summaryrefslogtreecommitdiffstats
path: root/dom/svg/SVGLineElement.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--dom/svg/SVGLineElement.cpp237
1 files changed, 237 insertions, 0 deletions
diff --git a/dom/svg/SVGLineElement.cpp b/dom/svg/SVGLineElement.cpp
new file mode 100644
index 0000000000..5e6adbf7fc
--- /dev/null
+++ b/dom/svg/SVGLineElement.cpp
@@ -0,0 +1,237 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/dom/SVGLineElement.h"
+#include "mozilla/dom/SVGLengthBinding.h"
+#include "mozilla/dom/SVGLineElementBinding.h"
+#include "mozilla/gfx/2D.h"
+
+NS_IMPL_NS_NEW_SVG_ELEMENT(Line)
+
+using namespace mozilla::gfx;
+
+namespace mozilla {
+namespace dom {
+
+JSObject* SVGLineElement::WrapNode(JSContext* aCx,
+ JS::Handle<JSObject*> aGivenProto) {
+ return SVGLineElement_Binding::Wrap(aCx, this, aGivenProto);
+}
+
+SVGElement::LengthInfo SVGLineElement::sLengthInfo[4] = {
+ {nsGkAtoms::x1, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER,
+ SVGContentUtils::X},
+ {nsGkAtoms::y1, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER,
+ SVGContentUtils::Y},
+ {nsGkAtoms::x2, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER,
+ SVGContentUtils::X},
+ {nsGkAtoms::y2, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER,
+ SVGContentUtils::Y},
+};
+
+//----------------------------------------------------------------------
+// Implementation
+
+SVGLineElement::SVGLineElement(
+ already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo)
+ : SVGLineElementBase(std::move(aNodeInfo)) {}
+
+void SVGLineElement::MaybeAdjustForZeroLength(float aX1, float aY1, float& aX2,
+ float aY2) {
+ if (aX1 == aX2 && aY1 == aY2) {
+ SVGContentUtils::AutoStrokeOptions strokeOptions;
+ SVGContentUtils::GetStrokeOptions(&strokeOptions, this, nullptr, nullptr,
+ SVGContentUtils::eIgnoreStrokeDashing);
+
+ if (strokeOptions.mLineCap != CapStyle::BUTT) {
+ float tinyLength =
+ strokeOptions.mLineWidth / SVG_ZERO_LENGTH_PATH_FIX_FACTOR;
+ aX2 += tinyLength;
+ }
+ }
+}
+
+//----------------------------------------------------------------------
+// nsINode methods
+
+NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGLineElement)
+
+//----------------------------------------------------------------------
+
+already_AddRefed<DOMSVGAnimatedLength> SVGLineElement::X1() {
+ return mLengthAttributes[ATTR_X1].ToDOMAnimatedLength(this);
+}
+
+already_AddRefed<DOMSVGAnimatedLength> SVGLineElement::Y1() {
+ return mLengthAttributes[ATTR_Y1].ToDOMAnimatedLength(this);
+}
+
+already_AddRefed<DOMSVGAnimatedLength> SVGLineElement::X2() {
+ return mLengthAttributes[ATTR_X2].ToDOMAnimatedLength(this);
+}
+
+already_AddRefed<DOMSVGAnimatedLength> SVGLineElement::Y2() {
+ return mLengthAttributes[ATTR_Y2].ToDOMAnimatedLength(this);
+}
+
+//----------------------------------------------------------------------
+// nsIContent methods
+
+NS_IMETHODIMP_(bool)
+SVGLineElement::IsAttributeMapped(const nsAtom* name) const {
+ static const MappedAttributeEntry* const map[] = {sMarkersMap};
+
+ return FindAttributeDependence(name, map) ||
+ SVGLineElementBase::IsAttributeMapped(name);
+}
+
+//----------------------------------------------------------------------
+// SVGElement methods
+
+SVGElement::LengthAttributesInfo SVGLineElement::GetLengthInfo() {
+ return LengthAttributesInfo(mLengthAttributes, sLengthInfo,
+ ArrayLength(sLengthInfo));
+}
+
+//----------------------------------------------------------------------
+// SVGGeometryElement methods
+
+void SVGLineElement::GetMarkPoints(nsTArray<SVGMark>* aMarks) {
+ float x1, y1, x2, y2;
+
+ GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr);
+
+ float angle = std::atan2(y2 - y1, x2 - x1);
+
+ aMarks->AppendElement(SVGMark(x1, y1, angle, SVGMark::eStart));
+ aMarks->AppendElement(SVGMark(x2, y2, angle, SVGMark::eEnd));
+}
+
+void SVGLineElement::GetAsSimplePath(SimplePath* aSimplePath) {
+ float x1, y1, x2, y2;
+ GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr);
+
+ MaybeAdjustForZeroLength(x1, y1, x2, y2);
+ aSimplePath->SetLine(x1, y1, x2, y2);
+}
+
+already_AddRefed<Path> SVGLineElement::BuildPath(PathBuilder* aBuilder) {
+ float x1, y1, x2, y2;
+ GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr);
+
+ MaybeAdjustForZeroLength(x1, y1, x2, y2);
+ aBuilder->MoveTo(Point(x1, y1));
+ aBuilder->LineTo(Point(x2, y2));
+
+ return aBuilder->Finish();
+}
+
+bool SVGLineElement::GetGeometryBounds(Rect* aBounds,
+ const StrokeOptions& aStrokeOptions,
+ const Matrix& aToBoundsSpace,
+ const Matrix* aToNonScalingStrokeSpace) {
+ float x1, y1, x2, y2;
+ GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr);
+
+ if (aStrokeOptions.mLineWidth <= 0) {
+ *aBounds = Rect(aToBoundsSpace.TransformPoint(Point(x1, y1)), Size());
+ aBounds->ExpandToEnclose(aToBoundsSpace.TransformPoint(Point(x2, y2)));
+ return true;
+ }
+
+ // transform from non-scaling-stroke space to the space in which we compute
+ // bounds
+ Matrix nonScalingToBounds;
+ if (aToNonScalingStrokeSpace) {
+ MOZ_ASSERT(!aToNonScalingStrokeSpace->IsSingular());
+ Matrix nonScalingToUser = aToNonScalingStrokeSpace->Inverse();
+ nonScalingToBounds = nonScalingToUser * aToBoundsSpace;
+ }
+
+ if (aStrokeOptions.mLineCap == CapStyle::ROUND) {
+ if (!aToBoundsSpace.IsRectilinear() ||
+ (aToNonScalingStrokeSpace &&
+ !aToNonScalingStrokeSpace->IsRectilinear())) {
+ // TODO: handle this case.
+ return false;
+ }
+ Rect bounds(Point(x1, y1), Size());
+ bounds.ExpandToEnclose(Point(x2, y2));
+ if (aToNonScalingStrokeSpace) {
+ bounds = aToNonScalingStrokeSpace->TransformBounds(bounds);
+ bounds.Inflate(aStrokeOptions.mLineWidth / 2.f);
+ *aBounds = nonScalingToBounds.TransformBounds(bounds);
+ } else {
+ bounds.Inflate(aStrokeOptions.mLineWidth / 2.f);
+ *aBounds = aToBoundsSpace.TransformBounds(bounds);
+ }
+ return true;
+ }
+
+ // Handle butt and square linecap, normal and non-scaling stroke cases
+ // together: start with endpoints (x1, y1), (x2, y2) in the stroke space,
+ // compute the four corners of the stroked line, transform the corners to
+ // bounds space, and compute bounds there.
+
+ if (aToNonScalingStrokeSpace) {
+ Point nonScalingSpaceP1, nonScalingSpaceP2;
+ nonScalingSpaceP1 = aToNonScalingStrokeSpace->TransformPoint(Point(x1, y1));
+ nonScalingSpaceP2 = aToNonScalingStrokeSpace->TransformPoint(Point(x2, y2));
+ x1 = nonScalingSpaceP1.x;
+ y1 = nonScalingSpaceP1.y;
+ x2 = nonScalingSpaceP2.x;
+ y2 = nonScalingSpaceP2.y;
+ }
+
+ Float length = Float(NS_hypot(x2 - x1, y2 - y1));
+ Float xDelta;
+ Float yDelta;
+ Point points[4];
+
+ if (aStrokeOptions.mLineCap == CapStyle::BUTT) {
+ if (length == 0.f) {
+ xDelta = yDelta = 0.f;
+ } else {
+ Float ratio = aStrokeOptions.mLineWidth / 2.f / length;
+ xDelta = ratio * (y2 - y1);
+ yDelta = ratio * (x2 - x1);
+ }
+ points[0] = Point(x1 - xDelta, y1 + yDelta);
+ points[1] = Point(x1 + xDelta, y1 - yDelta);
+ points[2] = Point(x2 + xDelta, y2 - yDelta);
+ points[3] = Point(x2 - xDelta, y2 + yDelta);
+ } else {
+ MOZ_ASSERT(aStrokeOptions.mLineCap == CapStyle::SQUARE);
+ if (length == 0.f) {
+ xDelta = yDelta = aStrokeOptions.mLineWidth / 2.f;
+ points[0] = Point(x1 - xDelta, y1 + yDelta);
+ points[1] = Point(x1 - xDelta, y1 - yDelta);
+ points[2] = Point(x1 + xDelta, y1 - yDelta);
+ points[3] = Point(x1 + xDelta, y1 + yDelta);
+ } else {
+ Float ratio = aStrokeOptions.mLineWidth / 2.f / length;
+ yDelta = ratio * (x2 - x1);
+ xDelta = ratio * (y2 - y1);
+ points[0] = Point(x1 - yDelta - xDelta, y1 - xDelta + yDelta);
+ points[1] = Point(x1 - yDelta + xDelta, y1 - xDelta - yDelta);
+ points[2] = Point(x2 + yDelta + xDelta, y2 + xDelta - yDelta);
+ points[3] = Point(x2 + yDelta - xDelta, y2 + xDelta + yDelta);
+ }
+ }
+
+ const Matrix& toBoundsSpace =
+ aToNonScalingStrokeSpace ? nonScalingToBounds : aToBoundsSpace;
+
+ *aBounds = Rect(toBoundsSpace.TransformPoint(points[0]), Size());
+ for (uint32_t i = 1; i < 4; ++i) {
+ aBounds->ExpandToEnclose(toBoundsSpace.TransformPoint(points[i]));
+ }
+
+ return true;
+}
+
+} // namespace dom
+} // namespace mozilla