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Diffstat (limited to '')
-rw-r--r-- | dom/svg/SVGAnimatedTransformList.cpp | 298 |
1 files changed, 298 insertions, 0 deletions
diff --git a/dom/svg/SVGAnimatedTransformList.cpp b/dom/svg/SVGAnimatedTransformList.cpp new file mode 100644 index 0000000000..3f1f029a98 --- /dev/null +++ b/dom/svg/SVGAnimatedTransformList.cpp @@ -0,0 +1,298 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "SVGAnimatedTransformList.h" + +#include <utility> + +#include "DOMSVGAnimatedTransformList.h" +#include "SVGTransform.h" +#include "SVGTransformListSMILType.h" +#include "mozilla/SMILValue.h" +#include "mozilla/SVGContentUtils.h" +#include "mozilla/dom/MutationEventBinding.h" +#include "mozilla/dom/SVGAnimationElement.h" +#include "nsCharSeparatedTokenizer.h" +#include "nsContentUtils.h" + +using namespace mozilla::dom; +using namespace mozilla::dom::SVGTransform_Binding; + +namespace mozilla { + +nsresult SVGAnimatedTransformList::SetBaseValueString(const nsAString& aValue, + SVGElement* aSVGElement) { + SVGTransformList newBaseValue; + nsresult rv = newBaseValue.SetValueFromString(aValue); + if (NS_FAILED(rv)) { + return rv; + } + + return SetBaseValue(newBaseValue, aSVGElement); +} + +nsresult SVGAnimatedTransformList::SetBaseValue(const SVGTransformList& aValue, + SVGElement* aSVGElement) { + DOMSVGAnimatedTransformList* domWrapper = + DOMSVGAnimatedTransformList::GetDOMWrapperIfExists(this); + if (domWrapper) { + // We must send this notification *before* changing mBaseVal! If the length + // of our baseVal is being reduced, our baseVal's DOM wrapper list may have + // to remove DOM items from itself, and any removed DOM items need to copy + // their internal counterpart values *before* we change them. + // + domWrapper->InternalBaseValListWillChangeLengthTo(aValue.Length()); + } + + // (This bool will be copied to our member-var, if attr-change succeeds.) + bool hadTransform = HasTransform(); + + // We don't need to call DidChange* here - we're only called by + // SVGElement::ParseAttribute under Element::SetAttr, + // which takes care of notifying. + + nsresult rv = mBaseVal.CopyFrom(aValue); + if (NS_FAILED(rv) && domWrapper) { + // Attempting to increase mBaseVal's length failed - reduce domWrapper + // back to the same length: + domWrapper->InternalBaseValListWillChangeLengthTo(mBaseVal.Length()); + } else { + mIsAttrSet = true; + // We only need to treat this as a creation or removal of a transform if the + // frame already exists and it didn't have an existing one. + mCreatedOrRemovedOnLastChange = + aSVGElement->GetPrimaryFrame() && !hadTransform; + } + return rv; +} + +void SVGAnimatedTransformList::ClearBaseValue() { + mCreatedOrRemovedOnLastChange = !HasTransform(); + + DOMSVGAnimatedTransformList* domWrapper = + DOMSVGAnimatedTransformList::GetDOMWrapperIfExists(this); + if (domWrapper) { + // We must send this notification *before* changing mBaseVal! (See above.) + domWrapper->InternalBaseValListWillChangeLengthTo(0); + } + mBaseVal.Clear(); + mIsAttrSet = false; + // Caller notifies +} + +nsresult SVGAnimatedTransformList::SetAnimValue(const SVGTransformList& aValue, + SVGElement* aElement) { + bool prevSet = HasTransform() || aElement->GetAnimateMotionTransform(); + DOMSVGAnimatedTransformList* domWrapper = + DOMSVGAnimatedTransformList::GetDOMWrapperIfExists(this); + if (domWrapper) { + // A new animation may totally change the number of items in the animVal + // list, replacing what was essentially a mirror of the baseVal list, or + // else replacing and overriding an existing animation. When this happens + // we must try and keep our animVal's DOM wrapper in sync (see the comment + // in DOMSVGAnimatedTransformList::InternalBaseValListWillChangeLengthTo). + // + // It's not possible for us to reliably distinguish between calls to this + // method that are setting a new sample for an existing animation, and + // calls that are setting the first sample of an animation that will + // override an existing animation. Happily it's cheap to just blindly + // notify our animVal's DOM wrapper of its internal counterpart's new value + // each time this method is called, so that's what we do. + // + // Note that we must send this notification *before* setting or changing + // mAnimVal! (See the comment in SetBaseValueString above.) + // + domWrapper->InternalAnimValListWillChangeLengthTo(aValue.Length()); + } + if (!mAnimVal) { + mAnimVal = MakeUnique<SVGTransformList>(); + } + nsresult rv = mAnimVal->CopyFrom(aValue); + if (NS_FAILED(rv)) { + // OOM. We clear the animation, and, importantly, ClearAnimValue() ensures + // that mAnimVal and its DOM wrapper (if any) will have the same length! + ClearAnimValue(aElement); + return rv; + } + int32_t modType; + if (prevSet) { + modType = MutationEvent_Binding::MODIFICATION; + } else { + modType = MutationEvent_Binding::ADDITION; + } + mCreatedOrRemovedOnLastChange = modType == MutationEvent_Binding::ADDITION; + aElement->DidAnimateTransformList(modType); + return NS_OK; +} + +void SVGAnimatedTransformList::ClearAnimValue(SVGElement* aElement) { + DOMSVGAnimatedTransformList* domWrapper = + DOMSVGAnimatedTransformList::GetDOMWrapperIfExists(this); + if (domWrapper) { + // When all animation ends, animVal simply mirrors baseVal, which may have + // a different number of items to the last active animated value. We must + // keep the length of our animVal's DOM wrapper list in sync, and again we + // must do that before touching mAnimVal. See comments above. + // + domWrapper->InternalAnimValListWillChangeLengthTo(mBaseVal.Length()); + } + mAnimVal = nullptr; + int32_t modType; + if (HasTransform() || aElement->GetAnimateMotionTransform()) { + modType = MutationEvent_Binding::MODIFICATION; + } else { + modType = MutationEvent_Binding::REMOVAL; + } + mCreatedOrRemovedOnLastChange = modType == MutationEvent_Binding::REMOVAL; + aElement->DidAnimateTransformList(modType); +} + +bool SVGAnimatedTransformList::IsExplicitlySet() const { + // Like other methods of this name, we need to know when a transform value has + // been explicitly set. + // + // There are three ways an animated list can become set: + // 1) Markup -- we set mIsAttrSet to true on any successful call to + // SetBaseValueString and clear it on ClearBaseValue (as called by + // SVGElement::UnsetAttr or a failed SVGElement::ParseAttribute) + // 2) DOM call -- simply fetching the baseVal doesn't mean the transform value + // has been set. It is set if that baseVal has one or more transforms in + // the list. + // 3) Animation -- which will cause the mAnimVal member to be allocated + return mIsAttrSet || !mBaseVal.IsEmpty() || mAnimVal; +} + +UniquePtr<SMILAttr> SVGAnimatedTransformList::ToSMILAttr( + SVGElement* aSVGElement) { + return MakeUnique<SMILAnimatedTransformList>(this, aSVGElement); +} + +nsresult SVGAnimatedTransformList::SMILAnimatedTransformList::ValueFromString( + const nsAString& aStr, const dom::SVGAnimationElement* aSrcElement, + SMILValue& aValue, bool& aPreventCachingOfSandwich) const { + NS_ENSURE_TRUE(aSrcElement, NS_ERROR_FAILURE); + MOZ_ASSERT(aValue.IsNull(), + "aValue should have been cleared before calling ValueFromString"); + + const nsAttrValue* typeAttr = aSrcElement->GetParsedAttr(nsGkAtoms::type); + const nsAtom* transformType = nsGkAtoms::translate; // default val + if (typeAttr) { + if (typeAttr->Type() != nsAttrValue::eAtom) { + // Recognized values of |type| are parsed as an atom -- so if we have + // something other than an atom, then we know already our |type| is + // invalid. + return NS_ERROR_FAILURE; + } + transformType = typeAttr->GetAtomValue(); + } + + ParseValue(aStr, transformType, aValue); + aPreventCachingOfSandwich = false; + return aValue.IsNull() ? NS_ERROR_FAILURE : NS_OK; +} + +void SVGAnimatedTransformList::SMILAnimatedTransformList::ParseValue( + const nsAString& aSpec, const nsAtom* aTransformType, SMILValue& aResult) { + MOZ_ASSERT(aResult.IsNull(), "Unexpected type for SMIL value"); + + static_assert(SVGTransformSMILData::NUM_SIMPLE_PARAMS == 3, + "SVGSMILTransform constructor should be expecting array " + "with 3 params"); + + float params[3] = {0.f}; + int32_t numParsed = ParseParameterList(aSpec, params, 3); + uint16_t transformType; + + if (aTransformType == nsGkAtoms::translate) { + // tx [ty=0] + if (numParsed != 1 && numParsed != 2) return; + transformType = SVG_TRANSFORM_TRANSLATE; + } else if (aTransformType == nsGkAtoms::scale) { + // sx [sy=sx] + if (numParsed != 1 && numParsed != 2) return; + if (numParsed == 1) { + params[1] = params[0]; + } + transformType = SVG_TRANSFORM_SCALE; + } else if (aTransformType == nsGkAtoms::rotate) { + // r [cx=0 cy=0] + if (numParsed != 1 && numParsed != 3) return; + transformType = SVG_TRANSFORM_ROTATE; + } else if (aTransformType == nsGkAtoms::skewX) { + // x-angle + if (numParsed != 1) return; + transformType = SVG_TRANSFORM_SKEWX; + } else if (aTransformType == nsGkAtoms::skewY) { + // y-angle + if (numParsed != 1) return; + transformType = SVG_TRANSFORM_SKEWY; + } else { + return; + } + + SMILValue val(SVGTransformListSMILType::Singleton()); + SVGTransformSMILData transform(transformType, params); + if (NS_FAILED(SVGTransformListSMILType::AppendTransform(transform, val))) { + return; // OOM + } + + // Success! Populate our outparam with parsed value. + aResult = std::move(val); +} + +int32_t SVGAnimatedTransformList::SMILAnimatedTransformList::ParseParameterList( + const nsAString& aSpec, float* aVars, int32_t aNVars) { + int numArgsFound = 0; + + for (const auto& token : + nsCharSeparatedTokenizerTemplate<nsContentUtils::IsHTMLWhitespace, + nsTokenizerFlags::SeparatorOptional>( + aSpec, ',') + .ToRange()) { + float f; + if (!SVGContentUtils::ParseNumber(token, f)) { + return -1; + } + if (numArgsFound < aNVars) { + aVars[numArgsFound] = f; + } + numArgsFound++; + } + return numArgsFound; +} + +SMILValue SVGAnimatedTransformList::SMILAnimatedTransformList::GetBaseValue() + const { + // To benefit from Return Value Optimization and avoid copy constructor calls + // due to our use of return-by-value, we must return the exact same object + // from ALL return points. This function must only return THIS variable: + SMILValue val(SVGTransformListSMILType::Singleton()); + if (!SVGTransformListSMILType::AppendTransforms(mVal->mBaseVal, val)) { + val = SMILValue(); + } + + return val; +} + +nsresult SVGAnimatedTransformList::SMILAnimatedTransformList::SetAnimValue( + const SMILValue& aNewAnimValue) { + MOZ_ASSERT(aNewAnimValue.mType == SVGTransformListSMILType::Singleton(), + "Unexpected type to assign animated value"); + SVGTransformList animVal; + if (!SVGTransformListSMILType::GetTransforms(aNewAnimValue, animVal.mItems)) { + return NS_ERROR_FAILURE; + } + + return mVal->SetAnimValue(animVal, mElement); +} + +void SVGAnimatedTransformList::SMILAnimatedTransformList::ClearAnimValue() { + if (mVal->mAnimVal) { + mVal->ClearAnimValue(mElement); + } +} + +} // namespace mozilla |