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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /third_party/rust/gpu-alloc/src/config.rs | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/gpu-alloc/src/config.rs')
-rw-r--r-- | third_party/rust/gpu-alloc/src/config.rs | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/third_party/rust/gpu-alloc/src/config.rs b/third_party/rust/gpu-alloc/src/config.rs new file mode 100644 index 0000000000..84442a9fef --- /dev/null +++ b/third_party/rust/gpu-alloc/src/config.rs @@ -0,0 +1,72 @@ +/// Configuration for [`GpuAllocator`] +/// +/// [`GpuAllocator`]: type.GpuAllocator +#[derive(Clone, Copy, Debug, PartialEq, Eq)] +#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))] +pub struct Config { + /// Size in bytes of request that will be served by dedicated memory object. + /// This value should be large enough to not exhaust memory object limit + /// and not use slow memory object allocation when it is not necessary. + pub dedicated_treshold: u64, + + /// Size in bytes of request that will be served by dedicated memory object if preferred. + /// This value should be large enough to not exhaust memory object limit + /// and not use slow memory object allocation when it is not necessary. + /// + /// This won't make much sense if this value is larger than `dedicated_treshold`. + pub preferred_dedicated_treshold: u64, + + /// Size in bytes of transient memory request that will be served by dedicated memory object. + /// This value should be large enough to not exhaust memory object limit + /// and not use slow memory object allocation when it is not necessary. + /// + /// This won't make much sense if this value is lesser than `dedicated_treshold`. + pub transient_dedicated_treshold: u64, + + /// Size in bytes for chunks for linear allocator. + pub linear_chunk: u64, + + /// Minimal size for buddy allocator. + pub minimal_buddy_size: u64, + + /// Initial memory object size for buddy allocator. + /// If less than `minimal_buddy_size` then `minimal_buddy_size` is used instead. + pub initial_buddy_dedicated_size: u64, +} + +impl Config { + /// Returns default configuration. + /// + /// This is not `Default` implementation to discourage usage outside of + /// prototyping. + /// + /// Proper configuration should depend on hardware and intended usage.\ + /// But those values can be used as starting point.\ + /// Note that they can simply not work for some platforms with lesser + /// memory capacity than today's "modern" GPU (year 2020). + pub fn i_am_prototyping() -> Self { + // Assume that today's modern GPU is made of 1024 potatoes. + let potato = Config::i_am_potato(); + + Config { + dedicated_treshold: potato.dedicated_treshold * 1024, + preferred_dedicated_treshold: potato.preferred_dedicated_treshold * 1024, + transient_dedicated_treshold: potato.transient_dedicated_treshold * 1024, + linear_chunk: potato.linear_chunk * 1024, + minimal_buddy_size: potato.minimal_buddy_size * 1024, + initial_buddy_dedicated_size: potato.initial_buddy_dedicated_size * 1024, + } + } + + /// Returns default configuration for average sized potato. + pub fn i_am_potato() -> Self { + Config { + dedicated_treshold: 32 * 1024, + preferred_dedicated_treshold: 1024, + transient_dedicated_treshold: 128 * 1024, + linear_chunk: 128 * 1024, + minimal_buddy_size: 1, + initial_buddy_dedicated_size: 8 * 1024, + } + } +} |