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diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/DisplayD3D.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/DisplayD3D.h
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+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// DisplayD3D.h: D3D implementation of egl::Display
+
+#ifndef LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_
+#define LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_
+
+#include "libANGLE/Device.h"
+#include "libANGLE/renderer/DisplayImpl.h"
+
+#include "libANGLE/renderer/d3d/RendererD3D.h"
+
+namespace rx
+{
+class DisplayD3D : public DisplayImpl, public d3d::Context
+{
+ public:
+ DisplayD3D(const egl::DisplayState &state);
+
+ egl::Error initialize(egl::Display *display) override;
+ void terminate() override;
+
+ // Surface creation
+ SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
+ EGLNativeWindowType window,
+ const egl::AttributeMap &attribs) override;
+ SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
+ const egl::AttributeMap &attribs) override;
+ SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
+ EGLenum buftype,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) override;
+ SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
+ NativePixmapType nativePixmap,
+ const egl::AttributeMap &attribs) override;
+
+ ImageImpl *createImage(const egl::ImageState &state,
+ const gl::Context *context,
+ EGLenum target,
+ const egl::AttributeMap &attribs) override;
+
+ ContextImpl *createContext(const gl::State &state,
+ gl::ErrorSet *errorSet,
+ const egl::Config *configuration,
+ const gl::Context *shareContext,
+ const egl::AttributeMap &attribs) override;
+
+ StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
+ const egl::AttributeMap &attribs) override;
+
+ ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer buffer,
+ const egl::AttributeMap &attribs) override;
+
+ egl::Error makeCurrent(egl::Surface *drawSurface,
+ egl::Surface *readSurface,
+ gl::Context *context) override;
+
+ egl::ConfigSet generateConfigs() override;
+
+ bool testDeviceLost() override;
+ egl::Error restoreLostDevice(const egl::Display *display) override;
+
+ bool isValidNativeWindow(EGLNativeWindowType window) const override;
+ egl::Error validateClientBuffer(const egl::Config *configuration,
+ EGLenum buftype,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) const override;
+ egl::Error validateImageClientBuffer(const gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) const override;
+
+ DeviceImpl *createDevice() override;
+
+ std::string getVendorString() const override;
+
+ egl::Error waitClient(const gl::Context *context) override;
+ egl::Error waitNative(const gl::Context *context, EGLint engine) override;
+ gl::Version getMaxSupportedESVersion() const override;
+ gl::Version getMaxConformantESVersion() const override;
+
+ void handleResult(HRESULT hr,
+ const char *message,
+ const char *file,
+ const char *function,
+ unsigned int line) override;
+
+ const std::string &getStoredErrorString() const { return mStoredErrorString; }
+
+ void populateFeatureList(angle::FeatureList *features) override;
+
+ private:
+ void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
+ void generateCaps(egl::Caps *outCaps) const override;
+
+ egl::Display *mDisplay;
+
+ rx::RendererD3D *mRenderer;
+ std::string mStoredErrorString;
+};
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_