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-rw-r--r--dom/gamepad/GamepadMonitoring.h27
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diff --git a/dom/gamepad/GamepadMonitoring.h b/dom/gamepad/GamepadMonitoring.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_dom_GamepadMonitoring_h_
+#define mozilla_dom_GamepadMonitoring_h_
+#include "mozilla/dom/GamepadHandle.h"
+
+namespace mozilla {
+namespace dom {
+
+// These two functions are implemented in the platform specific service files
+// (linux/LinuxGamepad.cpp, cocoa/CocoaGamepad.cpp, etc)
+void StartGamepadMonitoring();
+void StopGamepadMonitoring();
+void SetGamepadLightIndicatorColor(const Tainted<GamepadHandle>& aGamepadHandle,
+ const Tainted<uint32_t>& aLightColorIndex,
+ const Tainted<uint8_t>& aRed,
+ const Tainted<uint8_t>& aGreen,
+ const Tainted<uint8_t>& aBlue);
+
+} // namespace dom
+} // namespace mozilla
+
+#endif