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Diffstat (limited to '')
-rw-r--r-- | gfx/layers/FrameMetrics.cpp | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/gfx/layers/FrameMetrics.cpp b/gfx/layers/FrameMetrics.cpp new file mode 100644 index 0000000000..b433a754f8 --- /dev/null +++ b/gfx/layers/FrameMetrics.cpp @@ -0,0 +1,313 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "FrameMetrics.h" + +#include <ostream> + +#include "gfxUtils.h" +#include "nsStyleConsts.h" +#include "nsStyleStruct.h" +#include "mozilla/WritingModes.h" +#include "mozilla/gfx/Types.h" + +namespace mozilla { +namespace layers { + +const ScrollableLayerGuid::ViewID ScrollableLayerGuid::NULL_SCROLL_ID = 0; + +std::ostream& operator<<(std::ostream& aStream, const FrameMetrics& aMetrics) { + aStream << "{ [cb=" << aMetrics.GetCompositionBounds() + << "] [sr=" << aMetrics.GetScrollableRect() + << "] [s=" << aMetrics.GetVisualScrollOffset(); + if (aMetrics.GetVisualScrollUpdateType() != FrameMetrics::eNone) { + aStream << "] [vd=" << aMetrics.GetVisualDestination(); + } + aStream << "] [dp=" << aMetrics.GetDisplayPort() + << "] [cdp=" << aMetrics.GetCriticalDisplayPort() + << "] [rcs=" << aMetrics.GetRootCompositionSize() + << "] [v=" << aMetrics.GetLayoutViewport() + << nsPrintfCString("] [z=(ld=%.3f r=%.3f", + aMetrics.GetDevPixelsPerCSSPixel().scale, + aMetrics.GetPresShellResolution()) + .get() + << " cr=" << aMetrics.GetCumulativeResolution() + << " z=" << aMetrics.GetZoom() + << " er=" << aMetrics.GetExtraResolution() << " )] [u=(" + << (int)aMetrics.GetVisualScrollUpdateType() << " " + << aMetrics.GetScrollGeneration() + << ")] scrollId=" << aMetrics.GetScrollId(); + if (aMetrics.IsRootContent()) { + aStream << " [rcd]"; + } + aStream << " }"; + return aStream; +} + +void FrameMetrics::RecalculateLayoutViewportOffset() { + // For subframes, the visual and layout viewports coincide, so just + // keep the layout viewport offset in sync with the visual one. + if (!mIsRootContent) { + mLayoutViewport.MoveTo(GetVisualScrollOffset()); + return; + } + // For the root, the two viewports can diverge, but the layout + // viewport needs to keep enclosing the visual viewport. + KeepLayoutViewportEnclosingVisualViewport(GetVisualViewport(), + mScrollableRect, mLayoutViewport); +} + +/* static */ +void FrameMetrics::KeepLayoutViewportEnclosingVisualViewport( + const CSSRect& aVisualViewport, const CSSRect& aScrollableRect, + CSSRect& aLayoutViewport) { + // If the visual viewport is contained within the layout viewport, we don't + // need to make any adjustments, so we can exit early. + // + // Additionally, if the composition bounds changes (due to an orientation + // change, window resize, etc.), it may take a few frames for aLayoutViewport + // to update and during that time, the visual viewport may be larger than the + // layout viewport. In such situations, we take an early exit if the visual + // viewport contains the layout viewport. + if (aLayoutViewport.Contains(aVisualViewport) || + aVisualViewport.Contains(aLayoutViewport)) { + return; + } + + // If visual viewport size is greater than the layout viewport, move the + // layout viewport such that it remains inside the visual viewport. Otherwise, + // move the layout viewport such that the visual viewport is contained + // inside the layout viewport. + if ((aLayoutViewport.Width() < aVisualViewport.Width() && + !FuzzyEqualsMultiplicative(aLayoutViewport.Width(), + aVisualViewport.Width())) || + (aLayoutViewport.Height() < aVisualViewport.Height() && + !FuzzyEqualsMultiplicative(aLayoutViewport.Height(), + aVisualViewport.Height()))) { + if (aLayoutViewport.X() < aVisualViewport.X()) { + // layout viewport moves right + aLayoutViewport.MoveToX(aVisualViewport.X()); + } else if (aVisualViewport.XMost() < aLayoutViewport.XMost()) { + // layout viewport moves left + aLayoutViewport.MoveByX(aVisualViewport.XMost() - + aLayoutViewport.XMost()); + } + if (aLayoutViewport.Y() < aVisualViewport.Y()) { + // layout viewport moves down + aLayoutViewport.MoveToY(aVisualViewport.Y()); + } else if (aVisualViewport.YMost() < aLayoutViewport.YMost()) { + // layout viewport moves up + aLayoutViewport.MoveByY(aVisualViewport.YMost() - + aLayoutViewport.YMost()); + } + } else { + if (aVisualViewport.X() < aLayoutViewport.X()) { + aLayoutViewport.MoveToX(aVisualViewport.X()); + } else if (aLayoutViewport.XMost() < aVisualViewport.XMost()) { + aLayoutViewport.MoveByX(aVisualViewport.XMost() - + aLayoutViewport.XMost()); + } + if (aVisualViewport.Y() < aLayoutViewport.Y()) { + aLayoutViewport.MoveToY(aVisualViewport.Y()); + } else if (aLayoutViewport.YMost() < aVisualViewport.YMost()) { + aLayoutViewport.MoveByY(aVisualViewport.YMost() - + aLayoutViewport.YMost()); + } + } + + // Regardless of any adjustment above, the layout viewport is not allowed + // to go outside the scrollable rect. + aLayoutViewport = aLayoutViewport.MoveInsideAndClamp(aScrollableRect); +} + +void FrameMetrics::ApplyScrollUpdateFrom(const ScrollPositionUpdate& aUpdate) { + // In applying a main-thread scroll update, try to preserve the relative + // offset between the visual and layout viewports. + CSSPoint relativeOffset = GetVisualScrollOffset() - GetLayoutScrollOffset(); + MOZ_ASSERT(IsRootContent() || relativeOffset == CSSPoint()); + // We need to set the two offsets together, otherwise a subsequent + // RecalculateLayoutViewportOffset() could see divergent layout and + // visual offsets. + SetLayoutScrollOffset(aUpdate.GetDestination()); + ClampAndSetVisualScrollOffset(aUpdate.GetDestination() + relativeOffset); +} + +CSSPoint FrameMetrics::ApplyRelativeScrollUpdateFrom( + const ScrollPositionUpdate& aUpdate) { + MOZ_ASSERT(aUpdate.GetType() == ScrollUpdateType::Relative); + CSSPoint origin = GetVisualScrollOffset(); + CSSPoint delta = (aUpdate.GetDestination() - aUpdate.GetSource()); + ClampAndSetVisualScrollOffset(origin + delta); + return GetVisualScrollOffset() - origin; +} + +CSSPoint FrameMetrics::ApplyPureRelativeScrollUpdateFrom( + const ScrollPositionUpdate& aUpdate) { + MOZ_ASSERT(aUpdate.GetType() == ScrollUpdateType::PureRelative); + CSSPoint origin = GetVisualScrollOffset(); + ClampAndSetVisualScrollOffset(origin + aUpdate.GetDelta()); + return GetVisualScrollOffset() - origin; +} + +void FrameMetrics::UpdatePendingScrollInfo(const ScrollPositionUpdate& aInfo) { + // We only get this "pending scroll info" for paint-skip transactions, + // but PureRelative position updates always trigger a full paint, so + // we should never enter this code with a PureRelative update type. For + // the other types, the destination field on the ScrollPositionUpdate will + // tell us the final layout scroll position on the main thread. + MOZ_ASSERT(aInfo.GetType() != ScrollUpdateType::PureRelative); + + // In applying a main-thread scroll update, try to preserve the relative + // offset between the visual and layout viewports. + CSSPoint relativeOffset = GetVisualScrollOffset() - GetLayoutScrollOffset(); + MOZ_ASSERT(IsRootContent() || relativeOffset == CSSPoint()); + + SetLayoutScrollOffset(aInfo.GetDestination()); + ClampAndSetVisualScrollOffset(aInfo.GetDestination() + relativeOffset); + mScrollGeneration = aInfo.GetGeneration(); +} + +ScrollSnapInfo::ScrollSnapInfo() + : mScrollSnapStrictnessX(StyleScrollSnapStrictness::None), + mScrollSnapStrictnessY(StyleScrollSnapStrictness::None) {} + +bool ScrollSnapInfo::HasScrollSnapping() const { + return mScrollSnapStrictnessY != StyleScrollSnapStrictness::None || + mScrollSnapStrictnessX != StyleScrollSnapStrictness::None; +} + +bool ScrollSnapInfo::HasSnapPositions() const { + return (!mSnapPositionX.IsEmpty() && + mScrollSnapStrictnessX != StyleScrollSnapStrictness::None) || + (!mSnapPositionY.IsEmpty() && + mScrollSnapStrictnessY != StyleScrollSnapStrictness::None); +} + +void ScrollSnapInfo::InitializeScrollSnapStrictness( + WritingMode aWritingMode, const nsStyleDisplay* aDisplay) { + if (aDisplay->mScrollSnapType.strictness == StyleScrollSnapStrictness::None) { + return; + } + + mScrollSnapStrictnessX = StyleScrollSnapStrictness::None; + mScrollSnapStrictnessY = StyleScrollSnapStrictness::None; + + switch (aDisplay->mScrollSnapType.axis) { + case StyleScrollSnapAxis::X: + mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness; + break; + case StyleScrollSnapAxis::Y: + mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness; + break; + case StyleScrollSnapAxis::Block: + if (aWritingMode.IsVertical()) { + mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness; + } else { + mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness; + } + break; + case StyleScrollSnapAxis::Inline: + if (aWritingMode.IsVertical()) { + mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness; + } else { + mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness; + } + break; + case StyleScrollSnapAxis::Both: + mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness; + mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness; + break; + } +} + +std::ostream& operator<<(std::ostream& aStream, + const OverscrollBehavior& aBehavior) { + switch (aBehavior) { + case OverscrollBehavior::Auto: { + aStream << "auto"; + break; + } + case OverscrollBehavior::Contain: { + aStream << "contain"; + break; + } + case OverscrollBehavior::None: { + aStream << "none"; + break; + } + } + return aStream; +} + +OverscrollBehaviorInfo::OverscrollBehaviorInfo() + : mBehaviorX(OverscrollBehavior::Auto), + mBehaviorY(OverscrollBehavior::Auto) {} + +static OverscrollBehavior ToOverscrollBehavior( + StyleOverscrollBehavior aBehavior) { + switch (aBehavior) { + case StyleOverscrollBehavior::Auto: + return OverscrollBehavior::Auto; + case StyleOverscrollBehavior::Contain: + return OverscrollBehavior::Contain; + case StyleOverscrollBehavior::None: + return OverscrollBehavior::None; + } + MOZ_ASSERT_UNREACHABLE("Invalid overscroll behavior"); + return OverscrollBehavior::Auto; +} + +OverscrollBehaviorInfo OverscrollBehaviorInfo::FromStyleConstants( + StyleOverscrollBehavior aBehaviorX, StyleOverscrollBehavior aBehaviorY) { + OverscrollBehaviorInfo result; + result.mBehaviorX = ToOverscrollBehavior(aBehaviorX); + result.mBehaviorY = ToOverscrollBehavior(aBehaviorY); + return result; +} + +bool OverscrollBehaviorInfo::operator==( + const OverscrollBehaviorInfo& aOther) const { + return mBehaviorX == aOther.mBehaviorX && mBehaviorY == aOther.mBehaviorY; +} + +std::ostream& operator<<(std::ostream& aStream, + const OverscrollBehaviorInfo& aInfo) { + if (aInfo.mBehaviorX == aInfo.mBehaviorY) { + aStream << aInfo.mBehaviorX; + } else { + aStream << "{ x=" << aInfo.mBehaviorX << ", y=" << aInfo.mBehaviorY << " }"; + } + return aStream; +} + +std::ostream& operator<<(std::ostream& aStream, + const ScrollMetadata& aMetadata) { + aStream << "{ [metrics=" << aMetadata.GetMetrics() + << "] [color=" << aMetadata.GetBackgroundColor(); + if (aMetadata.GetScrollParentId() != ScrollableLayerGuid::NULL_SCROLL_ID) { + aStream << "] [scrollParent=" << aMetadata.GetScrollParentId(); + } + if (aMetadata.HasScrollClip()) { + aStream << "] [clip=" << aMetadata.ScrollClip().GetClipRect(); + } + if (aMetadata.HasMaskLayer()) { + aStream << "] [mask=" << aMetadata.ScrollClip().GetMaskLayerIndex().value(); + } + aStream << "] [overscroll=" << aMetadata.GetOverscrollBehavior() << "] [" + << aMetadata.GetScrollUpdates().Length() << " scrollupdates" + << "] }"; + return aStream; +} + +void ScrollMetadata::SetBackgroundColor( + const gfx::sRGBColor& aBackgroundColor) { + mBackgroundColor = gfx::ToDeviceColor(aBackgroundColor); +} + +StaticAutoPtr<const ScrollMetadata> ScrollMetadata::sNullMetadata; + +} // namespace layers +} // namespace mozilla |