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-rw-r--r--gfx/layers/apz/src/OvershootDetector.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/gfx/layers/apz/src/OvershootDetector.cpp b/gfx/layers/apz/src/OvershootDetector.cpp
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index 0000000000..c713ce8d1a
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+++ b/gfx/layers/apz/src/OvershootDetector.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "OvershootDetector.h"
+
+#include "InputData.h"
+#include "mozilla/Telemetry.h" // for Telemetry
+
+namespace mozilla {
+namespace layers {
+
+const TimeDuration kOvershootInterval = TimeDuration::FromMilliseconds(500);
+
+static Maybe<Side> GetScrollDirection(const ScrollWheelInput& aInput) {
+ // If the wheel input is scrolling on both axes, we just take the y-axis.
+ // This is mostly out of laziness, because this code is for experiment
+ // purposes and just needs to handle the cases that will dominate in the data.
+ if (aInput.mDeltaY > 0) {
+ return Some(Side::eSideBottom);
+ }
+ if (aInput.mDeltaY < 0) {
+ return Some(Side::eSideTop);
+ }
+ if (aInput.mDeltaX > 0) {
+ return Some(Side::eSideRight);
+ }
+ if (aInput.mDeltaX < 0) {
+ return Some(Side::eSideLeft);
+ }
+ return Nothing();
+}
+
+void OvershootDetector::Update(const ScrollWheelInput& aInput) {
+ TimeStamp inputTime = aInput.mTimeStamp;
+ Maybe<Side> inputDirection = GetScrollDirection(aInput);
+ if (mLastTimeStamp && (inputTime - mLastTimeStamp) < kOvershootInterval &&
+ mLastDirection && inputDirection) {
+ // The new input we got happened within the kOvershootInterval of the last
+ // input. Let's see if the direction is reversed; if so, we accumulate to
+ // telemetry.
+ bool reversed = false;
+ switch (*mLastDirection) {
+ case Side::eSideBottom:
+ reversed = (*inputDirection == Side::eSideTop);
+ break;
+ case Side::eSideTop:
+ reversed = (*inputDirection == Side::eSideBottom);
+ break;
+ case Side::eSideRight:
+ reversed = (*inputDirection == Side::eSideLeft);
+ break;
+ case Side::eSideLeft:
+ reversed = (*inputDirection == Side::eSideRight);
+ break;
+ }
+ if (reversed) {
+ Telemetry::ScalarAdd(Telemetry::ScalarID::APZ_SCROLLWHEEL_OVERSHOOT, 1);
+ }
+ }
+
+ mLastTimeStamp = inputTime;
+ mLastDirection = inputDirection;
+}
+
+} // namespace layers
+} // namespace mozilla