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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/layers/AsyncCompositionManager.h"
+#include <stdint.h> // for uint32_t
+#include "LayerManagerComposite.h" // for LayerManagerComposite, etc
+#include "Layers.h" // for Layer, ContainerLayer, etc
+#include "gfxPoint.h" // for gfxPoint, gfxSize
+#include "mozilla/ServoBindings.h" // for Servo_AnimationValue_GetOpacity, etc
+#include "mozilla/ScopeExit.h" // for MakeScopeExit
+#include "mozilla/StaticPrefs_apz.h"
+#include "mozilla/StaticPrefs_gfx.h"
+#include "mozilla/WidgetUtils.h" // for ComputeTransformForRotation
+#include "mozilla/gfx/BaseRect.h" // for BaseRect
+#include "mozilla/gfx/Point.h" // for RoundedToInt, PointTyped
+#include "mozilla/gfx/Rect.h" // for RoundedToInt, RectTyped
+#include "mozilla/gfx/ScaleFactor.h" // for ScaleFactor
+#include "mozilla/layers/AnimationHelper.h"
+#include "mozilla/layers/APZSampler.h" // for APZSampler
+#include "mozilla/layers/APZUtils.h" // for CompleteAsyncTransform
+#include "mozilla/layers/Compositor.h" // for Compositor
+#include "mozilla/layers/CompositorAnimationStorage.h" // for CompositorAnimationStorage
+#include "mozilla/layers/CompositorBridgeParent.h" // for CompositorBridgeParent, etc
+#include "mozilla/layers/CompositorThread.h"
+#include "mozilla/layers/LayerAnimationUtils.h" // for TimingFunctionToComputedTimingFunction
+#include "mozilla/layers/LayerMetricsWrapper.h" // for LayerMetricsWrapper
+#include "mozilla/layers/SampleTime.h"
+#include "nsCoord.h" // for NSAppUnitsToFloatPixels, etc
+#include "nsDebug.h" // for NS_ASSERTION, etc
+#include "nsDeviceContext.h" // for nsDeviceContext
+#include "nsDisplayList.h" // for nsDisplayTransform, etc
+#include "nsMathUtils.h" // for NS_round
+#include "nsPoint.h" // for nsPoint
+#include "nsRect.h" // for mozilla::gfx::IntRect
+#include "nsRegion.h" // for nsIntRegion
+#include "nsTArray.h" // for nsTArray, nsTArray_Impl, etc
+#include "nsTArrayForwardDeclare.h" // for nsTArray
+#include "UnitTransforms.h" // for TransformTo
+#if defined(MOZ_WIDGET_ANDROID)
+# include <android/log.h>
+# include "mozilla/layers/UiCompositorControllerParent.h"
+# include "mozilla/widget/AndroidCompositorWidget.h"
+#endif
+#include "GeckoProfiler.h"
+#include "FrameUniformityData.h"
+#include "TreeTraversal.h" // for ForEachNode, BreadthFirstSearch
+#include "VsyncSource.h"
+
+namespace mozilla {
+namespace layers {
+
+using namespace mozilla::gfx;
+
+static bool IsSameDimension(hal::ScreenOrientation o1,
+ hal::ScreenOrientation o2) {
+ bool isO1portrait = (o1 == hal::eScreenOrientation_PortraitPrimary ||
+ o1 == hal::eScreenOrientation_PortraitSecondary);
+ bool isO2portrait = (o2 == hal::eScreenOrientation_PortraitPrimary ||
+ o2 == hal::eScreenOrientation_PortraitSecondary);
+ return !(isO1portrait ^ isO2portrait);
+}
+
+static bool ContentMightReflowOnOrientationChange(const IntRect& rect) {
+ return rect.Width() != rect.Height();
+}
+
+AsyncCompositionManager::AsyncCompositionManager(
+ CompositorBridgeParent* aParent, HostLayerManager* aManager)
+ : mLayerManager(aManager),
+ mIsFirstPaint(true),
+ mLayersUpdated(false),
+ mReadyForCompose(true),
+ mCompositorBridge(aParent) {
+ MOZ_ASSERT(mCompositorBridge);
+}
+
+AsyncCompositionManager::~AsyncCompositionManager() = default;
+
+void AsyncCompositionManager::ResolveRefLayers(
+ CompositorBridgeParent* aCompositor, bool* aHasRemoteContent,
+ bool* aResolvePlugins) {
+ if (aHasRemoteContent) {
+ *aHasRemoteContent = false;
+ }
+
+#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
+ // If valid *aResolvePlugins indicates if we need to update plugin geometry
+ // when we walk the tree.
+ bool resolvePlugins = (aCompositor && aResolvePlugins && *aResolvePlugins);
+#endif
+
+ if (!mLayerManager->GetRoot()) {
+ // Updated the return value since this result controls completing
+ // composition.
+ if (aResolvePlugins) {
+ *aResolvePlugins = false;
+ }
+ return;
+ }
+
+ mReadyForCompose = true;
+ bool hasRemoteContent = false;
+ bool didResolvePlugins = false;
+
+ ForEachNode<ForwardIterator>(mLayerManager->GetRoot(), [&](Layer* layer) {
+ RefLayer* refLayer = layer->AsRefLayer();
+ if (!refLayer) {
+ return;
+ }
+
+ hasRemoteContent = true;
+ const CompositorBridgeParent::LayerTreeState* state =
+ CompositorBridgeParent::GetIndirectShadowTree(
+ refLayer->GetReferentId());
+ if (!state) {
+ return;
+ }
+
+ Layer* referent = state->mRoot;
+ if (!referent) {
+ return;
+ }
+
+ if (!refLayer->GetLocalVisibleRegion().IsEmpty()) {
+ hal::ScreenOrientation chromeOrientation = mTargetConfig.orientation();
+ hal::ScreenOrientation contentOrientation =
+ state->mTargetConfig.orientation();
+ if (!IsSameDimension(chromeOrientation, contentOrientation) &&
+ ContentMightReflowOnOrientationChange(
+ mTargetConfig.naturalBounds())) {
+ mReadyForCompose = false;
+ }
+ }
+
+ refLayer->ConnectReferentLayer(referent);
+
+#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
+ if (resolvePlugins) {
+ didResolvePlugins |=
+ aCompositor->UpdatePluginWindowState(refLayer->GetReferentId());
+ }
+#endif
+ });
+
+ if (aHasRemoteContent) {
+ *aHasRemoteContent = hasRemoteContent;
+ }
+ if (aResolvePlugins) {
+ *aResolvePlugins = didResolvePlugins;
+ }
+}
+
+void AsyncCompositionManager::DetachRefLayers() {
+ if (!mLayerManager->GetRoot()) {
+ return;
+ }
+
+ mReadyForCompose = false;
+
+ ForEachNodePostOrder<ForwardIterator>(
+ mLayerManager->GetRoot(), [&](Layer* layer) {
+ RefLayer* refLayer = layer->AsRefLayer();
+ if (!refLayer) {
+ return;
+ }
+
+ const CompositorBridgeParent::LayerTreeState* state =
+ CompositorBridgeParent::GetIndirectShadowTree(
+ refLayer->GetReferentId());
+ if (!state) {
+ return;
+ }
+
+ Layer* referent = state->mRoot;
+ if (referent) {
+ refLayer->DetachReferentLayer(referent);
+ }
+ });
+}
+
+void AsyncCompositionManager::ComputeRotation() {
+ if (!mTargetConfig.naturalBounds().IsEmpty()) {
+ mWorldTransform = ComputeTransformForRotation(mTargetConfig.naturalBounds(),
+ mTargetConfig.rotation());
+ }
+}
+
+static void GetBaseTransform(Layer* aLayer, Matrix4x4* aTransform) {
+ // Start with the animated transform if there is one
+ *aTransform = (aLayer->AsHostLayer()->GetShadowTransformSetByAnimation()
+ ? aLayer->GetLocalTransform()
+ : aLayer->GetTransform());
+}
+
+static void TransformClipRect(
+ Layer* aLayer, const ParentLayerToParentLayerMatrix4x4& aTransform) {
+ MOZ_ASSERT(aTransform.Is2D());
+ const Maybe<ParentLayerIntRect>& clipRect =
+ aLayer->AsHostLayer()->GetShadowClipRect();
+ if (clipRect) {
+ ParentLayerIntRect transformed = TransformBy(aTransform, *clipRect);
+ aLayer->AsHostLayer()->SetShadowClipRect(Some(transformed));
+ }
+}
+
+// Similar to TransformFixedClip(), but only transforms the fixed part of the
+// clip.
+static void TransformFixedClip(
+ Layer* aLayer, const ParentLayerToParentLayerMatrix4x4& aTransform,
+ AsyncCompositionManager::ClipParts& aClipParts) {
+ MOZ_ASSERT(aTransform.Is2D());
+ if (aClipParts.mFixedClip) {
+ *aClipParts.mFixedClip = TransformBy(aTransform, *aClipParts.mFixedClip);
+ aLayer->AsHostLayer()->SetShadowClipRect(aClipParts.Intersect());
+ }
+}
+
+/**
+ * Set the given transform as the shadow transform on the layer, assuming
+ * that the given transform already has the pre- and post-scales applied.
+ * That is, this function cancels out the pre- and post-scales from aTransform
+ * before setting it as the shadow transform on the layer, so that when
+ * the layer's effective transform is computed, the pre- and post-scales will
+ * only be applied once.
+ */
+static void SetShadowTransform(Layer* aLayer,
+ LayerToParentLayerMatrix4x4 aTransform) {
+ if (ContainerLayer* c = aLayer->AsContainerLayer()) {
+ aTransform.PreScale(1.0f / c->GetPreXScale(), 1.0f / c->GetPreYScale(), 1);
+ }
+ aTransform.PostScale(1.0f / aLayer->GetPostXScale(),
+ 1.0f / aLayer->GetPostYScale(), 1);
+ aLayer->AsHostLayer()->SetShadowBaseTransform(aTransform.ToUnknownMatrix());
+}
+
+static void TranslateShadowLayer(
+ Layer* aLayer, const ParentLayerPoint& aTranslation, bool aAdjustClipRect,
+ AsyncCompositionManager::ClipPartsCache* aClipPartsCache) {
+ // This layer might also be a scrollable layer and have an async transform.
+ // To make sure we don't clobber that, we start with the shadow transform.
+ // (i.e. GetLocalTransform() instead of GetTransform()).
+ // Note that the shadow transform is reset on every frame of composition so
+ // we don't have to worry about the adjustments compounding over successive
+ // frames.
+ LayerToParentLayerMatrix4x4 layerTransform = aLayer->GetLocalTransformTyped();
+
+ // Apply the translation to the layer transform.
+ layerTransform.PostTranslate(aTranslation);
+
+ SetShadowTransform(aLayer, layerTransform);
+ aLayer->AsHostLayer()->SetShadowTransformSetByAnimation(false);
+
+ if (aAdjustClipRect) {
+ auto transform =
+ ParentLayerToParentLayerMatrix4x4::Translation(aTranslation);
+ // If we're passed a clip parts cache, only transform the fixed part of
+ // the clip.
+ if (aClipPartsCache) {
+ auto iter = aClipPartsCache->find(aLayer);
+ MOZ_ASSERT(iter != aClipPartsCache->end());
+ TransformFixedClip(aLayer, transform, iter->second);
+ } else {
+ TransformClipRect(aLayer, transform);
+ }
+
+ // If a fixed- or sticky-position layer has a mask layer, that mask should
+ // move along with the layer, so apply the translation to the mask layer
+ // too.
+ if (Layer* maskLayer = aLayer->GetMaskLayer()) {
+ TranslateShadowLayer(maskLayer, aTranslation, false, aClipPartsCache);
+ }
+ }
+}
+
+static void AccumulateLayerTransforms(Layer* aLayer, Layer* aAncestor,
+ Matrix4x4& aMatrix) {
+ // Accumulate the transforms between this layer and the subtree root layer.
+ for (Layer* l = aLayer; l && l != aAncestor; l = l->GetParent()) {
+ Matrix4x4 transform;
+ GetBaseTransform(l, &transform);
+ aMatrix *= transform;
+ }
+}
+
+/**
+ * Finds the metrics on |aLayer| with scroll id |aScrollId|, and returns a
+ * LayerMetricsWrapper representing the (layer, metrics) pair, or the null
+ * LayerMetricsWrapper if no matching metrics could be found.
+ */
+static LayerMetricsWrapper FindMetricsWithScrollId(
+ Layer* aLayer, ScrollableLayerGuid::ViewID aScrollId) {
+ for (uint64_t i = 0; i < aLayer->GetScrollMetadataCount(); ++i) {
+ if (aLayer->GetFrameMetrics(i).GetScrollId() == aScrollId) {
+ return LayerMetricsWrapper(aLayer, i);
+ }
+ }
+ return LayerMetricsWrapper();
+}
+
+/**
+ * Checks whether the (layer, metrics) pair (aTransformedLayer,
+ * aTransformedMetrics) is on the path from |aFixedLayer| to the metrics with
+ * scroll id |aFixedWithRespectTo|, inclusive.
+ */
+static bool AsyncTransformShouldBeUnapplied(
+ Layer* aFixedLayer, ScrollableLayerGuid::ViewID aFixedWithRespectTo,
+ Layer* aTransformedLayer, ScrollableLayerGuid::ViewID aTransformedMetrics) {
+ LayerMetricsWrapper transformed =
+ FindMetricsWithScrollId(aTransformedLayer, aTransformedMetrics);
+ if (!transformed.IsValid()) {
+ return false;
+ }
+ // It's important to start at the bottom, because the fixed layer itself
+ // could have the transformed metrics, and they can be at the bottom.
+ LayerMetricsWrapper current(aFixedLayer,
+ LayerMetricsWrapper::StartAt::BOTTOM);
+ bool encounteredTransformedLayer = false;
+ // The transformed layer is on the path from |aFixedLayer| to the fixed-to
+ // layer if as we walk up the (layer, metrics) tree starting from
+ // |aFixedLayer|, we *first* encounter the transformed layer, and *then* (or
+ // at the same time) the fixed-to layer.
+ while (current) {
+ if (!encounteredTransformedLayer && current == transformed) {
+ encounteredTransformedLayer = true;
+ }
+ if (current.Metrics().GetScrollId() == aFixedWithRespectTo) {
+ return encounteredTransformedLayer;
+ }
+ current = current.GetParent();
+ // It's possible that we reach a layers id boundary before we reach an
+ // ancestor with the scroll id |aFixedWithRespectTo| (this could happen
+ // e.g. if the scroll frame with that scroll id uses containerless
+ // scrolling). In such a case, stop the walk, as a new layers id could
+ // have a different layer with scroll id |aFixedWithRespectTo| which we
+ // don't intend to match.
+ if (current && current.AsRefLayer() != nullptr) {
+ break;
+ }
+ }
+ return false;
+}
+
+// If |aLayer| is fixed or sticky, returns the scroll id of the scroll frame
+// that it's fixed or sticky to. Otherwise, returns Nothing().
+static Maybe<ScrollableLayerGuid::ViewID> IsFixedOrSticky(Layer* aLayer) {
+ bool isRootOfFixedSubtree = aLayer->GetIsFixedPosition() &&
+ !aLayer->GetParent()->GetIsFixedPosition();
+ if (isRootOfFixedSubtree) {
+ return Some(aLayer->GetFixedPositionScrollContainerId());
+ }
+ if (aLayer->GetIsStickyPosition()) {
+ return Some(aLayer->GetStickyScrollContainerId());
+ }
+ return Nothing();
+}
+
+void AsyncCompositionManager::AlignFixedAndStickyLayers(
+ Layer* aTransformedSubtreeRoot, Layer* aStartTraversalAt,
+ SideBits aStuckSides, ScrollableLayerGuid::ViewID aTransformScrollId,
+ const LayerToParentLayerMatrix4x4& aPreviousTransformForRoot,
+ const LayerToParentLayerMatrix4x4& aCurrentTransformForRoot,
+ const ScreenMargin& aFixedLayerMargins, ClipPartsCache& aClipPartsCache,
+ const ScreenMargin& aGeckoFixedLayerMargins) {
+ Layer* layer = aStartTraversalAt;
+ bool needsAsyncTransformUnapplied = false;
+ if (Maybe<ScrollableLayerGuid::ViewID> fixedTo = IsFixedOrSticky(layer)) {
+ needsAsyncTransformUnapplied = AsyncTransformShouldBeUnapplied(
+ layer, *fixedTo, aTransformedSubtreeRoot, aTransformScrollId);
+ }
+
+ // We want to process all the fixed and sticky descendants of
+ // aTransformedSubtreeRoot. Once we do encounter such a descendant, we don't
+ // need to recurse any deeper because the adjustment to the fixed or sticky
+ // layer will apply to its subtree.
+ if (!needsAsyncTransformUnapplied) {
+ for (Layer* child = layer->GetFirstChild(); child;
+ child = child->GetNextSibling()) {
+ AlignFixedAndStickyLayers(aTransformedSubtreeRoot, child, aStuckSides,
+ aTransformScrollId, aPreviousTransformForRoot,
+ aCurrentTransformForRoot, aFixedLayerMargins,
+ aClipPartsCache, aGeckoFixedLayerMargins);
+ }
+ return;
+ }
+
+ AdjustFixedOrStickyLayer(aTransformedSubtreeRoot, layer, aStuckSides,
+ aTransformScrollId, aPreviousTransformForRoot,
+ aCurrentTransformForRoot, aFixedLayerMargins,
+ aClipPartsCache, aGeckoFixedLayerMargins);
+}
+
+// Determine the amount of overlap between the 1D vector |aTranslation|
+// and the interval [aMin, aMax].
+static gfxFloat IntervalOverlap(gfxFloat aTranslation, gfxFloat aMin,
+ gfxFloat aMax) {
+ if (aTranslation > 0) {
+ return std::max(0.0, std::min(aMax, aTranslation) - std::max(aMin, 0.0));
+ }
+
+ return std::min(0.0, std::max(aMin, aTranslation) - std::min(aMax, 0.0));
+}
+
+void AsyncCompositionManager::AdjustFixedOrStickyLayer(
+ Layer* aTransformedSubtreeRoot, Layer* aFixedOrSticky, SideBits aStuckSides,
+ ScrollableLayerGuid::ViewID aTransformScrollId,
+ const LayerToParentLayerMatrix4x4& aPreviousTransformForRoot,
+ const LayerToParentLayerMatrix4x4& aCurrentTransformForRoot,
+ const ScreenMargin& aFixedLayerMargins, ClipPartsCache& aClipPartsCache,
+ const ScreenMargin& aGeckoFixedLayerMargins) {
+ Layer* layer = aFixedOrSticky;
+
+ // Insert a translation so that the position of the anchor point is the same
+ // before and after the change to the transform of aTransformedSubtreeRoot.
+
+ // Accumulate the transforms between this layer and the subtree root layer.
+ Matrix4x4 ancestorTransform;
+ if (layer != aTransformedSubtreeRoot) {
+ AccumulateLayerTransforms(layer->GetParent(), aTransformedSubtreeRoot,
+ ancestorTransform);
+ }
+ ancestorTransform.NudgeToIntegersFixedEpsilon();
+
+ // A transform creates a containing block for fixed-position descendants,
+ // so there shouldn't be a transform in between the fixed layer and
+ // the subtree root layer.
+ if (layer->GetIsFixedPosition()) {
+ MOZ_ASSERT(ancestorTransform.IsIdentity());
+ }
+
+ // Calculate the cumulative transforms between the subtree root with the
+ // old transform and the current transform.
+ // For coordinate purposes, we'll treat the subtree root layer as the
+ // "parent" layer, even though it could be a farther ancestor.
+ auto oldCumulativeTransform = ViewAs<LayerToParentLayerMatrix4x4>(
+ ancestorTransform * aPreviousTransformForRoot.ToUnknownMatrix());
+ auto newCumulativeTransform = ViewAs<LayerToParentLayerMatrix4x4>(
+ ancestorTransform * aCurrentTransformForRoot.ToUnknownMatrix());
+
+ // We're going to be inverting |newCumulativeTransform|. If it's singular,
+ // there's nothing we can do.
+ if (newCumulativeTransform.IsSingular()) {
+ return;
+ }
+
+ // Since we create container layers for fixed layers, there shouldn't
+ // a local CSS or OMTA transform on the fixed layer, either (any local
+ // transform would go onto a descendant layer inside the container
+ // layer).
+#ifdef DEBUG
+ Matrix4x4 localTransform;
+ GetBaseTransform(layer, &localTransform);
+ localTransform.NudgeToIntegersFixedEpsilon();
+ MOZ_ASSERT(localTransform.IsIdentity());
+#endif
+
+ // Now work out the translation necessary to make sure the layer doesn't
+ // move given the new sub-tree root transform.
+
+ // Get the layer's fixed anchor point, in the layer's local coordinate space
+ // (before any transform is applied).
+ LayerPoint anchor = layer->GetFixedPositionAnchor();
+
+ SideBits sideBits = layer->GetFixedPositionSides();
+ if (layer->GetIsStickyPosition()) {
+ // For sticky items, it may be that only some of the sides are actively
+ // stuck. Only take into account those sides.
+ sideBits &= aStuckSides;
+ }
+
+ // Offset the layer's anchor point to make sure fixed position content
+ // respects content document fixed position margins.
+ ScreenPoint offset = apz::ComputeFixedMarginsOffset(
+ aFixedLayerMargins, sideBits,
+ // For sticky layers, we don't need to factor aGeckoFixedLayerMargins
+ // because Gecko doesn't shift the position of sticky elements for dynamic
+ // toolbar movements.
+ layer->GetIsStickyPosition() ? ScreenMargin() : aGeckoFixedLayerMargins);
+
+ // Fixed margins only apply to layers fixed to the root, so we can view
+ // the offset in layer space.
+ LayerPoint offsetAnchor =
+ anchor + ViewAs<LayerPixel>(
+ offset, PixelCastJustification::ScreenIsParentLayerForRoot);
+
+ // Additionally transform the anchor to compensate for the change
+ // from the old transform to the new transform. We do
+ // this by using the old transform to take the offset anchor back into
+ // subtree root space, and then the inverse of the new transform
+ // to bring it back to layer space.
+ ParentLayerPoint offsetAnchorInSubtreeRootSpace =
+ oldCumulativeTransform.TransformPoint(offsetAnchor);
+ LayerPoint transformedAnchor =
+ newCumulativeTransform.Inverse().TransformPoint(
+ offsetAnchorInSubtreeRootSpace);
+
+ // We want to translate the layer by the difference between
+ // |transformedAnchor| and |anchor|.
+ LayerPoint translation = transformedAnchor - anchor;
+
+ // A fixed layer will "consume" (be unadjusted by) the entire translation
+ // calculated above. A sticky layer may consume all, part, or none of it,
+ // depending on where we are relative to its sticky scroll range.
+ // The remainder of the translation (the unconsumed portion) needs to
+ // be propagated to descendant fixed/sticky layers.
+ LayerPoint unconsumedTranslation;
+
+ if (layer->GetIsStickyPosition()) {
+ // For sticky positioned layers, the difference between the two rectangles
+ // defines a pair of translation intervals in each dimension through which
+ // the layer should not move relative to the scroll container. To
+ // accomplish this, we limit each dimension of the |translation| to that
+ // part of it which overlaps those intervals.
+ const LayerRectAbsolute& stickyOuter = layer->GetStickyScrollRangeOuter();
+ const LayerRectAbsolute& stickyInner = layer->GetStickyScrollRangeInner();
+
+ LayerPoint originalTranslation = translation;
+ translation.y =
+ IntervalOverlap(translation.y, stickyOuter.Y(), stickyOuter.YMost()) -
+ IntervalOverlap(translation.y, stickyInner.Y(), stickyInner.YMost());
+ translation.x =
+ IntervalOverlap(translation.x, stickyOuter.X(), stickyOuter.XMost()) -
+ IntervalOverlap(translation.x, stickyInner.X(), stickyInner.XMost());
+ unconsumedTranslation = translation - originalTranslation;
+ }
+
+ // Finally, apply the translation to the layer transform. Note that in cases
+ // where the async transform on |aTransformedSubtreeRoot| affects this layer's
+ // clip rect, we need to apply the same translation to said clip rect, so
+ // that the effective transform on the clip rect takes it back to where it was
+ // originally, had there been no async scroll.
+ TranslateShadowLayer(
+ layer,
+ ViewAs<ParentLayerPixel>(translation,
+ PixelCastJustification::NoTransformOnLayer),
+ true, &aClipPartsCache);
+
+ // Propragate the unconsumed portion of the translation to descendant
+ // fixed/sticky layers.
+ if (unconsumedTranslation != LayerPoint()) {
+ // Take the computations we performed to derive |translation| from
+ // |aCurrentTransformForRoot|, and perform them in reverse, keeping other
+ // quantities fixed, to come up with a new transform |newTransform| that
+ // would produce |unconsumedTranslation|.
+ LayerPoint newTransformedAnchor = unconsumedTranslation + anchor;
+ ParentLayerPoint newTransformedAnchorInSubtreeRootSpace =
+ oldCumulativeTransform.TransformPoint(newTransformedAnchor);
+ LayerToParentLayerMatrix4x4 newTransform = aPreviousTransformForRoot;
+ newTransform.PostTranslate(newTransformedAnchorInSubtreeRootSpace -
+ offsetAnchorInSubtreeRootSpace);
+
+ // Propagate this new transform to our descendants as the new value of
+ // |aCurrentTransformForRoot|. This allows them to consume the unconsumed
+ // translation.
+ for (Layer* child = layer->GetFirstChild(); child;
+ child = child->GetNextSibling()) {
+ AlignFixedAndStickyLayers(aTransformedSubtreeRoot, child, aStuckSides,
+ aTransformScrollId, aPreviousTransformForRoot,
+ newTransform, aFixedLayerMargins,
+ aClipPartsCache, aGeckoFixedLayerMargins);
+ }
+ }
+}
+
+bool AsyncCompositionManager::SampleAnimations(Layer* aLayer,
+ TimeStamp aCurrentFrameTime) {
+ CompositorAnimationStorage* storage =
+ mCompositorBridge->GetAnimationStorage();
+ MOZ_ASSERT(storage);
+
+ return storage->SampleAnimations(aLayer, mCompositorBridge,
+ mPreviousFrameTimeStamp, aCurrentFrameTime);
+}
+
+void AsyncCompositionManager::RecordShadowTransforms(Layer* aLayer) {
+ MOZ_ASSERT(StaticPrefs::gfx_vsync_collect_scroll_transforms());
+ MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
+
+ ForEachNodePostOrder<ForwardIterator>(aLayer, [this](Layer* layer) {
+ for (uint32_t i = 0; i < layer->GetScrollMetadataCount(); i++) {
+ if (!layer->GetFrameMetrics(i).IsScrollable()) {
+ continue;
+ }
+ gfx::Matrix4x4 shadowTransform =
+ layer->AsHostLayer()->GetShadowBaseTransform();
+ if (!shadowTransform.Is2D()) {
+ continue;
+ }
+
+ Matrix transform = shadowTransform.As2D();
+ if (transform.IsTranslation() && !shadowTransform.IsIdentity()) {
+ Point translation = transform.GetTranslation();
+ mLayerTransformRecorder.RecordTransform(layer, translation);
+ return;
+ }
+ }
+ });
+}
+
+static AsyncTransformComponentMatrix AdjustForClip(
+ const AsyncTransformComponentMatrix& asyncTransform, Layer* aLayer) {
+ AsyncTransformComponentMatrix result = asyncTransform;
+
+ // Container layers start at the origin, but they are clipped to where they
+ // actually have content on the screen. The tree transform is meant to apply
+ // to the clipped area. If the tree transform includes a scale component,
+ // then applying it to container as-is will produce incorrect results. To
+ // avoid this, translate the layer so that the clip rect starts at the origin,
+ // apply the tree transform, and translate back.
+ if (const Maybe<ParentLayerIntRect>& shadowClipRect =
+ aLayer->AsHostLayer()->GetShadowClipRect()) {
+ if (shadowClipRect->TopLeft() !=
+ ParentLayerIntPoint()) { // avoid a gratuitous change of basis
+ result.ChangeBasis(shadowClipRect->X(), shadowClipRect->Y(), 0);
+ }
+ }
+ return result;
+}
+
+static void ExpandRootClipRect(Layer* aLayer,
+ const ScreenMargin& aFixedLayerMargins) {
+ // For Fennec we want to expand the root scrollable layer clip rect based on
+ // the fixed position margins. In particular, we want this while the dynamic
+ // toolbar is in the process of sliding offscreen and the area of the
+ // LayerView visible to the user is larger than the viewport size that Gecko
+ // knows about (and therefore larger than the clip rect). We could also just
+ // clear the clip rect on aLayer entirely but this seems more precise.
+ Maybe<ParentLayerIntRect> rootClipRect =
+ aLayer->AsHostLayer()->GetShadowClipRect();
+ if (rootClipRect && aFixedLayerMargins != ScreenMargin()) {
+#ifndef MOZ_WIDGET_ANDROID
+ // We should never enter here on anything other than Fennec, since
+ // aFixedLayerMargins should be empty everywhere else.
+ MOZ_ASSERT(false);
+#endif
+ ParentLayerRect rect(rootClipRect.value());
+ rect.Deflate(ViewAs<ParentLayerPixel>(
+ aFixedLayerMargins,
+ PixelCastJustification::ScreenIsParentLayerForRoot));
+ aLayer->AsHostLayer()->SetShadowClipRect(Some(RoundedOut(rect)));
+ }
+}
+
+#ifdef MOZ_WIDGET_ANDROID
+static void MoveScrollbarForLayerMargin(
+ Layer* aRoot, ScrollableLayerGuid::ViewID aRootScrollId,
+ const ScreenMargin& aFixedLayerMargins) {
+ // See bug 1223928 comment 9 - once we can detect the RCD with just the
+ // isRootContent flag on the metrics, we can probably move this code into
+ // ApplyAsyncTransformToScrollbar rather than having it as a separate
+ // adjustment on the layer tree.
+ Layer* scrollbar =
+ BreadthFirstSearch<ReverseIterator>(aRoot, [aRootScrollId](Layer* aNode) {
+ return (aNode->GetScrollbarData().IsThumb() &&
+ aNode->GetScrollbarData().mDirection.isSome() &&
+ *aNode->GetScrollbarData().mDirection ==
+ ScrollDirection::eHorizontal &&
+ aNode->GetScrollbarData().mTargetViewId == aRootScrollId);
+ });
+ if (scrollbar) {
+ // Shift the horizontal scrollbar down into the new space exposed by the
+ // dynamic toolbar hiding. Technically we should also scale the vertical
+ // scrollbar a bit to expand into the new space but it's not as noticeable
+ // and it would add a lot more complexity, so we're going with the "it's not
+ // worth it" justification.
+ TranslateShadowLayer(scrollbar,
+ ParentLayerPoint(0, -aFixedLayerMargins.bottom), true,
+ nullptr);
+ if (scrollbar->GetParent()) {
+ // The layer that has the HORIZONTAL direction sits inside another
+ // ContainerLayer. This ContainerLayer also has a clip rect that causes
+ // the scrollbar to get clipped. We need to expand that clip rect to
+ // prevent that from happening. This is kind of ugly in that we're
+ // assuming a particular layer tree structure but short of adding more
+ // flags to the layer there doesn't appear to be a good way to do this.
+ ExpandRootClipRect(scrollbar->GetParent(), aFixedLayerMargins);
+ }
+ }
+}
+#endif
+
+bool AsyncCompositionManager::ApplyAsyncContentTransformToTree(
+ Layer* aLayer, bool* aOutFoundRoot) {
+ bool appliedTransform = false;
+ std::stack<Maybe<ParentLayerIntRect>> stackDeferredClips;
+ std::stack<LayersId> layersIds;
+ layersIds.push(mCompositorBridge->RootLayerTreeId());
+
+ // Maps layers to their ClipParts. The parts are not stored individually
+ // on the layer, but during AlignFixedAndStickyLayers we need access to
+ // the individual parts for descendant layers.
+ ClipPartsCache clipPartsCache;
+
+ Layer* zoomContainer = nullptr;
+ Maybe<LayerMetricsWrapper> zoomedMetrics;
+
+ ForEachNode<ForwardIterator>(
+ aLayer,
+ [&](Layer* layer) {
+ if (layer->AsRefLayer()) {
+ layersIds.push(layer->AsRefLayer()->GetReferentId());
+ }
+
+ stackDeferredClips.push(Maybe<ParentLayerIntRect>());
+
+ // If we encounter the async zoom container, find the corresponding
+ // APZC and stash it into |zoomedMetrics|.
+ // (We stash it in the form of a LayerMetricsWrapper because
+ // APZSampler requires going through that rather than using the APZC
+ // directly.)
+ // We do this on the way down the tree (i.e. here in the pre-action)
+ // so that by the time we encounter the layers with the RCD-RSF's
+ // scroll metadata (which will be descendants of the async zoom
+ // container), we can check for it and know we should only apply the
+ // scroll portion of the async transform to those layers (as the zoom
+ // portion will go on the async zoom container).
+ if (Maybe<ScrollableLayerGuid::ViewID> zoomedScrollId =
+ layer->IsAsyncZoomContainer()) {
+ zoomContainer = layer;
+ ForEachNode<ForwardIterator>(
+ LayerMetricsWrapper(layer),
+ [zoomedScrollId, &zoomedMetrics](LayerMetricsWrapper aWrapper) {
+ // Do not descend into layer subtrees with a different layers
+ // id.
+ if (aWrapper.AsRefLayer()) {
+ return TraversalFlag::Skip;
+ }
+
+ if (aWrapper.Metrics().GetScrollId() == *zoomedScrollId) {
+ zoomedMetrics = Some(aWrapper);
+ MOZ_ASSERT(zoomedMetrics->GetApzc());
+ return TraversalFlag::Abort;
+ }
+
+ return TraversalFlag::Continue;
+ });
+ }
+ },
+ [&](Layer* layer) {
+ Maybe<ParentLayerIntRect> clipDeferredFromChildren =
+ stackDeferredClips.top();
+ stackDeferredClips.pop();
+ MOZ_ASSERT(!layersIds.empty());
+ LayersId currentLayersId = layersIds.top();
+ LayerToParentLayerMatrix4x4 oldTransform =
+ layer->GetTransformTyped() * AsyncTransformMatrix();
+
+ AsyncTransformComponentMatrix combinedAsyncTransform;
+ bool hasAsyncTransform = false;
+ // Only set on the root layer for Android.
+ ScreenMargin fixedLayerMargins;
+
+ // Each layer has multiple clips:
+ // - Its local clip, which is fixed to the layer contents, i.e. it
+ // moves with those async transforms which the layer contents move
+ // with.
+ // - Its scrolled clip, which moves with all async transforms.
+ // - For each ScrollMetadata on the layer, a scroll clip. This
+ // includes the composition bounds and any other clips induced by
+ // layout. This moves with async transforms from ScrollMetadatas
+ // above it.
+ // In this function, these clips are combined into two shadow clip
+ // parts:
+ // - The fixed clip, which consists of the local clip only, initially
+ // transformed by all async transforms.
+ // - The scrolled clip, which consists of the other clips, transformed
+ // by the appropriate transforms.
+ // These two parts are kept separate for now, because for fixed layers,
+ // we need to adjust the fixed clip (to cancel out some async
+ // transforms). The parts are kept in a cache which is cleared at the
+ // beginning of every composite. The final shadow clip for the layer is
+ // the intersection of the (possibly adjusted) fixed clip and the
+ // scrolled clip.
+ ClipParts& clipParts = clipPartsCache[layer];
+ clipParts.mFixedClip = layer->GetClipRect();
+ clipParts.mScrolledClip = layer->GetScrolledClipRect();
+
+ // If we are a perspective transform ContainerLayer, apply the clip
+ // deferred from our child (if there is any) before we iterate over our
+ // frame metrics, because this clip is subject to all async transforms
+ // of this layer. Since this clip came from the a scroll clip on the
+ // child, it becomes part of our scrolled clip.
+ clipParts.mScrolledClip = IntersectMaybeRects(clipDeferredFromChildren,
+ clipParts.mScrolledClip);
+
+ // The transform of a mask layer is relative to the masked layer's
+ // parent layer. So whenever we apply an async transform to a layer, we
+ // need to apply that same transform to the layer's own mask layer. A
+ // layer can also have "ancestor" mask layers for any rounded clips from
+ // its ancestor scroll frames. A scroll frame mask layer only needs to
+ // be async transformed for async scrolls of this scroll frame's
+ // ancestor scroll frames, not for async scrolls of this scroll frame
+ // itself. In the loop below, we iterate over scroll frames from inside
+ // to outside. At each iteration, this array contains the layer's
+ // ancestor mask layers of all scroll frames inside the current one.
+ nsTArray<Layer*> ancestorMaskLayers;
+
+ // The layer's scrolled clip can have an ancestor mask layer as well,
+ // which is moved by all async scrolls on this layer.
+ if (const Maybe<LayerClip>& scrolledClip = layer->GetScrolledClip()) {
+ if (scrolledClip->GetMaskLayerIndex()) {
+ ancestorMaskLayers.AppendElement(layer->GetAncestorMaskLayerAt(
+ *scrolledClip->GetMaskLayerIndex()));
+ }
+ }
+
+ if (RefPtr<APZSampler> sampler = mCompositorBridge->GetAPZSampler()) {
+ for (uint32_t i = 0; i < layer->GetScrollMetadataCount(); i++) {
+ LayerMetricsWrapper wrapper(layer, i);
+ if (!wrapper.GetApzc()) {
+ continue;
+ }
+
+ const FrameMetrics& metrics = wrapper.Metrics();
+ MOZ_ASSERT(metrics.IsScrollable());
+
+ hasAsyncTransform = true;
+
+ AsyncTransformComponents asyncTransformComponents =
+ (zoomedMetrics &&
+ sampler->GetGuid(*zoomedMetrics) == sampler->GetGuid(wrapper))
+ ? AsyncTransformComponents{AsyncTransformComponent::eLayout}
+ : LayoutAndVisual;
+ AsyncTransform asyncTransformWithoutOverscroll =
+ sampler->GetCurrentAsyncTransform(wrapper,
+ asyncTransformComponents);
+ Maybe<CompositionPayload> payload =
+ sampler->NotifyScrollSampling(wrapper);
+ // The scroll latency should be measured between composition and the
+ // first scrolling event. Otherwise we observe metrics with <16ms
+ // latency even when frame.delay is enabled.
+ if (payload.isSome()) {
+ mLayerManager->RegisterPayload(*payload);
+ }
+
+ AsyncTransformComponentMatrix overscrollTransform =
+ sampler->GetOverscrollTransform(wrapper);
+ AsyncTransformComponentMatrix asyncTransform =
+ AsyncTransformComponentMatrix(asyncTransformWithoutOverscroll) *
+ overscrollTransform;
+
+ if (!layer->IsScrollableWithoutContent()) {
+ sampler->MarkAsyncTransformAppliedToContent(wrapper);
+ }
+
+ const ScrollMetadata& scrollMetadata = wrapper.Metadata();
+
+#if defined(MOZ_WIDGET_ANDROID)
+ // If we find a metrics which is the root content doc, use that. If
+ // not, use the root layer. Since this function recurses on children
+ // first we should only end up using the root layer if the entire
+ // tree was devoid of a root content metrics. This is a temporary
+ // solution; in the long term we should not need the root content
+ // metrics at all. See bug 1201529 comment 6 for details.
+ if (!(*aOutFoundRoot)) {
+ *aOutFoundRoot =
+ metrics.IsRootContent() || /* RCD */
+ (layer->GetParent() == nullptr && /* rootmost metrics */
+ i + 1 >= layer->GetScrollMetadataCount());
+ if (*aOutFoundRoot) {
+ mRootScrollableId = metrics.GetScrollId();
+ Compositor* compositor = mLayerManager->GetCompositor();
+ if (CompositorBridgeParent* bridge =
+ compositor->GetCompositorBridgeParent()) {
+ LayersId rootLayerTreeId = bridge->RootLayerTreeId();
+ GeckoViewMetrics gvMetrics =
+ sampler->GetGeckoViewMetrics(wrapper);
+ if (mIsFirstPaint || GeckoViewMetricsHaveUpdated(gvMetrics)) {
+ if (RefPtr<UiCompositorControllerParent> uiController =
+ UiCompositorControllerParent::
+ GetFromRootLayerTreeId(rootLayerTreeId)) {
+ uiController->NotifyUpdateScreenMetrics(gvMetrics);
+ }
+ mLastMetrics = gvMetrics;
+ }
+ if (mIsFirstPaint) {
+ if (RefPtr<UiCompositorControllerParent> uiController =
+ UiCompositorControllerParent::
+ GetFromRootLayerTreeId(rootLayerTreeId)) {
+ uiController->NotifyFirstPaint();
+ }
+ mIsFirstPaint = false;
+ }
+ if (mLayersUpdated) {
+ LayersId rootLayerTreeId = bridge->RootLayerTreeId();
+ if (RefPtr<UiCompositorControllerParent> uiController =
+ UiCompositorControllerParent::
+ GetFromRootLayerTreeId(rootLayerTreeId)) {
+ uiController->NotifyLayersUpdated();
+ }
+ mLayersUpdated = false;
+ }
+ }
+ fixedLayerMargins = GetFixedLayerMargins();
+ }
+ }
+#else
+ *aOutFoundRoot = false;
+ // Non-Android platforms still care about this flag being cleared
+ // after the first call to TransformShadowTree().
+ mIsFirstPaint = false;
+#endif
+
+ // Transform the current local clips by this APZC's async transform.
+ MOZ_ASSERT(asyncTransform.Is2D());
+ if (clipParts.mFixedClip) {
+ *clipParts.mFixedClip =
+ TransformBy(asyncTransform, *clipParts.mFixedClip);
+ }
+ if (clipParts.mScrolledClip) {
+ *clipParts.mScrolledClip =
+ TransformBy(asyncTransform, *clipParts.mScrolledClip);
+ }
+ // Note: we don't set the layer's shadow clip rect property yet;
+ // AlignFixedAndStickyLayers will use the clip parts from the clip
+ // parts cache.
+
+ combinedAsyncTransform *= asyncTransform;
+
+ // For the purpose of aligning fixed and sticky layers, we disregard
+ // the overscroll transform as well as any OMTA transform when
+ // computing the 'aCurrentTransformForRoot' parameter. This ensures
+ // that the overscroll and OMTA transforms are not unapplied, and
+ // therefore that the visual effects apply to fixed and sticky
+ // layers. We do this by using GetTransform() as the base transform
+ // rather than GetLocalTransform(), which would include those
+ // factors.
+ LayerToParentLayerMatrix4x4 transformWithoutOverscrollOrOmta =
+ layer->GetTransformTyped() *
+ CompleteAsyncTransform(AdjustForClip(asyncTransform, layer));
+ // See bug 1630274 for why we pass eNone here; fixing that bug will
+ // probably end up changing this to be more correct.
+ AlignFixedAndStickyLayers(layer, layer, SideBits::eNone,
+ metrics.GetScrollId(), oldTransform,
+ transformWithoutOverscrollOrOmta,
+ fixedLayerMargins, clipPartsCache,
+ sampler->GetGeckoFixedLayerMargins());
+
+ // Combine the local clip with the ancestor scrollframe clip. This
+ // is not included in the async transform above, since the ancestor
+ // clip should not move with this APZC.
+ if (scrollMetadata.HasScrollClip()) {
+ ParentLayerIntRect clip =
+ scrollMetadata.ScrollClip().GetClipRect();
+ if (layer->GetParent() &&
+ layer->GetParent()->GetTransformIsPerspective()) {
+ // If our parent layer has a perspective transform, we want to
+ // apply our scroll clip to it instead of to this layer (see bug
+ // 1168263). A layer with a perspective transform shouldn't have
+ // multiple children with FrameMetrics, nor a child with
+ // multiple FrameMetrics. (A child with multiple FrameMetrics
+ // would mean that there's *another* scrollable element between
+ // the one with the CSS perspective and the transformed element.
+ // But you'd have to use preserve-3d on the inner scrollable
+ // element in order to have the perspective apply to the
+ // transformed child, and preserve-3d is not supported on
+ // scrollable elements, so this case can't occur.)
+ MOZ_ASSERT(!stackDeferredClips.top());
+ stackDeferredClips.top().emplace(clip);
+ } else {
+ clipParts.mScrolledClip =
+ IntersectMaybeRects(Some(clip), clipParts.mScrolledClip);
+ }
+ }
+
+ // Do the same for the ancestor mask layers: ancestorMaskLayers
+ // contains the ancestor mask layers for scroll frames *inside* the
+ // current scroll frame, so these are the ones we need to shift by
+ // our async transform.
+ for (Layer* ancestorMaskLayer : ancestorMaskLayers) {
+ SetShadowTransform(
+ ancestorMaskLayer,
+ ancestorMaskLayer->GetLocalTransformTyped() * asyncTransform);
+ }
+
+ // Append the ancestor mask layer for this scroll frame to
+ // ancestorMaskLayers.
+ if (scrollMetadata.HasScrollClip()) {
+ const LayerClip& scrollClip = scrollMetadata.ScrollClip();
+ if (scrollClip.GetMaskLayerIndex()) {
+ size_t maskLayerIndex = scrollClip.GetMaskLayerIndex().value();
+ Layer* ancestorMaskLayer =
+ layer->GetAncestorMaskLayerAt(maskLayerIndex);
+ ancestorMaskLayers.AppendElement(ancestorMaskLayer);
+ }
+ }
+ }
+
+ if (Maybe<ScrollableLayerGuid::ViewID> zoomedScrollId =
+ layer->IsAsyncZoomContainer()) {
+ if (zoomedMetrics) {
+ AsyncTransform zoomTransform = sampler->GetCurrentAsyncTransform(
+ *zoomedMetrics, {AsyncTransformComponent::eVisual});
+ hasAsyncTransform = true;
+ combinedAsyncTransform *=
+ AsyncTransformComponentMatrix(zoomTransform);
+ } else {
+ // TODO: Is this normal? It happens on some pages, such as
+ // about:config on mobile, for just one frame or so, before the
+ // scroll metadata for zoomedScrollId appears in the layer tree.
+ }
+ }
+
+ auto IsFixedToZoomContainer = [&](Layer* aFixedLayer) {
+ if (!zoomedMetrics) {
+ return false;
+ }
+ ScrollableLayerGuid::ViewID targetId =
+ aFixedLayer->GetFixedPositionScrollContainerId();
+ MOZ_ASSERT(targetId != ScrollableLayerGuid::NULL_SCROLL_ID);
+ ScrollableLayerGuid rootContent = sampler->GetGuid(*zoomedMetrics);
+ return rootContent.mScrollId == targetId &&
+ rootContent.mLayersId == currentLayersId;
+ };
+
+ auto SidesStuckToZoomContainer = [&](Layer* aLayer) -> SideBits {
+ SideBits result = SideBits::eNone;
+ if (!zoomedMetrics) {
+ return result;
+ }
+ if (!aLayer->GetIsStickyPosition()) {
+ return result;
+ }
+
+ ScrollableLayerGuid::ViewID targetId =
+ aLayer->GetStickyScrollContainerId();
+ if (targetId == ScrollableLayerGuid::NULL_SCROLL_ID) {
+ return result;
+ }
+
+ ScrollableLayerGuid rootContent = sampler->GetGuid(*zoomedMetrics);
+ if (rootContent.mScrollId != targetId ||
+ rootContent.mLayersId != currentLayersId) {
+ return result;
+ }
+
+ ParentLayerPoint translation =
+ sampler
+ ->GetCurrentAsyncTransform(
+ *zoomedMetrics, {AsyncTransformComponent::eLayout})
+ .mTranslation;
+
+ if (apz::IsStuckAtBottom(translation.y,
+ aLayer->GetStickyScrollRangeInner(),
+ aLayer->GetStickyScrollRangeOuter())) {
+ result |= SideBits::eBottom;
+ }
+ if (apz::IsStuckAtTop(translation.y,
+ aLayer->GetStickyScrollRangeInner(),
+ aLayer->GetStickyScrollRangeOuter())) {
+ result |= SideBits::eTop;
+ }
+ return result;
+ };
+
+ // Layers fixed to the RCD-RSF no longer need
+ // AdjustFixedOrStickyLayer() to scroll them by the eVisual transform,
+ // as that's now applied to the async zoom container itself. However,
+ // we still need to adjust them by the fixed layer margins to
+ // account for dynamic toolbar transitions. This is also handled by
+ // AdjustFixedOrStickyLayer(), so we now call it with empty transforms
+ // to get it to perform just the fixed margins adjustment.
+ SideBits stuckSides = SidesStuckToZoomContainer(layer);
+ if (zoomedMetrics && ((layer->GetIsFixedPosition() &&
+ !layer->GetParent()->GetIsFixedPosition() &&
+ IsFixedToZoomContainer(layer)) ||
+ stuckSides != SideBits::eNone)) {
+ LayerToParentLayerMatrix4x4 emptyTransform;
+ ScreenMargin marginsForFixedLayer = GetFixedLayerMargins();
+ AdjustFixedOrStickyLayer(zoomContainer, layer, stuckSides,
+ sampler->GetGuid(*zoomedMetrics).mScrollId,
+ emptyTransform, emptyTransform,
+ marginsForFixedLayer, clipPartsCache,
+ sampler->GetGeckoFixedLayerMargins());
+ }
+ }
+
+ bool clipChanged = (hasAsyncTransform || clipDeferredFromChildren ||
+ layer->GetScrolledClipRect());
+ if (clipChanged) {
+ // Intersect the two clip parts and apply them to the layer.
+ // During ApplyAsyncContentTransformTree on an ancestor layer,
+ // AlignFixedAndStickyLayers may overwrite this with a new clip it
+ // computes from the clip parts, but if that doesn't happen, this
+ // is the layer's final clip rect.
+ layer->AsHostLayer()->SetShadowClipRect(clipParts.Intersect());
+ }
+
+ if (hasAsyncTransform) {
+ // Apply the APZ transform on top of GetLocalTransform() here (rather
+ // than GetTransform()) in case the OMTA code in SampleAnimations
+ // already set a shadow transform; in that case we want to apply ours
+ // on top of that one rather than clobber it.
+ SetShadowTransform(layer,
+ layer->GetLocalTransformTyped() *
+ AdjustForClip(combinedAsyncTransform, layer));
+
+ // Do the same for the layer's own mask layer, if it has one.
+ if (Layer* maskLayer = layer->GetMaskLayer()) {
+ SetShadowTransform(maskLayer, maskLayer->GetLocalTransformTyped() *
+ combinedAsyncTransform);
+ }
+
+ appliedTransform = true;
+ }
+
+ ExpandRootClipRect(layer, fixedLayerMargins);
+
+ if (layer->GetScrollbarData().mScrollbarLayerType ==
+ layers::ScrollbarLayerType::Thumb) {
+ ApplyAsyncTransformToScrollbar(layer);
+ }
+
+ if (layer->AsRefLayer()) {
+ MOZ_ASSERT(layersIds.size() > 1);
+ layersIds.pop();
+ }
+ });
+
+ return appliedTransform;
+}
+
+#if defined(MOZ_WIDGET_ANDROID)
+bool AsyncCompositionManager::GeckoViewMetricsHaveUpdated(
+ const GeckoViewMetrics& aMetrics) {
+ return RoundedToInt(mLastMetrics.mVisualScrollOffset) !=
+ RoundedToInt(aMetrics.mVisualScrollOffset) ||
+ mLastMetrics.mZoom != aMetrics.mZoom;
+}
+#endif
+
+static bool LayerIsScrollbarTarget(const LayerMetricsWrapper& aTarget,
+ Layer* aScrollbar) {
+ if (!aTarget.GetApzc()) {
+ return false;
+ }
+ const FrameMetrics& metrics = aTarget.Metrics();
+ MOZ_ASSERT(metrics.IsScrollable());
+ if (metrics.GetScrollId() != aScrollbar->GetScrollbarData().mTargetViewId) {
+ return false;
+ }
+ return !metrics.IsScrollInfoLayer();
+}
+
+static void ApplyAsyncTransformToScrollbarForContent(
+ const RefPtr<APZSampler>& aSampler, Layer* aScrollbar,
+ const LayerMetricsWrapper& aContent, bool aScrollbarIsDescendant) {
+ AsyncTransformComponentMatrix clipTransform;
+
+ MOZ_ASSERT(aSampler);
+ LayerToParentLayerMatrix4x4 transform =
+ aSampler->ComputeTransformForScrollThumb(
+ aScrollbar->GetLocalTransformTyped(), aContent,
+ aScrollbar->GetScrollbarData(), aScrollbarIsDescendant,
+ &clipTransform);
+
+ if (aScrollbarIsDescendant) {
+ // We also need to make a corresponding change on the clip rect of all the
+ // layers on the ancestor chain from the scrollbar layer up to but not
+ // including the layer with the async transform. Otherwise the scrollbar
+ // shifts but gets clipped and so appears to flicker.
+ for (Layer* ancestor = aScrollbar; ancestor != aContent.GetLayer();
+ ancestor = ancestor->GetParent()) {
+ TransformClipRect(ancestor, clipTransform);
+ }
+ }
+
+ SetShadowTransform(aScrollbar, transform);
+}
+
+static LayerMetricsWrapper FindScrolledLayerForScrollbar(Layer* aScrollbar,
+ bool* aOutIsAncestor) {
+ // First check if the scrolled layer is an ancestor of the scrollbar layer.
+ LayerMetricsWrapper root(aScrollbar->Manager()->GetRoot());
+ LayerMetricsWrapper prevAncestor(aScrollbar);
+ LayerMetricsWrapper scrolledLayer;
+
+ for (LayerMetricsWrapper ancestor(aScrollbar); ancestor;
+ ancestor = ancestor.GetParent()) {
+ // Don't walk into remote layer trees; the scrollbar will always be in
+ // the same layer space.
+ if (ancestor.AsRefLayer()) {
+ root = prevAncestor;
+ break;
+ }
+ prevAncestor = ancestor;
+
+ if (LayerIsScrollbarTarget(ancestor, aScrollbar)) {
+ *aOutIsAncestor = true;
+ return ancestor;
+ }
+ }
+
+ // Search the entire layer space of the scrollbar.
+ ForEachNode<ForwardIterator>(root, [&root, &scrolledLayer, &aScrollbar](
+ LayerMetricsWrapper aLayerMetrics) {
+ // Do not recurse into RefLayers, since our initial aSubtreeRoot is the
+ // root (or RefLayer root) of a single layer space to search.
+ if (root != aLayerMetrics && aLayerMetrics.AsRefLayer()) {
+ return TraversalFlag::Skip;
+ }
+ if (LayerIsScrollbarTarget(aLayerMetrics, aScrollbar)) {
+ scrolledLayer = aLayerMetrics;
+ return TraversalFlag::Abort;
+ }
+ return TraversalFlag::Continue;
+ });
+ return scrolledLayer;
+}
+
+void AsyncCompositionManager::ApplyAsyncTransformToScrollbar(Layer* aLayer) {
+ // If this layer corresponds to a scrollbar, then there should be a layer that
+ // is a previous sibling or a parent that has a matching ViewID on its
+ // FrameMetrics. That is the content that this scrollbar is for. We pick up
+ // the transient async transform from that layer and use it to update the
+ // scrollbar position. Note that it is possible that the content layer is no
+ // longer there; in this case we don't need to do anything because there can't
+ // be an async transform on the content.
+ bool isAncestor = false;
+ const LayerMetricsWrapper& scrollTarget =
+ FindScrolledLayerForScrollbar(aLayer, &isAncestor);
+ if (scrollTarget) {
+ ApplyAsyncTransformToScrollbarForContent(mCompositorBridge->GetAPZSampler(),
+ aLayer, scrollTarget, isAncestor);
+ }
+}
+
+void AsyncCompositionManager::GetFrameUniformity(
+ FrameUniformityData* aOutData) {
+ MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
+ mLayerTransformRecorder.EndTest(aOutData);
+}
+
+bool AsyncCompositionManager::TransformShadowTree(
+ const SampleTime& aCurrentFrame, TimeDuration aVsyncRate,
+ CompositorBridgeParentBase::TransformsToSkip aSkip) {
+ AUTO_PROFILER_LABEL("AsyncCompositionManager::TransformShadowTree", GRAPHICS);
+
+ Layer* root = mLayerManager->GetRoot();
+ if (!root) {
+ return false;
+ }
+
+ // First, compute and set the shadow transforms from OMT animations.
+ // NB: we must sample animations *before* sampling pan/zoom
+ // transforms.
+ bool wantNextFrame = SampleAnimations(root, aCurrentFrame.Time());
+
+ // Advance animations to the next expected vsync timestamp, if we can
+ // get it.
+ SampleTime nextFrame = aCurrentFrame;
+
+ MOZ_ASSERT(aVsyncRate != TimeDuration::Forever());
+ if (aVsyncRate != TimeDuration::Forever()) {
+ nextFrame = nextFrame + aVsyncRate;
+ }
+
+ // Reset the previous time stamp if we don't already have any running
+ // animations to avoid using the time which is far behind for newly
+ // started animations.
+ mPreviousFrameTimeStamp = wantNextFrame ? aCurrentFrame.Time() : TimeStamp();
+
+ if (!(aSkip & CompositorBridgeParentBase::TransformsToSkip::APZ)) {
+ bool apzAnimating = false;
+ if (RefPtr<APZSampler> apz = mCompositorBridge->GetAPZSampler()) {
+ apzAnimating = apz->AdvanceAnimations(nextFrame);
+ }
+ wantNextFrame |= apzAnimating;
+
+ // Apply an async content transform to any layer that has
+ // an async pan zoom controller.
+ bool foundRoot = false;
+ if (ApplyAsyncContentTransformToTree(root, &foundRoot)) {
+#if defined(MOZ_WIDGET_ANDROID)
+ MOZ_ASSERT(foundRoot);
+ if (foundRoot && GetFixedLayerMargins() != ScreenMargin()) {
+ MoveScrollbarForLayerMargin(root, mRootScrollableId,
+ GetFixedLayerMargins());
+ }
+#endif
+ }
+ }
+
+ HostLayer* rootComposite = root->AsHostLayer();
+
+ gfx::Matrix4x4 trans = rootComposite->GetShadowBaseTransform();
+ trans *= gfx::Matrix4x4::From2D(mWorldTransform);
+ rootComposite->SetShadowBaseTransform(trans);
+
+ if (StaticPrefs::gfx_vsync_collect_scroll_transforms()) {
+ RecordShadowTransforms(root);
+ }
+
+ return wantNextFrame;
+}
+
+void AsyncCompositionManager::SetFixedLayerMargins(ScreenIntCoord aTop,
+ ScreenIntCoord aBottom) {
+ mFixedLayerMargins.top = aTop;
+ mFixedLayerMargins.bottom = aBottom;
+}
+ScreenMargin AsyncCompositionManager::GetFixedLayerMargins() const {
+ ScreenMargin result = mFixedLayerMargins;
+ if (StaticPrefs::apz_fixed_margin_override_enabled()) {
+ result.top = StaticPrefs::apz_fixed_margin_override_top();
+ result.bottom = StaticPrefs::apz_fixed_margin_override_bottom();
+ }
+ return result;
+}
+
+} // namespace layers
+} // namespace mozilla