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Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/validationGL11.cpp')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/validationGL11.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationGL11.cpp b/gfx/angle/checkout/src/libANGLE/validationGL11.cpp new file mode 100644 index 0000000000..f4226f1a5b --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/validationGL11.cpp @@ -0,0 +1,105 @@ +// +// Copyright 2019 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// validationGL11.cpp: Validation functions for OpenGL 1.1 entry point parameters + +#include "libANGLE/validationGL11_autogen.h" + +namespace gl +{ + +bool ValidateAreTexturesResident(Context *context, + GLsizei n, + const GLuint *textures, + GLboolean *residences) +{ + return true; +} + +bool ValidateArrayElement(Context *context, GLint i) +{ + return true; +} + +bool ValidateCopyTexImage1D(Context *context, + GLenum target, + GLint level, + GLenum internalformat, + GLint x, + GLint y, + GLsizei width, + GLint border) +{ + return true; +} + +bool ValidateCopyTexSubImage1D(Context *context, + GLenum target, + GLint level, + GLint xoffset, + GLint x, + GLint y, + GLsizei width) +{ + return true; +} + +bool ValidateEdgeFlagPointer(Context *context, GLsizei stride, const void *pointer) +{ + return true; +} + +bool ValidateIndexPointer(Context *context, GLenum type, GLsizei stride, const void *pointer) +{ + return true; +} + +bool ValidateIndexub(Context *context, GLubyte c) +{ + return true; +} + +bool ValidateIndexubv(Context *context, const GLubyte *c) +{ + return true; +} + +bool ValidateInterleavedArrays(Context *context, GLenum format, GLsizei stride, const void *pointer) +{ + return true; +} + +bool ValidatePopClientAttrib(Context *context) +{ + return true; +} + +bool ValidatePrioritizeTextures(Context *context, + GLsizei n, + const GLuint *textures, + const GLfloat *priorities) +{ + return true; +} + +bool ValidatePushClientAttrib(Context *context, GLbitfield mask) +{ + return true; +} + +bool ValidateTexSubImage1D(Context *context, + GLenum target, + GLint level, + GLint xoffset, + GLsizei width, + GLenum format, + GLenum type, + const void *pixels) +{ + return true; +} + +} // namespace gl |