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-rw-r--r--dom/svg/SVGAnimatedOrient.h150
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diff --git a/dom/svg/SVGAnimatedOrient.h b/dom/svg/SVGAnimatedOrient.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef DOM_SVG_SVGANIMATEDORIENT_H_
+#define DOM_SVG_SVGANIMATEDORIENT_H_
+
+#include "DOMSVGAnimatedEnumeration.h"
+#include "nsError.h"
+#include "SVGAnimatedEnumeration.h"
+#include "mozilla/AlreadyAddRefed.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/SMILAttr.h"
+#include "mozilla/dom/SVGAngleBinding.h"
+#include "mozilla/dom/SVGMarkerElementBinding.h"
+#include "mozilla/UniquePtr.h"
+
+class nsISupports;
+
+namespace mozilla {
+
+class SMILValue;
+
+namespace dom {
+class DOMSVGAngle;
+class DOMSVGAnimatedAngle;
+class SVGAnimationElement;
+class SVGElement;
+} // namespace dom
+
+class SVGAnimatedOrient {
+ friend class AutoChangeOrientNotifier;
+ friend class dom::DOMSVGAngle;
+ friend class dom::DOMSVGAnimatedAngle;
+ using SVGElement = dom::SVGElement;
+
+ public:
+ void Init() {
+ mAnimVal = mBaseVal = .0f;
+ mAnimType = mBaseType =
+ dom::SVGMarkerElement_Binding::SVG_MARKER_ORIENT_ANGLE;
+ mAnimValUnit = mBaseValUnit =
+ dom::SVGAngle_Binding::SVG_ANGLETYPE_UNSPECIFIED;
+ mIsAnimated = false;
+ }
+
+ nsresult SetBaseValueString(const nsAString& aValue, SVGElement* aSVGElement,
+ bool aDoSetAttr);
+ void GetBaseValueString(nsAString& aValue) const;
+ void GetBaseAngleValueString(nsAString& aValue) const;
+ void GetAnimAngleValueString(nsAString& aValue) const;
+
+ float GetBaseValue() const {
+ return mBaseVal * GetDegreesPerUnit(mBaseValUnit);
+ }
+ float GetAnimValue() const {
+ return mAnimVal * GetDegreesPerUnit(mAnimValUnit);
+ }
+ SVGEnumValue GetAnimType() const { return mAnimType; }
+
+ void SetBaseValue(float aValue, uint8_t aUnit, SVGElement* aSVGElement,
+ bool aDoSetAttr);
+ void SetBaseType(SVGEnumValue aValue, SVGElement* aSVGElement,
+ ErrorResult& aRv);
+ void SetAnimValue(float aValue, uint8_t aUnit, SVGElement* aSVGElement);
+ void SetAnimType(SVGEnumValue aValue, SVGElement* aSVGElement);
+
+ uint8_t GetBaseValueUnit() const { return mBaseValUnit; }
+ uint8_t GetAnimValueUnit() const { return mAnimValUnit; }
+ float GetBaseValInSpecifiedUnits() const { return mBaseVal; }
+ float GetAnimValInSpecifiedUnits() const { return mAnimVal; }
+
+ static nsresult ToDOMSVGAngle(nsISupports** aResult);
+ already_AddRefed<dom::DOMSVGAnimatedAngle> ToDOMAnimatedAngle(
+ SVGElement* aSVGElement);
+ already_AddRefed<dom::DOMSVGAnimatedEnumeration> ToDOMAnimatedEnum(
+ SVGElement* aSVGElement);
+ UniquePtr<SMILAttr> ToSMILAttr(SVGElement* aSVGElement);
+
+ static bool GetValueFromString(const nsAString& aString, float& aValue,
+ uint16_t* aUnitType);
+ static float GetDegreesPerUnit(uint8_t aUnit);
+
+ private:
+ float mAnimVal;
+ float mBaseVal;
+ uint8_t mAnimType;
+ uint8_t mBaseType;
+ uint8_t mAnimValUnit;
+ uint8_t mBaseValUnit;
+ bool mIsAnimated;
+
+ void SetBaseValueInSpecifiedUnits(float aValue, SVGElement* aSVGElement);
+ nsresult NewValueSpecifiedUnits(uint16_t aUnitType,
+ float aValueInSpecifiedUnits,
+ SVGElement* aSVGElement);
+ nsresult ConvertToSpecifiedUnits(uint16_t aUnitType, SVGElement* aSVGElement);
+ already_AddRefed<dom::DOMSVGAngle> ToDOMBaseVal(SVGElement* aSVGElement);
+ already_AddRefed<dom::DOMSVGAngle> ToDOMAnimVal(SVGElement* aSVGElement);
+
+ public:
+ // DOM wrapper class for the (DOM)SVGAnimatedEnumeration interface where the
+ // wrapped class is SVGAnimatedOrient.
+ struct DOMAnimatedEnum final : public dom::DOMSVGAnimatedEnumeration {
+ DOMAnimatedEnum(SVGAnimatedOrient* aVal, SVGElement* aSVGElement)
+ : DOMSVGAnimatedEnumeration(aSVGElement), mVal(aVal) {}
+ ~DOMAnimatedEnum();
+
+ SVGAnimatedOrient* mVal; // kept alive because it belongs to content
+
+ using dom::DOMSVGAnimatedEnumeration::SetBaseVal;
+ uint16_t BaseVal() override { return mVal->mBaseType; }
+ void SetBaseVal(uint16_t aBaseVal, ErrorResult& aRv) override {
+ mVal->SetBaseType(aBaseVal, mSVGElement, aRv);
+ }
+ uint16_t AnimVal() override {
+ // Script may have modified animation parameters or timeline -- DOM
+ // getters need to flush any resample requests to reflect these
+ // modifications.
+ mSVGElement->FlushAnimations();
+ return mVal->mAnimType;
+ }
+ };
+
+ struct SMILOrient final : public SMILAttr {
+ public:
+ SMILOrient(SVGAnimatedOrient* aOrient, SVGElement* aSVGElement)
+ : mOrient(aOrient), mSVGElement(aSVGElement) {}
+
+ // These will stay alive because a SMILAttr only lives as long
+ // as the Compositing step, and DOM elements don't get a chance to
+ // die during that.
+ SVGAnimatedOrient* mOrient;
+ SVGElement* mSVGElement;
+
+ // SMILAttr methods
+ virtual nsresult ValueFromString(
+ const nsAString& aStr, const dom::SVGAnimationElement* aSrcElement,
+ SMILValue& aValue, bool& aPreventCachingOfSandwich) const override;
+ virtual SMILValue GetBaseValue() const override;
+ virtual void ClearAnimValue() override;
+ virtual nsresult SetAnimValue(const SMILValue& aValue) override;
+ };
+};
+
+} // namespace mozilla
+
+#endif // DOM_SVG_SVGANIMATEDORIENT_H_