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diff --git a/gfx/angle/checkout/src/libANGLE/validationGL44_autogen.h b/gfx/angle/checkout/src/libANGLE/validationGL44_autogen.h
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+// GENERATED FILE - DO NOT EDIT.
+// Generated by generate_entry_points.py using data from gl.xml and wgl.xml.
+//
+// Copyright 2019 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// validationGL44_autogen.h:
+// Validation functions for the OpenGL 4.4 entry points.
+
+#ifndef LIBANGLE_VALIDATION_GL44_AUTOGEN_H_
+#define LIBANGLE_VALIDATION_GL44_AUTOGEN_H_
+
+#include "common/PackedEnums.h"
+
+namespace gl
+{
+class Context;
+
+bool ValidateBindBuffersBase(Context *context,
+ GLenum target,
+ GLuint first,
+ GLsizei count,
+ const GLuint *buffers);
+bool ValidateBindBuffersRange(Context *context,
+ GLenum target,
+ GLuint first,
+ GLsizei count,
+ const GLuint *buffers,
+ const GLintptr *offsets,
+ const GLsizeiptr *sizes);
+bool ValidateBindImageTextures(Context *context,
+ GLuint first,
+ GLsizei count,
+ const GLuint *textures);
+bool ValidateBindSamplers(Context *context, GLuint first, GLsizei count, const GLuint *samplers);
+bool ValidateBindTextures(Context *context, GLuint first, GLsizei count, const GLuint *textures);
+bool ValidateBindVertexBuffers(Context *context,
+ GLuint first,
+ GLsizei count,
+ const GLuint *buffers,
+ const GLintptr *offsets,
+ const GLsizei *strides);
+bool ValidateBufferStorage(Context *context,
+ GLenum target,
+ GLsizeiptr size,
+ const void *data,
+ GLbitfield flags);
+bool ValidateClearTexImage(Context *context,
+ GLuint texture,
+ GLint level,
+ GLenum format,
+ GLenum type,
+ const void *data);
+bool ValidateClearTexSubImage(Context *context,
+ GLuint texture,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint zoffset,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLenum format,
+ GLenum type,
+ const void *data);
+} // namespace gl
+
+#endif // LIBANGLE_VALIDATION_GL44_AUTOGEN_H_