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-rw-r--r--gfx/layers/composite/FrameUniformityData.h80
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diff --git a/gfx/layers/composite/FrameUniformityData.h b/gfx/layers/composite/FrameUniformityData.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_FrameUniformityData_h_
+#define mozilla_layers_FrameUniformityData_h_
+
+#include "ipc/IPCMessageUtils.h"
+#include "js/TypeDecls.h"
+#include "ipc/IPCMessageUtilsSpecializations.h"
+#include "mozilla/RefPtr.h"
+#include "mozilla/UniquePtr.h"
+#include "mozilla/gfx/Point.h"
+#include "nsTArray.h"
+
+namespace mozilla {
+namespace layers {
+class Layer;
+
+class FrameUniformityData {
+ friend struct IPC::ParamTraits<FrameUniformityData>;
+
+ public:
+ bool ToJS(JS::MutableHandleValue aOutValue, JSContext* aContext);
+ // Contains the calculated frame uniformities
+ std::map<uintptr_t, float> mUniformities;
+};
+
+struct LayerTransforms {
+ LayerTransforms() = default;
+
+ gfx::Point GetAverage();
+ gfx::Point GetStdDev();
+ bool Sanitize();
+
+ // 60 fps * 5 seconds worth of data
+ AutoTArray<gfx::Point, 300> mTransforms;
+};
+
+class LayerTransformRecorder {
+ public:
+ LayerTransformRecorder() = default;
+ ~LayerTransformRecorder();
+
+ void RecordTransform(Layer* aLayer, const gfx::Point& aTransform);
+ void Reset();
+ void EndTest(FrameUniformityData* aOutData);
+
+ private:
+ float CalculateFrameUniformity(uintptr_t aLayer);
+ LayerTransforms* GetLayerTransforms(uintptr_t aLayer);
+ using FrameTransformMap =
+ std::map<uintptr_t, mozilla::UniquePtr<LayerTransforms>>;
+ FrameTransformMap mFrameTransforms;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+namespace IPC {
+template <>
+struct ParamTraits<mozilla::layers::FrameUniformityData> {
+ typedef mozilla::layers::FrameUniformityData paramType;
+
+ static void Write(Message* aMsg, const paramType& aParam) {
+ WriteParam(aMsg, aParam.mUniformities);
+ }
+
+ static bool Read(const Message* aMsg, PickleIterator* aIter,
+ paramType* aResult) {
+ return ParamTraitsStd<std::map<uintptr_t, float>>::Read(
+ aMsg, aIter, &aResult->mUniformities);
+ }
+};
+
+} // namespace IPC
+
+#endif // mozilla_layers_FrameUniformityData_h_