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Diffstat (limited to 'dom/gamepad/GamepadLightIndicator.h')
-rw-r--r-- | dom/gamepad/GamepadLightIndicator.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/dom/gamepad/GamepadLightIndicator.h b/dom/gamepad/GamepadLightIndicator.h new file mode 100644 index 0000000000..6341249022 --- /dev/null +++ b/dom/gamepad/GamepadLightIndicator.h @@ -0,0 +1,55 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_dom_gamepad_GamepadLightIndicator_h +#define mozilla_dom_gamepad_GamepadLightIndicator_h + +#include "mozilla/dom/GamepadLightIndicatorBinding.h" +#include "mozilla/dom/GamepadHandle.h" +#include "nsWrapperCache.h" + +namespace mozilla { +namespace dom { + +class GamepadLightIndicator final : public nsISupports, public nsWrapperCache { + public: + GamepadLightIndicator(nsISupports* aParent, GamepadHandle aGamepadHandle, + uint32_t aIndex); + + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(GamepadLightIndicator) + + static GamepadLightIndicatorType DefaultType() { + return GamepadLightIndicatorType::Rgb; + } + + nsISupports* GetParentObject() const; + + virtual JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + + already_AddRefed<Promise> SetColor(const GamepadLightColor& color, + ErrorResult& aRv); + + void SetType(GamepadLightIndicatorType aType) { mType = aType; } + + GamepadLightIndicatorType Type() const; + + void Set(const GamepadLightIndicator* aOther); + + private: + virtual ~GamepadLightIndicator(); + + nsCOMPtr<nsISupports> mParent; + GamepadLightIndicatorType mType; + GamepadHandle mGamepadHandle; + uint32_t mIndex; +}; + +} // namespace dom +} // namespace mozilla + +#endif // mozilla_dom_gamepad_GamepadLightIndicator_h |