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-rw-r--r--dom/webgpu/ComputePassEncoder.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/dom/webgpu/ComputePassEncoder.cpp b/dom/webgpu/ComputePassEncoder.cpp
new file mode 100644
index 0000000000..cbc6384597
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+++ b/dom/webgpu/ComputePassEncoder.cpp
@@ -0,0 +1,88 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/dom/WebGPUBinding.h"
+#include "ComputePassEncoder.h"
+#include "BindGroup.h"
+#include "ComputePipeline.h"
+#include "CommandEncoder.h"
+
+#include "mozilla/webgpu/ffi/wgpu.h"
+
+namespace mozilla {
+namespace webgpu {
+
+GPU_IMPL_CYCLE_COLLECTION(ComputePassEncoder, mParent, mUsedBindGroups,
+ mUsedPipelines)
+GPU_IMPL_JS_WRAP(ComputePassEncoder)
+
+ffi::WGPUComputePass* ScopedFfiComputeTraits::empty() { return nullptr; }
+
+void ScopedFfiComputeTraits::release(ffi::WGPUComputePass* raw) {
+ if (raw) {
+ ffi::wgpu_compute_pass_destroy(raw);
+ }
+}
+
+ffi::WGPUComputePass* BeginComputePass(
+ RawId aEncoderId, const dom::GPUComputePassDescriptor& aDesc) {
+ ffi::WGPUComputePassDescriptor desc = {};
+ Unused << aDesc; // no useful fields
+ return ffi::wgpu_command_encoder_begin_compute_pass(aEncoderId, &desc);
+}
+
+ComputePassEncoder::ComputePassEncoder(
+ CommandEncoder* const aParent, const dom::GPUComputePassDescriptor& aDesc)
+ : ChildOf(aParent), mPass(BeginComputePass(aParent->mId, aDesc)) {}
+
+ComputePassEncoder::~ComputePassEncoder() {
+ if (mValid) {
+ mValid = false;
+ }
+}
+
+void ComputePassEncoder::SetBindGroup(
+ uint32_t aSlot, const BindGroup& aBindGroup,
+ const dom::Sequence<uint32_t>& aDynamicOffsets) {
+ if (mValid) {
+ mUsedBindGroups.AppendElement(&aBindGroup);
+ ffi::wgpu_compute_pass_set_bind_group(mPass, aSlot, aBindGroup.mId,
+ aDynamicOffsets.Elements(),
+ aDynamicOffsets.Length());
+ }
+}
+
+void ComputePassEncoder::SetPipeline(const ComputePipeline& aPipeline) {
+ if (mValid) {
+ mUsedPipelines.AppendElement(&aPipeline);
+ ffi::wgpu_compute_pass_set_pipeline(mPass, aPipeline.mId);
+ }
+}
+
+void ComputePassEncoder::Dispatch(uint32_t x, uint32_t y, uint32_t z) {
+ if (mValid) {
+ ffi::wgpu_compute_pass_dispatch(mPass, x, y, z);
+ }
+}
+
+void ComputePassEncoder::DispatchIndirect(const Buffer& aIndirectBuffer,
+ uint64_t aIndirectOffset) {
+ if (mValid) {
+ ffi::wgpu_compute_pass_dispatch_indirect(mPass, aIndirectBuffer.mId,
+ aIndirectOffset);
+ }
+}
+
+void ComputePassEncoder::EndPass(ErrorResult& aRv) {
+ if (mValid) {
+ mValid = false;
+ auto* pass = mPass.forget();
+ MOZ_ASSERT(pass);
+ mParent->EndComputePass(*pass, aRv);
+ }
+}
+
+} // namespace webgpu
+} // namespace mozilla