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-rw-r--r--accessible/base/EventTree.cpp601
1 files changed, 601 insertions, 0 deletions
diff --git a/accessible/base/EventTree.cpp b/accessible/base/EventTree.cpp
new file mode 100644
index 0000000000..f804275775
--- /dev/null
+++ b/accessible/base/EventTree.cpp
@@ -0,0 +1,601 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "EventTree.h"
+
+#include "Accessible-inl.h"
+#include "EmbeddedObjCollector.h"
+#include "NotificationController.h"
+#include "nsEventShell.h"
+#include "DocAccessible.h"
+#ifdef A11Y_LOG
+# include "Logging.h"
+#endif
+
+#include "mozilla/UniquePtr.h"
+
+using namespace mozilla;
+using namespace mozilla::a11y;
+
+////////////////////////////////////////////////////////////////////////////////
+// TreeMutation class
+
+EventTree* const TreeMutation::kNoEventTree = reinterpret_cast<EventTree*>(-1);
+
+TreeMutation::TreeMutation(Accessible* aParent, bool aNoEvents)
+ : mParent(aParent),
+ mStartIdx(UINT32_MAX),
+ mStateFlagsCopy(mParent->mStateFlags),
+ mQueueEvents(!aNoEvents) {
+#ifdef DEBUG
+ mIsDone = false;
+#endif
+
+#ifdef A11Y_LOG
+ if (mQueueEvents && logging::IsEnabled(logging::eEventTree)) {
+ logging::MsgBegin("EVENTS_TREE", "reordering tree before");
+ logging::AccessibleInfo("reordering for", mParent);
+ Controller()->RootEventTree().Log();
+ logging::MsgEnd();
+
+ if (logging::IsEnabled(logging::eVerbose)) {
+ logging::Tree("EVENTS_TREE", "Container tree", mParent->Document(),
+ PrefixLog, static_cast<void*>(this));
+ }
+ }
+#endif
+
+ mParent->mStateFlags |= Accessible::eKidsMutating;
+}
+
+TreeMutation::~TreeMutation() {
+ MOZ_ASSERT(mIsDone, "Done() must be called explicitly");
+}
+
+void TreeMutation::AfterInsertion(Accessible* aChild) {
+ MOZ_ASSERT(aChild->Parent() == mParent);
+
+ if (static_cast<uint32_t>(aChild->mIndexInParent) < mStartIdx) {
+ mStartIdx = aChild->mIndexInParent + 1;
+ }
+
+ if (!mQueueEvents) {
+ return;
+ }
+
+ RefPtr<AccShowEvent> ev = new AccShowEvent(aChild);
+ DebugOnly<bool> added = Controller()->QueueMutationEvent(ev);
+ MOZ_ASSERT(added);
+ aChild->SetShowEventTarget(true);
+}
+
+void TreeMutation::BeforeRemoval(Accessible* aChild, bool aNoShutdown) {
+ MOZ_ASSERT(aChild->Parent() == mParent);
+
+ if (static_cast<uint32_t>(aChild->mIndexInParent) < mStartIdx) {
+ mStartIdx = aChild->mIndexInParent;
+ }
+
+ if (!mQueueEvents) {
+ return;
+ }
+
+ RefPtr<AccHideEvent> ev = new AccHideEvent(aChild, !aNoShutdown);
+ if (Controller()->QueueMutationEvent(ev)) {
+ aChild->SetHideEventTarget(true);
+ }
+}
+
+void TreeMutation::Done() {
+ MOZ_ASSERT(mParent->mStateFlags & Accessible::eKidsMutating);
+ mParent->mStateFlags &= ~Accessible::eKidsMutating;
+
+ uint32_t length = mParent->mChildren.Length();
+#ifdef DEBUG
+ for (uint32_t idx = 0; idx < mStartIdx && idx < length; idx++) {
+ MOZ_ASSERT(
+ mParent->mChildren[idx]->mIndexInParent == static_cast<int32_t>(idx),
+ "Wrong index detected");
+ }
+#endif
+
+ for (uint32_t idx = mStartIdx; idx < length; idx++) {
+ mParent->mChildren[idx]->mInt.mIndexOfEmbeddedChild = -1;
+ }
+
+ for (uint32_t idx = 0; idx < length; idx++) {
+ mParent->mChildren[idx]->mStateFlags |= Accessible::eGroupInfoDirty;
+ }
+
+ mParent->mEmbeddedObjCollector = nullptr;
+ mParent->mStateFlags |= mStateFlagsCopy & Accessible::eKidsMutating;
+
+#ifdef DEBUG
+ mIsDone = true;
+#endif
+
+#ifdef A11Y_LOG
+ if (mQueueEvents && logging::IsEnabled(logging::eEventTree)) {
+ logging::MsgBegin("EVENTS_TREE", "reordering tree after");
+ logging::AccessibleInfo("reordering for", mParent);
+ Controller()->RootEventTree().Log();
+ logging::MsgEnd();
+ }
+#endif
+}
+
+#ifdef A11Y_LOG
+const char* TreeMutation::PrefixLog(void* aData, Accessible* aAcc) {
+ TreeMutation* thisObj = reinterpret_cast<TreeMutation*>(aData);
+ if (thisObj->mParent == aAcc) {
+ return "_X_";
+ }
+ const EventTree& ret = thisObj->Controller()->RootEventTree();
+ if (ret.Find(aAcc)) {
+ return "_с_";
+ }
+ return "";
+}
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+// EventTree
+
+void EventTree::Shown(Accessible* aChild) {
+ RefPtr<AccShowEvent> ev = new AccShowEvent(aChild);
+ Controller(aChild)->WithdrawPrecedingEvents(&ev->mPrecedingEvents);
+ Mutated(ev);
+}
+
+void EventTree::Hidden(Accessible* aChild, bool aNeedsShutdown) {
+ RefPtr<AccHideEvent> ev = new AccHideEvent(aChild, aNeedsShutdown);
+ if (!aNeedsShutdown) {
+ Controller(aChild)->StorePrecedingEvent(ev);
+ }
+ Mutated(ev);
+}
+
+void EventTree::Process(const RefPtr<DocAccessible>& aDeathGrip) {
+ while (mFirst) {
+ // Skip a node and its subtree if its container is not in the document.
+ if (mFirst->mContainer->IsInDocument()) {
+ mFirst->Process(aDeathGrip);
+ if (aDeathGrip->IsDefunct()) {
+ return;
+ }
+ }
+ mFirst = std::move(mFirst->mNext);
+ }
+
+ MOZ_ASSERT(mContainer || mDependentEvents.IsEmpty(),
+ "No container, no events");
+ MOZ_ASSERT(!mContainer || !mContainer->IsDefunct(),
+ "Processing events for defunct container");
+ MOZ_ASSERT(!mFireReorder || mContainer, "No target for reorder event");
+
+ // Fire mutation events.
+ uint32_t eventsCount = mDependentEvents.Length();
+ for (uint32_t jdx = 0; jdx < eventsCount; jdx++) {
+ AccMutationEvent* mtEvent = mDependentEvents[jdx];
+ MOZ_ASSERT(mtEvent->Document(), "No document for event target");
+
+ // Fire all hide events that has to be fired before this show event.
+ if (mtEvent->IsShow()) {
+ AccShowEvent* showEv = downcast_accEvent(mtEvent);
+ for (uint32_t i = 0; i < showEv->mPrecedingEvents.Length(); i++) {
+ nsEventShell::FireEvent(showEv->mPrecedingEvents[i]);
+ if (aDeathGrip->IsDefunct()) {
+ return;
+ }
+ }
+ }
+
+ nsEventShell::FireEvent(mtEvent);
+ if (aDeathGrip->IsDefunct()) {
+ return;
+ }
+
+ if (mtEvent->mTextChangeEvent) {
+ nsEventShell::FireEvent(mtEvent->mTextChangeEvent);
+ if (aDeathGrip->IsDefunct()) {
+ return;
+ }
+ }
+
+ if (mtEvent->IsHide()) {
+ // Fire menupopup end event before a hide event if a menu goes away.
+
+ // XXX: We don't look into children of hidden subtree to find hiding
+ // menupopup (as we did prior bug 570275) because we don't do that when
+ // menu is showing (and that's impossible until bug 606924 is fixed).
+ // Nevertheless we should do this at least because layout coalesces
+ // the changes before our processing and we may miss some menupopup
+ // events. Now we just want to be consistent in content insertion/removal
+ // handling.
+ if (mtEvent->mAccessible->ARIARole() == roles::MENUPOPUP) {
+ nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_MENUPOPUP_END,
+ mtEvent->mAccessible);
+ if (aDeathGrip->IsDefunct()) {
+ return;
+ }
+ }
+
+ AccHideEvent* hideEvent = downcast_accEvent(mtEvent);
+ if (hideEvent->NeedsShutdown()) {
+ aDeathGrip->ShutdownChildrenInSubtree(mtEvent->mAccessible);
+ }
+ }
+ }
+
+ // Fire reorder event at last.
+ if (mFireReorder) {
+ nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_REORDER, mContainer);
+ mContainer->Document()->MaybeNotifyOfValueChange(mContainer);
+ }
+
+ mDependentEvents.Clear();
+}
+
+EventTree* EventTree::FindOrInsert(Accessible* aContainer) {
+ if (!mFirst) {
+ mFirst.reset(new EventTree(aContainer, mDependentEvents.IsEmpty()));
+ return mFirst.get();
+ }
+
+ EventTree* prevNode = nullptr;
+ EventTree* node = mFirst.get();
+ do {
+ MOZ_ASSERT(!node->mContainer->IsApplication(),
+ "No event for application accessible is expected here");
+ MOZ_ASSERT(!node->mContainer->IsDefunct(),
+ "An event target has to be alive");
+
+ // Case of same target.
+ if (node->mContainer == aContainer) {
+ return node;
+ }
+
+ // Check if the given container is contained by a current node
+ Accessible* top = mContainer ? mContainer : aContainer->Document();
+ Accessible* parent = aContainer;
+ while (parent) {
+ // Reached a top, no match for a current event.
+ if (parent == top) {
+ break;
+ }
+
+ // We got a match.
+ if (parent->Parent() == node->mContainer) {
+ // Reject the node if it's contained by a show/hide event target
+ uint32_t evCount = node->mDependentEvents.Length();
+ for (uint32_t idx = 0; idx < evCount; idx++) {
+ AccMutationEvent* ev = node->mDependentEvents[idx];
+ if (ev->GetAccessible() == parent) {
+#ifdef A11Y_LOG
+ if (logging::IsEnabled(logging::eEventTree)) {
+ logging::MsgBegin("EVENTS_TREE",
+ "Rejecting node contained by show/hide");
+ logging::AccessibleInfo("Node", aContainer);
+ logging::MsgEnd();
+ }
+#endif
+ // If the node is rejected, then check if it has related hide event
+ // on stack, and if so, then connect it to the parent show event.
+ if (ev->IsShow()) {
+ AccShowEvent* showEv = downcast_accEvent(ev);
+ Controller(aContainer)
+ ->WithdrawPrecedingEvents(&showEv->mPrecedingEvents);
+ }
+ return nullptr;
+ }
+ }
+
+ return node->FindOrInsert(aContainer);
+ }
+
+ parent = parent->Parent();
+ MOZ_ASSERT(parent, "Wrong tree");
+ }
+
+ // If the given container contains a current node
+ // then
+ // if show or hide of the given node contains a grand parent of the
+ // current node then ignore the current node and its show and hide events
+ // otherwise ignore the current node, but not its show and hide events
+ Accessible* curParent = node->mContainer;
+ while (curParent && !curParent->IsDoc()) {
+ if (curParent->Parent() != aContainer) {
+ curParent = curParent->Parent();
+ continue;
+ }
+
+ // Insert the tail node into the hierarchy between the current node and
+ // its parent.
+ node->mFireReorder = false;
+ UniquePtr<EventTree>& nodeOwnerRef = prevNode ? prevNode->mNext : mFirst;
+ UniquePtr<EventTree> newNode(
+ new EventTree(aContainer, mDependentEvents.IsEmpty()));
+ newNode->mFirst = std::move(nodeOwnerRef);
+ nodeOwnerRef = std::move(newNode);
+ nodeOwnerRef->mNext = std::move(node->mNext);
+
+ // Check if a next node is contained by the given node too, and move them
+ // under the given node if so.
+ prevNode = nodeOwnerRef.get();
+ node = nodeOwnerRef->mNext.get();
+ UniquePtr<EventTree>* nodeRef = &nodeOwnerRef->mNext;
+ EventTree* insNode = nodeOwnerRef->mFirst.get();
+ while (node) {
+ Accessible* curParent = node->mContainer;
+ while (curParent && !curParent->IsDoc()) {
+ if (curParent->Parent() != aContainer) {
+ curParent = curParent->Parent();
+ continue;
+ }
+
+ MOZ_ASSERT(!insNode->mNext);
+
+ node->mFireReorder = false;
+ insNode->mNext = std::move(*nodeRef);
+ insNode = insNode->mNext.get();
+
+ prevNode->mNext = std::move(node->mNext);
+ node = prevNode;
+ break;
+ }
+
+ prevNode = node;
+ nodeRef = &node->mNext;
+ node = node->mNext.get();
+ }
+
+ return nodeOwnerRef.get();
+ }
+
+ prevNode = node;
+ } while ((node = node->mNext.get()));
+
+ MOZ_ASSERT(prevNode, "Nowhere to insert");
+ MOZ_ASSERT(!prevNode->mNext, "Taken by another node");
+
+ // If 'this' node contains the given container accessible, then
+ // do not emit a reorder event for the container
+ // if a dependent show event target contains the given container then do not
+ // emit show / hide events (see Process() method)
+
+ prevNode->mNext.reset(new EventTree(aContainer, mDependentEvents.IsEmpty()));
+ return prevNode->mNext.get();
+}
+
+void EventTree::Clear() {
+ mFirst = nullptr;
+ mNext = nullptr;
+ mContainer = nullptr;
+
+ uint32_t eventsCount = mDependentEvents.Length();
+ for (uint32_t jdx = 0; jdx < eventsCount; jdx++) {
+ mDependentEvents[jdx]->mEventType = AccEvent::eDoNotEmit;
+ AccHideEvent* ev = downcast_accEvent(mDependentEvents[jdx]);
+ if (ev && ev->NeedsShutdown()) {
+ ev->Document()->ShutdownChildrenInSubtree(ev->mAccessible);
+ }
+ }
+ mDependentEvents.Clear();
+}
+
+const EventTree* EventTree::Find(const Accessible* aContainer) const {
+ const EventTree* et = this;
+ while (et) {
+ if (et->mContainer == aContainer) {
+ return et;
+ }
+
+ if (et->mFirst) {
+ et = et->mFirst.get();
+ const EventTree* cet = et->Find(aContainer);
+ if (cet) {
+ return cet;
+ }
+ }
+
+ et = et->mNext.get();
+ const EventTree* cet = et->Find(aContainer);
+ if (cet) {
+ return cet;
+ }
+ }
+
+ return nullptr;
+}
+
+#ifdef A11Y_LOG
+void EventTree::Log(uint32_t aLevel) const {
+ if (aLevel == UINT32_MAX) {
+ if (mFirst) {
+ mFirst->Log(0);
+ }
+ return;
+ }
+
+ for (uint32_t i = 0; i < aLevel; i++) {
+ printf(" ");
+ }
+ logging::AccessibleInfo("container", mContainer);
+
+ for (uint32_t i = 0; i < mDependentEvents.Length(); i++) {
+ AccMutationEvent* ev = mDependentEvents[i];
+ if (ev->IsShow()) {
+ for (uint32_t i = 0; i < aLevel + 1; i++) {
+ printf(" ");
+ }
+ logging::AccessibleInfo("shown", ev->mAccessible);
+
+ AccShowEvent* showEv = downcast_accEvent(ev);
+ for (uint32_t i = 0; i < showEv->mPrecedingEvents.Length(); i++) {
+ for (uint32_t j = 0; j < aLevel + 1; j++) {
+ printf(" ");
+ }
+ logging::AccessibleInfo("preceding",
+ showEv->mPrecedingEvents[i]->mAccessible);
+ }
+ } else {
+ for (uint32_t i = 0; i < aLevel + 1; i++) {
+ printf(" ");
+ }
+ logging::AccessibleInfo("hidden", ev->mAccessible);
+ }
+ }
+
+ if (mFirst) {
+ mFirst->Log(aLevel + 1);
+ }
+
+ if (mNext) {
+ mNext->Log(aLevel);
+ }
+}
+#endif
+
+void EventTree::Mutated(AccMutationEvent* aEv) {
+ // If shown or hidden node is a root of previously mutated subtree, then
+ // discard those subtree mutations as we are no longer interested in them.
+ UniquePtr<EventTree>* node = &mFirst;
+ while (*node) {
+ Accessible* cntr = (*node)->mContainer;
+ while (cntr != mContainer) {
+ if (cntr == aEv->mAccessible) {
+#ifdef A11Y_LOG
+ if (logging::IsEnabled(logging::eEventTree)) {
+ logging::MsgBegin("EVENTS_TREE", "Trim subtree");
+ logging::AccessibleInfo("Show/hide container", aEv->mAccessible);
+ logging::AccessibleInfo("Trimmed subtree root", (*node)->mContainer);
+ logging::MsgEnd();
+ }
+#endif
+
+ // If the new hide is part of a move and it contains existing child
+ // shows, then move preceding events from the child shows to the buffer,
+ // so the ongoing show event will pick them up.
+ if (aEv->IsHide()) {
+ AccHideEvent* hideEv = downcast_accEvent(aEv);
+ if (!hideEv->mNeedsShutdown) {
+ for (uint32_t i = 0; i < (*node)->mDependentEvents.Length(); i++) {
+ AccMutationEvent* childEv = (*node)->mDependentEvents[i];
+ if (childEv->IsShow()) {
+ AccShowEvent* childShowEv = downcast_accEvent(childEv);
+ if (childShowEv->mPrecedingEvents.Length() > 0) {
+ Controller(mContainer)
+ ->StorePrecedingEvents(
+ std::move(childShowEv->mPrecedingEvents));
+ }
+ }
+ }
+ }
+ }
+ // If the new show contains existing child shows, then move preceding
+ // events from the child shows to the new show.
+ else if (aEv->IsShow()) {
+ AccShowEvent* showEv = downcast_accEvent(aEv);
+ for (uint32_t i = 0; (*node)->mDependentEvents.Length(); i++) {
+ AccMutationEvent* childEv = (*node)->mDependentEvents[i];
+ if (childEv->IsShow()) {
+ AccShowEvent* showChildEv = downcast_accEvent(childEv);
+ if (showChildEv->mPrecedingEvents.Length() > 0) {
+#ifdef A11Y_LOG
+ if (logging::IsEnabled(logging::eEventTree)) {
+ logging::MsgBegin("EVENTS_TREE", "Adopt preceding events");
+ logging::AccessibleInfo("Parent", aEv->mAccessible);
+ for (uint32_t j = 0;
+ j < showChildEv->mPrecedingEvents.Length(); j++) {
+ logging::AccessibleInfo(
+ "Adoptee",
+ showChildEv->mPrecedingEvents[i]->mAccessible);
+ }
+ logging::MsgEnd();
+ }
+#endif
+ showEv->mPrecedingEvents.AppendElements(
+ showChildEv->mPrecedingEvents);
+ }
+ }
+ }
+ }
+
+ *node = std::move((*node)->mNext);
+ break;
+ }
+ cntr = cntr->Parent();
+ }
+ if (cntr == aEv->mAccessible) {
+ continue;
+ }
+ node = &(*node)->mNext;
+ }
+
+ AccMutationEvent* prevEvent = mDependentEvents.SafeLastElement(nullptr);
+ mDependentEvents.AppendElement(aEv);
+
+ // Coalesce text change events from this hide/show event and the previous one.
+ if (prevEvent && aEv->mEventType == prevEvent->mEventType) {
+ if (aEv->IsHide()) {
+ // XXX: we need a way to ignore SplitNode and JoinNode() when they do not
+ // affect the text within the hypertext.
+ AccTextChangeEvent* prevTextEvent = prevEvent->mTextChangeEvent;
+ if (prevTextEvent) {
+ AccHideEvent* hideEvent = downcast_accEvent(aEv);
+ AccHideEvent* prevHideEvent = downcast_accEvent(prevEvent);
+
+ if (prevHideEvent->mNextSibling == hideEvent->mAccessible) {
+ hideEvent->mAccessible->AppendTextTo(prevTextEvent->mModifiedText);
+ } else if (prevHideEvent->mPrevSibling == hideEvent->mAccessible) {
+ uint32_t oldLen = prevTextEvent->GetLength();
+ hideEvent->mAccessible->AppendTextTo(prevTextEvent->mModifiedText);
+ prevTextEvent->mStart -= prevTextEvent->GetLength() - oldLen;
+ }
+
+ hideEvent->mTextChangeEvent.swap(prevEvent->mTextChangeEvent);
+ }
+ } else {
+ AccTextChangeEvent* prevTextEvent = prevEvent->mTextChangeEvent;
+ if (prevTextEvent) {
+ if (aEv->mAccessible->IndexInParent() ==
+ prevEvent->mAccessible->IndexInParent() + 1) {
+ // If tail target was inserted after this target, i.e. tail target is
+ // next sibling of this target.
+ aEv->mAccessible->AppendTextTo(prevTextEvent->mModifiedText);
+ } else if (aEv->mAccessible->IndexInParent() ==
+ prevEvent->mAccessible->IndexInParent() - 1) {
+ // If tail target was inserted before this target, i.e. tail target is
+ // previous sibling of this target.
+ nsAutoString startText;
+ aEv->mAccessible->AppendTextTo(startText);
+ prevTextEvent->mModifiedText =
+ startText + prevTextEvent->mModifiedText;
+ prevTextEvent->mStart -= startText.Length();
+ }
+
+ aEv->mTextChangeEvent.swap(prevEvent->mTextChangeEvent);
+ }
+ }
+ }
+
+ // Create a text change event caused by this hide/show event. When a node is
+ // hidden/removed or shown/appended, the text in an ancestor hyper text will
+ // lose or get new characters.
+ if (aEv->mTextChangeEvent || !mContainer->IsHyperText()) {
+ return;
+ }
+
+ nsAutoString text;
+ aEv->mAccessible->AppendTextTo(text);
+ if (text.IsEmpty()) {
+ return;
+ }
+
+ int32_t offset = mContainer->AsHyperText()->GetChildOffset(aEv->mAccessible);
+ aEv->mTextChangeEvent = new AccTextChangeEvent(
+ mContainer, offset, text, aEv->IsShow(),
+ aEv->mIsFromUserInput ? eFromUserInput : eNoUserInput);
+}