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Diffstat (limited to 'gfx/gl/SharedSurface.cpp')
-rw-r--r-- | gfx/gl/SharedSurface.cpp | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/gfx/gl/SharedSurface.cpp b/gfx/gl/SharedSurface.cpp new file mode 100644 index 0000000000..687d18b958 --- /dev/null +++ b/gfx/gl/SharedSurface.cpp @@ -0,0 +1,158 @@ +/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "SharedSurface.h" + +#include "../2d/2D.h" +#include "GLBlitHelper.h" +#include "GLContext.h" +#include "GLReadTexImageHelper.h" +#include "GLScreenBuffer.h" +#include "nsThreadUtils.h" +#include "ScopedGLHelpers.h" +#include "SharedSurfaceGL.h" +#include "SharedSurfaceEGL.h" +#include "mozilla/gfx/Logging.h" +#include "mozilla/layers/CompositorTypes.h" +#include "mozilla/layers/TextureClientSharedSurface.h" +#include "mozilla/layers/TextureForwarder.h" +#include "mozilla/StaticPrefs_webgl.h" +#include "mozilla/Unused.h" +#include "VRManagerChild.h" + +#ifdef XP_WIN +# include "SharedSurfaceANGLE.h" +# include "SharedSurfaceD3D11Interop.h" +#endif + +#ifdef XP_MACOSX +# include "SharedSurfaceIO.h" +#endif + +#ifdef MOZ_X11 +# include "GLXLibrary.h" +# include "SharedSurfaceGLX.h" +#endif + +#ifdef MOZ_WAYLAND +# include "gfxPlatformGtk.h" +# include "SharedSurfaceDMABUF.h" +#endif + +#ifdef MOZ_WIDGET_ANDROID +# include "SharedSurfaceAndroidHardwareBuffer.h" +#endif + +namespace mozilla { +namespace gl { + +//////////////////////////////////////////////////////////////////////// +// SharedSurface + +SharedSurface::SharedSurface(const SharedSurfaceDesc& desc, + UniquePtr<MozFramebuffer> fb) + : mDesc(desc), mFb(std::move(fb)) {} + +SharedSurface::~SharedSurface() = default; + +void SharedSurface::LockProd() { + MOZ_ASSERT(!mIsLocked); + + LockProdImpl(); + + mDesc.gl->LockSurface(this); + mIsLocked = true; +} + +void SharedSurface::UnlockProd() { + if (!mIsLocked) return; + + UnlockProdImpl(); + + mDesc.gl->UnlockSurface(this); + mIsLocked = false; +} + +//////////////////////////////////////////////////////////////////////// +// SurfaceFactory + +/* static */ +UniquePtr<SurfaceFactory> SurfaceFactory::Create( + GLContext* const pGl, const layers::TextureType consumerType) { + auto& gl = *pGl; + switch (consumerType) { + case layers::TextureType::D3D11: +#ifdef XP_WIN + if (gl.IsANGLE()) { + return SurfaceFactory_ANGLEShareHandle::Create(gl); + } + if (StaticPrefs::webgl_dxgl_enabled()) { + return SurfaceFactory_D3D11Interop::Create(gl); + } +#endif + return nullptr; + + case layers::TextureType::MacIOSurface: +#ifdef XP_MACOSX + return MakeUnique<SurfaceFactory_IOSurface>(gl); +#else + return nullptr; +#endif + + case layers::TextureType::X11: +#ifdef MOZ_X11 + if (gl.GetContextType() != GLContextType::GLX) return nullptr; + if (!sGLXLibrary.UseTextureFromPixmap()) return nullptr; + return MakeUnique<SurfaceFactory_GLXDrawable>(gl); +#else + return nullptr; +#endif + + case layers::TextureType::DMABUF: +#ifdef MOZ_WAYLAND + if (gl.GetContextType() == GLContextType::EGL && + gfxPlatformGtk::GetPlatform()->UseDMABufWebGL()) { + return SurfaceFactory_DMABUF::Create(gl); + } +#endif + return nullptr; + + case layers::TextureType::AndroidNativeWindow: +#ifdef MOZ_WIDGET_ANDROID + return MakeUnique<SurfaceFactory_SurfaceTexture>(gl); +#else + return nullptr; +#endif + + case layers::TextureType::AndroidHardwareBuffer: +#ifdef MOZ_WIDGET_ANDROID + return SurfaceFactory_AndroidHardwareBuffer::Create(gl); +#else + return nullptr; +#endif + + case layers::TextureType::EGLImage: +#ifdef MOZ_WIDGET_ANDROID + if (XRE_IsParentProcess()) { + return SurfaceFactory_EGLImage::Create(gl); + } +#endif + return nullptr; + + case layers::TextureType::Unknown: + case layers::TextureType::DIB: + case layers::TextureType::Last: + break; + } + return nullptr; +} + +SurfaceFactory::SurfaceFactory(const PartialSharedSurfaceDesc& partialDesc) + : mDesc(partialDesc), mMutex("SurfaceFactor::mMutex") {} + +SurfaceFactory::~SurfaceFactory() = default; + +} // namespace gl +} // namespace mozilla |