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Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/validationGL44_autogen.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/validationGL44_autogen.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationGL44_autogen.h b/gfx/angle/checkout/src/libANGLE/validationGL44_autogen.h new file mode 100644 index 0000000000..f5d30a01f1 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/validationGL44_autogen.h @@ -0,0 +1,69 @@ +// GENERATED FILE - DO NOT EDIT. +// Generated by generate_entry_points.py using data from gl.xml and wgl.xml. +// +// Copyright 2019 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// validationGL44_autogen.h: +// Validation functions for the OpenGL 4.4 entry points. + +#ifndef LIBANGLE_VALIDATION_GL44_AUTOGEN_H_ +#define LIBANGLE_VALIDATION_GL44_AUTOGEN_H_ + +#include "common/PackedEnums.h" + +namespace gl +{ +class Context; + +bool ValidateBindBuffersBase(Context *context, + GLenum target, + GLuint first, + GLsizei count, + const GLuint *buffers); +bool ValidateBindBuffersRange(Context *context, + GLenum target, + GLuint first, + GLsizei count, + const GLuint *buffers, + const GLintptr *offsets, + const GLsizeiptr *sizes); +bool ValidateBindImageTextures(Context *context, + GLuint first, + GLsizei count, + const GLuint *textures); +bool ValidateBindSamplers(Context *context, GLuint first, GLsizei count, const GLuint *samplers); +bool ValidateBindTextures(Context *context, GLuint first, GLsizei count, const GLuint *textures); +bool ValidateBindVertexBuffers(Context *context, + GLuint first, + GLsizei count, + const GLuint *buffers, + const GLintptr *offsets, + const GLsizei *strides); +bool ValidateBufferStorage(Context *context, + GLenum target, + GLsizeiptr size, + const void *data, + GLbitfield flags); +bool ValidateClearTexImage(Context *context, + GLuint texture, + GLint level, + GLenum format, + GLenum type, + const void *data); +bool ValidateClearTexSubImage(Context *context, + GLuint texture, + GLint level, + GLint xoffset, + GLint yoffset, + GLint zoffset, + GLsizei width, + GLsizei height, + GLsizei depth, + GLenum format, + GLenum type, + const void *data); +} // namespace gl + +#endif // LIBANGLE_VALIDATION_GL44_AUTOGEN_H_ |