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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+
+const { Ci, Cc } = require("chrome");
+const nodeFilterConstants = require("devtools/shared/dom-node-filter-constants");
+loader.lazyRequireGetter(
+ this,
+ "DevToolsUtils",
+ "devtools/shared/DevToolsUtils"
+);
+loader.lazyRequireGetter(this, "ChromeUtils");
+
+const SHEET_TYPE = {
+ agent: "AGENT_SHEET",
+ user: "USER_SHEET",
+ author: "AUTHOR_SHEET",
+};
+
+// eslint-disable-next-line no-unused-vars
+loader.lazyRequireGetter(
+ this,
+ "setIgnoreLayoutChanges",
+ "devtools/server/actors/reflow",
+ true
+);
+exports.setIgnoreLayoutChanges = (...args) =>
+ this.setIgnoreLayoutChanges(...args);
+
+/**
+ * Returns the `DOMWindowUtils` for the window given.
+ *
+ * @param {DOMWindow} win
+ * @returns {DOMWindowUtils}
+ */
+const utilsCache = new WeakMap();
+function utilsFor(win) {
+ // XXXbz Given that we now have a direct getter for the DOMWindowUtils, is
+ // this weakmap cache path any faster than just calling the getter?
+ if (!utilsCache.has(win)) {
+ utilsCache.set(win, win.windowUtils);
+ }
+ return utilsCache.get(win);
+}
+
+/**
+ * Check a window is part of the boundary window given.
+ *
+ * @param {DOMWindow} boundaryWindow
+ * @param {DOMWindow} win
+ * @return {Boolean}
+ */
+function isWindowIncluded(boundaryWindow, win) {
+ if (win === boundaryWindow) {
+ return true;
+ }
+
+ const parent = win.parent;
+
+ if (!parent || parent === win) {
+ return false;
+ }
+
+ return isWindowIncluded(boundaryWindow, parent);
+}
+exports.isWindowIncluded = isWindowIncluded;
+
+/**
+ * like win.frameElement, but goes through mozbrowsers and mozapps iframes.
+ *
+ * @param {DOMWindow} win
+ * The window to get the frame for
+ * @return {DOMNode}
+ * The element in which the window is embedded.
+ */
+const getFrameElement = win => {
+ const isTopWindow = win && DevToolsUtils.getTopWindow(win) === win;
+ return isTopWindow ? null : win.browsingContext.embedderElement;
+};
+exports.getFrameElement = getFrameElement;
+
+/**
+ * Get the x/y offsets for of all the parent frames of a given node, limited to
+ * the boundary window given.
+ *
+ * @param {DOMWindow} boundaryWindow
+ * The window where to stop to iterate. If `null` is given, the top
+ * window is used.
+ * @param {DOMNode} node
+ * The node for which we are to get the offset
+ * @return {Array}
+ * The frame offset [x, y]
+ */
+function getFrameOffsets(boundaryWindow, node) {
+ let xOffset = 0;
+ let yOffset = 0;
+
+ let frameWin = getWindowFor(node);
+ const scale = getCurrentZoom(node);
+
+ if (boundaryWindow === null) {
+ boundaryWindow = DevToolsUtils.getTopWindow(frameWin);
+ } else if (typeof boundaryWindow === "undefined") {
+ throw new Error("No boundaryWindow given. Use null for the default one.");
+ }
+
+ while (frameWin !== boundaryWindow) {
+ const frameElement = getFrameElement(frameWin);
+ if (!frameElement) {
+ break;
+ }
+
+ // We are in an iframe.
+ // We take into account the parent iframe position and its
+ // offset (borders and padding).
+ const frameRect = frameElement.getBoundingClientRect();
+
+ const [offsetTop, offsetLeft] = getFrameContentOffset(frameElement);
+
+ xOffset += frameRect.left + offsetLeft;
+ yOffset += frameRect.top + offsetTop;
+
+ frameWin = frameWin.parent;
+ }
+
+ return [xOffset * scale, yOffset * scale];
+}
+exports.getFrameOffsets = getFrameOffsets;
+
+/**
+ * Get box quads adjusted for iframes and zoom level.
+ *
+ * Warning: this function returns things that look like DOMQuad objects but
+ * aren't (they resemble an old version of the spec). Unlike the return value
+ * of node.getBoxQuads, they have a .bounds property and not a .getBounds()
+ * method.
+ *
+ * @param {DOMWindow} boundaryWindow
+ * The window where to stop to iterate. If `null` is given, the top
+ * window is used.
+ * @param {DOMNode} node
+ * The node for which we are to get the box model region
+ * quads.
+ * @param {String} region
+ * The box model region to return: "content", "padding", "border" or
+ * "margin".
+ * @param {Object} [options.ignoreZoom=false]
+ * Ignore zoom used in the context of e.g. canvas.
+ * @return {Array}
+ * An array of objects that have the same structure as quads returned by
+ * getBoxQuads. An empty array if the node has no quads or is invalid.
+ */
+function getAdjustedQuads(
+ boundaryWindow,
+ node,
+ region,
+ { ignoreZoom, ignoreScroll } = {}
+) {
+ if (!node || !node.getBoxQuads) {
+ return [];
+ }
+
+ const quads = node.getBoxQuads({
+ box: region,
+ relativeTo: boundaryWindow.document,
+ createFramesForSuppressedWhitespace: false,
+ });
+
+ if (!quads.length) {
+ return [];
+ }
+
+ const scale = ignoreZoom ? 1 : getCurrentZoom(node);
+ const { scrollX, scrollY } = ignoreScroll
+ ? { scrollX: 0, scrollY: 0 }
+ : boundaryWindow;
+
+ const xOffset = scrollX * scale;
+ const yOffset = scrollY * scale;
+
+ const adjustedQuads = [];
+ for (const quad of quads) {
+ const bounds = quad.getBounds();
+ adjustedQuads.push({
+ p1: {
+ w: quad.p1.w * scale,
+ x: quad.p1.x * scale + xOffset,
+ y: quad.p1.y * scale + yOffset,
+ z: quad.p1.z * scale,
+ },
+ p2: {
+ w: quad.p2.w * scale,
+ x: quad.p2.x * scale + xOffset,
+ y: quad.p2.y * scale + yOffset,
+ z: quad.p2.z * scale,
+ },
+ p3: {
+ w: quad.p3.w * scale,
+ x: quad.p3.x * scale + xOffset,
+ y: quad.p3.y * scale + yOffset,
+ z: quad.p3.z * scale,
+ },
+ p4: {
+ w: quad.p4.w * scale,
+ x: quad.p4.x * scale + xOffset,
+ y: quad.p4.y * scale + yOffset,
+ z: quad.p4.z * scale,
+ },
+ bounds: {
+ bottom: bounds.bottom * scale + yOffset,
+ height: bounds.height * scale,
+ left: bounds.left * scale + xOffset,
+ right: bounds.right * scale + xOffset,
+ top: bounds.top * scale + yOffset,
+ width: bounds.width * scale,
+ x: bounds.x * scale + xOffset,
+ y: bounds.y * scale + yOffset,
+ },
+ });
+ }
+
+ return adjustedQuads;
+}
+exports.getAdjustedQuads = getAdjustedQuads;
+
+/**
+ * Compute the absolute position and the dimensions of a node, relativalely
+ * to the root window.
+
+ * @param {DOMWindow} boundaryWindow
+ * The window where to stop to iterate. If `null` is given, the top
+ * window is used.
+ * @param {DOMNode} node
+ * a DOM element to get the bounds for
+ * @param {DOMWindow} contentWindow
+ * the content window holding the node
+ * @return {Object}
+ * A rect object with the {top, left, width, height} properties
+ */
+function getRect(boundaryWindow, node, contentWindow) {
+ let frameWin = node.ownerDocument.defaultView;
+ const clientRect = node.getBoundingClientRect();
+
+ if (boundaryWindow === null) {
+ boundaryWindow = DevToolsUtils.getTopWindow(frameWin);
+ } else if (typeof boundaryWindow === "undefined") {
+ throw new Error("No boundaryWindow given. Use null for the default one.");
+ }
+
+ // Go up in the tree of frames to determine the correct rectangle.
+ // clientRect is read-only, we need to be able to change properties.
+ const rect = {
+ top: clientRect.top + contentWindow.pageYOffset,
+ left: clientRect.left + contentWindow.pageXOffset,
+ width: clientRect.width,
+ height: clientRect.height,
+ };
+
+ // We iterate through all the parent windows.
+ while (frameWin !== boundaryWindow) {
+ const frameElement = getFrameElement(frameWin);
+ if (!frameElement) {
+ break;
+ }
+
+ // We are in an iframe.
+ // We take into account the parent iframe position and its
+ // offset (borders and padding).
+ const frameRect = frameElement.getBoundingClientRect();
+
+ const [offsetTop, offsetLeft] = getFrameContentOffset(frameElement);
+
+ rect.top += frameRect.top + offsetTop;
+ rect.left += frameRect.left + offsetLeft;
+
+ frameWin = frameWin.parent;
+ }
+
+ return rect;
+}
+exports.getRect = getRect;
+
+/**
+ * Get the 4 bounding points for a node taking iframes into account.
+ * Note that for transformed nodes, this will return the untransformed bound.
+ *
+ * @param {DOMWindow} boundaryWindow
+ * The window where to stop to iterate. If `null` is given, the top
+ * window is used.
+ * @param {DOMNode} node
+ * @return {Object}
+ * An object with p1,p2,p3,p4 properties being {x,y} objects
+ */
+function getNodeBounds(boundaryWindow, node) {
+ if (!node) {
+ return null;
+ }
+ const { scrollX, scrollY } = boundaryWindow;
+ const scale = getCurrentZoom(node);
+
+ // Find out the offset of the node in its current frame
+ let offsetLeft = 0;
+ let offsetTop = 0;
+ let el = node;
+ while (el?.parentNode) {
+ offsetLeft += el.offsetLeft;
+ offsetTop += el.offsetTop;
+ el = el.offsetParent;
+ }
+
+ // Also take scrolled containers into account
+ el = node;
+ while (el?.parentNode) {
+ if (el.scrollTop) {
+ offsetTop -= el.scrollTop;
+ }
+ if (el.scrollLeft) {
+ offsetLeft -= el.scrollLeft;
+ }
+ el = el.parentNode;
+ }
+
+ // And add the potential frame offset if the node is nested
+ let [xOffset, yOffset] = getFrameOffsets(boundaryWindow, node);
+ xOffset += (offsetLeft + scrollX) * scale;
+ yOffset += (offsetTop + scrollY) * scale;
+
+ // Get the width and height
+ const width = node.offsetWidth * scale;
+ const height = node.offsetHeight * scale;
+
+ return {
+ p1: { x: xOffset, y: yOffset },
+ p2: { x: xOffset + width, y: yOffset },
+ p3: { x: xOffset + width, y: yOffset + height },
+ p4: { x: xOffset, y: yOffset + height },
+ top: yOffset,
+ right: xOffset + width,
+ bottom: yOffset + height,
+ left: xOffset,
+ width,
+ height,
+ };
+}
+exports.getNodeBounds = getNodeBounds;
+
+/**
+ * Same as doing iframe.contentWindow but works with all types of container
+ * elements that act like frames (e.g. <embed>), where 'contentWindow' isn't a
+ * property that can be accessed.
+ * This uses the inIDeepTreeWalker instead.
+ * @param {DOMNode} frame
+ * @return {Window}
+ */
+function safelyGetContentWindow(frame) {
+ if (frame.contentWindow) {
+ return frame.contentWindow;
+ }
+
+ const walker = Cc["@mozilla.org/inspector/deep-tree-walker;1"].createInstance(
+ Ci.inIDeepTreeWalker
+ );
+ walker.showSubDocuments = true;
+ walker.showDocumentsAsNodes = true;
+ walker.init(frame, nodeFilterConstants.SHOW_ALL);
+ walker.currentNode = frame;
+
+ const document = walker.nextNode();
+ if (!document || !document.defaultView) {
+ throw new Error("Couldn't get the content window inside frame " + frame);
+ }
+
+ return document.defaultView;
+}
+
+/**
+ * Returns a frame's content offset (frame border + padding).
+ * Note: this function shouldn't need to exist, had the platform provided a
+ * suitable API for determining the offset between the frame's content and
+ * its bounding client rect. Bug 626359 should provide us with such an API.
+ *
+ * @param {DOMNode} frame
+ * The frame.
+ * @return {Array} [offsetTop, offsetLeft]
+ * offsetTop is the distance from the top of the frame and the top of
+ * the content document.
+ * offsetLeft is the distance from the left of the frame and the left
+ * of the content document.
+ */
+function getFrameContentOffset(frame) {
+ const style = safelyGetContentWindow(frame).getComputedStyle(frame);
+
+ // In some cases, the computed style is null
+ if (!style) {
+ return [0, 0];
+ }
+
+ const paddingTop = parseInt(style.getPropertyValue("padding-top"), 10);
+ const paddingLeft = parseInt(style.getPropertyValue("padding-left"), 10);
+
+ const borderTop = parseInt(style.getPropertyValue("border-top-width"), 10);
+ const borderLeft = parseInt(style.getPropertyValue("border-left-width"), 10);
+
+ return [borderTop + paddingTop, borderLeft + paddingLeft];
+}
+
+/**
+ * Check if a node and its document are still alive
+ * and attached to the window.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isNodeConnected(node) {
+ if (!node.ownerDocument || !node.ownerDocument.defaultView) {
+ return false;
+ }
+
+ try {
+ return !(
+ node.compareDocumentPosition(node.ownerDocument.documentElement) &
+ node.DOCUMENT_POSITION_DISCONNECTED
+ );
+ } catch (e) {
+ // "can't access dead object" error
+ return false;
+ }
+}
+exports.isNodeConnected = isNodeConnected;
+
+/**
+ * Determine whether a node is anonymous.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ *
+ * FIXME(bug 1597411): Remove one of these (or both, as
+ * `node.isNativeAnonymous` is quite clear).
+ */
+const isAnonymous = node => node.isNativeAnonymous;
+exports.isAnonymous = isAnonymous;
+exports.isNativeAnonymous = isAnonymous;
+
+/**
+ * Determine whether a node is a template element.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isTemplateElement(node) {
+ return (
+ node.ownerGlobal && node instanceof node.ownerGlobal.HTMLTemplateElement
+ );
+}
+exports.isTemplateElement = isTemplateElement;
+
+/**
+ * Determine whether a node is a shadow root.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+const isShadowRoot = node => node.containingShadowRoot == node;
+exports.isShadowRoot = isShadowRoot;
+
+/*
+ * Gets the shadow root mode (open or closed).
+ *
+ * @param {DOMNode} node
+ * @return {String|null}
+ */
+function getShadowRootMode(node) {
+ return isShadowRoot(node) ? node.mode : null;
+}
+exports.getShadowRootMode = getShadowRootMode;
+
+/**
+ * Determine whether a node is a shadow host, ie. an element that has a shadowRoot
+ * attached to itself.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isShadowHost(node) {
+ const shadowRoot = node.openOrClosedShadowRoot;
+ return shadowRoot && shadowRoot.nodeType === Node.DOCUMENT_FRAGMENT_NODE;
+}
+exports.isShadowHost = isShadowHost;
+
+/**
+ * Determine whether a node is a child of a shadow host. Even if the element has been
+ * assigned to a slot in the attached shadow DOM, the parent node for this element is
+ * still considered to be the "host" element, and we need to walk them differently.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isDirectShadowHostChild(node) {
+ // Pseudo elements and native anonymous elements are always part of the anonymous tree.
+ if (
+ isMarkerPseudoElement(node) ||
+ isBeforePseudoElement(node) ||
+ isAfterPseudoElement(node) ||
+ node.isNativeAnonymous
+ ) {
+ return false;
+ }
+
+ const parentNode = node.parentNode;
+ return parentNode && !!parentNode.openOrClosedShadowRoot;
+}
+exports.isDirectShadowHostChild = isDirectShadowHostChild;
+
+/**
+ * Determine whether a node is a ::marker pseudo.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isMarkerPseudoElement(node) {
+ return node.nodeName === "_moz_generated_content_marker";
+}
+exports.isMarkerPseudoElement = isMarkerPseudoElement;
+
+/**
+ * Determine whether a node is a ::before pseudo.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isBeforePseudoElement(node) {
+ return node.nodeName === "_moz_generated_content_before";
+}
+exports.isBeforePseudoElement = isBeforePseudoElement;
+
+/**
+ * Determine whether a node is a ::after pseudo.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isAfterPseudoElement(node) {
+ return node.nodeName === "_moz_generated_content_after";
+}
+exports.isAfterPseudoElement = isAfterPseudoElement;
+
+/**
+ * Get the current zoom factor applied to the container window of a given node.
+ * Container windows are used as a weakmap key to store the corresponding
+ * nsIDOMWindowUtils instance to avoid querying it every time.
+ *
+ * XXXbz Given that we now have a direct getter for the DOMWindowUtils, is
+ * this weakmap cache path any faster than just calling the getter?
+ *
+ * @param {DOMNode|DOMWindow}
+ * The node for which the zoom factor should be calculated, or its
+ * owner window.
+ * @return {Number}
+ */
+function getCurrentZoom(node) {
+ const win = getWindowFor(node);
+
+ if (!win) {
+ throw new Error("Unable to get the zoom from the given argument.");
+ }
+
+ return utilsFor(win).fullZoom;
+}
+exports.getCurrentZoom = getCurrentZoom;
+
+/**
+ * Get the display pixel ratio for a given window.
+ * The `devicePixelRatio` property is affected by the zoom (see bug 809788), so we have to
+ * divide by the zoom value in order to get just the display density, expressed as pixel
+ * ratio (the physical display pixel compares to a pixel on a “normal” density screen).
+ *
+ * @param {DOMNode|DOMWindow}
+ * The node for which the zoom factor should be calculated, or its
+ * owner window.
+ * @return {Number}
+ */
+function getDisplayPixelRatio(node) {
+ const win = getWindowFor(node);
+ return win.devicePixelRatio / utilsFor(win).fullZoom;
+}
+exports.getDisplayPixelRatio = getDisplayPixelRatio;
+
+/**
+ * Returns the window's dimensions for the `window` given.
+ *
+ * @return {Object} An object with `width` and `height` properties, representing the
+ * number of pixels for the document's size.
+ */
+function getWindowDimensions(window) {
+ // First we'll try without flushing layout, because it's way faster.
+ const windowUtils = utilsFor(window);
+ let { width, height } = windowUtils.getRootBounds();
+
+ if (!width || !height) {
+ // We need a flush after all :'(
+ width = window.innerWidth + window.scrollMaxX - window.scrollMinX;
+ height = window.innerHeight + window.scrollMaxY - window.scrollMinY;
+
+ const scrollbarHeight = {};
+ const scrollbarWidth = {};
+ windowUtils.getScrollbarSize(false, scrollbarWidth, scrollbarHeight);
+ width -= scrollbarWidth.value;
+ height -= scrollbarHeight.value;
+ }
+
+ return { width, height };
+}
+exports.getWindowDimensions = getWindowDimensions;
+
+/**
+ * Returns the viewport's dimensions for the `window` given.
+ *
+ * @return {Object} An object with `width` and `height` properties, representing the
+ * number of pixels for the viewport's size.
+ */
+function getViewportDimensions(window) {
+ const windowUtils = utilsFor(window);
+
+ const scrollbarHeight = {};
+ const scrollbarWidth = {};
+ windowUtils.getScrollbarSize(false, scrollbarWidth, scrollbarHeight);
+
+ const width = window.innerWidth - scrollbarWidth.value;
+ const height = window.innerHeight - scrollbarHeight.value;
+
+ return { width, height };
+}
+exports.getViewportDimensions = getViewportDimensions;
+
+/**
+ * Return the default view for a given node, where node can be:
+ * - a DOM node
+ * - the document node
+ * - the window itself
+ * @param {DOMNode|DOMWindow|DOMDocument} node The node to get the window for.
+ * @return {DOMWindow}
+ */
+function getWindowFor(node) {
+ if (Node.isInstance(node)) {
+ if (node.nodeType === node.DOCUMENT_NODE) {
+ return node.defaultView;
+ }
+ return node.ownerDocument.defaultView;
+ } else if (node instanceof Ci.nsIDOMWindow) {
+ return node;
+ }
+ return null;
+}
+
+/**
+ * Synchronously loads a style sheet from `uri` and adds it to the list of
+ * additional style sheets of the document.
+ * The sheets added takes effect immediately, and only on the document of the
+ * `window` given.
+ *
+ * @param {DOMWindow} window
+ * @param {String} url
+ * @param {String} [type="agent"]
+ */
+function loadSheet(window, url, type = "agent") {
+ if (!(type in SHEET_TYPE)) {
+ type = "agent";
+ }
+
+ const windowUtils = utilsFor(window);
+ try {
+ windowUtils.loadSheetUsingURIString(url, windowUtils[SHEET_TYPE[type]]);
+ } catch (e) {
+ // The method fails if the url is already loaded.
+ }
+}
+exports.loadSheet = loadSheet;
+
+/**
+ * Remove the document style sheet at `sheetURI` from the list of additional
+ * style sheets of the document. The removal takes effect immediately.
+ *
+ * @param {DOMWindow} window
+ * @param {String} url
+ * @param {String} [type="agent"]
+ */
+function removeSheet(window, url, type = "agent") {
+ if (!(type in SHEET_TYPE)) {
+ type = "agent";
+ }
+
+ const windowUtils = utilsFor(window);
+ try {
+ windowUtils.removeSheetUsingURIString(url, windowUtils[SHEET_TYPE[type]]);
+ } catch (e) {
+ // The method fails if the url is already removed.
+ }
+}
+exports.removeSheet = removeSheet;
+
+/**
+ * Get the untransformed coordinates for a node.
+ *
+ * @param {DOMNode} node
+ * The node for which the DOMQuad is to be returned.
+ * @param {String} region
+ * The box model region to return: "content", "padding", "border" or
+ * "margin".
+ * @return {DOMQuad}
+ * A DOMQuad representation of the node.
+ */
+function getUntransformedQuad(node, region = "border") {
+ // Get the inverse transformation matrix for the node.
+ const matrix = node.getTransformToViewport();
+ const inverse = matrix.inverse();
+ const win = node.ownerGlobal;
+
+ // Get the adjusted quads for the node (including scroll offsets).
+ const quads = getAdjustedQuads(win, node, region, {
+ ignoreZoom: true,
+ });
+
+ // Create DOMPoints from the transformed node position.
+ const p1 = new DOMPoint(quads[0].p1.x, quads[0].p1.y);
+ const p2 = new DOMPoint(quads[0].p2.x, quads[0].p2.y);
+ const p3 = new DOMPoint(quads[0].p3.x, quads[0].p3.y);
+ const p4 = new DOMPoint(quads[0].p4.x, quads[0].p4.y);
+
+ // Apply the inverse transformation matrix to the points to get the
+ // untransformed points.
+ const ip1 = inverse.transformPoint(p1);
+ const ip2 = inverse.transformPoint(p2);
+ const ip3 = inverse.transformPoint(p3);
+ const ip4 = inverse.transformPoint(p4);
+
+ // Save the results in a DOMQuad.
+ const quad = new DOMQuad(
+ { x: ip1.x, y: ip1.y },
+ { x: ip2.x, y: ip2.y },
+ { x: ip3.x, y: ip3.y },
+ { x: ip4.x, y: ip4.y }
+ );
+
+ // Remove the border offsets because we include them when calculating
+ // offsets in the while loop.
+ const style = win.getComputedStyle(node);
+ const leftAdjustment = parseInt(style.borderLeftWidth, 10) || 0;
+ const topAdjustment = parseInt(style.borderTopWidth, 10) || 0;
+
+ quad.p1.x -= leftAdjustment;
+ quad.p2.x -= leftAdjustment;
+ quad.p3.x -= leftAdjustment;
+ quad.p4.x -= leftAdjustment;
+ quad.p1.y -= topAdjustment;
+ quad.p2.y -= topAdjustment;
+ quad.p3.y -= topAdjustment;
+ quad.p4.y -= topAdjustment;
+
+ // Calculate offsets.
+ while (node) {
+ const nodeStyle = win.getComputedStyle(node);
+ const borderLeftWidth = parseInt(nodeStyle.borderLeftWidth, 10) || 0;
+ const borderTopWidth = parseInt(nodeStyle.borderTopWidth, 10) || 0;
+ const leftOffset = node.offsetLeft - node.scrollLeft + borderLeftWidth;
+ const topOffset = node.offsetTop - node.scrollTop + borderTopWidth;
+
+ quad.p1.x += leftOffset;
+ quad.p2.x += leftOffset;
+ quad.p3.x += leftOffset;
+ quad.p4.x += leftOffset;
+ quad.p1.y += topOffset;
+ quad.p2.y += topOffset;
+ quad.p3.y += topOffset;
+ quad.p4.y += topOffset;
+
+ node = node.offsetParent;
+ }
+
+ return quad;
+}
+exports.getUntransformedQuad = getUntransformedQuad;
+
+/**
+ * Calculate the total of the node and all of its ancestor's scrollTop and
+ * scrollLeft values.
+ *
+ * @param {DOMNode} node
+ * The node for which the absolute scroll offsets should be calculated.
+ * @return {Object} object
+ * An object containing scrollTop and scrollLeft values.
+ * @return {Number} object.scrollLeft
+ * The total scrollLeft values of the node and all of its ancestors.
+ * @return {Number} object.scrollTop
+ * The total scrollTop values of the node and all of its ancestors.
+ */
+function getAbsoluteScrollOffsetsForNode(node) {
+ const doc = node.ownerDocument;
+
+ // Our walker will only iterate up to document.body so we start by saving the
+ // scroll values for `document.documentElement`.
+ let scrollTop = doc.documentElement.scrollTop;
+ let scrollLeft = doc.documentElement.scrollLeft;
+ const walker = doc.createTreeWalker(doc.body, NodeFilter.SHOW_ELEMENT);
+ walker.currentNode = node;
+ let currentNode = walker.currentNode;
+
+ // Iterate from `node` up the tree to `document.body` adding scroll offsets
+ // as we go.
+ while (currentNode) {
+ const nodeScrollTop = currentNode.scrollTop;
+ const nodeScrollLeft = currentNode.scrollLeft;
+
+ if (nodeScrollTop || nodeScrollLeft) {
+ scrollTop += nodeScrollTop;
+ scrollLeft += nodeScrollLeft;
+ }
+
+ currentNode = walker.parentNode();
+ }
+
+ return {
+ scrollLeft,
+ scrollTop,
+ };
+}
+exports.getAbsoluteScrollOffsetsForNode = getAbsoluteScrollOffsetsForNode;
+
+/**
+ * Check if the provided node is representing a remote frame.
+ *
+ * - In the context of the browser toolbox, a remote frame can be the <browser remote>
+ * element found inside each tab.
+ * - In the context of the content toolbox, a remote frame can be a <iframe> that contains
+ * a different origin document.
+ *
+ * @param {DOMNode} node
+ * @return {Boolean}
+ */
+function isRemoteFrame(node) {
+ if (ChromeUtils.getClassName(node) == "HTMLIFrameElement") {
+ return node.frameLoader?.isRemoteFrame;
+ }
+
+ if (ChromeUtils.getClassName(node) == "XULFrameElement") {
+ return !node.childNodes.length && node.getAttribute("remote") == "true";
+ }
+
+ return false;
+}
+exports.isRemoteFrame = isRemoteFrame;