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-rw-r--r--gfx/ipc/GPUParent.cpp643
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diff --git a/gfx/ipc/GPUParent.cpp b/gfx/ipc/GPUParent.cpp
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+++ b/gfx/ipc/GPUParent.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifdef XP_WIN
+# include "WMF.h"
+# include "WMFDecoderModule.h"
+#endif
+#include "GLContextProvider.h"
+#include "GPUParent.h"
+#include "GPUProcessHost.h"
+#include "GPUProcessManager.h"
+#include "GfxInfoBase.h"
+#include "ProcessUtils.h"
+#include "VRGPUChild.h"
+#include "VRManager.h"
+#include "VRManagerParent.h"
+#include "VsyncBridgeParent.h"
+#include "cairo.h"
+#include "gfxConfig.h"
+#include "gfxCrashReporterUtils.h"
+#include "gfxPlatform.h"
+#include "mozilla/Assertions.h"
+#include "mozilla/HangDetails.h"
+#include "mozilla/PerfStats.h"
+#include "mozilla/Preferences.h"
+#include "mozilla/RemoteDecoderManagerChild.h"
+#include "mozilla/RemoteDecoderManagerParent.h"
+#include "mozilla/ScopeExit.h"
+#include "mozilla/StaticPrefs_dom.h"
+#include "mozilla/Telemetry.h"
+#include "mozilla/TimeStamp.h"
+#include "mozilla/dom/MemoryReportRequest.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/gfxVars.h"
+#include "mozilla/image/ImageMemoryReporter.h"
+#include "mozilla/ipc/CrashReporterClient.h"
+#include "mozilla/ipc/ProcessChild.h"
+#include "mozilla/layers/APZInputBridgeParent.h"
+#include "mozilla/layers/APZPublicUtils.h" // for apz::InitializeGlobalState
+#include "mozilla/layers/APZThreadUtils.h"
+#include "mozilla/layers/CompositorBridgeParent.h"
+#include "mozilla/layers/CompositorManagerParent.h"
+#include "mozilla/layers/CompositorThread.h"
+#include "mozilla/layers/ImageBridgeParent.h"
+#include "mozilla/layers/LayerTreeOwnerTracker.h"
+#include "mozilla/layers/MemoryReportingMLGPU.h"
+#include "mozilla/layers/UiCompositorControllerParent.h"
+#include "mozilla/layers/VideoBridgeParent.h"
+#include "mozilla/webrender/RenderThread.h"
+#include "mozilla/webrender/WebRenderAPI.h"
+#include "nsDebugImpl.h"
+#include "nsIGfxInfo.h"
+#include "nsThreadManager.h"
+#include "nscore.h"
+#include "prenv.h"
+#include "skia/include/core/SkGraphics.h"
+#if defined(XP_WIN)
+# include <dwrite.h>
+# include <process.h>
+
+# include "gfxWindowsPlatform.h"
+# include "mozilla/WindowsVersion.h"
+# include "mozilla/gfx/DeviceManagerDx.h"
+# include "mozilla/widget/WinCompositorWindowThread.h"
+#else
+# include <unistd.h>
+#endif
+#ifdef MOZ_WIDGET_GTK
+# include <gtk/gtk.h>
+
+# include "skia/include/ports/SkTypeface_cairo.h"
+#endif
+#ifdef MOZ_GECKO_PROFILER
+# include "ChildProfilerController.h"
+#endif
+#include "nsAppRunner.h"
+
+#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
+# include "mozilla/SandboxTestingChild.h"
+#endif
+
+namespace mozilla::gfx {
+
+using namespace ipc;
+using namespace layers;
+
+static GPUParent* sGPUParent;
+
+GPUParent::GPUParent() : mLaunchTime(TimeStamp::Now()) { sGPUParent = this; }
+
+GPUParent::~GPUParent() { sGPUParent = nullptr; }
+
+/* static */
+GPUParent* GPUParent::GetSingleton() {
+ MOZ_DIAGNOSTIC_ASSERT(sGPUParent);
+ return sGPUParent;
+}
+
+bool GPUParent::Init(base::ProcessId aParentPid, const char* aParentBuildID,
+ MessageLoop* aIOLoop, UniquePtr<IPC::Channel> aChannel) {
+ // Initialize the thread manager before starting IPC. Otherwise, messages
+ // may be posted to the main thread and we won't be able to process them.
+ if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
+ return false;
+ }
+
+ // Now it's safe to start IPC.
+ if (NS_WARN_IF(!Open(std::move(aChannel), aParentPid, aIOLoop))) {
+ return false;
+ }
+
+ nsDebugImpl::SetMultiprocessMode("GPU");
+
+ // This must be checked before any IPDL message, which may hit sentinel
+ // errors due to parent and content processes having different
+ // versions.
+ MessageChannel* channel = GetIPCChannel();
+ if (channel && !channel->SendBuildIDsMatchMessage(aParentBuildID)) {
+ // We need to quit this process if the buildID doesn't match the parent's.
+ // This can occur when an update occurred in the background.
+ ProcessChild::QuickExit();
+ }
+
+ if (NS_FAILED(NS_InitMinimalXPCOM())) {
+ return false;
+ }
+
+ // Init crash reporter support.
+ CrashReporterClient::InitSingleton(this);
+
+ gfxConfig::Init();
+ gfxVars::Initialize();
+ gfxPlatform::InitNullMetadata();
+ // Ensure our Factory is initialised, mainly for gfx logging to work.
+ gfxPlatform::InitMoz2DLogging();
+ mlg::InitializeMemoryReporters();
+#if defined(XP_WIN)
+ gfxWindowsPlatform::InitMemoryReportersForGPUProcess();
+ DeviceManagerDx::Init();
+#endif
+
+ CompositorThreadHolder::Start();
+ APZThreadUtils::SetControllerThread(NS_GetCurrentThread());
+ apz::InitializeGlobalState();
+ LayerTreeOwnerTracker::Initialize();
+ CompositorBridgeParent::InitializeStatics();
+ mozilla::ipc::SetThisProcessName("GPU Process");
+
+ return true;
+}
+
+void GPUParent::NotifyDeviceReset() {
+ if (!NS_IsMainThread()) {
+ NS_DispatchToMainThread(NS_NewRunnableFunction(
+ "gfx::GPUParent::NotifyDeviceReset",
+ []() -> void { GPUParent::GetSingleton()->NotifyDeviceReset(); }));
+ return;
+ }
+
+ // Reset and reinitialize the compositor devices
+#ifdef XP_WIN
+ if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
+ // If the device doesn't need to be reset then the device
+ // has already been reset by a previous NotifyDeviceReset message.
+ return;
+ }
+#endif
+
+ // Notify the main process that there's been a device reset
+ // and that they should reset their compositors and repaint
+ GPUDeviceData data;
+ RecvGetDeviceStatus(&data);
+ Unused << SendNotifyDeviceReset(data);
+}
+
+already_AddRefed<PAPZInputBridgeParent> GPUParent::AllocPAPZInputBridgeParent(
+ const LayersId& aLayersId) {
+ return MakeAndAddRef<APZInputBridgeParent>(aLayersId);
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInit(
+ nsTArray<GfxVarUpdate>&& vars, const DevicePrefs& devicePrefs,
+ nsTArray<LayerTreeIdMapping>&& aMappings,
+ nsTArray<GfxInfoFeatureStatus>&& aFeatures) {
+ for (const auto& var : vars) {
+ gfxVars::ApplyUpdate(var);
+ }
+
+ // Inherit device preferences.
+ gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
+ gfxConfig::Inherit(Feature::D3D11_COMPOSITING,
+ devicePrefs.d3d11Compositing());
+ gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
+ gfxConfig::Inherit(Feature::ADVANCED_LAYERS, devicePrefs.advancedLayers());
+ gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
+ gfxConfig::Inherit(Feature::WEBGPU, devicePrefs.webGPU());
+ gfxConfig::Inherit(Feature::D3D11_HW_ANGLE, devicePrefs.d3d11HwAngle());
+
+ { // Let the crash reporter know if we've got WR enabled or not. For other
+ // processes this happens in gfxPlatform::InitWebRenderConfig.
+ ScopedGfxFeatureReporter reporter("WR",
+ gfxPlatform::WebRenderPrefEnabled());
+ if (gfxVars::UseWebRender()) {
+ reporter.SetSuccessful();
+ }
+ }
+
+ for (const LayerTreeIdMapping& map : aMappings) {
+ LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
+ }
+
+ widget::GfxInfoBase::SetFeatureStatus(std::move(aFeatures));
+
+ // We bypass gfxPlatform::Init, so we must initialize any relevant libraries
+ // here that would normally be initialized there.
+ SkGraphics::Init();
+
+#if defined(XP_WIN)
+ if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
+ if (DeviceManagerDx::Get()->CreateCompositorDevices() &&
+ gfxVars::RemoteCanvasEnabled()) {
+ if (DeviceManagerDx::Get()->CreateCanvasDevice()) {
+ MOZ_ALWAYS_TRUE(Factory::EnsureDWriteFactory());
+ } else {
+ gfxWarning() << "Failed to create canvas device.";
+ }
+ }
+ }
+ if (gfxVars::UseWebRender()) {
+ DeviceManagerDx::Get()->CreateDirectCompositionDevice();
+ // Ensure to initialize GfxInfo
+ nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
+ Unused << gfxInfo;
+
+ Factory::EnsureDWriteFactory();
+ }
+#endif
+
+#if defined(MOZ_WIDGET_GTK)
+ char* display_name = PR_GetEnv("MOZ_GDK_DISPLAY");
+ if (!display_name) {
+ bool waylandDisabled = true;
+# ifdef MOZ_WAYLAND
+ waylandDisabled = IsWaylandDisabled();
+# endif
+ if (waylandDisabled) {
+ display_name = PR_GetEnv("DISPLAY");
+ }
+ }
+ if (display_name) {
+ int argc = 3;
+ char option_name[] = "--display";
+ char* argv[] = {// argv0 is unused because g_set_prgname() was called in
+ // XRE_InitChildProcess().
+ nullptr, option_name, display_name, nullptr};
+ char** argvp = argv;
+ gtk_init(&argc, &argvp);
+ } else {
+ gtk_init(nullptr, nullptr);
+ }
+
+ // Ensure we have an FT library for font instantiation.
+ // This would normally be set by gfxPlatform::Init().
+ // Since we bypass that, we must do it here instead.
+ if (gfxVars::UseWebRender()) {
+ FT_Library library = Factory::NewFTLibrary();
+ MOZ_ASSERT(library);
+ Factory::SetFTLibrary(library);
+
+ SkInitCairoFT(true);
+ }
+
+ // Ensure that GfxInfo::Init is called on the main thread.
+ nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
+ Unused << gfxInfo;
+#endif
+
+ // Make sure to do this *after* we update gfxVars above.
+ if (gfxVars::UseWebRender()) {
+ wr::RenderThread::Start();
+ image::ImageMemoryReporter::InitForWebRender();
+ }
+#ifdef XP_WIN
+ else {
+ if (gfxVars::UseDoubleBufferingWithCompositor()) {
+ // This is needed to avoid freezing the window on a device crash on double
+ // buffering, see bug 1549674.
+ widget::WinCompositorWindowThread::Start();
+ }
+ }
+#endif
+
+ VRManager::ManagerInit();
+ // Send a message to the UI process that we're done.
+ GPUDeviceData data;
+ RecvGetDeviceStatus(&data);
+ Unused << SendInitComplete(data);
+
+ // Dispatch a task to run when idle that will determine which codecs are
+ // usable. The primary goal is to determine if the media feature pack is
+ // installed.
+ MOZ_ALWAYS_SUCCEEDS(NS_DispatchToCurrentThreadQueue(
+ NS_NewRunnableFunction(
+ "GPUParent::Supported",
+ []() {
+ auto supported = PDMFactory::Supported();
+ Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
+ supported);
+ }),
+ 2000 /* 2 seconds timeout */, EventQueuePriority::Idle));
+
+ Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_INITIALIZATION_TIME_MS,
+ mLaunchTime);
+ return IPC_OK();
+}
+
+#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
+mozilla::ipc::IPCResult GPUParent::RecvInitSandboxTesting(
+ Endpoint<PSandboxTestingChild>&& aEndpoint) {
+ if (!SandboxTestingChild::Initialize(std::move(aEndpoint))) {
+ return IPC_FAIL(
+ this, "InitSandboxTesting failed to initialise the child process.");
+ }
+ return IPC_OK();
+}
+#endif
+
+mozilla::ipc::IPCResult GPUParent::RecvInitCompositorManager(
+ Endpoint<PCompositorManagerParent>&& aEndpoint) {
+ CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ true);
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInitVsyncBridge(
+ Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint) {
+ mVsyncBridge = VsyncBridgeParent::Start(std::move(aVsyncEndpoint));
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInitImageBridge(
+ Endpoint<PImageBridgeParent>&& aEndpoint) {
+ ImageBridgeParent::CreateForGPUProcess(std::move(aEndpoint));
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInitVideoBridge(
+ Endpoint<PVideoBridgeParent>&& aEndpoint) {
+ VideoBridgeParent::Open(std::move(aEndpoint), VideoBridgeSource::RddProcess);
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInitVRManager(
+ Endpoint<PVRManagerParent>&& aEndpoint) {
+ VRManagerParent::CreateForGPUProcess(std::move(aEndpoint));
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInitVR(
+ Endpoint<PVRGPUChild>&& aEndpoint) {
+ gfx::VRGPUChild::InitForGPUProcess(std::move(aEndpoint));
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInitUiCompositorController(
+ const LayersId& aRootLayerTreeId,
+ Endpoint<PUiCompositorControllerParent>&& aEndpoint) {
+ UiCompositorControllerParent::Start(aRootLayerTreeId, std::move(aEndpoint));
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvInitProfiler(
+ Endpoint<PProfilerChild>&& aEndpoint) {
+#ifdef MOZ_GECKO_PROFILER
+ mProfilerController = ChildProfilerController::Create(std::move(aEndpoint));
+#endif
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate) {
+#if defined(XP_WIN)
+ auto scopeExit = MakeScopeExit(
+ [couldUseHWDecoder = gfx::gfxVars::CanUseHardwareVideoDecoding()] {
+ if (couldUseHWDecoder != gfx::gfxVars::CanUseHardwareVideoDecoding()) {
+ // The capabilities of the system may have changed, force a refresh by
+ // re-initializing the WMF PDM.
+ WMFDecoderModule::Init();
+ Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
+ PDMFactory::Supported(true /* force refresh */));
+ }
+ });
+#endif
+ gfxVars::ApplyUpdate(aUpdate);
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvPreferenceUpdate(const Pref& aPref) {
+ Preferences::SetPreference(aPref);
+ return IPC_OK();
+}
+
+static void CopyFeatureChange(Feature aFeature, Maybe<FeatureFailure>* aOut) {
+ FeatureState& feature = gfxConfig::GetFeature(aFeature);
+ if (feature.DisabledByDefault() || feature.IsEnabled()) {
+ // No change:
+ // - Disabled-by-default means the parent process told us not to use this
+ // feature.
+ // - Enabled means we were told to use this feature, and we didn't
+ // discover anything
+ // that would prevent us from doing so.
+ *aOut = Nothing();
+ return;
+ }
+
+ MOZ_ASSERT(!feature.IsEnabled());
+
+ nsCString message;
+ message.AssignASCII(feature.GetFailureMessage());
+
+ *aOut =
+ Some(FeatureFailure(feature.GetValue(), message, feature.GetFailureId()));
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut) {
+ CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
+ CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
+ CopyFeatureChange(Feature::ADVANCED_LAYERS, &aOut->advancedLayers());
+
+#if defined(XP_WIN)
+ if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
+ D3D11DeviceStatus deviceStatus;
+ dm->ExportDeviceInfo(&deviceStatus);
+ aOut->gpuDevice() = Some(deviceStatus);
+ }
+#else
+ aOut->gpuDevice() = Nothing();
+#endif
+
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvSimulateDeviceReset(
+ GPUDeviceData* aOut) {
+#if defined(XP_WIN)
+ DeviceManagerDx::Get()->ForceDeviceReset(
+ ForcedDeviceResetReason::COMPOSITOR_UPDATED);
+ DeviceManagerDx::Get()->MaybeResetAndReacquireDevices();
+#endif
+ if (gfxVars::UseWebRender()) {
+ wr::RenderThread::Get()->SimulateDeviceReset();
+ }
+ RecvGetDeviceStatus(aOut);
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvNewContentCompositorManager(
+ Endpoint<PCompositorManagerParent>&& aEndpoint) {
+ CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ false);
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvNewContentImageBridge(
+ Endpoint<PImageBridgeParent>&& aEndpoint) {
+ if (!ImageBridgeParent::CreateForContent(std::move(aEndpoint))) {
+ return IPC_FAIL_NO_REASON(this);
+ }
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvNewContentVRManager(
+ Endpoint<PVRManagerParent>&& aEndpoint) {
+ if (!VRManagerParent::CreateForContent(std::move(aEndpoint))) {
+ return IPC_FAIL_NO_REASON(this);
+ }
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvNewContentRemoteDecoderManager(
+ Endpoint<PRemoteDecoderManagerParent>&& aEndpoint) {
+ if (!RemoteDecoderManagerParent::CreateForContent(std::move(aEndpoint))) {
+ return IPC_FAIL_NO_REASON(this);
+ }
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvAddLayerTreeIdMapping(
+ const LayerTreeIdMapping& aMapping) {
+ LayerTreeOwnerTracker::Get()->Map(aMapping.layersId(), aMapping.ownerId());
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvRemoveLayerTreeIdMapping(
+ const LayerTreeIdMapping& aMapping) {
+ LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
+ CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvNotifyGpuObservers(
+ const nsCString& aTopic) {
+ nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
+ MOZ_ASSERT(obsSvc);
+ if (obsSvc) {
+ obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
+ }
+ return IPC_OK();
+}
+
+/* static */
+void GPUParent::GetGPUProcessName(nsACString& aStr) {
+ auto processType = XRE_GetProcessType();
+ unsigned pid = 0;
+ if (processType == GeckoProcessType_GPU) {
+ pid = getpid();
+ } else {
+ MOZ_DIAGNOSTIC_ASSERT(processType == GeckoProcessType_Default);
+ pid = GPUProcessManager::Get()->GPUProcessPid();
+ }
+
+ nsPrintfCString processName("GPU (pid %u)", pid);
+ aStr.Assign(processName);
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvRequestMemoryReport(
+ const uint32_t& aGeneration, const bool& aAnonymize,
+ const bool& aMinimizeMemoryUsage, const Maybe<FileDescriptor>& aDMDFile,
+ const RequestMemoryReportResolver& aResolver) {
+ nsAutoCString processName;
+ GetGPUProcessName(processName);
+
+ mozilla::dom::MemoryReportRequestClient::Start(
+ aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile, processName,
+ [&](const MemoryReport& aReport) {
+ Unused << GetSingleton()->SendAddMemoryReport(aReport);
+ },
+ aResolver);
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvShutdownVR() {
+ if (StaticPrefs::dom_vr_process_enabled_AtStartup()) {
+ VRGPUChild::Shutdown();
+ }
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvUpdatePerfStatsCollectionMask(
+ const uint64_t& aMask) {
+ PerfStats::SetCollectionMask(static_cast<PerfStats::MetricMask>(aMask));
+ return IPC_OK();
+}
+
+mozilla::ipc::IPCResult GPUParent::RecvCollectPerfStatsJSON(
+ CollectPerfStatsJSONResolver&& aResolver) {
+ aResolver(PerfStats::CollectLocalPerfStatsJSON());
+ return IPC_OK();
+}
+
+void GPUParent::ActorDestroy(ActorDestroyReason aWhy) {
+ if (AbnormalShutdown == aWhy) {
+ NS_WARNING("Shutting down GPU process early due to a crash!");
+ ProcessChild::QuickExit();
+ }
+
+#ifndef NS_FREE_PERMANENT_DATA
+# ifdef XP_WIN
+ wmf::MFShutdown();
+# endif
+ // No point in going through XPCOM shutdown because we don't keep persistent
+ // state.
+ ProcessChild::QuickExit();
+#endif
+
+ // Wait until all RemoteDecoderManagerParent have closed.
+ mShutdownBlockers.WaitUntilClear(10 * 1000 /* 10s timeout*/)
+ ->Then(GetCurrentSerialEventTarget(), __func__, [this]() {
+#ifdef XP_WIN
+ wmf::MFShutdown();
+#endif
+
+#ifdef MOZ_GECKO_PROFILER
+ if (mProfilerController) {
+ mProfilerController->Shutdown();
+ mProfilerController = nullptr;
+ }
+#endif
+
+ if (mVsyncBridge) {
+ mVsyncBridge->Shutdown();
+ mVsyncBridge = nullptr;
+ }
+ RemoteDecoderManagerParent::ShutdownVideoBridge();
+ CompositorThreadHolder::Shutdown();
+ // There is a case that RenderThread exists when gfxVars::UseWebRender()
+ // is false. This could happen when WebRender was fallbacked to
+ // compositor.
+ if (wr::RenderThread::Get()) {
+ wr::RenderThread::ShutDown();
+ }
+#ifdef XP_WIN
+ if (widget::WinCompositorWindowThread::Get()) {
+ widget::WinCompositorWindowThread::ShutDown();
+ }
+#endif
+
+ image::ImageMemoryReporter::ShutdownForWebRender();
+
+ // Shut down the default GL context provider.
+ gl::GLContextProvider::Shutdown();
+
+#if defined(XP_WIN)
+ // The above shutdown calls operate on the available context providers
+ // on most platforms. Windows is a "special snowflake", though, and has
+ // three context providers available, so we have to shut all of them
+ // down. We should only support the default GL provider on Windows;
+ // then, this could go away. Unfortunately, we currently support WGL
+ // (the default) for WebGL on Optimus.
+ gl::GLContextProviderEGL::Shutdown();
+#endif
+
+ Factory::ShutDown();
+
+ // We bypass gfxPlatform shutdown, so we must shutdown any libraries here
+ // that would normally be handled by it.
+#ifdef NS_FREE_PERMANENT_DATA
+ SkGraphics::PurgeFontCache();
+ cairo_debug_reset_static_data();
+#endif
+
+#if defined(XP_WIN)
+ DeviceManagerDx::Shutdown();
+#endif
+ LayerTreeOwnerTracker::Shutdown();
+ gfxVars::Shutdown();
+ gfxConfig::Shutdown();
+ CrashReporterClient::DestroySingleton();
+ XRE_ShutdownChildProcess();
+ });
+}
+
+} // namespace mozilla::gfx