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-rw-r--r--accessible/generic/TableCellAccessible.cpp113
1 files changed, 113 insertions, 0 deletions
diff --git a/accessible/generic/TableCellAccessible.cpp b/accessible/generic/TableCellAccessible.cpp
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+++ b/accessible/generic/TableCellAccessible.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "TableCellAccessible.h"
+
+#include "Accessible-inl.h"
+#include "TableAccessible.h"
+
+using namespace mozilla;
+using namespace mozilla::a11y;
+
+void TableCellAccessible::RowHeaderCells(nsTArray<Accessible*>* aCells) {
+ uint32_t rowIdx = RowIdx(), colIdx = ColIdx();
+ TableAccessible* table = Table();
+ if (!table) return;
+
+ // Move to the left to find row header cells
+ for (uint32_t curColIdx = colIdx - 1; curColIdx < colIdx; curColIdx--) {
+ Accessible* cell = table->CellAt(rowIdx, curColIdx);
+ if (!cell) continue;
+
+ // CellAt should always return a TableCellAccessible (XXX Bug 587529)
+ TableCellAccessible* tableCell = cell->AsTableCell();
+ NS_ASSERTION(tableCell, "cell should be a table cell!");
+ if (!tableCell) continue;
+
+ // Avoid addding cells multiple times, if this cell spans more columns
+ // we'll get it later.
+ if (tableCell->ColIdx() == curColIdx && cell->Role() == roles::ROWHEADER)
+ aCells->AppendElement(cell);
+ }
+}
+
+Accessible* TableCellAccessible::PrevColHeader() {
+ TableAccessible* table = Table();
+ if (!table) {
+ return nullptr;
+ }
+
+ TableAccessible::HeaderCache& cache = table->GetHeaderCache();
+ bool inCache = false;
+ Accessible* cachedHeader = cache.GetWeak(this, &inCache);
+ if (inCache) {
+ // Cached but null means we know there is no previous column header.
+ // if defunct, the cell was removed, so behave as if there is no cached
+ // value.
+ if (!cachedHeader || !cachedHeader->IsDefunct()) {
+ return cachedHeader;
+ }
+ }
+
+ uint32_t rowIdx = RowIdx(), colIdx = ColIdx();
+ for (uint32_t curRowIdx = rowIdx - 1; curRowIdx < rowIdx; curRowIdx--) {
+ Accessible* cell = table->CellAt(curRowIdx, colIdx);
+ if (!cell) {
+ continue;
+ }
+ // CellAt should always return a TableCellAccessible (XXX Bug 587529)
+ TableCellAccessible* tableCell = cell->AsTableCell();
+ MOZ_ASSERT(tableCell, "cell should be a table cell!");
+ if (!tableCell) {
+ continue;
+ }
+
+ // Check whether the previous table cell has a cached value.
+ cachedHeader = cache.GetWeak(tableCell, &inCache);
+ if (
+ // We check the cache first because even though we might not use it,
+ // it's faster than the other conditions.
+ inCache &&
+ // Only use the cached value if:
+ // 1. cell is a table cell which is not a column header. In that case,
+ // cell is the previous header and cachedHeader is the one before that.
+ // We will return cell later.
+ cell->Role() != roles::COLUMNHEADER &&
+ // 2. cell starts in this column. If it starts in a previous column and
+ // extends into this one, its header will be for the starting column,
+ // which is wrong for this cell.
+ // ColExtent is faster than ColIdx, so check that first.
+ (tableCell->ColExtent() == 1 || tableCell->ColIdx() == colIdx)) {
+ if (!cachedHeader || !cachedHeader->IsDefunct()) {
+ // Cache it for this cell.
+ cache.Put(this, RefPtr<Accessible>(cachedHeader));
+ return cachedHeader;
+ }
+ }
+
+ // Avoid addding cells multiple times, if this cell spans more rows
+ // we'll get it later.
+ if (cell->Role() != roles::COLUMNHEADER ||
+ tableCell->RowIdx() != curRowIdx) {
+ continue;
+ }
+
+ // Cache the header we found.
+ cache.Put(this, RefPtr<Accessible>(cell));
+ return cell;
+ }
+
+ // There's no header, so cache that fact.
+ cache.Put(this, RefPtr<Accessible>(nullptr));
+ return nullptr;
+}
+
+void TableCellAccessible::ColHeaderCells(nsTArray<Accessible*>* aCells) {
+ for (Accessible* cell = PrevColHeader(); cell;
+ cell = cell->AsTableCell()->PrevColHeader()) {
+ aCells->AppendElement(cell);
+ }
+}