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-rw-r--r--accessible/base/TreeWalker.cpp348
1 files changed, 348 insertions, 0 deletions
diff --git a/accessible/base/TreeWalker.cpp b/accessible/base/TreeWalker.cpp
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--- /dev/null
+++ b/accessible/base/TreeWalker.cpp
@@ -0,0 +1,348 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "TreeWalker.h"
+
+#include "Accessible.h"
+#include "AccIterator.h"
+#include "nsAccessibilityService.h"
+#include "DocAccessible.h"
+
+#include "mozilla/dom/ChildIterator.h"
+#include "mozilla/dom/Element.h"
+
+using namespace mozilla;
+using namespace mozilla::a11y;
+
+////////////////////////////////////////////////////////////////////////////////
+// TreeWalker
+////////////////////////////////////////////////////////////////////////////////
+
+TreeWalker::TreeWalker(Accessible* aContext)
+ : mDoc(aContext->Document()),
+ mContext(aContext),
+ mAnchorNode(nullptr),
+ mARIAOwnsIdx(0),
+ mChildFilter(nsIContent::eSkipPlaceholderContent),
+ mFlags(0),
+ mPhase(eAtStart) {
+ mChildFilter |= nsIContent::eAllChildren;
+
+ mAnchorNode = mContext->IsDoc() ? mDoc->DocumentNode()->GetRootElement()
+ : mContext->GetContent();
+
+ MOZ_COUNT_CTOR(TreeWalker);
+}
+
+TreeWalker::TreeWalker(Accessible* aContext, nsIContent* aAnchorNode,
+ uint32_t aFlags)
+ : mDoc(aContext->Document()),
+ mContext(aContext),
+ mAnchorNode(aAnchorNode),
+ mARIAOwnsIdx(0),
+ mChildFilter(nsIContent::eSkipPlaceholderContent),
+ mFlags(aFlags),
+ mPhase(eAtStart) {
+ MOZ_ASSERT(mFlags & eWalkCache,
+ "This constructor cannot be used for tree creation");
+ MOZ_ASSERT(aAnchorNode, "No anchor node for the accessible tree walker");
+
+ mChildFilter |= nsIContent::eAllChildren;
+
+ MOZ_COUNT_CTOR(TreeWalker);
+}
+
+TreeWalker::TreeWalker(DocAccessible* aDocument, nsIContent* aAnchorNode)
+ : mDoc(aDocument),
+ mContext(nullptr),
+ mAnchorNode(aAnchorNode),
+ mARIAOwnsIdx(0),
+ mChildFilter(nsIContent::eSkipPlaceholderContent |
+ nsIContent::eAllChildren),
+ mFlags(eWalkCache),
+ mPhase(eAtStart) {
+ MOZ_ASSERT(aAnchorNode, "No anchor node for the accessible tree walker");
+ MOZ_COUNT_CTOR(TreeWalker);
+}
+
+TreeWalker::~TreeWalker() { MOZ_COUNT_DTOR(TreeWalker); }
+
+Accessible* TreeWalker::Scope(nsIContent* aAnchorNode) {
+ Reset();
+
+ mAnchorNode = aAnchorNode;
+
+ mFlags |= eScoped;
+
+ bool skipSubtree = false;
+ Accessible* acc = AccessibleFor(aAnchorNode, 0, &skipSubtree);
+ if (acc) {
+ mPhase = eAtEnd;
+ return acc;
+ }
+
+ return skipSubtree ? nullptr : Next();
+}
+
+bool TreeWalker::Seek(nsIContent* aChildNode) {
+ MOZ_ASSERT(aChildNode, "Child cannot be null");
+
+ Reset();
+
+ if (mAnchorNode == aChildNode) {
+ return true;
+ }
+
+ nsIContent* childNode = nullptr;
+ nsINode* parentNode = aChildNode;
+ do {
+ childNode = parentNode->AsContent();
+ parentNode = childNode->GetFlattenedTreeParent();
+
+ // Handle the special case of XBL binding child under a shadow root.
+ if (parentNode && parentNode->IsShadowRoot()) {
+ parentNode = childNode->GetFlattenedTreeParent();
+ if (parentNode == mAnchorNode) {
+ return true;
+ }
+ continue;
+ }
+
+ if (!parentNode || !parentNode->IsElement()) {
+ return false;
+ }
+
+ // If ARIA owned child.
+ Accessible* child = mDoc->GetAccessible(childNode);
+ if (child && child->IsRelocated()) {
+ MOZ_ASSERT(
+ !(mFlags & eScoped),
+ "Walker should not be scoped when seeking into relocated children");
+ if (child->Parent() != mContext) {
+ return false;
+ }
+
+ Accessible* ownedChild = nullptr;
+ while ((ownedChild = mDoc->ARIAOwnedAt(mContext, mARIAOwnsIdx++)) &&
+ ownedChild != child)
+ ;
+
+ MOZ_ASSERT(ownedChild, "A child has to be in ARIA owned elements");
+ mPhase = eAtARIAOwns;
+ return true;
+ }
+
+ // Look in DOM.
+ dom::AllChildrenIterator* iter =
+ PrependState(parentNode->AsElement(), true);
+ if (!iter->Seek(childNode)) {
+ return false;
+ }
+
+ if (parentNode == mAnchorNode) {
+ mPhase = eAtDOM;
+ return true;
+ }
+ } while (true);
+
+ return false;
+}
+
+Accessible* TreeWalker::Next() {
+ if (mStateStack.IsEmpty()) {
+ if (mPhase == eAtEnd) {
+ return nullptr;
+ }
+
+ if (mPhase == eAtDOM || mPhase == eAtARIAOwns) {
+ if (!(mFlags & eScoped)) {
+ mPhase = eAtARIAOwns;
+ Accessible* child = mDoc->ARIAOwnedAt(mContext, mARIAOwnsIdx);
+ if (child) {
+ mARIAOwnsIdx++;
+ return child;
+ }
+ }
+ MOZ_ASSERT(!(mFlags & eScoped) || mPhase != eAtARIAOwns,
+ "Don't walk relocated children in scoped mode");
+ mPhase = eAtEnd;
+ return nullptr;
+ }
+
+ if (!mAnchorNode) {
+ mPhase = eAtEnd;
+ return nullptr;
+ }
+
+ mPhase = eAtDOM;
+ PushState(mAnchorNode, true);
+ }
+
+ dom::AllChildrenIterator* top = &mStateStack[mStateStack.Length() - 1];
+ while (top) {
+ while (nsIContent* childNode = top->GetNextChild()) {
+ bool skipSubtree = false;
+ Accessible* child = AccessibleFor(childNode, mFlags, &skipSubtree);
+ if (child) {
+ return child;
+ }
+
+ // Walk down the subtree if allowed.
+ if (!skipSubtree && childNode->IsElement()) {
+ top = PushState(childNode, true);
+ }
+ }
+ top = PopState();
+ }
+
+ // If we traversed the whole subtree of the anchor node. Move to next node
+ // relative anchor node within the context subtree if asked.
+ if (mFlags != eWalkContextTree) {
+ // eWalkCache flag presence indicates that the search is scoped to the
+ // anchor (no ARIA owns stuff).
+ if (mFlags & eWalkCache) {
+ mPhase = eAtEnd;
+ return nullptr;
+ }
+ return Next();
+ }
+
+ nsINode* contextNode = mContext->GetNode();
+ while (mAnchorNode != contextNode) {
+ nsINode* parentNode = mAnchorNode->GetFlattenedTreeParent();
+ if (!parentNode || !parentNode->IsElement()) return nullptr;
+
+ nsIContent* parent = parentNode->AsElement();
+ top = PushState(parent, true);
+ if (top->Seek(mAnchorNode)) {
+ mAnchorNode = parent;
+ return Next();
+ }
+
+ // XXX We really should never get here, it means we're trying to find an
+ // accessible for a dom node where iterating over its parent's children
+ // doesn't return it. However this sometimes happens when we're asked for
+ // the nearest accessible to place holder content which we ignore.
+ mAnchorNode = parent;
+ }
+
+ return Next();
+}
+
+Accessible* TreeWalker::Prev() {
+ if (mStateStack.IsEmpty()) {
+ if (mPhase == eAtStart || mPhase == eAtDOM) {
+ mPhase = eAtStart;
+ return nullptr;
+ }
+
+ if (mPhase == eAtEnd) {
+ if (mFlags & eScoped) {
+ mPhase = eAtDOM;
+ } else {
+ mPhase = eAtARIAOwns;
+ mARIAOwnsIdx = mDoc->ARIAOwnedCount(mContext);
+ }
+ }
+
+ if (mPhase == eAtARIAOwns) {
+ MOZ_ASSERT(!(mFlags & eScoped),
+ "Should not walk relocated children in scoped mode");
+ if (mARIAOwnsIdx > 0) {
+ return mDoc->ARIAOwnedAt(mContext, --mARIAOwnsIdx);
+ }
+
+ if (!mAnchorNode) {
+ mPhase = eAtStart;
+ return nullptr;
+ }
+
+ mPhase = eAtDOM;
+ PushState(mAnchorNode, false);
+ }
+ }
+
+ dom::AllChildrenIterator* top = &mStateStack[mStateStack.Length() - 1];
+ while (top) {
+ while (nsIContent* childNode = top->GetPreviousChild()) {
+ // No accessible creation on the way back.
+ bool skipSubtree = false;
+ Accessible* child = AccessibleFor(childNode, eWalkCache, &skipSubtree);
+ if (child) {
+ return child;
+ }
+
+ // Walk down into subtree to find accessibles.
+ if (!skipSubtree && childNode->IsElement()) {
+ top = PushState(childNode, false);
+ }
+ }
+ top = PopState();
+ }
+
+ // Move to a previous node relative the anchor node within the context
+ // subtree if asked.
+ if (mFlags != eWalkContextTree) {
+ mPhase = eAtStart;
+ return nullptr;
+ }
+
+ nsINode* contextNode = mContext->GetNode();
+ while (mAnchorNode != contextNode) {
+ nsINode* parentNode = mAnchorNode->GetFlattenedTreeParent();
+ if (!parentNode || !parentNode->IsElement()) {
+ return nullptr;
+ }
+
+ nsIContent* parent = parentNode->AsElement();
+ top = PushState(parent, true);
+ if (top->Seek(mAnchorNode)) {
+ mAnchorNode = parent;
+ return Prev();
+ }
+
+ mAnchorNode = parent;
+ }
+
+ mPhase = eAtStart;
+ return nullptr;
+}
+
+Accessible* TreeWalker::AccessibleFor(nsIContent* aNode, uint32_t aFlags,
+ bool* aSkipSubtree) {
+ // Ignore the accessible and its subtree if it was repositioned by means
+ // of aria-owns.
+ Accessible* child = mDoc->GetAccessible(aNode);
+ if (child) {
+ if (child->IsRelocated()) {
+ *aSkipSubtree = true;
+ return nullptr;
+ }
+ return child;
+ }
+
+ // Create an accessible if allowed.
+ if (!(aFlags & eWalkCache) && mContext->IsAcceptableChild(aNode)) {
+ // We may have ARIA owned element in the dependent attributes map, but the
+ // element may be not allowed for this ARIA owns relation, if the relation
+ // crosses out XBL anonymous content boundaries. In this case we won't
+ // create an accessible object for it, when aria-owns is processed, which
+ // may make the element subtree inaccessible. To avoid that let's create
+ // an accessible object now, and later, if allowed, move it in the tree,
+ // when aria-owns relation is processed.
+ if (mDoc->RelocateARIAOwnedIfNeeded(aNode) && !aNode->IsXULElement()) {
+ *aSkipSubtree = true;
+ return nullptr;
+ }
+ return GetAccService()->CreateAccessible(aNode, mContext, aSkipSubtree);
+ }
+
+ return nullptr;
+}
+
+dom::AllChildrenIterator* TreeWalker::PopState() {
+ mStateStack.RemoveLastElement();
+ return mStateStack.IsEmpty() ? nullptr : &mStateStack.LastElement();
+}