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+// Copyright 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// PackedGLEnums_autogen.h:
+// Declares ANGLE-specific enums classes for GLEnum and functions operating
+// on them.
+
+#ifndef COMMON_PACKEDGLENUMS_H_
+#define COMMON_PACKEDGLENUMS_H_
+
+#include "common/PackedEGLEnums_autogen.h"
+#include "common/PackedGLEnums_autogen.h"
+
+#include <array>
+#include <bitset>
+#include <cstddef>
+
+#include <EGL/egl.h>
+
+#include "common/bitset_utils.h"
+
+namespace angle
+{
+
+// Return the number of elements of a packed enum, including the InvalidEnum element.
+template <typename E>
+constexpr size_t EnumSize()
+{
+ using UnderlyingType = typename std::underlying_type<E>::type;
+ return static_cast<UnderlyingType>(E::EnumCount);
+}
+
+// Implementation of AllEnums which allows iterating over all the possible values for a packed enums
+// like so:
+// for (auto value : AllEnums<MyPackedEnum>()) {
+// // Do something with the enum.
+// }
+
+template <typename E>
+class EnumIterator final
+{
+ private:
+ using UnderlyingType = typename std::underlying_type<E>::type;
+
+ public:
+ EnumIterator(E value) : mValue(static_cast<UnderlyingType>(value)) {}
+ EnumIterator &operator++()
+ {
+ mValue++;
+ return *this;
+ }
+ bool operator==(const EnumIterator &other) const { return mValue == other.mValue; }
+ bool operator!=(const EnumIterator &other) const { return mValue != other.mValue; }
+ E operator*() const { return static_cast<E>(mValue); }
+
+ private:
+ UnderlyingType mValue;
+};
+
+template <typename E>
+struct AllEnums
+{
+ EnumIterator<E> begin() const { return {static_cast<E>(0)}; }
+ EnumIterator<E> end() const { return {E::InvalidEnum}; }
+};
+
+// PackedEnumMap<E, T> is like an std::array<T, E::EnumCount> but is indexed with enum values. It
+// implements all of the std::array interface except with enum values instead of indices.
+template <typename E, typename T, size_t MaxSize = EnumSize<E>()>
+class PackedEnumMap
+{
+ using UnderlyingType = typename std::underlying_type<E>::type;
+ using Storage = std::array<T, MaxSize>;
+
+ public:
+ using InitPair = std::pair<E, T>;
+
+ constexpr PackedEnumMap() = default;
+
+ constexpr PackedEnumMap(std::initializer_list<InitPair> init) : mPrivateData{}
+ {
+ // We use a for loop instead of range-for to work around a limitation in MSVC.
+ for (const InitPair *it = init.begin(); it != init.end(); ++it)
+ {
+ // This horrible const_cast pattern is necessary to work around a constexpr limitation.
+ // See https://stackoverflow.com/q/34199774/ . Note that it should be fixed with C++17.
+ const_cast<T &>(const_cast<const Storage &>(
+ mPrivateData)[static_cast<UnderlyingType>(it->first)]) = it->second;
+ }
+ }
+
+ // types:
+ using value_type = T;
+ using pointer = T *;
+ using const_pointer = const T *;
+ using reference = T &;
+ using const_reference = const T &;
+
+ using size_type = size_t;
+ using difference_type = ptrdiff_t;
+
+ using iterator = typename Storage::iterator;
+ using const_iterator = typename Storage::const_iterator;
+ using reverse_iterator = std::reverse_iterator<iterator>;
+ using const_reverse_iterator = std::reverse_iterator<const_iterator>;
+
+ // No explicit construct/copy/destroy for aggregate type
+ void fill(const T &u) { mPrivateData.fill(u); }
+ void swap(PackedEnumMap<E, T> &a) noexcept { mPrivateData.swap(a.mPrivateData); }
+
+ // iterators:
+ iterator begin() noexcept { return mPrivateData.begin(); }
+ const_iterator begin() const noexcept { return mPrivateData.begin(); }
+ iterator end() noexcept { return mPrivateData.end(); }
+ const_iterator end() const noexcept { return mPrivateData.end(); }
+
+ reverse_iterator rbegin() noexcept { return mPrivateData.rbegin(); }
+ const_reverse_iterator rbegin() const noexcept { return mPrivateData.rbegin(); }
+ reverse_iterator rend() noexcept { return mPrivateData.rend(); }
+ const_reverse_iterator rend() const noexcept { return mPrivateData.rend(); }
+
+ // capacity:
+ constexpr size_type size() const noexcept { return mPrivateData.size(); }
+ constexpr size_type max_size() const noexcept { return mPrivateData.max_size(); }
+ constexpr bool empty() const noexcept { return mPrivateData.empty(); }
+
+ // element access:
+ reference operator[](E n)
+ {
+ ASSERT(static_cast<size_t>(n) < mPrivateData.size());
+ return mPrivateData[static_cast<UnderlyingType>(n)];
+ }
+
+ constexpr const_reference operator[](E n) const
+ {
+ ASSERT(static_cast<size_t>(n) < mPrivateData.size());
+ return mPrivateData[static_cast<UnderlyingType>(n)];
+ }
+
+ const_reference at(E n) const { return mPrivateData.at(static_cast<UnderlyingType>(n)); }
+ reference at(E n) { return mPrivateData.at(static_cast<UnderlyingType>(n)); }
+
+ reference front() { return mPrivateData.front(); }
+ const_reference front() const { return mPrivateData.front(); }
+ reference back() { return mPrivateData.back(); }
+ const_reference back() const { return mPrivateData.back(); }
+
+ T *data() noexcept { return mPrivateData.data(); }
+ const T *data() const noexcept { return mPrivateData.data(); }
+
+ private:
+ Storage mPrivateData;
+};
+
+// PackedEnumBitSetE> is like an std::bitset<E::EnumCount> but is indexed with enum values. It
+// implements the std::bitset interface except with enum values instead of indices.
+template <typename E, typename DataT = uint32_t>
+using PackedEnumBitSet = BitSetT<EnumSize<E>(), DataT, E>;
+
+} // namespace angle
+
+namespace gl
+{
+
+TextureType TextureTargetToType(TextureTarget target);
+TextureTarget NonCubeTextureTypeToTarget(TextureType type);
+
+TextureTarget CubeFaceIndexToTextureTarget(size_t face);
+size_t CubeMapTextureTargetToFaceIndex(TextureTarget target);
+bool IsCubeMapFaceTarget(TextureTarget target);
+
+constexpr TextureTarget kCubeMapTextureTargetMin = TextureTarget::CubeMapPositiveX;
+constexpr TextureTarget kCubeMapTextureTargetMax = TextureTarget::CubeMapNegativeZ;
+constexpr TextureTarget kAfterCubeMapTextureTargetMax =
+ static_cast<TextureTarget>(static_cast<uint8_t>(kCubeMapTextureTargetMax) + 1);
+struct AllCubeFaceTextureTargets
+{
+ angle::EnumIterator<TextureTarget> begin() const { return kCubeMapTextureTargetMin; }
+ angle::EnumIterator<TextureTarget> end() const { return kAfterCubeMapTextureTargetMax; }
+};
+
+constexpr ShaderType kGLES2ShaderTypeMin = ShaderType::Vertex;
+constexpr ShaderType kGLES2ShaderTypeMax = ShaderType::Fragment;
+constexpr ShaderType kAfterGLES2ShaderTypeMax =
+ static_cast<ShaderType>(static_cast<uint8_t>(kGLES2ShaderTypeMax) + 1);
+struct AllGLES2ShaderTypes
+{
+ angle::EnumIterator<ShaderType> begin() const { return kGLES2ShaderTypeMin; }
+ angle::EnumIterator<ShaderType> end() const { return kAfterGLES2ShaderTypeMax; }
+};
+
+constexpr ShaderType kShaderTypeMin = ShaderType::Vertex;
+constexpr ShaderType kShaderTypeMax = ShaderType::Compute;
+constexpr ShaderType kAfterShaderTypeMax =
+ static_cast<ShaderType>(static_cast<uint8_t>(kShaderTypeMax) + 1);
+struct AllShaderTypes
+{
+ angle::EnumIterator<ShaderType> begin() const { return kShaderTypeMin; }
+ angle::EnumIterator<ShaderType> end() const { return kAfterShaderTypeMax; }
+};
+
+constexpr size_t kGraphicsShaderCount = static_cast<size_t>(ShaderType::EnumCount) - 1u;
+// Arrange the shader types in the order of rendering pipeline
+constexpr std::array<ShaderType, kGraphicsShaderCount> kAllGraphicsShaderTypes = {
+ ShaderType::Vertex, ShaderType::Geometry, ShaderType::Fragment};
+
+using ShaderBitSet = angle::PackedEnumBitSet<ShaderType, uint8_t>;
+static_assert(sizeof(ShaderBitSet) == sizeof(uint8_t), "Unexpected size");
+
+template <typename T>
+using ShaderMap = angle::PackedEnumMap<ShaderType, T>;
+
+TextureType SamplerTypeToTextureType(GLenum samplerType);
+
+bool IsMultisampled(gl::TextureType type);
+
+enum class PrimitiveMode : uint8_t
+{
+ Points = 0x0,
+ Lines = 0x1,
+ LineLoop = 0x2,
+ LineStrip = 0x3,
+ Triangles = 0x4,
+ TriangleStrip = 0x5,
+ TriangleFan = 0x6,
+ Unused1 = 0x7,
+ Unused2 = 0x8,
+ Unused3 = 0x9,
+ LinesAdjacency = 0xA,
+ LineStripAdjacency = 0xB,
+ TrianglesAdjacency = 0xC,
+ TriangleStripAdjacency = 0xD,
+
+ InvalidEnum = 0xE,
+ EnumCount = 0xE,
+};
+
+template <>
+constexpr PrimitiveMode FromGLenum<PrimitiveMode>(GLenum from)
+{
+ if (from >= static_cast<GLenum>(PrimitiveMode::EnumCount))
+ {
+ return PrimitiveMode::InvalidEnum;
+ }
+
+ return static_cast<PrimitiveMode>(from);
+}
+
+constexpr GLenum ToGLenum(PrimitiveMode from)
+{
+ return static_cast<GLenum>(from);
+}
+
+static_assert(ToGLenum(PrimitiveMode::Points) == GL_POINTS, "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::Lines) == GL_LINES, "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::LineLoop) == GL_LINE_LOOP, "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::LineStrip) == GL_LINE_STRIP, "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::Triangles) == GL_TRIANGLES, "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::TriangleStrip) == GL_TRIANGLE_STRIP,
+ "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::TriangleFan) == GL_TRIANGLE_FAN, "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::LinesAdjacency) == GL_LINES_ADJACENCY,
+ "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::LineStripAdjacency) == GL_LINE_STRIP_ADJACENCY,
+ "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::TrianglesAdjacency) == GL_TRIANGLES_ADJACENCY,
+ "PrimitiveMode violation");
+static_assert(ToGLenum(PrimitiveMode::TriangleStripAdjacency) == GL_TRIANGLE_STRIP_ADJACENCY,
+ "PrimitiveMode violation");
+
+std::ostream &operator<<(std::ostream &os, PrimitiveMode value);
+
+enum class DrawElementsType : size_t
+{
+ UnsignedByte = 0,
+ UnsignedShort = 1,
+ UnsignedInt = 2,
+ InvalidEnum = 3,
+ EnumCount = 3,
+};
+
+template <>
+constexpr DrawElementsType FromGLenum<DrawElementsType>(GLenum from)
+{
+
+ GLenum scaled = (from - GL_UNSIGNED_BYTE);
+ // This code sequence generates a ROR instruction on x86/arm. We want to check if the lowest bit
+ // of scaled is set and if (scaled >> 1) is greater than a non-pot value. If we rotate the
+ // lowest bit to the hightest bit both conditions can be checked with a single test.
+ static_assert(sizeof(GLenum) == 4, "Update (scaled << 31) to sizeof(GLenum) * 8 - 1");
+ GLenum packed = (scaled >> 1) | (scaled << 31);
+
+ // operator ? with a simple assignment usually translates to a cmov instruction and thus avoids
+ // a branch.
+ packed = (packed >= static_cast<GLenum>(DrawElementsType::EnumCount))
+ ? static_cast<GLenum>(DrawElementsType::InvalidEnum)
+ : packed;
+
+ return static_cast<DrawElementsType>(packed);
+}
+
+constexpr GLenum ToGLenum(DrawElementsType from)
+{
+ return ((static_cast<GLenum>(from) << 1) + GL_UNSIGNED_BYTE);
+}
+
+#define ANGLE_VALIDATE_PACKED_ENUM(type, packed, glenum) \
+ static_assert(ToGLenum(type::packed) == glenum, #type " violation"); \
+ static_assert(FromGLenum<type>(glenum) == type::packed, #type " violation")
+
+ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedByte, GL_UNSIGNED_BYTE);
+ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedShort, GL_UNSIGNED_SHORT);
+ANGLE_VALIDATE_PACKED_ENUM(DrawElementsType, UnsignedInt, GL_UNSIGNED_INT);
+
+std::ostream &operator<<(std::ostream &os, DrawElementsType value);
+
+enum class VertexAttribType
+{
+ Byte = 0, // GLenum == 0x1400
+ UnsignedByte = 1, // GLenum == 0x1401
+ Short = 2, // GLenum == 0x1402
+ UnsignedShort = 3, // GLenum == 0x1403
+ Int = 4, // GLenum == 0x1404
+ UnsignedInt = 5, // GLenum == 0x1405
+ Float = 6, // GLenum == 0x1406
+ Unused1 = 7, // GLenum == 0x1407
+ Unused2 = 8, // GLenum == 0x1408
+ Unused3 = 9, // GLenum == 0x1409
+ Unused4 = 10, // GLenum == 0x140A
+ HalfFloat = 11, // GLenum == 0x140B
+ Fixed = 12, // GLenum == 0x140C
+ MaxBasicType = 12,
+ UnsignedInt2101010 = 13, // GLenum == 0x8368
+ Int2101010 = 14, // GLenum == 0x8D9F
+ InvalidEnum = 15,
+ EnumCount = 15,
+};
+
+template <>
+constexpr VertexAttribType FromGLenum<VertexAttribType>(GLenum from)
+{
+ GLenum packed = from - GL_BYTE;
+ if (packed <= static_cast<GLenum>(VertexAttribType::MaxBasicType))
+ return static_cast<VertexAttribType>(packed);
+ if (from == GL_UNSIGNED_INT_2_10_10_10_REV)
+ return VertexAttribType::UnsignedInt2101010;
+ if (from == GL_INT_2_10_10_10_REV)
+ return VertexAttribType::Int2101010;
+ return VertexAttribType::InvalidEnum;
+}
+
+constexpr GLenum ToGLenum(VertexAttribType from)
+{
+ // This could be optimized using a constexpr table.
+ if (from == VertexAttribType::Int2101010)
+ return GL_INT_2_10_10_10_REV;
+ if (from == VertexAttribType::UnsignedInt2101010)
+ return GL_UNSIGNED_INT_2_10_10_10_REV;
+ return static_cast<GLenum>(from) + GL_BYTE;
+}
+
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Byte, GL_BYTE);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedByte, GL_UNSIGNED_BYTE);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Short, GL_SHORT);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedShort, GL_UNSIGNED_SHORT);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int, GL_INT);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt, GL_UNSIGNED_INT);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Float, GL_FLOAT);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, HalfFloat, GL_HALF_FLOAT);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Fixed, GL_FIXED);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, Int2101010, GL_INT_2_10_10_10_REV);
+ANGLE_VALIDATE_PACKED_ENUM(VertexAttribType, UnsignedInt2101010, GL_UNSIGNED_INT_2_10_10_10_REV);
+
+std::ostream &operator<<(std::ostream &os, VertexAttribType value);
+} // namespace gl
+
+namespace egl
+{
+MessageType ErrorCodeToMessageType(EGLint errorCode);
+} // namespace egl
+
+namespace egl_gl
+{
+gl::TextureTarget EGLCubeMapTargetToCubeMapTarget(EGLenum eglTarget);
+gl::TextureTarget EGLImageTargetToTextureTarget(EGLenum eglTarget);
+gl::TextureType EGLTextureTargetToTextureType(EGLenum eglTarget);
+} // namespace egl_gl
+
+#endif // COMMON_PACKEDGLENUMS_H_