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Diffstat (limited to '')
-rw-r--r-- | dom/svg/DOMSVGTransformList.h | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/dom/svg/DOMSVGTransformList.h b/dom/svg/DOMSVGTransformList.h new file mode 100644 index 0000000000..83776fe5f0 --- /dev/null +++ b/dom/svg/DOMSVGTransformList.h @@ -0,0 +1,198 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef DOM_SVG_DOMSVGTRANSFORMLIST_H_ +#define DOM_SVG_DOMSVGTRANSFORMLIST_H_ + +#include "DOMSVGAnimatedTransformList.h" +#include "mozAutoDocUpdate.h" +#include "nsCycleCollectionParticipant.h" +#include "nsDebug.h" +#include "SVGTransformList.h" +#include "nsTArray.h" +#include "mozilla/Attributes.h" + +namespace mozilla { +class ErrorResult; + +namespace dom { +struct DOMMatrix2DInit; +class DOMSVGTransform; +class SVGElement; +class SVGMatrix; + +//---------------------------------------------------------------------- +// Helper class: AutoChangeTransformListNotifier +// Stack-based helper class to pair calls to WillChangeTransformList and +// DidChangeTransformList. Used by DOMSVGTransform and DOMSVGTransformList. +template <class T> +class MOZ_RAII AutoChangeTransformListNotifier { + public: + explicit AutoChangeTransformListNotifier(T* aValue) : mValue(aValue) { + MOZ_ASSERT(mValue, "Expecting non-null value"); + // If we don't have an owner then changes don't affect anything else. + if (mValue->HasOwner()) { + mUpdateBatch.emplace(mValue->Element()->GetComposedDoc(), true); + mEmptyOrOldValue = + mValue->Element()->WillChangeTransformList(mUpdateBatch.ref()); + } + } + + ~AutoChangeTransformListNotifier() { + if (mValue->HasOwner()) { + mValue->Element()->DidChangeTransformList(mEmptyOrOldValue, + mUpdateBatch.ref()); + if (mValue->IsAnimating()) { + mValue->Element()->AnimationNeedsResample(); + } + } + } + + private: + T* const mValue; + Maybe<mozAutoDocUpdate> mUpdateBatch; + nsAttrValue mEmptyOrOldValue; +}; + +/** + * Class DOMSVGTransformList + * + * This class is used to create the DOM tearoff objects that wrap internal + * SVGTransformList objects. + * + * See the architecture comment in DOMSVGAnimatedTransformList.h. + */ +class DOMSVGTransformList final : public nsISupports, public nsWrapperCache { + template <class T> + friend class AutoChangeTransformListNotifier; + friend class dom::DOMSVGTransform; + + ~DOMSVGTransformList() { + // Our mAList's weak ref to us must be nulled out when we die. If GC has + // unlinked us using the cycle collector code, then that has already + // happened, and mAList is null. + if (mAList) { + (IsAnimValList() ? mAList->mAnimVal : mAList->mBaseVal) = nullptr; + } + } + + public: + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGTransformList) + + DOMSVGTransformList(dom::DOMSVGAnimatedTransformList* aAList, + const SVGTransformList& aInternalList) + : mAList(aAList) { + // aInternalList must be passed in explicitly because we can't use + // InternalList() here. (Because it depends on IsAnimValList, which depends + // on this object having been assigned to aAList's mBaseVal or mAnimVal, + // which hasn't happened yet.) + + InternalListLengthWillChange(aInternalList.Length()); // Sync mItems + } + + virtual JSObject* WrapObject(JSContext* cx, + JS::Handle<JSObject*> aGivenProto) override; + + nsISupports* GetParentObject() { return static_cast<nsIContent*>(Element()); } + + /** + * This will normally be the same as InternalList().Length(), except if we've + * hit OOM in which case our length will be zero. + */ + uint32_t LengthNoFlush() const { + MOZ_ASSERT(mItems.IsEmpty() || mItems.Length() == InternalList().Length(), + "DOM wrapper's list length is out of sync"); + return mItems.Length(); + } + + /// Called to notify us to synchronize our length and detach excess items. + void InternalListLengthWillChange(uint32_t aNewLength); + + /* + * List classes always have an owner. We need this so that templates that work + * on lists and elements can check ownership where elements may be unowned. + */ + bool HasOwner() const { return true; } + + /** + * Returns true if our attribute is animating (in which case our animVal is + * not simply a mirror of our baseVal). + */ + bool IsAnimating() const { return mAList->IsAnimating(); } + /** + * Returns true if there is an animated list mirroring the base list. + */ + bool AnimListMirrorsBaseList() const { + return mAList->mAnimVal && !mAList->IsAnimating(); + } + + uint32_t NumberOfItems() const { + if (IsAnimValList()) { + Element()->FlushAnimations(); + } + return LengthNoFlush(); + } + void Clear(ErrorResult& error); + already_AddRefed<dom::DOMSVGTransform> Initialize( + dom::DOMSVGTransform& newItem, ErrorResult& error); + already_AddRefed<dom::DOMSVGTransform> GetItem(uint32_t index, + ErrorResult& error); + already_AddRefed<dom::DOMSVGTransform> IndexedGetter(uint32_t index, + bool& found, + ErrorResult& error); + already_AddRefed<dom::DOMSVGTransform> InsertItemBefore( + dom::DOMSVGTransform& newItem, uint32_t index, ErrorResult& error); + already_AddRefed<dom::DOMSVGTransform> ReplaceItem( + dom::DOMSVGTransform& newItem, uint32_t index, ErrorResult& error); + already_AddRefed<dom::DOMSVGTransform> RemoveItem(uint32_t index, + ErrorResult& error); + already_AddRefed<dom::DOMSVGTransform> AppendItem( + dom::DOMSVGTransform& newItem, ErrorResult& error) { + return InsertItemBefore(newItem, LengthNoFlush(), error); + } + already_AddRefed<dom::DOMSVGTransform> CreateSVGTransformFromMatrix( + const DOMMatrix2DInit& aMatrix, ErrorResult& aRv); + already_AddRefed<dom::DOMSVGTransform> Consolidate(ErrorResult& error); + uint32_t Length() const { return NumberOfItems(); } + + private: + dom::SVGElement* Element() const { return mAList->mElement; } + + /// Used to determine if this list is the baseVal or animVal list. + bool IsAnimValList() const { + MOZ_ASSERT(this == mAList->mBaseVal || this == mAList->mAnimVal, + "Calling IsAnimValList() too early?!"); + return this == mAList->mAnimVal; + } + + /** + * Get a reference to this object's corresponding internal SVGTransformList. + * + * To simplify the code we just have this one method for obtaining both + * baseVal and animVal internal lists. This means that animVal lists don't + * get const protection, but our setter methods guard against changing + * animVal lists. + */ + SVGTransformList& InternalList() const; + + /// Returns the DOMSVGTransform at aIndex, creating it if necessary. + already_AddRefed<dom::DOMSVGTransform> GetItemAt(uint32_t aIndex); + + void MaybeInsertNullInAnimValListAt(uint32_t aIndex); + void MaybeRemoveItemFromAnimValListAt(uint32_t aIndex); + + // Weak refs to our DOMSVGTransform items. The items are friends and take care + // of clearing our pointer to them when they die. + FallibleTArray<dom::DOMSVGTransform*> mItems; + + RefPtr<dom::DOMSVGAnimatedTransformList> mAList; +}; + +} // namespace dom +} // namespace mozilla + +#endif // DOM_SVG_DOMSVGTRANSFORMLIST_H_ |