32_t aOffset);
+ nsresult PeekOffsetForLine(nsPeekOffsetStruct* aPos);
+ nsresult PeekOffsetForLineEdge(nsPeekOffsetStruct* aPos);
+
+ /**
+ * Search for the first paragraph boundary before or after the given position
+ * @param aPos See description in nsFrameSelection.h. The following fields
+ * are used by this method:
+ * Input: mDirection
+ * Output: mResultContent, mContentOffset
+ */
+ nsresult PeekOffsetForParagraph(nsPeekOffsetStruct* aPos);
+
+ public:
+ // given a frame five me the first/last leaf available
+ // XXX Robert O'Callahan wants to move these elsewhere
+ static void GetLastLeaf(nsIFrame** aFrame);
+ static void GetFirstLeaf(nsIFrame** aFrame);
+
+ static nsresult GetNextPrevLineFromeBlockFrame(nsPresContext* aPresContext,
+ nsPeekOffsetStruct* aPos,
+ nsIFrame* aBlockFrame,
+ int32_t aLineStart,
+ int8_t aOutSideLimit);
+
+ struct SelectablePeekReport {
+ /** the previous/next selectable leaf frame */
+ nsIFrame* mFrame = nullptr;
+ /**
+ * 0 indicates that we arrived at the beginning of the output frame; -1
+ * indicates that we arrived at its end.
+ */
+ int32_t mOffset = 0;
+ /** whether the input frame and the returned frame are on different lines */
+ bool mJumpedLine = false;
+ /** whether we met a hard break between the input and the returned frame */
+ bool mJumpedHardBreak = false;
+ /** whether we jumped over a non-selectable frame during the search */
+ bool mMovedOverNonSelectableText = false;
+ /** whether we met selectable text frame that isn't editable during the
+ * search */
+ bool mHasSelectableFrame = false;
+
+ FrameSearchResult PeekOffsetNoAmount(bool aForward) {
+ return mFrame->PeekOffsetNoAmount(aForward, &mOffset);
+ }
+ FrameSearchResult PeekOffsetCharacter(bool aForward,
+ PeekOffsetCharacterOptions aOptions) {
+ return mFrame->PeekOffsetCharacter(aForward, &mOffset, aOptions);
+ };
+
+ /** Transfers frame and offset info for PeekOffset() result */
+ void TransferTo(nsPeekOffsetStruct& aPos) const;
+ bool Failed() { return !mFrame; }
+
+ explicit SelectablePeekReport(nsIFrame* aFrame = nullptr,
+ int32_t aOffset = 0)
+ : mFrame(aFrame), mOffset(aOffset) {}
+ MOZ_IMPLICIT SelectablePeekReport(
+ const mozilla::GenericErrorResult<nsresult>&& aErr);
+ };
+
+ /**
+ * Called to find the previous/next non-anonymous selectable leaf frame.
+ *
+ * @param aDirection the direction to move in (eDirPrevious or eDirNext)
+ * @param aVisual whether bidi caret behavior is visual (true) or logical
+ * (false)
+ * @param aJumpLines whether to allow jumping across line boundaries
+ * @param aScrollViewStop whether to stop when reaching a scroll frame
+ * boundary
+ */
+ SelectablePeekReport GetFrameFromDirection(nsDirection aDirection,
+ bool aVisual, bool aJumpLines,
+ bool aScrollViewStop,
+ bool aForceEditableRegion);
+
+ SelectablePeekReport GetFrameFromDirection(const nsPeekOffsetStruct& aPos);
+
+ private:
+ Result<bool, nsresult> IsVisuallyAtLineEdge(nsILineIterator* aLineIterator,
+ int32_t aLine,
+ nsDirection aDirection);
+ Result<bool, nsresult> IsLogicallyAtLineEdge(nsILineIterator* aLineIterator,
+ int32_t aLine,
+ nsDirection aDirection);
+
+ // Return the line number of the aFrame, and (optionally) the containing block
+ // frame.
+ // If aScrollLock is true, don't break outside scrollframes when looking for a
+ // containing block frame.
+ Result<int32_t, nsresult> GetLineNumber(
+ bool aLockScroll, nsIFrame** aContainingBlock = nullptr);
+
+ public:
+ /**
+ * Called to see if the children of the frame are visible from indexstart to
+ * index end. This does not change any state. Returns true only if the indexes
+ * are valid and any of the children are visible. For textframes this index
+ * is the character index. If aStart = aEnd result will be false.
+ *
+ * @param aStart start index of first child from 0-N (number of children)
+ *
+ * @param aEnd end index of last child from 0-N
+ *
+ * @param aRecurse should this frame talk to siblings to get to the contents
+ * other children?
+ *
+ * @param aFinished did this frame have the aEndIndex? or is there more work
+ * to do
+ *
+ * @param _retval return value true or false. false = range is not rendered.
+ */
+ virtual nsresult CheckVisibility(nsPresContext* aContext, int32_t aStartIndex,
+ int32_t aEndIndex, bool aRecurse,
+ bool* aFinished, bool* _retval);
+
+ /**
+ * Called to tell a frame that one of its child frames is dirty (i.e.,
+ * has the NS_FRAME_IS_DIRTY *or* NS_FRAME_HAS_DIRTY_CHILDREN bit
+ * set). This should always set the NS_FRAME_HAS_DIRTY_CHILDREN on
+ * the frame, and may do other work.
+ */
+ virtual void ChildIsDirty(nsIFrame* aChild);
+
+ /**
+ * Called to retrieve this frame's accessible.
+ * If this frame implements Accessibility return a valid accessible
+ * If not return NS_ERROR_NOT_IMPLEMENTED.
+ * Note: Accessible must be refcountable. Do not implement directly on your
+ * frame Use a mediatior of some kind.
+ */
+#ifdef ACCESSIBILITY
+ virtual mozilla::a11y::AccType AccessibleType();
+#endif
+
+ /**
+ * Get the frame whose style should be the parent of this frame's style (i.e.,
+ * provide the parent style).
+ *
+ * This frame must either be an ancestor of this frame or a child. If
+ * this returns a child frame, then the child frame must be sure to
+ * return a grandparent or higher! Furthermore, if a child frame is
+ * returned it must have the same GetContent() as this frame.
+ *
+ * @param aProviderFrame (out) the frame associated with the returned value
+ * or nullptr if the style is for display:contents content.
+ * @return The style that should be the parent of this frame's style. Null is
+ * permitted, and means that this frame's style should be the root of
+ * the style tree.
+ */
+ virtual ComputedStyle* GetParentComputedStyle(
+ nsIFrame** aProviderFrame) const {
+ return DoGetParentComputedStyle(aProviderFrame);
+ }
+
+ /**
+ * Do the work for getting the parent ComputedStyle frame so that
+ * other frame's |GetParentComputedStyle| methods can call this
+ * method on *another* frame. (This function handles out-of-flow
+ * frames by using the frame manager's placeholder map and it also
+ * handles block-within-inline and generated content wrappers.)
+ *
+ * @param aProviderFrame (out) the frame associated with the returned value
+ * or null if the ComputedStyle is for display:contents content.
+ * @return The ComputedStyle that should be the parent of this frame's
+ * ComputedStyle. Null is permitted, and means that this frame's
+ * ComputedStyle should be the root of the ComputedStyle tree.
+ */
+ ComputedStyle* DoGetParentComputedStyle(nsIFrame** aProviderFrame) const;
+
+ /**
+ * Adjust the given parent frame to the right ComputedStyle parent frame for
+ * the child, given the pseudo-type of the prospective child. This handles
+ * things like walking out of table pseudos and so forth.
+ *
+ * @param aProspectiveParent what GetParent() on the child returns.
+ * Must not be null.
+ * @param aChildPseudo the child's pseudo type, if any.
+ */
+ static nsIFrame* CorrectStyleParentFrame(
+ nsIFrame* aProspectiveParent, mozilla::PseudoStyleType aChildPseudo);
+
+ /**
+ * Called by RestyleManager to update the style of anonymous boxes
+ * directly associated with this frame.
+ *
+ * The passed-in ServoRestyleState can be used to create new ComputedStyles as
+ * needed, as well as posting changes to the change list.
+ *
+ * It's guaranteed to already have a change in it for this frame and this
+ * frame's content.
+ *
+ * This function will be called after this frame's style has already been
+ * updated. This function will only be called on frames which have the
+ * NS_FRAME_OWNS_ANON_BOXES bit set.
+ */
+ void UpdateStyleOfOwnedAnonBoxes(mozilla::ServoRestyleState& aRestyleState) {
+ if (HasAnyStateBits(NS_FRAME_OWNS_ANON_BOXES)) {
+ DoUpdateStyleOfOwnedAnonBoxes(aRestyleState);
+ }
+ }
+
+ protected:
+ // This does the actual work of UpdateStyleOfOwnedAnonBoxes. It calls
+ // AppendDirectlyOwnedAnonBoxes to find all of the anonymous boxes
+ // owned by this frame, and then updates styles on each of them.
+ void DoUpdateStyleOfOwnedAnonBoxes(mozilla::ServoRestyleState& aRestyleState);
+
+ // A helper for DoUpdateStyleOfOwnedAnonBoxes for the specific case
+ // of the owned anon box being a child of this frame.
+ void UpdateStyleOfChildAnonBox(nsIFrame* aChildFrame,
+ mozilla::ServoRestyleState& aRestyleState);
+
+ // Allow ServoRestyleState to call UpdateStyleOfChildAnonBox.
+ friend class mozilla::ServoRestyleState;
+
+ public:
+ // A helper both for UpdateStyleOfChildAnonBox, and to update frame-backed
+ // pseudo-elements in RestyleManager.
+ //
+ // This gets a ComputedStyle that will be the new style for `aChildFrame`, and
+ // takes care of updating it, calling CalcStyleDifference, and adding to the
+ // change list as appropriate.
+ //
+ // If aContinuationComputedStyle is not Nothing, it should be used for
+ // continuations instead of aNewComputedStyle. In either case, changehints
+ // are only computed based on aNewComputedStyle.
+ //
+ // Returns the generated change hint for the frame.
+ static nsChangeHint UpdateStyleOfOwnedChildFrame(
+ nsIFrame* aChildFrame, ComputedStyle* aNewComputedStyle,
+ mozilla::ServoRestyleState& aRestyleState,
+ const Maybe<ComputedStyle*>& aContinuationComputedStyle = Nothing());
+
+ struct OwnedAnonBox {
+ typedef void (*UpdateStyleFn)(nsIFrame* aOwningFrame, nsIFrame* aAnonBox,
+ mozilla::ServoRestyleState& aRestyleState);
+
+ explicit OwnedAnonBox(nsIFrame* aAnonBoxFrame,
+ UpdateStyleFn aUpdateStyleFn = nullptr)
+ : mAnonBoxFrame(aAnonBoxFrame), mUpdateStyleFn(aUpdateStyleFn) {}
+
+ nsIFrame* mAnonBoxFrame;
+ UpdateStyleFn mUpdateStyleFn;
+ };
+
+ /**
+ * Appends information about all of the anonymous boxes owned by this frame,
+ * including other anonymous boxes owned by those which this frame owns
+ * directly.
+ */
+ void AppendOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult) {
+ if (HasAnyStateBits(NS_FRAME_OWNS_ANON_BOXES)) {
+ if (IsInlineFrame()) {
+ // See comment in nsIFrame::DoUpdateStyleOfOwnedAnonBoxes for why
+ // we skip nsInlineFrames.
+ return;
+ }
+ DoAppendOwnedAnonBoxes(aResult);
+ }
+ }
+
+ protected:
+ // This does the actual work of AppendOwnedAnonBoxes.
+ void DoAppendOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult);
+
+ public:
+ /**
+ * Hook subclasses can override to return their owned anonymous boxes.
+ *
+ * This function only appends anonymous boxes that are directly owned by
+ * this frame, i.e. direct children or (for certain frames) a wrapper
+ * parent, unlike AppendOwnedAnonBoxes, which will append all anonymous
+ * boxes transitively owned by this frame.
+ */
+ virtual void AppendDirectlyOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult);
+
+ /**
+ * Determines whether a frame is visible for painting;
+ * taking into account whether it is painting a selection or printing.
+ */
+ bool IsVisibleForPainting();
+ /**
+ * Determines whether a frame is visible for painting or collapsed;
+ * taking into account whether it is painting a selection or printing,
+ */
+ bool IsVisibleOrCollapsedForPainting();
+
+ /**
+ * Determines if this frame is a stacking context.
+ */
+ bool IsStackingContext(const nsStyleDisplay*, const nsStyleEffects*);
+ bool IsStackingContext();
+
+ virtual bool HonorPrintBackgroundSettings() const { return true; }
+
+ // Whether we should paint backgrounds or not.
+ struct ShouldPaintBackground {
+ bool mColor = false;
+ bool mImage = false;
+ };
+ ShouldPaintBackground ComputeShouldPaintBackground() const;
+
+ /**
+ * Determine whether the frame is logically empty, which is roughly
+ * whether the layout would be the same whether or not the frame is
+ * present. Placeholder frames should return true. Block frames
+ * should be considered empty whenever margins collapse through them,
+ * even though those margins are relevant. Text frames containing
+ * only whitespace that does not contribute to the height of the line
+ * should return true.
+ */
+ virtual bool IsEmpty();
+ /**
+ * Return the same as IsEmpty(). This may only be called after the frame
+ * has been reflowed and before any further style or content changes.
+ */
+ virtual bool CachedIsEmpty();
+ /**
+ * Determine whether the frame is logically empty, assuming that all
+ * its children are empty.
+ */
+ virtual bool IsSelfEmpty();
+
+ /**
+ * IsGeneratedContentFrame returns whether a frame corresponds to
+ * generated content
+ *
+ * @return whether the frame correspods to generated content
+ */
+ bool IsGeneratedContentFrame() const {
+ return (mState & NS_FRAME_GENERATED_CONTENT) != 0;
+ }
+
+ /**
+ * IsPseudoFrame returns whether a frame is a pseudo frame (eg an
+ * anonymous table-row frame created for a CSS table-cell without an
+ * enclosing table-row.
+ *
+ * @param aParentContent the content node corresponding to the parent frame
+ * @return whether the frame is a pseudo frame
+ */
+ bool IsPseudoFrame(const nsIContent* aParentContent) {
+ return mContent == aParentContent;
+ }
+
+ /**
+ * Support for reading and writing properties on the frame.
+ * These call through to the frame's FrameProperties object, if it
+ * exists, but avoid creating it if no property is ever set.
+ */
+ template <typename T>
+ FrameProperties::PropertyType<T> GetProperty(
+ FrameProperties::Descriptor<T> aProperty,
+ bool* aFoundResult = nullptr) const {
+ return mProperties.Get(aProperty, aFoundResult);
+ }
+
+ template <typename T>
+ bool HasProperty(FrameProperties::Descriptor<T> aProperty) const {
+ return mProperties.Has(aProperty);
+ }
+
+ /**
+ * Add a property, or update an existing property for the given descriptor.
+ *
+ * Note: This function asserts if updating an existing nsFrameList property.
+ */
+ template <typename T>
+ void SetProperty(FrameProperties::Descriptor<T> aProperty,
+ FrameProperties::PropertyType<T> aValue) {
+ if constexpr (std::is_same_v<T, nsFrameList>) {
+ MOZ_ASSERT(aValue, "Shouldn't set nullptr to a nsFrameList property!");
+ MOZ_ASSERT(!HasProperty(aProperty),
+ "Shouldn't update an existing nsFrameList property!");
+ }
+ mProperties.Set(aProperty, aValue, this);
+ }
+
+ // Unconditionally add a property; use ONLY if the descriptor is known
+ // to NOT already be present.
+ template <typename T>
+ void AddProperty(FrameProperties::Descriptor<T> aProperty,
+ FrameProperties::PropertyType<T> aValue) {
+ mProperties.Add(aProperty, aValue);
+ }
+
+ /**
+ * Remove a property and return its value without destroying it. May return
+ * nullptr.
+ *
+ * Note: The caller is responsible for handling the life cycle of the returned
+ * value.
+ */
+ template <typename T>
+ [[nodiscard]] FrameProperties::PropertyType<T> TakeProperty(
+ FrameProperties::Descriptor<T> aProperty, bool* aFoundResult = nullptr) {
+ return mProperties.Take(aProperty, aFoundResult);
+ }
+
+ template <typename T>
+ void RemoveProperty(FrameProperties::Descriptor<T> aProperty) {
+ mProperties.Remove(aProperty, this);
+ }
+
+ void RemoveAllProperties() { mProperties.RemoveAll(this); }
+
+ // nsIFrames themselves are in the nsPresArena, and so are not measured here.
+ // Instead, this measures heap-allocated things hanging off the nsIFrame, and
+ // likewise for its descendants.
+ virtual void AddSizeOfExcludingThisForTree(nsWindowSizes& aWindowSizes) const;
+
+ /**
+ * Return true if and only if this frame obeys visibility:hidden.
+ * if it does not, then nsContainerFrame will hide its view even though
+ * this means children can't be made visible again.
+ */
+ virtual bool SupportsVisibilityHidden() { return true; }
+
+ /**
+ * Returns the clip rect set via the 'clip' property, if the 'clip' property
+ * applies to this frame; otherwise returns Nothing(). The 'clip' property
+ * applies to HTML frames if they are absolutely positioned. The 'clip'
+ * property applies to SVG frames regardless of the value of the 'position'
+ * property.
+ *
+ * The coordinates of the returned rectangle are relative to this frame's
+ * origin.
+ */
+ Maybe<nsRect> GetClipPropClipRect(const nsStyleDisplay* aDisp,
+ const nsStyleEffects* aEffects,
+ const nsSize& aSize) const;
+
+ struct Focusable {
+ bool mFocusable = false;
+ // The computed tab index:
+ // < 0 if not tabbable
+ // == 0 if in normal tab order
+ // > 0 can be tabbed to in the order specified by this value
+ int32_t mTabIndex = -1;
+
+ explicit operator bool() const { return mFocusable; }
+ };
+
+ /**
+ * Check if this frame is focusable and in the current tab order.
+ * Tabbable is indicated by a nonnegative tabindex & is a subset of focusable.
+ * For example, only the selected radio button in a group is in the
+ * tab order, unless the radio group has no selection in which case
+ * all of the visible, non-disabled radio buttons in the group are
+ * in the tab order. On the other hand, all of the visible, non-disabled
+ * radio buttons are always focusable via clicking or script.
+ * Also, depending on the pref accessibility.tabfocus some widgets may be
+ * focusable but removed from the tab order. This is the default on
+ * Mac OS X, where fewer items are focusable.
+ * @param [in, optional] aWithMouse, is this focus query for mouse clicking
+ * @return whether the frame is focusable via mouse, kbd or script.
+ */
+ [[nodiscard]] Focusable IsFocusable(bool aWithMouse = false);
+
+ // BOX LAYOUT METHODS
+ // These methods have been migrated from nsIBox and are in the process of
+ // being refactored. DO NOT USE OUTSIDE OF XUL.
+ bool IsXULBoxFrame() const { return IsFrameOfType(nsIFrame::eXULBox); }
+
+ enum Halignment { hAlign_Left, hAlign_Right, hAlign_Center };
+
+ enum Valignment { vAlign_Top, vAlign_Middle, vAlign_BaseLine, vAlign_Bottom };
+
+ /**
+ * This calculates the minimum size required for a box based on its state
+ * @param[in] aBoxLayoutState The desired state to calculate for
+ * @return The minimum size
+ */
+ virtual nsSize GetXULMinSize(nsBoxLayoutState& aBoxLayoutState);
+
+ /**
+ * This calculates the preferred size of a box based on its state
+ * @param[in] aBoxLayoutState The desired state to calculate for
+ * @return The preferred size
+ */
+ virtual nsSize GetXULPrefSize(nsBoxLayoutState& aBoxLayoutState);
+
+ /**
+ * This calculates the maximum size for a box based on its state
+ * @param[in] aBoxLayoutState The desired state to calculate for
+ * @return The maximum size
+ */
+ virtual nsSize GetXULMaxSize(nsBoxLayoutState& aBoxLayoutState);
+
+ /**
+ * This returns the minimum size for the scroll area if this frame is
+ * being scrolled. Usually it's (0,0).
+ */
+ virtual nsSize GetXULMinSizeForScrollArea(nsBoxLayoutState& aBoxLayoutState);
+
+ virtual nscoord GetXULFlex();
+ virtual nscoord GetXULBoxAscent(nsBoxLayoutState& aBoxLayoutState);
+ virtual bool IsXULCollapsed();
+ // This does not alter the overflow area. If the caller is changing
+ // the box size, the caller is responsible for updating the overflow
+ // area. It's enough to just call XULLayout or SyncXULLayout on the
+ // box. You can pass true to aRemoveOverflowArea as a
+ // convenience.
+ virtual void SetXULBounds(nsBoxLayoutState& aBoxLayoutState,
+ const nsRect& aRect,
+ bool aRemoveOverflowAreas = false);
+ nsresult XULLayout(nsBoxLayoutState& aBoxLayoutState);
+ // Box methods. Note that these do NOT just get the CSS border, padding,
+ // etc. They also talk to nsITheme.
+ virtual nsresult GetXULBorderAndPadding(nsMargin& aBorderAndPadding);
+ virtual nsresult GetXULBorder(nsMargin& aBorder);
+ virtual nsresult GetXULPadding(nsMargin& aBorderAndPadding);
+ virtual nsresult GetXULMargin(nsMargin& aMargin);
+ virtual void SetXULLayoutManager(nsBoxLayout* aLayout) {}
+ virtual nsBoxLayout* GetXULLayoutManager() { return nullptr; }
+ nsresult GetXULClientRect(nsRect& aContentRect);
+
+ virtual ReflowChildFlags GetXULLayoutFlags() {
+ return ReflowChildFlags::Default;
+ }
+
+ // For nsSprocketLayout
+ virtual Valignment GetXULVAlign() const { return vAlign_Top; }
+ virtual Halignment GetXULHAlign() const { return hAlign_Left; }
+
+ bool IsXULHorizontal() const {
+ return (mState & NS_STATE_IS_HORIZONTAL) != 0;
+ }
+ bool IsXULNormalDirection() const {
+ return (mState & NS_STATE_IS_DIRECTION_NORMAL) != 0;
+ }
+
+ nsresult XULRedraw(nsBoxLayoutState& aState);
+
+ static bool AddXULPrefSize(nsIFrame* aBox, nsSize& aSize, bool& aWidth,
+ bool& aHeightSet);
+ static bool AddXULMinSize(nsIFrame* aBox, nsSize& aSize, bool& aWidth,
+ bool& aHeightSet);
+ static bool AddXULMaxSize(nsIFrame* aBox, nsSize& aSize, bool& aWidth,
+ bool& aHeightSet);
+ static bool AddXULFlex(nsIFrame* aBox, nscoord& aFlex);
+
+ void AddXULBorderAndPadding(nsSize& aSize);
+
+ static void AddXULBorderAndPadding(nsIFrame* aBox, nsSize& aSize);
+ static void AddXULMargin(nsIFrame* aChild, nsSize& aSize);
+ static void AddXULMargin(nsSize& aSize, const nsMargin& aMargin);
+
+ static nsSize XULBoundsCheckMinMax(const nsSize& aMinSize,
+ const nsSize& aMaxSize);
+ static nsSize XULBoundsCheck(const nsSize& aMinSize, const nsSize& aPrefSize,
+ const nsSize& aMaxSize);
+ static nscoord XULBoundsCheck(nscoord aMinSize, nscoord aPrefSize,
+ nscoord aMaxSize);
+
+ static nsIFrame* GetChildXULBox(const nsIFrame* aFrame);
+ static nsIFrame* GetNextXULBox(const nsIFrame* aFrame);
+ static nsIFrame* GetParentXULBox(const nsIFrame* aFrame);
+
+ protected:
+ // Helper for IsFocusable.
+ bool IsFocusableDueToScrollFrame();
+
+ /**
+ * Returns true if this box clips its children, e.g., if this box is an
+ * scrollbox.
+ */
+ virtual bool DoesClipChildrenInBothAxes();
+
+ // We compute and store the HTML content's overflow area. So don't
+ // try to compute it in the box code.
+ virtual bool XULComputesOwnOverflowArea() { return true; }
+
+ nsresult SyncXULLayout(nsBoxLayoutState& aBoxLayoutState);
+
+ bool XULNeedsRecalc(const nsSize& aSize);
+ bool XULNeedsRecalc(nscoord aCoord);
+ void XULSizeNeedsRecalc(nsSize& aSize);
+ void XULCoordNeedsRecalc(nscoord& aCoord);
+
+ nsresult BeginXULLayout(nsBoxLayoutState& aState);
+ NS_IMETHOD DoXULLayout(nsBoxLayoutState& aBoxLayoutState);
+ nsresult EndXULLayout(nsBoxLayoutState& aState);
+
+ nsSize GetUncachedXULMinSize(nsBoxLayoutState& aBoxLayoutState);
+ nsSize GetUncachedXULPrefSize(nsBoxLayoutState& aBoxLayoutState);
+ nsSize GetUncachedXULMaxSize(nsBoxLayoutState& aBoxLayoutState);
+
+ // END OF BOX LAYOUT METHODS
+ // The above methods have been migrated from nsIBox and are in the process of
+ // being refactored. DO NOT USE OUTSIDE OF XUL.
+
+ /**
+ * NOTE: aStatus is assumed to be already-initialized. The reflow statuses of
+ * any reflowed absolute children will be merged into aStatus; aside from
+ * that, this method won't modify aStatus.
+ */
+ void ReflowAbsoluteFrames(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus,
+ bool aConstrainBSize = true);
+
+ private:
+ void BoxReflow(nsBoxLayoutState& aState, nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize, gfxContext* aRenderingContext,
+ nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight,
+ bool aMoveFrame = true);
+
+ NS_IMETHODIMP RefreshSizeCache(nsBoxLayoutState& aState);
+
+ Maybe<nscoord> ComputeInlineSizeFromAspectRatio(
+ mozilla::WritingMode aWM, const mozilla::LogicalSize& aCBSize,
+ const mozilla::LogicalSize& aContentEdgeToBoxSizing,
+ mozilla::ComputeSizeFlags aFlags) const;
+
+ public:
+ /**
+ * @return true if this text frame ends with a newline character. It
+ * should return false if this is not a text frame.
+ */
+ virtual bool HasSignificantTerminalNewline() const;
+
+ struct CaretPosition {
+ CaretPosition();
+ ~CaretPosition();
+
+ nsCOMPtr<nsIContent> mResultContent;
+ int32_t mContentOffset;
+ };
+
+ /**
+ * gets the first or last possible caret position within the frame
+ *
+ * @param [in] aStart
+ * true for getting the first possible caret position
+ * false for getting the last possible caret position
+ * @return The caret position in a CaretPosition.
+ * the returned value is a 'best effort' in case errors
+ * are encountered rummaging through the frame.
+ */
+ CaretPosition GetExtremeCaretPosition(bool aStart);
+
+ /**
+ * Get a line iterator for this frame, if supported.
+ *
+ * @return nullptr if no line iterator is supported.
+ * @note dispose the line iterator using nsILineIterator::DisposeLineIterator
+ */
+ virtual nsILineIterator* GetLineIterator() { return nullptr; }
+
+ /**
+ * If this frame is a next-in-flow, and its prev-in-flow has something on its
+ * overflow list, pull those frames into the child list of this one.
+ */
+ virtual void PullOverflowsFromPrevInFlow() {}
+
+ /**
+ * Clear the list of child PresShells generated during the last paint
+ * so that we can begin generating a new one.
+ */
+ void ClearPresShellsFromLastPaint() { PaintedPresShellList()->Clear(); }
+
+ /**
+ * Flag a child PresShell as painted so that it will get its paint count
+ * incremented during empty transactions.
+ */
+ void AddPaintedPresShell(mozilla::PresShell* aPresShell);
+
+ /**
+ * Increment the paint count of all child PresShells that were painted during
+ * the last repaint.
+ */
+ void UpdatePaintCountForPaintedPresShells();
+
+ /**
+ * @return true if we painted @aPresShell during the last repaint.
+ */
+ bool DidPaintPresShell(mozilla::PresShell* aPresShell);
+
+ /**
+ * Accessors for the absolute containing block.
+ */
+ bool IsAbsoluteContainer() const {
+ return !!(mState & NS_FRAME_HAS_ABSPOS_CHILDREN);
+ }
+ bool HasAbsolutelyPositionedChildren() const;
+ nsAbsoluteContainingBlock* GetAbsoluteContainingBlock() const;
+ void MarkAsAbsoluteContainingBlock();
+ void MarkAsNotAbsoluteContainingBlock();
+ // Child frame types override this function to select their own child list
+ // name
+ virtual mozilla::layout::FrameChildListID GetAbsoluteListID() const {
+ return kAbsoluteList;
+ }
+
+ // Checks if we (or any of our descendents) have NS_FRAME_PAINTED_THEBES set,
+ // and clears this bit if so.
+ bool CheckAndClearPaintedState();
+
+ // Checks if we (or any of our descendents) have mBuiltDisplayList set, and
+ // clears this bit if so.
+ bool CheckAndClearDisplayListState();
+
+ // CSS visibility just doesn't cut it because it doesn't inherit through
+ // documents. Also if this frame is in a hidden card of a deck then it isn't
+ // visible either and that isn't expressed using CSS visibility. Also if it
+ // is in a hidden view (there are a few cases left and they are hopefully
+ // going away soon).
+ // If the VISIBILITY_CROSS_CHROME_CONTENT_BOUNDARY flag is passed then we
+ // ignore the chrome/content boundary, otherwise we stop looking when we
+ // reach it.
+ enum { VISIBILITY_CROSS_CHROME_CONTENT_BOUNDARY = 0x01 };
+ bool IsVisibleConsideringAncestors(uint32_t aFlags = 0) const;
+
+ struct FrameWithDistance {
+ nsIFrame* mFrame;
+ nscoord mXDistance;
+ nscoord mYDistance;
+ };
+
+ /**
+ * Finds a frame that is closer to a specified point than a current
+ * distance. Distance is measured as for text selection -- a closer x
+ * distance beats a closer y distance.
+ *
+ * Normally, this function will only check the distance between this
+ * frame's rectangle and the specified point. SVGTextFrame overrides
+ * this so that it can manage all of its descendant frames and take
+ * into account any SVG text layout.
+ *
+ * If aPoint is closer to this frame's rectangle than aCurrentBestFrame
+ * indicates, then aCurrentBestFrame is updated with the distance between
+ * aPoint and this frame's rectangle, and with a pointer to this frame.
+ * If aPoint is not closer, then aCurrentBestFrame is left unchanged.
+ *
+ * @param aPoint The point to check for its distance to this frame.
+ * @param aCurrentBestFrame Pointer to a struct that will be updated with
+ * a pointer to this frame and its distance to aPoint, if this frame
+ * is indeed closer than the current distance in aCurrentBestFrame.
+ */
+ virtual void FindCloserFrameForSelection(
+ const nsPoint& aPoint, FrameWithDistance* aCurrentBestFrame);
+
+ /**
+ * Is this a flex item? (i.e. a non-abs-pos child of a flex container)
+ */
+ inline bool IsFlexItem() const;
+ /**
+ * Is this a grid item? (i.e. a non-abs-pos child of a grid container)
+ */
+ inline bool IsGridItem() const;
+ /**
+ * Is this a flex or grid item? (i.e. a non-abs-pos child of a flex/grid
+ * container)
+ */
+ inline bool IsFlexOrGridItem() const;
+ inline bool IsFlexOrGridContainer() const;
+
+ /**
+ * Return true if this frame has masonry layout in aAxis.
+ * @note only valid to call on nsGridContainerFrames
+ */
+ inline bool IsMasonry(mozilla::LogicalAxis aAxis) const;
+
+ /**
+ * @return true if this frame is used as a table caption.
+ */
+ inline bool IsTableCaption() const;
+
+ inline bool IsBlockOutside() const;
+ inline bool IsInlineOutside() const;
+ inline mozilla::StyleDisplay GetDisplay() const;
+ inline bool IsFloating() const;
+ inline bool IsAbsPosContainingBlock() const;
+ inline bool IsFixedPosContainingBlock() const;
+ inline bool IsRelativelyPositioned() const;
+ inline bool IsStickyPositioned() const;
+ inline bool IsAbsolutelyPositioned(
+ const nsStyleDisplay* aStyleDisplay = nullptr) const;
+ inline bool IsTrueOverflowContainer() const;
+
+ // Does this frame have "column-span: all" style.
+ //
+ // Note this only checks computed style, but not testing whether the
+ // containing block formatting context was established by a multicol. Callers
+ // need to use IsColumnSpanInMulticolSubtree() to check whether multi-column
+ // effects apply or not.
+ inline bool IsColumnSpan() const;
+
+ // Like IsColumnSpan(), but this also checks whether the frame has a
+ // multi-column ancestor or not.
+ inline bool IsColumnSpanInMulticolSubtree() const;
+
+ /**
+ * Returns the vertical-align value to be used for layout, if it is one
+ * of the enumerated values. If this is an SVG text frame, it returns a value
+ * that corresponds to the value of dominant-baseline. If the
+ * vertical-align property has length or percentage value, this returns
+ * Nothing().
+ */
+ Maybe<mozilla::StyleVerticalAlignKeyword> VerticalAlignEnum() const;
+
+ void CreateOwnLayerIfNeeded(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList, uint16_t aType,
+ bool* aCreatedContainerItem = nullptr);
+
+ /**
+ * Adds the NS_FRAME_IN_POPUP state bit to aFrame, and
+ * all descendant frames (including cross-doc ones).
+ */
+ static void AddInPopupStateBitToDescendants(nsIFrame* aFrame);
+ /**
+ * Removes the NS_FRAME_IN_POPUP state bit from aFrame and
+ * all descendant frames (including cross-doc ones), unless
+ * the frame is a popup itself.
+ */
+ static void RemoveInPopupStateBitFromDescendants(nsIFrame* aFrame);
+
+ /**
+ * Return true if aFrame is in an {ib} split and is NOT one of the
+ * continuations of the first inline in it.
+ */
+ bool FrameIsNonFirstInIBSplit() const {
+ return HasAnyStateBits(NS_FRAME_PART_OF_IBSPLIT) &&
+ FirstContinuation()->GetProperty(nsIFrame::IBSplitPrevSibling());
+ }
+
+ /**
+ * Return true if aFrame is in an {ib} split and is NOT one of the
+ * continuations of the last inline in it.
+ */
+ bool FrameIsNonLastInIBSplit() const {
+ return HasAnyStateBits(NS_FRAME_PART_OF_IBSPLIT) &&
+ FirstContinuation()->GetProperty(nsIFrame::IBSplitSibling());
+ }
+
+ /**
+ * Return whether this is a frame whose width is used when computing
+ * the font size inflation of its descendants.
+ */
+ bool IsContainerForFontSizeInflation() const {
+ return HasAnyStateBits(NS_FRAME_FONT_INFLATION_CONTAINER);
+ }
+
+ /**
+ * Return whether this frame or any of its children is dirty.
+ */
+ bool IsSubtreeDirty() const {
+ return HasAnyStateBits(NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN);
+ }
+
+ /**
+ * Return whether this frame keeps track of overflow areas. (Frames for
+ * non-display SVG elements -- e.g. <clipPath> -- do not maintain overflow
+ * areas, because they're never painted.)
+ */
+ bool FrameMaintainsOverflow() const {
+ return !HasAllStateBits(NS_FRAME_SVG_LAYOUT | NS_FRAME_IS_NONDISPLAY) &&
+ !(IsSVGOuterSVGFrame() && HasAnyStateBits(NS_FRAME_IS_NONDISPLAY));
+ }
+
+ /*
+ * @param aStyleDisplay: If the caller has this->StyleDisplay(), providing
+ * it here will improve performance.
+ */
+ bool BackfaceIsHidden(const nsStyleDisplay* aStyleDisplay) const {
+ MOZ_ASSERT(aStyleDisplay == StyleDisplay());
+ return aStyleDisplay->BackfaceIsHidden();
+ }
+ bool BackfaceIsHidden() const { return StyleDisplay()->BackfaceIsHidden(); }
+
+ /**
+ * Returns true if the frame is scrolled out of view.
+ */
+ bool IsScrolledOutOfView() const;
+
+ /**
+ * Computes a 2D matrix from the -moz-window-transform and
+ * -moz-window-transform-origin properties on aFrame.
+ * Values that don't result in a 2D matrix will be ignored and an identity
+ * matrix will be returned instead.
+ */
+ Matrix ComputeWidgetTransform();
+
+ /**
+ * @return true iff this frame has one or more associated image requests.
+ * @see mozilla::css::ImageLoader.
+ */
+ bool HasImageRequest() const { return mHasImageRequest; }
+
+ /**
+ * Update this frame's image request state.
+ */
+ void SetHasImageRequest(bool aHasRequest) { mHasImageRequest = aHasRequest; }
+
+ /**
+ * Whether this frame has a first-letter child. If it does, the frame is
+ * actually an nsContainerFrame and the first-letter frame can be gotten by
+ * walking up to the nearest ancestor blockframe and getting its first
+ * continuation's nsContainerFrame::FirstLetterProperty() property. This will
+ * only return true for the first continuation of the first-letter's parent.
+ */
+ bool HasFirstLetterChild() const { return mHasFirstLetterChild; }
+
+ /**
+ * Whether this frame's parent is a wrapper anonymous box. See documentation
+ * for mParentIsWrapperAnonBox.
+ */
+ bool ParentIsWrapperAnonBox() const { return mParentIsWrapperAnonBox; }
+ void SetParentIsWrapperAnonBox() { mParentIsWrapperAnonBox = true; }
+
+ /**
+ * Whether this is a wrapper anonymous box needing a restyle.
+ */
+ bool IsWrapperAnonBoxNeedingRestyle() const {
+ return mIsWrapperBoxNeedingRestyle;
+ }
+ void SetIsWrapperAnonBoxNeedingRestyle(bool aNeedsRestyle) {
+ mIsWrapperBoxNeedingRestyle = aNeedsRestyle;
+ }
+
+ bool MayHaveTransformAnimation() const { return mMayHaveTransformAnimation; }
+ void SetMayHaveTransformAnimation() {
+ AddStateBits(NS_FRAME_MAY_BE_TRANSFORMED);
+ mMayHaveTransformAnimation = true;
+ }
+ bool MayHaveOpacityAnimation() const { return mMayHaveOpacityAnimation; }
+ void SetMayHaveOpacityAnimation() { mMayHaveOpacityAnimation = true; }
+
+ // Returns true if this frame is visible or may have visible descendants.
+ // Note: This function is accurate only on primary frames, because
+ // mAllDescendantsAreInvisible is not updated on continuations.
+ bool IsVisibleOrMayHaveVisibleDescendants() const {
+ return !mAllDescendantsAreInvisible || StyleVisibility()->IsVisible();
+ }
+ // Update mAllDescendantsAreInvisible flag for this frame and ancestors.
+ void UpdateVisibleDescendantsState();
+
+ /**
+ * If this returns true, the frame it's called on should get the
+ * NS_FRAME_HAS_DIRTY_CHILDREN bit set on it by the caller; either directly
+ * if it's already in reflow, or via calling FrameNeedsReflow() to schedule a
+ * reflow.
+ */
+ virtual bool RenumberFrameAndDescendants(int32_t* aOrdinal, int32_t aDepth,
+ int32_t aIncrement,
+ bool aForCounting) {
+ return false;
+ }
+
+ /**
+ * Helper function - computes the content-box inline size for aSize, which is
+ * a more complex version to resolve a StyleExtremumLength.
+ */
+ struct ISizeComputationResult {
+ nscoord mISize = 0;
+ AspectRatioUsage mAspectRatioUsage = AspectRatioUsage::None;
+ };
+ ISizeComputationResult ComputeISizeValue(
+ gfxContext* aRenderingContext, const mozilla::WritingMode aWM,
+ const mozilla::LogicalSize& aContainingBlockSize,
+ const mozilla::LogicalSize& aContentEdgeToBoxSizing,
+ nscoord aBoxSizingToMarginEdge, StyleExtremumLength aSize,
+ mozilla::ComputeSizeFlags aFlags);
+
+ /**
+ * Helper function - computes the content-box inline size for aSize, which is
+ * a simpler version to resolve a LengthPercentage.
+ */
+ nscoord ComputeISizeValue(const mozilla::WritingMode aWM,
+ const mozilla::LogicalSize& aContainingBlockSize,
+ const mozilla::LogicalSize& aContentEdgeToBoxSizing,
+ const LengthPercentage& aSize);
+
+ template <typename SizeOrMaxSize>
+ ISizeComputationResult ComputeISizeValue(
+ gfxContext* aRenderingContext, const mozilla::WritingMode aWM,
+ const mozilla::LogicalSize& aContainingBlockSize,
+ const mozilla::LogicalSize& aContentEdgeToBoxSizing,
+ nscoord aBoxSizingToMarginEdge, const SizeOrMaxSize& aSize,
+ mozilla::ComputeSizeFlags aFlags = {}) {
+ MOZ_ASSERT(aSize.IsExtremumLength() || aSize.IsLengthPercentage(),
+ "This doesn't handle auto / none");
+ if (aSize.IsLengthPercentage()) {
+ return {ComputeISizeValue(aWM, aContainingBlockSize,
+ aContentEdgeToBoxSizing,
+ aSize.AsLengthPercentage())};
+ }
+ return ComputeISizeValue(aRenderingContext, aWM, aContainingBlockSize,
+ aContentEdgeToBoxSizing, aBoxSizingToMarginEdge,
+ aSize.AsExtremumLength(), aFlags);
+ }
+
+ DisplayItemDataArray& DisplayItemData() { return mDisplayItemData; }
+ const DisplayItemDataArray& DisplayItemData() const {
+ return mDisplayItemData;
+ }
+
+ void AddDisplayItem(nsDisplayItemBase* aItem);
+ bool RemoveDisplayItem(nsDisplayItemBase* aItem);
+ void RemoveDisplayItemDataForDeletion();
+ bool HasDisplayItems();
+ bool HasDisplayItem(nsDisplayItemBase* aItem);
+ bool HasDisplayItem(uint32_t aKey);
+
+ static void PrintDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayList& aList,
+ bool aDumpHtml = false);
+ static void PrintDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayList& aList,
+ std::stringstream& aStream,
+ bool aDumpHtml = false);
+ static void PrintDisplayItem(nsDisplayListBuilder* aBuilder,
+ nsDisplayItem* aItem, std::stringstream& aStream,
+ uint32_t aIndent = 0, bool aDumpSublist = false,
+ bool aDumpHtml = false);
+#ifdef MOZ_DUMP_PAINTING
+ static void PrintDisplayListSet(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aSet,
+ std::stringstream& aStream,
+ bool aDumpHtml = false);
+#endif
+
+ /**
+ * Adds display items for standard CSS background if necessary.
+ * Does not check IsVisibleForPainting.
+ * @param aForceBackground draw the background even if the frame
+ * background style appears to have no background --- this is useful
+ * for frames that might receive a propagated background via
+ * nsCSSRendering::FindBackground
+ * @return whether a themed background item was created.
+ */
+ bool DisplayBackgroundUnconditional(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists,
+ bool aForceBackground);
+ /**
+ * Adds display items for standard CSS borders, background and outline for
+ * for this frame, as necessary. Checks IsVisibleForPainting and won't
+ * display anything if the frame is not visible.
+ * @param aForceBackground draw the background even if the frame
+ * background style appears to have no background --- this is useful
+ * for frames that might receive a propagated background via
+ * nsCSSRendering::FindBackground
+ */
+ void DisplayBorderBackgroundOutline(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists,
+ bool aForceBackground = false);
+ /**
+ * Add a display item for the CSS outline. Does not check visibility.
+ */
+ void DisplayOutlineUnconditional(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists);
+ /**
+ * Add a display item for the CSS outline, after calling
+ * IsVisibleForPainting to confirm we are visible.
+ */
+ void DisplayOutline(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists);
+
+ /**
+ * Add a display item for CSS inset box shadows. Does not check visibility.
+ */
+ void DisplayInsetBoxShadowUnconditional(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList);
+
+ /**
+ * Add a display item for CSS inset box shadow, after calling
+ * IsVisibleForPainting to confirm we are visible.
+ */
+ void DisplayInsetBoxShadow(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList);
+
+ /**
+ * Add a display item for CSS outset box shadows. Does not check visibility.
+ */
+ void DisplayOutsetBoxShadowUnconditional(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList);
+
+ /**
+ * Add a display item for CSS outset box shadow, after calling
+ * IsVisibleForPainting to confirm we are visible.
+ */
+ void DisplayOutsetBoxShadow(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList);
+
+ bool ForceDescendIntoIfVisible() const { return mForceDescendIntoIfVisible; }
+ void SetForceDescendIntoIfVisible(bool aForce) {
+ mForceDescendIntoIfVisible = aForce;
+ }
+
+ bool BuiltDisplayList() const { return mBuiltDisplayList; }
+ void SetBuiltDisplayList(const bool aBuilt) { mBuiltDisplayList = aBuilt; }
+
+ bool IsFrameModified() const { return mFrameIsModified; }
+ void SetFrameIsModified(const bool aFrameIsModified) {
+ mFrameIsModified = aFrameIsModified;
+ }
+
+ bool HasOverrideDirtyRegion() const { return mHasOverrideDirtyRegion; }
+ void SetHasOverrideDirtyRegion(const bool aHasDirtyRegion) {
+ mHasOverrideDirtyRegion = aHasDirtyRegion;
+ }
+
+ bool MayHaveWillChangeBudget() const { return mMayHaveWillChangeBudget; }
+ void SetMayHaveWillChangeBudget(const bool aHasBudget) {
+ mMayHaveWillChangeBudget = aHasBudget;
+ }
+
+ bool HasBSizeChange() const { return mHasBSizeChange; }
+ void SetHasBSizeChange(const bool aHasBSizeChange) {
+ mHasBSizeChange = aHasBSizeChange;
+ }
+
+ bool HasColumnSpanSiblings() const { return mHasColumnSpanSiblings; }
+ void SetHasColumnSpanSiblings(bool aHasColumnSpanSiblings) {
+ mHasColumnSpanSiblings = aHasColumnSpanSiblings;
+ }
+
+ bool DescendantMayDependOnItsStaticPosition() const {
+ return mDescendantMayDependOnItsStaticPosition;
+ }
+ void SetDescendantMayDependOnItsStaticPosition(bool aValue) {
+ mDescendantMayDependOnItsStaticPosition = aValue;
+ }
+
+ bool ShouldGenerateComputedInfo() const {
+ return mShouldGenerateComputedInfo;
+ }
+ void SetShouldGenerateComputedInfo(bool aValue) {
+ mShouldGenerateComputedInfo = aValue;
+ }
+
+ /**
+ * Returns the hit test area of the frame.
+ */
+ nsRect GetCompositorHitTestArea(nsDisplayListBuilder* aBuilder);
+
+ /**
+ * Returns the set of flags indicating the properties of the frame that the
+ * compositor might care about for hit-testing purposes. Note that this
+ * function must be called during Gecko display list construction time (i.e
+ * while the frame tree is being traversed) because that is when the display
+ * list builder has the necessary state set up correctly.
+ */
+ mozilla::gfx::CompositorHitTestInfo GetCompositorHitTestInfo(
+ nsDisplayListBuilder* aBuilder);
+
+ /**
+ * Copies aWM to mWritingMode on 'this' and all its ancestors.
+ */
+ inline void PropagateWritingModeToSelfAndAncestors(mozilla::WritingMode aWM);
+
+ protected:
+ static void DestroyAnonymousContent(nsPresContext* aPresContext,
+ already_AddRefed<nsIContent>&& aContent);
+
+ /**
+ * Reparent this frame's view if it has one.
+ */
+ void ReparentFrameViewTo(nsViewManager* aViewManager, nsView* aNewParentView,
+ nsView* aOldParentView);
+
+ /**
+ * To be overridden by frame classes that have a varying IsLeaf() state and
+ * is indicating that with DynamicLeaf in FrameIdList.h.
+ * @see IsLeaf()
+ */
+ virtual bool IsLeafDynamic() const { return false; }
+
+ // Members
+ nsRect mRect;
+ nsCOMPtr<nsIContent> mContent;
+ RefPtr<ComputedStyle> mComputedStyle;
+
+ private:
+ nsPresContext* const mPresContext;
+ nsContainerFrame* mParent;
+ nsIFrame* mNextSibling; // doubly-linked list of frames
+ nsIFrame* mPrevSibling; // Do not touch outside SetNextSibling!
+
+ DisplayItemDataArray mDisplayItemData;
+
+ void MarkAbsoluteFramesForDisplayList(nsDisplayListBuilder* aBuilder);
+
+ // Stores weak references to all the PresShells that were painted during
+ // the last paint event so that we can increment their paint count during
+ // empty transactions
+ NS_DECLARE_FRAME_PROPERTY_DELETABLE(PaintedPresShellsProperty,
+ nsTArray<nsWeakPtr>)
+
+ nsTArray<nsWeakPtr>* PaintedPresShellList() {
+ bool found;
+ nsTArray<nsWeakPtr>* list =
+ GetProperty(PaintedPresShellsProperty(), &found);
+
+ if (!found) {
+ list = new nsTArray<nsWeakPtr>();
+ AddProperty(PaintedPresShellsProperty(), list);
+ } else {
+ MOZ_ASSERT(list, "this property should only store non-null values");
+ }
+
+ return list;
+ }
+
+ protected:
+ void MarkInReflow() {
+#ifdef DEBUG_dbaron_off
+ // bug 81268
+ NS_ASSERTION(!(mState & NS_FRAME_IN_REFLOW), "frame is already in reflow");
+#endif
+ AddStateBits(NS_FRAME_IN_REFLOW);
+ }
+
+ nsFrameState mState;
+
+ /**
+ * List of properties attached to the frame.
+ */
+ FrameProperties mProperties;
+
+ // When there is an overflow area only slightly larger than mRect,
+ // we store a set of four 1-byte deltas from the edges of mRect
+ // rather than allocating a whole separate rectangle property.
+ // Note that these are unsigned values, all measured "outwards"
+ // from the edges of mRect, so /mLeft/ and /mTop/ are reversed from
+ // our normal coordinate system.
+ // If mOverflow.mType == NS_FRAME_OVERFLOW_LARGE, then the
+ // delta values are not meaningful and the overflow area is stored
+ // as a separate rect property.
+ struct VisualDeltas {
+ uint8_t mLeft;
+ uint8_t mTop;
+ uint8_t mRight;
+ uint8_t mBottom;
+ bool operator==(const VisualDeltas& aOther) const {
+ return mLeft == aOther.mLeft && mTop == aOther.mTop &&
+ mRight == aOther.mRight && mBottom == aOther.mBottom;
+ }
+ bool operator!=(const VisualDeltas& aOther) const {
+ return !(*this == aOther);
+ }
+ };
+ union {
+ uint32_t mType;
+ VisualDeltas mVisualDeltas;
+ } mOverflow;
+
+ /** @see GetWritingMode() */
+ mozilla::WritingMode mWritingMode;
+
+ /** The ClassID of the concrete class of this instance. */
+ ClassID mClass; // 1 byte
+
+ bool mMayHaveRoundedCorners : 1;
+
+ /**
+ * True iff this frame has one or more associated image requests.
+ * @see mozilla::css::ImageLoader.
+ */
+ bool mHasImageRequest : 1;
+
+ /**
+ * True if this frame has a continuation that has a first-letter frame, or its
+ * placeholder, as a child. In that case this frame has a blockframe ancestor
+ * that has the first-letter frame hanging off it in the
+ * nsContainerFrame::FirstLetterProperty() property.
+ */
+ bool mHasFirstLetterChild : 1;
+
+ /**
+ * True if this frame's parent is a wrapper anonymous box (e.g. a table
+ * anonymous box as specified at
+ * <https://www.w3.org/TR/CSS21/tables.html#anonymous-boxes>).
+ *
+ * We could compute this information directly when we need it, but it wouldn't
+ * be all that cheap, and since this information is immutable for the lifetime
+ * of the frame we might as well cache it.
+ *
+ * Note that our parent may itself have mParentIsWrapperAnonBox set to true.
+ */
+ bool mParentIsWrapperAnonBox : 1;
+
+ /**
+ * True if this is a wrapper anonymous box needing a restyle. This is used to
+ * track, during stylo post-traversal, whether we've already recomputed the
+ * style of this anonymous box, if we end up seeing it twice.
+ */
+ bool mIsWrapperBoxNeedingRestyle : 1;
+
+ /**
+ * This bit is used in nsTextFrame::CharacterDataChanged() as an optimization
+ * to skip redundant reflow-requests when the character data changes multiple
+ * times between reflows. If this flag is set, then it implies that the
+ * NS_FRAME_IS_DIRTY state bit is also set (and that intrinsic sizes have
+ * been marked as dirty on our ancestor chain).
+ *
+ * XXXdholbert This bit is *only* used on nsTextFrame, but it lives here on
+ * nsIFrame simply because this is where we've got unused state bits
+ * available in a gap. If bits become more scarce, we should perhaps consider
+ * expanding the range of frame-specific state bits in nsFrameStateBits.h and
+ * moving this to be one of those (e.g. by swapping one of the adjacent
+ * general-purpose bits to take the place of this bool:1 here, so we can grow
+ * that range of frame-specific bits by 1).
+ */
+ bool mReflowRequestedForCharDataChange : 1;
+
+ /**
+ * This bit is used during BuildDisplayList to mark frames that need to
+ * have display items rebuilt. We will descend into them if they are
+ * currently visible, even if they don't intersect the dirty area.
+ */
+ bool mForceDescendIntoIfVisible : 1;
+
+ /**
+ * True if we have built display items for this frame since
+ * the last call to CheckAndClearDisplayListState, false
+ * otherwise. Used for the reftest harness to verify minimal
+ * display list building.
+ */
+ bool mBuiltDisplayList : 1;
+
+ bool mFrameIsModified : 1;
+
+ bool mHasOverrideDirtyRegion : 1;
+
+ /**
+ * True if frame has will-change, and currently has display
+ * items consuming some of the will-change budget.
+ */
+ bool mMayHaveWillChangeBudget : 1;
+
+ private:
+ /**
+ * True if this is the primary frame for mContent.
+ */
+ bool mIsPrimaryFrame : 1;
+
+ bool mMayHaveTransformAnimation : 1;
+ bool mMayHaveOpacityAnimation : 1;
+
+ /**
+ * True if we are certain that all descendants are not visible.
+ *
+ * This flag is conservative in that it might sometimes be false even if, in
+ * fact, all descendants are invisible.
+ * For example; an element is visibility:visible and has a visibility:hidden
+ * child. This flag is stil false in such case.
+ */
+ bool mAllDescendantsAreInvisible : 1;
+
+ bool mHasBSizeChange : 1;
+
+ /**
+ * True if we are or contain the scroll anchor for a scrollable frame.
+ */
+ bool mInScrollAnchorChain : 1;
+
+ /**
+ * Suppose a frame was split into multiple parts to separate parts containing
+ * column-spans from parts not containing column-spans. This bit is set on all
+ * continuations *not* containing column-spans except for the those after the
+ * last column-span/non-column-span boundary (i.e., the bit really means it
+ * has a *later* sibling across a split). Note that the last part is always
+ * created to containing no columns-spans even if it has no children. See
+ * nsCSSFrameConstructor::CreateColumnSpanSiblings() for the implementation.
+ *
+ * If the frame having this bit set is removed, we need to reframe the
+ * multi-column container.
+ */
+ bool mHasColumnSpanSiblings : 1;
+
+ /**
+ * True if we may have any descendant whose positioning may depend on its
+ * static position (and thus which we need to recompute the position for if we
+ * move).
+ */
+ bool mDescendantMayDependOnItsStaticPosition : 1;
+
+ /**
+ * True if the next reflow of this frame should generate computed info
+ * metrics. These are used by devtools to reveal details of the layout
+ * process.
+ */
+ bool mShouldGenerateComputedInfo : 1;
+
+ protected:
+ // Helpers
+ /**
+ * Can we stop inside this frame when we're skipping non-rendered whitespace?
+ *
+ * @param aForward [in] Are we moving forward (or backward) in content order.
+ *
+ * @param aOffset [in/out] At what offset into the frame to start looking.
+ * at offset was reached (whether or not we found a place to stop).
+ *
+ * @return
+ * * STOP: An appropriate offset was found within this frame,
+ * and is given by aOffset.
+ * * CONTINUE: Not found within this frame, need to try the next frame.
+ * See enum FrameSearchResult for more details.
+ */
+ virtual FrameSearchResult PeekOffsetNoAmount(bool aForward, int32_t* aOffset);
+
+ /**
+ * Search the frame for the next character
+ *
+ * @param aForward [in] Are we moving forward (or backward) in content order.
+ *
+ * @param aOffset [in/out] At what offset into the frame to start looking.
+ * on output - what offset was reached (whether or not we found a place to
+ * stop).
+ *
+ * @param aOptions [in] Options, see the comment in PeekOffsetCharacterOptions
+ * for the detail.
+ *
+ * @return
+ * * STOP: An appropriate offset was found within this frame, and is given
+ * by aOffset.
+ * * CONTINUE: Not found within this frame, need to try the next frame. See
+ * enum FrameSearchResult for more details.
+ */
+ virtual FrameSearchResult PeekOffsetCharacter(
+ bool aForward, int32_t* aOffset,
+ PeekOffsetCharacterOptions aOptions = PeekOffsetCharacterOptions());
+ static_assert(sizeof(PeekOffsetCharacterOptions) <= sizeof(intptr_t),
+ "aOptions should be changed to const reference");
+
+ struct PeekWordState {
+ // true when we're still at the start of the search, i.e., we can't return
+ // this point as a valid offset!
+ bool mAtStart;
+ // true when we've encountered at least one character of the type before the
+ // boundary we're looking for:
+ // 1. If we're moving forward and eating whitepace, looking for a word
+ // beginning (i.e. a boundary between whitespace and non-whitespace),
+ // then mSawBeforeType==true means "we already saw some whitespace".
+ // 2. Otherwise, looking for a word beginning (i.e. a boundary between
+ // non-whitespace and whitespace), then mSawBeforeType==true means "we
+ // already saw some non-whitespace".
+ bool mSawBeforeType;
+ // true when we've encountered at least one non-newline character
+ bool mSawInlineCharacter;
+ // true when the last character encountered was punctuation
+ bool mLastCharWasPunctuation;
+ // true when the last character encountered was whitespace
+ bool mLastCharWasWhitespace;
+ // true when we've seen non-punctuation since the last whitespace
+ bool mSeenNonPunctuationSinceWhitespace;
+ // text that's *before* the current frame when aForward is true, *after*
+ // the current frame when aForward is false. Only includes the text
+ // on the current line.
+ nsAutoString mContext;
+
+ PeekWordState()
+ : mAtStart(true),
+ mSawBeforeType(false),
+ mSawInlineCharacter(false),
+ mLastCharWasPunctuation(false),
+ mLastCharWasWhitespace(false),
+ mSeenNonPunctuationSinceWhitespace(false) {}
+ void SetSawBeforeType() { mSawBeforeType = true; }
+ void SetSawInlineCharacter() { mSawInlineCharacter = true; }
+ void Update(bool aAfterPunctuation, bool aAfterWhitespace) {
+ mLastCharWasPunctuation = aAfterPunctuation;
+ mLastCharWasWhitespace = aAfterWhitespace;
+ if (aAfterWhitespace) {
+ mSeenNonPunctuationSinceWhitespace = false;
+ } else if (!aAfterPunctuation) {
+ mSeenNonPunctuationSinceWhitespace = true;
+ }
+ mAtStart = false;
+ }
+ };
+
+ /**
+ * Search the frame for the next word boundary
+ * @param aForward [in] Are we moving forward (or backward) in content order.
+ * @param aWordSelectEatSpace [in] true: look for non-whitespace following
+ * whitespace (in the direction of movement).
+ * false: look for whitespace following non-whitespace (in the
+ * direction of movement).
+ * @param aIsKeyboardSelect [in] Was the action initiated by a keyboard
+ * operation? If true, punctuation immediately following a word is considered
+ * part of that word. Otherwise, a sequence of punctuation is always
+ * considered as a word on its own.
+ * @param aOffset [in/out] At what offset into the frame to start looking.
+ * on output - what offset was reached (whether or not we found a
+ * place to stop).
+ * @param aState [in/out] the state that is carried from frame to frame
+ */
+ virtual FrameSearchResult PeekOffsetWord(
+ bool aForward, bool aWordSelectEatSpace, bool aIsKeyboardSelect,
+ int32_t* aOffset, PeekWordState* aState, bool aTrimSpaces);
+
+ protected:
+ /**
+ * Check whether we should break at a boundary between punctuation and
+ * non-punctuation. Only call it at a punctuation boundary
+ * (i.e. exactly one of the previous and next characters are punctuation).
+ * @param aForward true if we're moving forward in content order
+ * @param aPunctAfter true if the next character is punctuation
+ * @param aWhitespaceAfter true if the next character is whitespace
+ */
+ static bool BreakWordBetweenPunctuation(const PeekWordState* aState,
+ bool aForward, bool aPunctAfter,
+ bool aWhitespaceAfter,
+ bool aIsKeyboardSelect);
+
+ private:
+ // Get a pointer to the overflow areas property attached to the frame.
+ mozilla::OverflowAreas* GetOverflowAreasProperty() const {
+ MOZ_ASSERT(mOverflow.mType == NS_FRAME_OVERFLOW_LARGE);
+ mozilla::OverflowAreas* overflow = GetProperty(OverflowAreasProperty());
+ MOZ_ASSERT(overflow);
+ return overflow;
+ }
+
+ nsRect InkOverflowFromDeltas() const {
+ MOZ_ASSERT(mOverflow.mType != NS_FRAME_OVERFLOW_LARGE,
+ "should not be called when overflow is in a property");
+ // Calculate the rect using deltas from the frame's border rect.
+ // Note that the mOverflow.mDeltas fields are unsigned, but we will often
+ // need to return negative values for the left and top, so take care
+ // to cast away the unsigned-ness.
+ return nsRect(-(int32_t)mOverflow.mVisualDeltas.mLeft,
+ -(int32_t)mOverflow.mVisualDeltas.mTop,
+ mRect.Width() + mOverflow.mVisualDeltas.mRight +
+ mOverflow.mVisualDeltas.mLeft,
+ mRect.Height() + mOverflow.mVisualDeltas.mBottom +
+ mOverflow.mVisualDeltas.mTop);
+ }
+ /**
+ * Returns true if any overflow changed.
+ */
+ bool SetOverflowAreas(const mozilla::OverflowAreas& aOverflowAreas);
+
+ bool HasOpacityInternal(float aThreshold, const nsStyleDisplay* aStyleDisplay,
+ const nsStyleEffects* aStyleEffects,
+ mozilla::EffectSet* aEffectSet = nullptr) const;
+
+ // Maps mClass to LayoutFrameType.
+ static const mozilla::LayoutFrameType sLayoutFrameTypes[
+#define FRAME_ID(...) 1 +
+#define ABSTRACT_FRAME_ID(...)
+#include "mozilla/FrameIdList.h"
+#undef FRAME_ID
+#undef ABSTRACT_FRAME_ID
+ 0];
+
+ enum FrameClassBits {
+ eFrameClassBitsNone = 0x0,
+ eFrameClassBitsLeaf = 0x1,
+ eFrameClassBitsDynamicLeaf = 0x2,
+ };
+ // Maps mClass to IsLeaf() flags.
+ static const FrameClassBits sFrameClassBits[
+#define FRAME_ID(...) 1 +
+#define ABSTRACT_FRAME_ID(...)
+#include "mozilla/FrameIdList.h"
+#undef FRAME_ID
+#undef ABSTRACT_FRAME_ID
+ 0];
+
+#ifdef DEBUG_FRAME_DUMP
+ public:
+ static void IndentBy(FILE* out, int32_t aIndent) {
+ while (--aIndent >= 0) fputs(" ", out);
+ }
+ void ListTag(FILE* out) const { fputs(ListTag().get(), out); }
+ nsAutoCString ListTag() const;
+
+ enum class ListFlag{TraverseSubdocumentFrames, DisplayInCSSPixels};
+ using ListFlags = mozilla::EnumSet<ListFlag>;
+
+ template <typename T>
+ static std::string ConvertToString(const T& aValue, ListFlags aFlags) {
+ // This method can convert all physical types in app units to CSS pixels.
+ return aFlags.contains(ListFlag::DisplayInCSSPixels)
+ ? mozilla::ToString(mozilla::CSSPixel::FromAppUnits(aValue))
+ : mozilla::ToString(aValue);
+ }
+ static std::string ConvertToString(const mozilla::LogicalRect& aRect,
+ const mozilla::WritingMode aWM,
+ ListFlags aFlags);
+ static std::string ConvertToString(const mozilla::LogicalSize& aSize,
+ const mozilla::WritingMode aWM,
+ ListFlags aFlags);
+
+ void ListGeneric(nsACString& aTo, const char* aPrefix = "",
+ ListFlags aFlags = ListFlags()) const;
+ virtual void List(FILE* out = stderr, const char* aPrefix = "",
+ ListFlags aFlags = ListFlags()) const;
+
+ void ListTextRuns(FILE* out = stderr) const;
+ virtual void ListTextRuns(FILE* out,
+ nsTHashtable<nsVoidPtrHashKey>& aSeen) const;
+
+ virtual void ListWithMatchedRules(FILE* out = stderr,
+ const char* aPrefix = "") const;
+ void ListMatchedRules(FILE* out, const char* aPrefix) const;
+
+ /**
+ * Dump the frame tree beginning from the root frame.
+ */
+ void DumpFrameTree() const;
+ void DumpFrameTreeInCSSPixels() const;
+
+ /**
+ * Dump the frame tree beginning from ourselves.
+ */
+ void DumpFrameTreeLimited() const;
+ void DumpFrameTreeLimitedInCSSPixels() const;
+
+ /**
+ * Get a printable from of the name of the frame type.
+ * XXX This should be eliminated and we use GetType() instead...
+ */
+ virtual nsresult GetFrameName(nsAString& aResult) const;
+ nsresult MakeFrameName(const nsAString& aType, nsAString& aResult) const;
+ // Helper function to return the index in parent of the frame's content
+ // object. Returns -1 on error or if the frame doesn't have a content object
+ static int32_t ContentIndexInContainer(const nsIFrame* aFrame);
+#endif
+
+#ifdef DEBUG
+ /**
+ * Tracing method that writes a method enter/exit routine to the
+ * nspr log using the nsIFrame log module. The tracing is only
+ * done when the NS_FRAME_TRACE_CALLS bit is set in the log module's
+ * level field.
+ */
+ void Trace(const char* aMethod, bool aEnter);
+ void Trace(const char* aMethod, bool aEnter, const nsReflowStatus& aStatus);
+ void TraceMsg(const char* aFormatString, ...) MOZ_FORMAT_PRINTF(2, 3);
+
+ // Helper function that verifies that each frame in the list has the
+ // NS_FRAME_IS_DIRTY bit set
+ static void VerifyDirtyBitSet(const nsFrameList& aFrameList);
+
+ // Display Reflow Debugging
+ static void* DisplayReflowEnter(nsPresContext* aPresContext, nsIFrame* aFrame,
+ const ReflowInput& aReflowInput);
+ static void* DisplayLayoutEnter(nsIFrame* aFrame);
+ static void* DisplayIntrinsicISizeEnter(nsIFrame* aFrame, const char* aType);
+ static void* DisplayIntrinsicSizeEnter(nsIFrame* aFrame, const char* aType);
+ static void DisplayReflowExit(nsPresContext* aPresContext, nsIFrame* aFrame,
+ ReflowOutput& aMetrics,
+ const nsReflowStatus& aStatus,
+ void* aFrameTreeNode);
+ static void DisplayLayoutExit(nsIFrame* aFrame, void* aFrameTreeNode);
+ static void DisplayIntrinsicISizeExit(nsIFrame* aFrame, const char* aType,
+ nscoord aResult, void* aFrameTreeNode);
+ static void DisplayIntrinsicSizeExit(nsIFrame* aFrame, const char* aType,
+ nsSize aResult, void* aFrameTreeNode);
+
+ static void DisplayReflowStartup();
+ static void DisplayReflowShutdown();
+
+ static mozilla::LazyLogModule sFrameLogModule;
+
+ // Show frame borders when rendering
+ static void ShowFrameBorders(bool aEnable);
+ static bool GetShowFrameBorders();
+
+ // Show frame border of event target
+ static void ShowEventTargetFrameBorder(bool aEnable);
+ static bool GetShowEventTargetFrameBorder();
+#endif
+};
+
+MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(nsIFrame::PhysicalAxes)
+MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(nsIFrame::ReflowChildFlags)
+
+//----------------------------------------------------------------------
+
+/**
+ * AutoWeakFrame can be used to keep a reference to a nsIFrame in a safe way.
+ * Whenever an nsIFrame object is deleted, the AutoWeakFrames pointing
+ * to it will be cleared. AutoWeakFrame is for variables on the stack or
+ * in static storage only, there is also a WeakFrame below for heap uses.
+ *
+ * Create AutoWeakFrame object when it is sure that nsIFrame object
+ * is alive and after some operations which may destroy the nsIFrame
+ * (for example any DOM modifications) use IsAlive() or GetFrame() methods to
+ * check whether it is safe to continue to use the nsIFrame object.
+ *
+ * @note The usage of this class should be kept to a minimum.
+ */
+class WeakFrame;
+class MOZ_NONHEAP_CLASS AutoWeakFrame {
+ public:
+ explicit AutoWeakFrame() : mPrev(nullptr), mFrame(nullptr) {}
+
+ AutoWeakFrame(const AutoWeakFrame& aOther) : mPrev(nullptr), mFrame(nullptr) {
+ Init(aOther.GetFrame());
+ }
+
+ MOZ_IMPLICIT AutoWeakFrame(const WeakFrame& aOther);
+
+ MOZ_IMPLICIT AutoWeakFrame(nsIFrame* aFrame)
+ : mPrev(nullptr), mFrame(nullptr) {
+ Init(aFrame);
+ }
+
+ AutoWeakFrame& operator=(AutoWeakFrame& aOther) {
+ Init(aOther.GetFrame());
+ return *this;
+ }
+
+ AutoWeakFrame& operator=(nsIFrame* aFrame) {
+ Init(aFrame);
+ return *this;
+ }
+
+ nsIFrame* operator->() { return mFrame; }
+
+ operator nsIFrame*() { return mFrame; }
+
+ void Clear(mozilla::PresShell* aPresShell);
+
+ bool IsAlive() const { return !!mFrame; }
+
+ nsIFrame* GetFrame() const { return mFrame; }
+
+ AutoWeakFrame* GetPreviousWeakFrame() { return mPrev; }
+
+ void SetPreviousWeakFrame(AutoWeakFrame* aPrev) { mPrev = aPrev; }
+
+ ~AutoWeakFrame();
+
+ private:
+ // Not available for the heap!
+ void* operator new(size_t) = delete;
+ void* operator new[](size_t) = delete;
+ void operator delete(void*) = delete;
+ void operator delete[](void*) = delete;
+
+ void Init(nsIFrame* aFrame);
+
+ AutoWeakFrame* mPrev;
+ nsIFrame* mFrame;
+};
+
+// Use nsIFrame's fast-path to avoid QueryFrame:
+inline do_QueryFrameHelper<nsIFrame> do_QueryFrame(AutoWeakFrame& s) {
+ return do_QueryFrameHelper<nsIFrame>(s.GetFrame());
+}
+
+/**
+ * @see AutoWeakFrame
+ */
+class MOZ_HEAP_CLASS WeakFrame {
+ public:
+ WeakFrame() : mFrame(nullptr) {}
+
+ WeakFrame(const WeakFrame& aOther) : mFrame(nullptr) {
+ Init(aOther.GetFrame());
+ }
+
+ MOZ_IMPLICIT WeakFrame(const AutoWeakFrame& aOther) : mFrame(nullptr) {
+ Init(aOther.GetFrame());
+ }
+
+ MOZ_IMPLICIT WeakFrame(nsIFrame* aFrame) : mFrame(nullptr) { Init(aFrame); }
+
+ ~WeakFrame() {
+ Clear(mFrame ? mFrame->PresContext()->GetPresShell() : nullptr);
+ }
+
+ WeakFrame& operator=(WeakFrame& aOther) {
+ Init(aOther.GetFrame());
+ return *this;
+ }
+
+ WeakFrame& operator=(nsIFrame* aFrame) {
+ Init(aFrame);
+ return *this;
+ }
+
+ nsIFrame* operator->() { return mFrame; }
+ operator nsIFrame*() { return mFrame; }
+
+ void Clear(mozilla::PresShell* aPresShell);
+
+ bool IsAlive() const { return !!mFrame; }
+ nsIFrame* GetFrame() const { return mFrame; }
+
+ private:
+ void Init(nsIFrame* aFrame);
+
+ nsIFrame* mFrame;
+};
+
+// Use nsIFrame's fast-path to avoid QueryFrame:
+inline do_QueryFrameHelper<nsIFrame> do_QueryFrame(WeakFrame& s) {
+ return do_QueryFrameHelper<nsIFrame>(s.GetFrame());
+}
+
+inline bool nsFrameList::ContinueRemoveFrame(nsIFrame* aFrame) {
+ MOZ_ASSERT(!aFrame->GetPrevSibling() || !aFrame->GetNextSibling(),
+ "Forgot to call StartRemoveFrame?");
+ if (aFrame == mLastChild) {
+ MOZ_ASSERT(!aFrame->GetNextSibling(), "broken frame list");
+ nsIFrame* prevSibling = aFrame->GetPrevSibling();
+ if (!prevSibling) {
+ MOZ_ASSERT(aFrame == mFirstChild, "broken frame list");
+ mFirstChild = mLastChild = nullptr;
+ return true;
+ }
+ MOZ_ASSERT(prevSibling->GetNextSibling() == aFrame, "Broken frame linkage");
+ prevSibling->SetNextSibling(nullptr);
+ mLastChild = prevSibling;
+ return true;
+ }
+ if (aFrame == mFirstChild) {
+ MOZ_ASSERT(!aFrame->GetPrevSibling(), "broken frame list");
+ mFirstChild = aFrame->GetNextSibling();
+ aFrame->SetNextSibling(nullptr);
+ MOZ_ASSERT(mFirstChild, "broken frame list");
+ return true;
+ }
+ return false;
+}
+
+inline bool nsFrameList::StartRemoveFrame(nsIFrame* aFrame) {
+ if (aFrame->GetPrevSibling() && aFrame->GetNextSibling()) {
+ UnhookFrameFromSiblings(aFrame);
+ return true;
+ }
+ return ContinueRemoveFrame(aFrame);
+}
+
+inline void nsFrameList::Enumerator::Next() {
+ NS_ASSERTION(!AtEnd(), "Should have checked AtEnd()!");
+ mFrame = mFrame->GetNextSibling();
+}
+
+inline nsFrameList::FrameLinkEnumerator::FrameLinkEnumerator(
+ const nsFrameList& aList, nsIFrame* aPrevFrame)
+ : Enumerator(aList) {
+ mPrev = aPrevFrame;
+ mFrame = aPrevFrame ? aPrevFrame->GetNextSibling() : aList.FirstChild();
+}
+
+inline void nsFrameList::FrameLinkEnumerator::Next() {
+ mPrev = mFrame;
+ Enumerator::Next();
+}
+
+template <typename Predicate>
+inline void nsFrameList::FrameLinkEnumerator::Find(Predicate&& aPredicate) {
+ static_assert(
+ std::is_same<typename mozilla::FunctionTypeTraits<Predicate>::ReturnType,
+ bool>::value &&
+ mozilla::FunctionTypeTraits<Predicate>::arity == 1 &&
+ std::is_same<typename mozilla::FunctionTypeTraits<
+ Predicate>::template ParameterType<0>,
+ nsIFrame*>::value,
+ "aPredicate should be of this function signature: bool(nsIFrame*)");
+
+ for (; !AtEnd(); Next()) {
+ if (aPredicate(mFrame)) {
+ return;
+ }
+ }
+}
+
+// Operators of nsFrameList::Iterator
+// ---------------------------------------------------
+
+inline nsFrameList::Iterator& nsFrameList::Iterator::operator++() {
+ mCurrent = mCurrent->GetNextSibling();
+ return *this;
+}
+
+inline nsFrameList::Iterator& nsFrameList::Iterator::operator--() {
+ if (!mCurrent) {
+ mCurrent = mList.LastChild();
+ } else {
+ mCurrent = mCurrent->GetPrevSibling();
+ }
+ return *this;
+}
+
+#endif /* nsIFrame_h___ */