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Diffstat (limited to '')
-rw-r--r-- | dom/commandhandler/nsIControllerCommandTable.idl | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/dom/commandhandler/nsIControllerCommandTable.idl b/dom/commandhandler/nsIControllerCommandTable.idl new file mode 100644 index 0000000000..8cb8e5eb55 --- /dev/null +++ b/dom/commandhandler/nsIControllerCommandTable.idl @@ -0,0 +1,103 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" +#include "nsIControllerCommand.idl" +#include "nsICommandParams.idl" + +%{C++ +class nsControllerCommandTable; +%} + +/** + * nsIControllerCommandTable + * + * An interface via which a controller can maintain a series of commands, + * and efficiently dispatch commands to their respective handlers. + * + * Controllers that use an nsIControllerCommandTable should support + * nsIInterfaceRequestor, and be able to return an interface to their + * controller command table via getInterface(). + * + */ + +[scriptable, builtinclass, uuid(c847f90e-b8f3-49db-a4df-8867831f2800)] +interface nsIControllerCommandTable : nsISupports +{ + /** + * Make this command table immutable, so that commands cannot + * be registered or unregistered. Some command tables are made + * mutable after command registration so that they can be + * used as singletons. + */ + void makeImmutable(); + + /** + * Register and unregister commands with the command table. + * + * @param aCommandName the name of the command under which to register or + * unregister the given command handler. + * + * @param aCommand the handler for this command. + */ + void registerCommand(in string aCommandName, in nsIControllerCommand aCommand); + void unregisterCommand(in string aCommandName, in nsIControllerCommand aCommand); + + /** + * Find the command handler which has been registered to handle the named command. + * + * @param aCommandName the name of the command to find the handler for. + */ + nsIControllerCommand findCommandHandler(in string aCommandName); + + /** + * Get whether the named command is enabled. + * + * @param aCommandName the name of the command to test + * @param aCommandRefCon the command context data + */ + boolean isCommandEnabled(in string aCommandName, in nsISupports aCommandRefCon); + + /** + * Tell the command to update its state (if it is a state updating command) + * + * @param aCommandName the name of the command to update + * @param aCommandRefCon the command context data + */ + void updateCommandState(in string aCommandName, in nsISupports aCommandRefCon); + + /** + * Get whether the named command is supported. + * + * @param aCommandName the name of the command to test + * @param aCommandRefCon the command context data + */ + boolean supportsCommand(in string aCommandName, in nsISupports aCommandRefCon); + + /** + * Execute the named command. + * + * @param aCommandName the name of the command to execute + * @param aCommandRefCon the command context data + */ + [can_run_script] + void doCommand(in string aCommandName, in nsISupports aCommandRefCon); + + [can_run_script] + void doCommandParams(in string aCommandName, in nsICommandParams aParam, in nsISupports aCommandRefCon); + + void getCommandState(in string aCommandName, in nsICommandParams aParam, in nsISupports aCommandRefCon); + + Array<ACString> getSupportedCommands(); + +%{C++ + /** + * In order to avoid circular dependency issues, these methods are defined + * in nsControllerCommandTable.h. Consumers need to #include that header. + */ + inline nsControllerCommandTable* AsControllerCommandTable(); + inline const nsControllerCommandTable* AsControllerCommandTable() const; +%} +}; + |