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Diffstat (limited to 'gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.h')
-rw-r--r-- | gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.h b/gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.h new file mode 100644 index 0000000000..d6f9416f33 --- /dev/null +++ b/gfx/angle/checkout/src/compiler/translator/OutputGLSLBase.h @@ -0,0 +1,125 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ +#define COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ + +#include <set> + +#include "compiler/translator/HashNames.h" +#include "compiler/translator/InfoSink.h" +#include "compiler/translator/tree_util/IntermTraverse.h" + +namespace sh +{ + +class TOutputGLSLBase : public TIntermTraverser +{ + public: + TOutputGLSLBase(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable *symbolTable, + sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput output, + ShCompileOptions compileOptions); + + ShShaderOutput getShaderOutput() const { return mOutput; } + + // Return the original name if hash function pointer is NULL; + // otherwise return the hashed name. Has special handling for internal names and built-ins, + // which are not hashed. + ImmutableString hashName(const TSymbol *symbol); + + protected: + TInfoSinkBase &objSink() { return mObjSink; } + void writeFloat(TInfoSinkBase &out, float f); + void writeTriplet(Visit visit, const char *preStr, const char *inStr, const char *postStr); + std::string getCommonLayoutQualifiers(TIntermTyped *variable); + std::string getMemoryQualifiers(const TType &type); + virtual void writeLayoutQualifier(TIntermTyped *variable); + void writeInvariantQualifier(const TType &type); + virtual void writeVariableType(const TType &type, const TSymbol *symbol); + virtual bool writeVariablePrecision(TPrecision precision) = 0; + void writeFunctionParameters(const TFunction *func); + const TConstantUnion *writeConstantUnion(const TType &type, const TConstantUnion *pConstUnion); + void writeConstructorTriplet(Visit visit, const TType &type); + ImmutableString getTypeName(const TType &type); + + void visitSymbol(TIntermSymbol *node) override; + void visitConstantUnion(TIntermConstantUnion *node) override; + bool visitSwizzle(Visit visit, TIntermSwizzle *node) override; + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitUnary(Visit visit, TIntermUnary *node) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + bool visitIfElse(Visit visit, TIntermIfElse *node) override; + bool visitSwitch(Visit visit, TIntermSwitch *node) override; + bool visitCase(Visit visit, TIntermCase *node) override; + void visitFunctionPrototype(TIntermFunctionPrototype *node) override; + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitBlock(Visit visit, TIntermBlock *node) override; + bool visitInvariantDeclaration(Visit visit, TIntermInvariantDeclaration *node) override; + bool visitDeclaration(Visit visit, TIntermDeclaration *node) override; + bool visitLoop(Visit visit, TIntermLoop *node) override; + bool visitBranch(Visit visit, TIntermBranch *node) override; + void visitPreprocessorDirective(TIntermPreprocessorDirective *node) override; + + void visitCodeBlock(TIntermBlock *node); + + ImmutableString hashFieldName(const TField *field); + // Same as hashName(), but without hashing "main". + ImmutableString hashFunctionNameIfNeeded(const TFunction *func); + // Used to translate function names for differences between ESSL and GLSL + virtual ImmutableString translateTextureFunction(const ImmutableString &name) { return name; } + + void declareStruct(const TStructure *structure); + virtual void writeQualifier(TQualifier qualifier, const TType &type, const TSymbol *symbol); + bool structDeclared(const TStructure *structure) const; + + private: + void declareInterfaceBlockLayout(const TInterfaceBlock *interfaceBlock); + void declareInterfaceBlock(const TInterfaceBlock *interfaceBlock); + + void writeBuiltInFunctionTriplet(Visit visit, TOperator op, bool useEmulatedFunction); + + const char *mapQualifierToString(TQualifier qualifier); + + TInfoSinkBase &mObjSink; + bool mDeclaringVariable; + + // This set contains all the ids of the structs from every scope. + std::set<int> mDeclaredStructs; + + ShArrayIndexClampingStrategy mClampingStrategy; + + // name hashing. + ShHashFunction64 mHashFunction; + + NameMap &mNameMap; + + sh::GLenum mShaderType; + + const int mShaderVersion; + + ShShaderOutput mOutput; + + ShCompileOptions mCompileOptions; +}; + +void WriteGeometryShaderLayoutQualifiers(TInfoSinkBase &out, + sh::TLayoutPrimitiveType inputPrimitive, + int invocations, + sh::TLayoutPrimitiveType outputPrimitive, + int maxVertices); + +bool NeedsToWriteLayoutQualifier(const TType &type); + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ |