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diff --git a/gfx/angle/checkout/src/libANGLE/renderer/EGLImplFactory.h b/gfx/angle/checkout/src/libANGLE/renderer/EGLImplFactory.h
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+++ b/gfx/angle/checkout/src/libANGLE/renderer/EGLImplFactory.h
@@ -0,0 +1,99 @@
+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// EGLImplFactory.h:
+// Factory interface for EGL Impl objects.
+//
+
+#ifndef LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
+#define LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
+
+#include "libANGLE/Stream.h"
+
+namespace egl
+{
+class AttributeMap;
+struct Config;
+class ImageSibling;
+struct ImageState;
+struct SurfaceState;
+} // namespace egl
+
+namespace gl
+{
+class Context;
+class ErrorSet;
+class State;
+} // namespace gl
+
+namespace rx
+{
+class ContextImpl;
+class EGLSyncImpl;
+class ImageImpl;
+class ExternalImageSiblingImpl;
+class SurfaceImpl;
+
+class EGLImplFactory : angle::NonCopyable
+{
+ public:
+ EGLImplFactory() {}
+ virtual ~EGLImplFactory() {}
+
+ virtual SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
+ EGLNativeWindowType window,
+ const egl::AttributeMap &attribs) = 0;
+ virtual SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
+ const egl::AttributeMap &attribs) = 0;
+ virtual SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
+ EGLenum buftype,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) = 0;
+ virtual SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
+ NativePixmapType nativePixmap,
+ const egl::AttributeMap &attribs) = 0;
+
+ virtual ImageImpl *createImage(const egl::ImageState &state,
+ const gl::Context *context,
+ EGLenum target,
+ const egl::AttributeMap &attribs) = 0;
+
+ virtual ContextImpl *createContext(const gl::State &state,
+ gl::ErrorSet *errorSet,
+ const egl::Config *configuration,
+ const gl::Context *shareContext,
+ const egl::AttributeMap &attribs) = 0;
+
+ virtual StreamProducerImpl *createStreamProducerD3DTexture(
+ egl::Stream::ConsumerType consumerType,
+ const egl::AttributeMap &attribs) = 0;
+
+ virtual ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const egl::AttributeMap &attribs);
+
+ virtual EGLSyncImpl *createSync(const egl::AttributeMap &attribs);
+};
+
+inline ExternalImageSiblingImpl *EGLImplFactory::createExternalImageSibling(
+ const gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const egl::AttributeMap &attribs)
+{
+ UNREACHABLE();
+ return nullptr;
+}
+
+inline EGLSyncImpl *EGLImplFactory::createSync(const egl::AttributeMap &attribs)
+{
+ UNREACHABLE();
+ return nullptr;
+}
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_EGLIMPLFACTORY_H_