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Diffstat (limited to '')
-rw-r--r-- | gfx/layers/d3d11/DiagnosticsD3D11.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/DiagnosticsD3D11.h b/gfx/layers/d3d11/DiagnosticsD3D11.h new file mode 100644 index 0000000000..c4e2226a62 --- /dev/null +++ b/gfx/layers/d3d11/DiagnosticsD3D11.h @@ -0,0 +1,51 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_gfx_layers_d3d11_DiagnosticsD3D11_h +#define mozilla_gfx_layers_d3d11_DiagnosticsD3D11_h + +#include <stdint.h> +#include "mozilla/RefPtr.h" +#include <d3d11.h> + +namespace mozilla { +namespace layers { + +struct GPUStats; + +class DiagnosticsD3D11 { + public: + DiagnosticsD3D11(ID3D11Device* aDevice, ID3D11DeviceContext* aContext); + + void Start(uint32_t aPixelsPerFrame); + void End(); + void Cancel(); + + void Query(GPUStats* aStats); + + private: + RefPtr<ID3D11Device> mDevice; + RefPtr<ID3D11DeviceContext> mContext; + + // When using the diagnostic overlay, we double-buffer some queries for + // frame statistics. + struct FrameQueries { + FrameQueries() : pixelsPerFrame(0) {} + + RefPtr<ID3D11Query> stats; + RefPtr<ID3D11Query> timing; + RefPtr<ID3D11Query> frameBegin; + RefPtr<ID3D11Query> frameEnd; + uint32_t pixelsPerFrame; + }; + FrameQueries mPrevFrame; + FrameQueries mCurrentFrame; +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_gfx_layers_d3d11_DiagnosticsD3D11_h |