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Diffstat (limited to 'gfx/angle/checkout/src/common/PackedEnums.h')
-rw-r--r-- | gfx/angle/checkout/src/common/PackedEnums.h | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/common/PackedEnums.h b/gfx/angle/checkout/src/common/PackedEnums.h new file mode 100644 index 0000000000..ad6a313a14 --- /dev/null +++ b/gfx/angle/checkout/src/common/PackedEnums.h @@ -0,0 +1,390 @@ +// Copyright 2017 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// PackedGLEnums_autogen.h: +// Declares ANGLE-specific enums classes for GLEnum and functions operating +// on them. + +#ifndef COMMON_PACKEDGLENUMS_H_ +#define COMMON_PACKEDGLENUMS_H_ + +#include "common/PackedEGLEnums_autogen.h" +#include "common/PackedGLEnums_autogen.h" + +#include <array> +#include <bitset> +#include <cstddef> + +#include <EGL/egl.h> + +#include "common/bitset_utils.h" + +namespace angle +{ + +// Return the number of elements of a packed enum, including the InvalidEnum element. +template <typename E> +constexpr size_t EnumSize() +{ + using UnderlyingType = typename std::underlying_type<E>::type; + return static_cast<UnderlyingType>(E::EnumCount); +} + +// Implementation of AllEnums which allows iterating over all the possible values for a packed enums +// like so: +// for (auto value : AllEnums<MyPackedEnum>()) { +// // Do something with the enum. +// } + +template <typename E> +class EnumIterator final +{ + private: + using UnderlyingType = typename std::underlying_type<E>::type; + + public: + EnumIterator(E value) : mValue(static_cast<UnderlyingType>(value)) {} + EnumIterator &operator++() + { + mValue++; + return *this; + } + bool operator==(const EnumIterator &other) const { return mValue == other.mValue; } + bool operator!=(const EnumIterator &other) const { return mValue != other.mValue; } + E operator*() const { return static_cast<E>(mValue); } + + private: + UnderlyingType mValue; +}; + +template <typename E> +struct AllEnums +{ + EnumIterator<E> begin() const { return {static_cast<E>(0)}; } + EnumIterator<E> end() const { return {E::InvalidEnum}; } +}; + +// PackedEnumMap<E, T> is like an std::array<T, E::EnumCount> but is indexed with enum values. It +// implements all of the std::array interface except with enum values instead of indices. +template <typename E, typename T, size_t MaxSize = EnumSize<E>()> +class PackedEnumMap +{ + using UnderlyingType = typename std::underlying_type<E>::type; + using Storage = std::array<T, MaxSize>; + + public: + using InitPair = std::pair<E, T>; + + constexpr PackedEnumMap() = default; + + constexpr PackedEnumMap(std::initializer_list<InitPair> init) : mPrivateData{} + { + // We use a for loop instead of range-for to work around a limitation in MSVC. + for (const InitPair *it = init.begin(); it != init.end(); ++it) + { + // This horrible const_cast pattern is necessary to work around a constexpr limitation. + // See https://stackoverflow.com/q/34199774/ . Note that it should be fixed with C++17. + const_cast<T &>(const_cast<const Storage &>( + mPrivateData)[static_cast<UnderlyingType>(it->first)]) = it->second; + } + } + + // types: + using value_type = T; + using pointer = T *; + using const_pointer = const T *; + using reference = T &; + using const_reference = const T &; + + using size_type = size_t; + using difference_type = ptrdiff_t; + + using iterator = typename Storage::iterator; + using const_iterator = typename Storage::const_iterator; + using reverse_iterator = std::reverse_iterator<iterator>; + using const_reverse_iterator = std::reverse_iterator<const_iterator>; + + // No explicit construct/copy/destroy for aggregate type + void fill(const T &u) { mPrivateData.fill(u); } + void swap(PackedEnumMap<E, T> &a) noexcept { mPrivateData.swap(a.mPrivateData); } + + // iterators: + iterator begin() noexcept { return mPrivateData.begin(); } + const_iterator begin() const noexcept { return mPrivateData.begin(); } + iterator end() noexcept { return mPrivateData.end(); } + const_iterator end() const noexcept { return mPrivateData.end(); } + + reverse_iterator rbegin() noexcept { return mPrivateData.rbegin(); } + const_reverse_iterator rbegin() const noexcept { return mPrivateData.rbegin(); } + reverse_iterator rend() noexcept { return mPrivateData.rend(); } + const_reverse_iterator rend() const noexcept { return mPrivateData.rend(); } + + // capacity: + constexpr size_type size() const noexcept { return mPrivateData.size(); } + constexpr size_type max_size() const noexcept { return mPrivateData.max_size(); } + constexpr bool empty() const noexcept { return mPrivateData.empty(); } + + // element access: + reference operator[](E n) + { + ASSERT(static_cast<size_t>(n) < mPrivateData.size()); + return mPrivateData[static_cast<UnderlyingType>(n)]; + } + + constexpr const_reference operator[](E n) const + { + ASSERT(static_cast<size_t>(n) < mPrivateData.size()); + return mPrivateData[static_cast<UnderlyingType>(n)]; + } + + const_reference at(E n) const { return mPrivateData.at(static_cast<UnderlyingType>(n)); } + reference at(E n) { return mPrivateData.at(static_cast<UnderlyingType>(n)); } + + reference front() { return mPrivateData.front(); } + const_reference front() const { return mPrivateData.front(); } + reference back() { return mPrivateData.back(); } + const_reference back() const { return mPrivateData.back(); } + + T *data() noexcept { return mPrivateData.data(); } + const T *data() const noexcept { return mPrivateData.data(); } + + private: + Storage mPrivateData; +}; + +// PackedEnumBitSetE> is like an std::bitset<E::EnumCount> but is indexed with enum values. It +// implements the std::bitset interface except with enum values instead of indices. +template <typename E, typename DataT = uint32_t> +using PackedEnumBitSet = BitSetT<EnumSize<E>(), DataT, E>; + +} // namespace angle + +namespace gl +{ + +TextureType TextureTargetToType(TextureTarget target); +TextureTarget NonCubeTextureTypeToTarget(TextureType type); + +TextureTarget CubeFaceIndexToTextureTarget(size_t face); +size_t CubeMapTextureTargetToFaceIndex(TextureTarget target); +bool IsCubeMapFaceTarget(TextureTarget target); + +constexpr TextureTarget kCubeMapTextureTargetMin = TextureTarget::CubeMapPositiveX; +constexpr TextureTarget kCubeMapTextureTargetMax = TextureTarget::CubeMapNegativeZ; +constexpr TextureTarget kAfterCubeMapTextureTargetMax = + static_cast<TextureTarget>(static_cast<uint8_t>(kCubeMapTextureTargetMax) + 1); +struct AllCubeFaceTextureTargets +{ + angle::EnumIterator<TextureTarget> begin() const { return kCubeMapTextureTargetMin; } + angle::EnumIterator<TextureTarget> end() const { return kAfterCubeMapTextureTargetMax; } +}; + +constexpr ShaderType kGLES2ShaderTypeMin = ShaderType::Vertex; +constexpr ShaderType kGLES2ShaderTypeMax = ShaderType::Fragment; +constexpr ShaderType kAfterGLES2ShaderTypeMax = + static_cast<ShaderType>(static_cast<uint8_t>(kGLES2ShaderTypeMax) + 1); +struct AllGLES2ShaderTypes +{ + angle::EnumIterator<ShaderType> begin() const { return kGLES2ShaderTypeMin; } + angle::EnumIterator<ShaderType> end() const { return kAfterGLES2ShaderTypeMax; } +}; + +constexpr ShaderType kShaderTypeMin = ShaderType::Vertex; +constexpr ShaderType kShaderTypeMax = ShaderType::Compute; +constexpr ShaderType kAfterShaderTypeMax = + static_cast<ShaderType>(static_cast<uint8_t>(kShaderTypeMax) + 1); +struct AllShaderTypes +{ + angle::EnumIterator<ShaderType> begin() const { return kShaderTypeMin; } + angle::EnumIterator<ShaderType> end() const { return kAfterShaderTypeMax; } +}; + +constexpr size_t kGraphicsShaderCount = static_cast<size_t>(ShaderType::EnumCount) - 1u; +// Arrange the shader types in the order of rendering pipeline +constexpr std::array<ShaderType, kGraphicsShaderCount> kAllGraphicsShaderTypes = { + ShaderType::Vertex, ShaderType::Geometry, ShaderType::Fragment}; + +using ShaderBitSet = angle::PackedEnumBitSet<ShaderType, uint8_t>; +static_assert(sizeof(ShaderBitSet) == sizeof(uint8_t), "Unexpected size"); + +template <typename T> +using ShaderMap = angle::PackedEnumMap<ShaderType, T>; + +TextureType SamplerTypeToTextureType(GLenum samplerType); + +bool IsMultisampled(gl::TextureType type); + +enum class PrimitiveMode : uint8_t +{ + Points = 0x0, + Lines = 0x1, + LineLoop = 0x2, + LineStrip = 0x3, + Triangles = 0x4, + TriangleStrip = 0x5, + TriangleFan = 0x6, + Unused1 = 0x7, + Unused2 = 0x8, + Unused3 = 0x9, + LinesAdjacency = 0xA, + LineStripAdjacency = 0xB, + TrianglesAdjacency = 0xC, + TriangleStripAdjacency = 0xD, + + InvalidEnum = 0xE, + EnumCount = 0xE, +}; + +template <> +constexpr PrimitiveMode FromGLenum<PrimitiveMode>(GLenum from) +{ + if (from >= static_cast<GLenum>(PrimitiveMode::EnumCount)) + { + return PrimitiveMode::InvalidEnum; + } + + return static_cast<PrimitiveMode>(from); +} + +constexpr GLenum ToGLenum(PrimitiveMode from) +{ + return static_cast<GLenum>(from); +} + +static_assert(ToGLenum(PrimitiveMode::Points) == GL_POINTS, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::Lines) == GL_LINES, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LineLoop) == GL_LINE_LOOP, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LineStrip) == GL_LINE_STRIP, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::Triangles) == GL_TRIANGLES, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TriangleStrip) == GL_TRIANGLE_STRIP, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TriangleFan) == GL_TRIANGLE_FAN, "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LinesAdjacency) == GL_LINES_ADJACENCY, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::LineStripAdjacency) == GL_LINE_STRIP_ADJACENCY, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TrianglesAdjacency) == GL_TRIANGLES_ADJACENCY, + "PrimitiveMode violation"); +static_assert(ToGLenum(PrimitiveMode::TriangleStripAdjacency) == GL_TRIANGLE_STRIP_ADJACENCY, + "PrimitiveMode violation"); + +std::ostream &operator<<(std::ostream &os, PrimitiveMode value); + +enum class DrawElementsType : size_t +{ + UnsignedByte = 0, + UnsignedShort = 1, + UnsignedInt = 2, + InvalidEnum = 3, + EnumCount = 3, +}; + +template <> +constexpr DrawElementsType FromGLenum<DrawElementsType>(GLenum from) +{ + + GLenum scaled = (from - GL_UNSIGNED_BYTE); + // This code sequence generates a ROR instruction on x86/arm. We want to check if the lowest bit + // of scaled is set and if (scaled >> 1) is greater than a non-pot value. If we rotate the + // lowest bit to the hightest bit both conditions can be checked with a single test. + static_assert(sizeof(GLenum) == 4, "Update (scaled << 31) to sizeof(GLenum) * 8 - 1"); + GLenum packed = (scaled >> 1) | (scaled << 31); + + // operator ? with a simple assignment usually translates to a cmov instruction and thus avoids + // a branch. + packed = (packed >= static_cast<GLenum>(DrawElementsType::EnumCount)) + ? static_cast<GLenum>(DrawElementsType::InvalidEnum) + : packed; + + return static_cast<DrawElementsType>(packed); +} + +constexpr GLenum ToGLenum(DrawElementsType from) +{ + return ((static_cast<GLenum>(from) << 1) + GL_UNSIGNED_BYTE); +} + +#define ANGLE_VALIDATE_PACKED_ENUM(type, packed, glenum) \ + static_assert(ToGLenum(type::packed) == glenum, #type " violation"); \ + static_assert(FromGLenum<type>(glenum) == type::packed, #type " violation") + +ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedByte, GL_UNSIGNED_BYTE); +ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedShort, GL_UNSIGNED_SHORT); +ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedInt, GL_UNSIGNED_INT); + +std::ostream &operator<<(std::ostream &os, DrawElementsType value); + +enum class VertexAttribType +{ + Byte = 0, // GLenum == 0x1400 + UnsignedByte = 1, // GLenum == 0x1401 + Short = 2, // GLenum == 0x1402 + UnsignedShort = 3, // GLenum == 0x1403 + Int = 4, // GLenum == 0x1404 + UnsignedInt = 5, // GLenum == 0x1405 + Float = 6, // GLenum == 0x1406 + Unused1 = 7, // GLenum == 0x1407 + Unused2 = 8, // GLenum == 0x1408 + Unused3 = 9, // GLenum == 0x1409 + Unused4 = 10, // GLenum == 0x140A + HalfFloat = 11, // GLenum == 0x140B + Fixed = 12, // GLenum == 0x140C + MaxBasicType = 12, + UnsignedInt2101010 = 13, // GLenum == 0x8368 + Int2101010 = 14, // GLenum == 0x8D9F + InvalidEnum = 15, + EnumCount = 15, +}; + +template <> +constexpr VertexAttribType FromGLenum<VertexAttribType>(GLenum from) +{ + GLenum packed = from - GL_BYTE; + if (packed <= static_cast<GLenum>(VertexAttribType::MaxBasicType)) + return static_cast<VertexAttribType>(packed); + if (from == GL_UNSIGNED_INT_2_10_10_10_REV) + return VertexAttribType::UnsignedInt2101010; + if (from == GL_INT_2_10_10_10_REV) + return VertexAttribType::Int2101010; + return VertexAttribType::InvalidEnum; +} + +constexpr GLenum ToGLenum(VertexAttribType from) +{ + // This could be optimized using a constexpr table. + if (from == VertexAttribType::Int2101010) + return GL_INT_2_10_10_10_REV; + if (from == VertexAttribType::UnsignedInt2101010) + return GL_UNSIGNED_INT_2_10_10_10_REV; + return static_cast<GLenum>(from) + GL_BYTE; +} + +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Byte, GL_BYTE); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedByte, GL_UNSIGNED_BYTE); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Short, GL_SHORT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedShort, GL_UNSIGNED_SHORT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int, GL_INT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt, GL_UNSIGNED_INT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Float, GL_FLOAT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, HalfFloat, GL_HALF_FLOAT); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Fixed, GL_FIXED); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int2101010, GL_INT_2_10_10_10_REV); +ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt2101010, GL_UNSIGNED_INT_2_10_10_10_REV); + +std::ostream &operator<<(std::ostream &os, VertexAttribType value); +} // namespace gl + +namespace egl +{ +MessageType ErrorCodeToMessageType(EGLint errorCode); +} // namespace egl + +namespace egl_gl +{ +gl::TextureTarget EGLCubeMapTargetToCubeMapTarget(EGLenum eglTarget); +gl::TextureTarget EGLImageTargetToTextureTarget(EGLenum eglTarget); +gl::TextureType EGLTextureTargetToTextureType(EGLenum eglTarget); +} // namespace egl_gl + +#endif // COMMON_PACKEDGLENUMS_H_ |